

The global Third-person Action Game market size was valued at US$ million in 2024 and is forecast to a readjusted size of USD million by 2031 with a CAGR of %during review period.
This report is a detailed and comprehensive analysis for global Third-person Action Game market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2025, are provided.
Key Features:
Global Third-person Action Game market size and forecasts, in consumption value ($ Million), 2020-2031
Global Third-person Action Game market size and forecasts by region and country, in consumption value ($ Million), 2020-2031
Global Third-person Action Game market size and forecasts, by Type and by Application, in consumption value ($ Million), 2020-2031
Global Third-person Action Game market shares of main players, in revenue ($ Million), 2020-2025
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Third-person Action Game
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global Third-person Action Game market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Rockstar North, Naughty Dog, Nintendo EPD, SIE Santa Monica Studio, Konami, Capcom, Bethesda Game Studios, Guerrilla Games, EA DICE, FromSoftware, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
Market segmentation
Third-person Action Game market is split by Type and by Application. For the period 2020-2031, the growth among segments provides accurate calculations and forecasts for Consumption Value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
Single-player Game
Multiplayer game
Market segment by Application
PC
Mobile and Tablet
Others
Market segment by players, this report covers
Rockstar North
Naughty Dog
Nintendo EPD
SIE Santa Monica Studio
Konami
Capcom
Bethesda Game Studios
Guerrilla Games
EA DICE
FromSoftware
PlatinumGames
Crystal Dynamics
Rocksteady Studios
id Software
Market segment by regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia, Italy and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia and Rest of Asia-Pacific)
South America (Brazil, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Third-person Action Game product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Third-person Action Game, with revenue, gross margin, and global market share of Third-person Action Game from 2020 to 2025.
Chapter 3, the Third-person Action Game competitive situation, revenue, and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and by Application, with consumption value and growth rate by Type, by Application, from 2020 to 2031
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2020 to 2025.and Third-person Action Game market forecast, by regions, by Type and by Application, with consumption value, from 2026 to 2031.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis.
Chapter 12, the key raw materials and key suppliers, and industry chain of Third-person Action Game.
Chapter 13, to describe Third-person Action Game research findings and conclusion.
Please Note - This is an on demand report and will be delivered in 2 business days (48 Hours) post payment.
1 Market Overview
1.1 Product Overview and Scope
1.2 Market Estimation Caveats and Base Year
1.3 Classification of Third-person Action Game by Type
1.3.1 Overview: Global Third-person Action Game Market Size by Type: 2020 Versus 2024 Versus 2031
1.3.2 Global Third-person Action Game Consumption Value Market Share by Type in 2024
1.3.3 Single-player Game
1.3.4 Multiplayer game
1.4 Global Third-person Action Game Market by Application
1.4.1 Overview: Global Third-person Action Game Market Size by Application: 2020 Versus 2024 Versus 2031
1.4.2 PC
1.4.3 Mobile and Tablet
1.4.4 Others
1.5 Global Third-person Action Game Market Size & Forecast
1.6 Global Third-person Action Game Market Size and Forecast by Region
1.6.1 Global Third-person Action Game Market Size by Region: 2020 VS 2024 VS 2031
1.6.2 Global Third-person Action Game Market Size by Region, (2020-2031)
1.6.3 North America Third-person Action Game Market Size and Prospect (2020-2031)
1.6.4 Europe Third-person Action Game Market Size and Prospect (2020-2031)
1.6.5 Asia-Pacific Third-person Action Game Market Size and Prospect (2020-2031)
1.6.6 South America Third-person Action Game Market Size and Prospect (2020-2031)
1.6.7 Middle East & Africa Third-person Action Game Market Size and Prospect (2020-2031)
2 Company Profiles
2.1 Rockstar North
2.1.1 Rockstar North Details
2.1.2 Rockstar North Major Business
2.1.3 Rockstar North Third-person Action Game Product and Solutions
2.1.4 Rockstar North Third-person Action Game Revenue, Gross Margin and Market Share (2020-2025)
2.1.5 Rockstar North Recent Developments and Future Plans
2.2 Naughty Dog
2.2.1 Naughty Dog Details
2.2.2 Naughty Dog Major Business
2.2.3 Naughty Dog Third-person Action Game Product and Solutions
2.2.4 Naughty Dog Third-person Action Game Revenue, Gross Margin and Market Share (2020-2025)
2.2.5 Naughty Dog Recent Developments and Future Plans
2.3 Nintendo EPD
2.3.1 Nintendo EPD Details
2.3.2 Nintendo EPD Major Business
2.3.3 Nintendo EPD Third-person Action Game Product and Solutions
2.3.4 Nintendo EPD Third-person Action Game Revenue, Gross Margin and Market Share (2020-2025)
2.3.5 Nintendo EPD Recent Developments and Future Plans
2.4 SIE Santa Monica Studio
2.4.1 SIE Santa Monica Studio Details
2.4.2 SIE Santa Monica Studio Major Business
2.4.3 SIE Santa Monica Studio Third-person Action Game Product and Solutions
2.4.4 SIE Santa Monica Studio Third-person Action Game Revenue, Gross Margin and Market Share (2020-2025)
2.4.5 SIE Santa Monica Studio Recent Developments and Future Plans
2.5 Konami
2.5.1 Konami Details
2.5.2 Konami Major Business
2.5.3 Konami Third-person Action Game Product and Solutions
2.5.4 Konami Third-person Action Game Revenue, Gross Margin and Market Share (2020-2025)
2.5.5 Konami Recent Developments and Future Plans
2.6 Capcom
2.6.1 Capcom Details
2.6.2 Capcom Major Business
2.6.3 Capcom Third-person Action Game Product and Solutions
2.6.4 Capcom Third-person Action Game Revenue, Gross Margin and Market Share (2020-2025)
2.6.5 Capcom Recent Developments and Future Plans
2.7 Bethesda Game Studios
2.7.1 Bethesda Game Studios Details
2.7.2 Bethesda Game Studios Major Business
2.7.3 Bethesda Game Studios Third-person Action Game Product and Solutions
2.7.4 Bethesda Game Studios Third-person Action Game Revenue, Gross Margin and Market Share (2020-2025)
2.7.5 Bethesda Game Studios Recent Developments and Future Plans
2.8 Guerrilla Games
2.8.1 Guerrilla Games Details
2.8.2 Guerrilla Games Major Business
2.8.3 Guerrilla Games Third-person Action Game Product and Solutions
2.8.4 Guerrilla Games Third-person Action Game Revenue, Gross Margin and Market Share (2020-2025)
2.8.5 Guerrilla Games Recent Developments and Future Plans
2.9 EA DICE
2.9.1 EA DICE Details
2.9.2 EA DICE Major Business
2.9.3 EA DICE Third-person Action Game Product and Solutions
2.9.4 EA DICE Third-person Action Game Revenue, Gross Margin and Market Share (2020-2025)
2.9.5 EA DICE Recent Developments and Future Plans
2.10 FromSoftware
2.10.1 FromSoftware Details
2.10.2 FromSoftware Major Business
2.10.3 FromSoftware Third-person Action Game Product and Solutions
2.10.4 FromSoftware Third-person Action Game Revenue, Gross Margin and Market Share (2020-2025)
2.10.5 FromSoftware Recent Developments and Future Plans
2.11 PlatinumGames
2.11.1 PlatinumGames Details
2.11.2 PlatinumGames Major Business
2.11.3 PlatