

The global Gaming Computer Case market size was valued at USD million in 2023 and is forecast to a readjusted size of USD million by 2030 with a CAGR of % during review period.
A computer chassis, also known as a computer case, tower, system unit, cabinet, base unit or simply case, is the enclosure that contains most of the components of a computer (usually excluding the display, keyboard and mouse).
The report includes an overview of the development of the Gaming Computer Case industry chain, the market status of Professional Players (Mini-Tower Cases, Mid-Tower Cases), Amateurs (Mini-Tower Cases, Mid-Tower Cases), and key enterprises in developed and developing market, and analysed the cutting-edge technology, patent, hot applications and market trends of Gaming Computer Case.
Regionally, the report analyzes the Gaming Computer Case markets in key regions. North America and Europe are experiencing steady growth, driven by government initiatives and increasing consumer awareness. Asia-Pacific, particularly China, leads the global Gaming Computer Case market, with robust domestic demand, supportive policies, and a strong manufacturing base.
Key Features:
The report presents comprehensive understanding of the Gaming Computer Case market. It provides a holistic view of the industry, as well as detailed insights into individual components and stakeholders. The report analysis market dynamics, trends, challenges, and opportunities within the Gaming Computer Case industry.
The report involves analyzing the market at a macro level:
Market Sizing and Segmentation: Report collect data on the overall market size, including the sales quantity (K Units), revenue generated, and market share of different by Type (e.g., Mini-Tower Cases, Mid-Tower Cases).
Industry Analysis: Report analyse the broader industry trends, such as government policies and regulations, technological advancements, consumer preferences, and market dynamics. This analysis helps in understanding the key drivers and challenges influencing the Gaming Computer Case market.
Regional Analysis: The report involves examining the Gaming Computer Case market at a regional or national level. Report analyses regional factors such as government incentives, infrastructure development, economic conditions, and consumer behaviour to identify variations and opportunities within different markets.
Market Projections: Report covers the gathered data and analysis to make future projections and forecasts for the Gaming Computer Case market. This may include estimating market growth rates, predicting market demand, and identifying emerging trends.
The report also involves a more granular approach to Gaming Computer Case:
Company Analysis: Report covers individual Gaming Computer Case manufacturers, suppliers, and other relevant industry players. This analysis includes studying their financial performance, market positioning, product portfolios, partnerships, and strategies.
Consumer Analysis: Report covers data on consumer behaviour, preferences, and attitudes towards Gaming Computer Case This may involve surveys, interviews, and analysis of consumer reviews and feedback from different by Application (Professional Players, Amateurs).
Technology Analysis: Report covers specific technologies relevant to Gaming Computer Case. It assesses the current state, advancements, and potential future developments in Gaming Computer Case areas.
Competitive Landscape: By analyzing individual companies, suppliers, and consumers, the report present insights into the competitive landscape of the Gaming Computer Case market. This analysis helps understand market share, competitive advantages, and potential areas for differentiation among industry players.
Market Validation: The report involves validating findings and projections through primary research, such as surveys, interviews, and focus groups.
Market Segmentation
Gaming Computer Case market is split by Type and by Application. For the period 2019-2030, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Application in terms of volume and value.
Market segment by Type
Mini-Tower Cases
Mid-Tower Cases
Full-Tower Cases
Special-shaped Cases
Market segment by Application
Professional Players
Amateurs
Major players covered
Areocool
Antec
Apevia
Compucase (HEC Group)
CoolerMaster
Corsair
Cougar
Razer
ASUS
In Win
Lian Li
NZXT
Raidmax
Roswill
SilverStone
Thermaltake
Winsis
ABKO
JONSBO
Gold Field
SAMA
I For Game
DeepCool
Fractal Design
Phanteks
BitFenix
GAMEMAX
Market segment by region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)
The content of the study subjects, includes a total of 15 chapters:
Chapter 1, to describe Gaming Computer Case product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top manufacturers of Gaming Computer Case, with price, sales, revenue and global market share of Gaming Computer Case from 2019 to 2024.
Chapter 3, the Gaming Computer Case competitive situation, sales quantity, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the Gaming Computer Case breakdown data are shown at the regional level, to show the sales quantity, consumption value and growth by regions, from 2019 to 2030.
Chapter 5 and 6, to segment the sales by Type and application, with sales market share and growth rate by type, application, from 2019 to 2030.
Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales quantity, consumption value and market share for key countries in the world, from 2017 to 2023.and Gaming Computer Case market forecast, by regions, type and application, with sales and revenue, from 2025 to 2030.
Chapter 12, market dynamics, drivers, restraints, trends and Porters Five Forces analysis.
Chapter 13, the key raw materials and key suppliers, and industry chain of Gaming Computer Case.
Chapter 14 and 15, to describe Gaming Computer Case sales channel, distributors, customers, research findings and conclusion.
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1 Market Overview
1.1 Product Overview and Scope of Gaming Computer Case
1.2 Market Estimation Caveats and Base Year
1.3 Market Analysis by Type
1.3.1 Overview: Global Gaming Computer Case Consumption Value by Type: 2019 Versus 2023 Versus 2030
1.3.2 Mini-Tower Cases
1.3.3 Mid-Tower Cases
1.3.4 Full-Tower Cases
1.3.5 Special-shaped Cases
1.4 Market Analysis by Application
1.4.1 Overview: Global Gaming Computer Case Consumption Value by Application: 2019 Versus 2023 Versus 2030
1.4.2 Professional Players
1.4.3 Amateurs
1.5 Global Gaming Computer Case Market Size & Forecast
1.5.1 Global Gaming Computer Case Consumption Value (2019 & 2023 & 2030)
1.5.2 Global Gaming Computer Case Sales Quantity (2019-2030)
1.5.3 Global Gaming Computer Case Average Price (2019-2030)
2 Manufacturers Profiles
2.1 Areocool
2.1.1 Areocool Details
2.1.2 Areocool Major Business
2.1.3 Areocool Gaming Computer Case Product and Services
2.1.4 Areocool Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.1.5 Areocool Recent Developments/Updates
2.2 Antec
2.2.1 Antec Details
2.2.2 Antec Major Business
2.2.3 Antec Gaming Computer Case Product and Services
2.2.4 Antec Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.2.5 Antec Recent Developments/Updates
2.3 Apevia
2.3.1 Apevia Details
2.3.2 Apevia Major Business
2.3.3 Apevia Gaming Computer Case Product and Services
2.3.4 Apevia Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.3.5 Apevia Recent Developments/Updates
2.4 Compucase (HEC Group)
2.4.1 Compucase (HEC Group) Details
2.4.2 Compucase (HEC Group) Major Business
2.4.3 Compucase (HEC Group) Gaming Computer Case Product and Services
2.4.4 Compucase (HEC Group) Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.4.5 Compucase (HEC Group) Recent Developments/Updates
2.5 CoolerMaster
2.5.1 CoolerMaster Details
2.5.2 CoolerMaster Major Business
2.5.3 CoolerMaster Gaming Computer Case Product and Services
2.5.4 CoolerMaster Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.5.5 CoolerMaster Recent Developments/Updates
2.6 Corsair
2.6.1 Corsair Details
2.6.2 Corsair Major Business
2.6.3 Corsair Gaming Computer Case Product and Services
2.6.4 Corsair Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.6.5 Corsair Recent Developments/Updates
2.7 Cougar
2.7.1 Cougar Details
2.7.2 Cougar Major Business
2.7.3 Cougar Gaming Computer Case Product and Services
2.7.4 Cougar Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.7.5 Cougar Recent Developments/Updates
2.8 Razer
2.8.1 Razer Details
2.8.2 Razer Major Business
2.8.3 Razer Gaming Computer Case Product and Services
2.8.4 Razer Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.8.5 Razer Recent Developments/Updates
2.9 ASUS
2.9.1 ASUS Details
2.9.2 ASUS Major Business
2.9.3 ASUS Gaming Computer Case Product and Services
2.9.4 ASUS Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.9.5 ASUS Recent Developments/Updates
2.10 In Win
2.10.1 In Win Details
2.10.2 In Win Major Business
2.10.3 In Win Gaming Computer Case Product and Services
2.10.4 In Win Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.10.5 In Win Recent Developments/Updates
2.11 Lian Li
2.11.1 Lian Li Details
2.11.2 Lian Li Major Business
2.11.3 Lian Li Gaming Computer Case Product and Services
2.11.4 Lian Li Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.11.5 Lian Li Recent Developments/Updates
2.12 NZXT
2.12.1 NZXT Details
2.12.2 NZXT Major Business
2.12.3 NZXT Gaming Computer Case Product and Services
2.12.4 NZXT Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.12.5 NZXT Recent Developments/Updates
2.13 Raidmax
2.13.1 Raidmax Details
2.13.2 Raidmax Major Business
2.13.3 Raidmax Gaming Computer Case Product and Services
2.13.4 Raidmax Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.13.5 Raidmax Recent Developments/Updates
2.14 Roswill
2.14.1 Roswill Details
2.14.2 Roswill Major Business
2.14.3 Roswill Gaming Computer Case Product and Services
2.14.4 Roswill Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.14.5 Roswill Recent Developments/Updates
2.15 SilverStone
2.15.1 SilverStone Details
2.15.2 SilverStone Major Business
2.15.3 SilverStone Gaming Computer Case Product and Services
2.15.4 SilverStone Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.15.5 SilverStone Recent Developments/Updates
2.16 Thermaltake
2.16.1 Thermaltake Details
2.16.2 Thermaltake Major Business
2.16.3 Thermaltake Gaming Computer Case Product and Services
2.16.4 Thermaltake Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.16.5 Thermaltake Recent Developments/Updates
2.17 Winsis
2.17.1 Winsis Details
2.17.2 Winsis Major Business
2.17.3 Winsis Gaming Computer Case Product and Services
2.17.4 Winsis Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.17.5 Winsis Recent Developments/Updates
2.18 ABKO
2.18.1 ABKO Details
2.18.2 ABKO Major Business
2.18.3 ABKO Gaming Computer Case Product and Services
2.18.4 ABKO Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.18.5 ABKO Recent Developments/Updates
2.19 JONSBO
2.19.1 JONSBO Details
2.19.2 JONSBO Major Business
2.19.3 JONSBO Gaming Computer Case Product and Services
2.19.4 JONSBO Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.19.5 JONSBO Recent Developments/Updates
2.20 Gold Field
2.20.1 Gold Field Details
2.20.2 Gold Field Major Business
2.20.3 Gold Field Gaming Computer Case Product and Services
2.20.4 Gold Field Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.20.5 Gold Field Recent Developments/Updates
2.21 SAMA
2.21.1 SAMA Details
2.21.2 SAMA Major Business
2.21.3 SAMA Gaming Computer Case Product and Services
2.21.4 SAMA Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.21.5 SAMA Recent Developments/Updates
2.22 I For Game
2.22.1 I For Game Details
2.22.2 I For Game Major Business
2.22.3 I For Game Gaming Computer Case Product and Services
2.22.4 I For Game Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.22.5 I For Game Recent Developments/Updates
2.23 DeepCool
2.23.1 DeepCool Details
2.23.2 DeepCool Major Business
2.23.3 DeepCool Gaming Computer Case Product and Services
2.23.4 DeepCool Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.23.5 DeepCool Recent Developments/Updates
2.24 Fractal Design
2.24.1 Fractal Design Details
2.24.2 Fractal Design Major Business
2.24.3 Fractal Design Gaming Computer Case Product and Services
2.24.4 Fractal Design Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.24.5 Fractal Design Recent Developments/Updates
2.25 Phanteks
2.25.1 Phanteks Details
2.25.2 Phanteks Major Business
2.25.3 Phanteks Gaming Computer Case Product and Services
2.25.4 Phanteks Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.25.5 Phanteks Recent Developments/Updates
2.26 BitFenix
2.26.1 BitFenix Details
2.26.2 BitFenix Major Business
2.26.3 BitFenix Gaming Computer Case Product and Services
2.26.4 BitFenix Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.26.5 BitFenix Recent Developments/Updates
2.27 GAMEMAX
2.27.1 GAMEMAX Details
2.27.2 GAMEMAX Major Business
2.27.3 GAMEMAX Gaming Computer Case Product and Services
2.27.4 GAMEMAX Gaming Computer Case Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2019-2024)
2.27.5 GAMEMAX Recent Developments/Updates
3 Competitive Environment: Gaming Computer Case by Manufacturer
3.1 Global Gaming Computer Case Sales Quantity by Manufacturer (2019-2024)
3.2 Global Gaming Computer Case Revenue by Manufacturer (2019-2024)
3.3 Global Gaming Computer Case Average Price by Manufacturer (2019-2024)
3.4 Market Share Analysis (2023)
3.4.1 Producer Shipments of Gaming Computer Case by Manufacturer Revenue ($MM) and Market Share (%): 2023
3.4.2 Top 3 Gaming Computer Case Manufacturer Market Share in 2023
3.4.2 Top 6 Gaming Computer Case Manufacturer Market Share in 2023
3.5 Gaming Computer Case Market: Overall Company Footprint Analysis
3.5.1 Gaming Computer Case Market: Region Footprint
3.5.2 Gaming Computer Case Market: Company Product Type Footprint
3.5.3 Gaming Computer Case Market: Company Product Application Footprint
3.6 New Market Entrants and Barriers to Market Entry
3.7 Mergers, Acquisition, Agreements, and Collaborations
4 Consumption Analysis by Region
4.1 Global Gaming Computer Case Market Size by Region
4.1.1 Global Gaming Computer Case Sales Quantity by Region (2019-2030)
4.1.2 Global Gaming Computer Case Consumption Value by Region (2019-2030)
4.1.3 Global Gaming Computer Case Average Price by Region (2019-2030)
4.2 North America Gaming Computer Case Consumption Value (2019-2030)
4.3 Europe Gaming Computer Case Consumption Value (2019-2030)
4.4 Asia-Pacific Gaming Computer Case Consumption Value (2019-2030)
4.5 South America Gaming Computer Case Consumption Value (2019-2030)
4.6 Middle East and Africa Gaming Computer Case Consumption Value (2019-2030)
5 Market Segment by Type
5.1 Global Gaming Computer Case Sales Quantity by Type (2019-2030)
5.2 Global Gaming Computer Case Consumption Value by Type (2019-2030)
5.3 Global Gaming Computer Case Average Price by Type (2019-2030)
6 Market Segment by Application
6.1 Global Gaming Computer Case Sales Quantity by Application (2019-2030)
6.2 Global Gaming Computer Case Consumption Value by Application (2019-2030)
6.3 Global Gaming Computer Case Average Price by Application (2019-2030)
7 North America
7.1 North America Gaming Computer Case Sales Quantity by Type (2019-2030)
7.2 North America Gaming Computer Case Sales Quantity by Application (2019-2030)
7.3 North America Gaming Computer Case Market Size by Country
7.3.1 North America Gaming Computer Case Sales Quantity by Country (2019-2030)
7.3.2 North America Gaming Computer Case Consumption Value by Country (2019-2030)
7.3.3 United States Market Size and Forecast (2019-2030)
7.3.4 Canada Market Size and Forecast (2019-2030)
7.3.5 Mexico Market Size and Forecast (2019-2030)
8 Europe
8.1 Europe Gaming Computer Case Sales Quantity by Type (2019-2030)
8.2 Europe Gaming Computer Case Sales Quantity by Application (2019-2030)
8.3 Europe Gaming Computer Case Market Size by Country
8.3.1 Europe Gaming Computer Case Sales Quantity by Country (2019-2030)
8.3.2 Europe Gaming Computer Case Consumption Value by Country (2019-2030)
8.3.3 Germany Market Size and Forecast (2019-2030)
8.3.4 France Market Size and Forecast (2019-2030)
8.3.5 United Kingdom Market Size and Forecast (2019-2030)
8.3.6 Russia Market Size and Forecast (2019-2030)
8.3.7 Italy Market Size and Forecast (2019-2030)
9 Asia-Pacific
9.1 Asia-Pacific Gaming Computer Case Sales Quantity by Type (2019-2030)
9.2 Asia-Pacific Gaming Computer Case Sales Quantity by Application (2019-2030)
9.3 Asia-Pacific Gaming Computer Case Market Size by Region
9.3.1 Asia-Pacific Gaming Computer Case Sales Quantity by Region (2019-2030)
9.3.2 Asia-Pacific Gaming Computer Case Consumption Value by Region (2019-2030)
9.3.3 China Market Size and Forecast (2019-2030)
9.3.4 Japan Market Size and Forecast (2019-2030)
9.3.5 Korea Market Size and Forecast (2019-2030)
9.3.6 India Market Size and Forecast (2019-2030)
9.3.7 Southeast Asia Market Size and Forecast (2019-2030)
9.3.8 Australia Market Size and Forecast (2019-2030)
10 South America
10.1 South America Gaming Computer Case Sales Quantity by Type (2019-2030)
10.2 South America Gaming Computer Case Sales Quantity by Application (2019-2030)
10.3 South America Gaming Computer Case Market Size by Country
10.3.1 South America Gaming Computer Case Sales Quantity by Country (2019-2030)
10.3.2 South America Gaming Computer Case Consumption Value by Country (2019-2030)
10.3.3 Brazil Market Size and Forecast (2019-2030)
10.3.4 Argentina Market Size and Forecast (2019-2030)
11 Middle East & Africa
11.1 Middle East & Africa Gaming Computer Case Sales Quantity by Type (2019-2030)
11.2 Middle East & Africa Gaming Computer Case Sales Quantity by Application (2019-2030)
11.3 Middle East & Africa Gaming Computer Case Market Size by Country
11.3.1 Middle East & Africa Gaming Computer Case Sales Quantity by Country (2019-2030)
11.3.2 Middle East & Africa Gaming Computer Case Consumption Value by Country (2019-2030)
11.3.3 Turkey Market Size and Forecast (2019-2030)
11.3.4 Egypt Market Size and Forecast (2019-2030)
11.3.5 Saudi Arabia Market Size and Forecast (2019-2030)
11.3.6 South Africa Market Size and Forecast (2019-2030)
12 Market Dynamics
12.1 Gaming Computer Case Market Drivers
12.2 Gaming Computer Case Market Restraints
12.3 Gaming Computer Case Trends Analysis
12.4 Porters Five Forces Analysis
12.4.1 Threat of New Entrants
12.4.2 Bargaining Power of Suppliers
12.4.3 Bargaining Power of Buyers
12.4.4 Threat of Substitutes
12.4.5 Competitive Rivalry
13 Raw Material and Industry Chain
13.1 Raw Material of Gaming Computer Case and Key Manufacturers
13.2 Manufacturing Costs Percentage of Gaming Computer Case
13.3 Gaming Computer Case Production Process
13.4 Gaming Computer Case Industrial Chain
14 Shipments by Distribution Channel
14.1 Sales Channel
14.1.1 Direct to End-User
14.1.2 Distributors
14.2 Gaming Computer Case Typical Distributors
14.3 Gaming Computer Case Typical Customers
15 Research Findings and Conclusion
16 Appendix
16.1 Methodology
16.2 Research Process and Data Source
16.3 Disclaimer
Areocool
Antec
Apevia
Compucase (HEC Group)
CoolerMaster
Corsair
Cougar
Razer
ASUS
In Win
Lian Li
NZXT
Raidmax
Roswill
SilverStone
Thermaltake
Winsis
ABKO
JONSBO
Gold Field
SAMA
I For Game
DeepCool
Fractal Design
Phanteks
BitFenix
GAMEMAX
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*If Applicable.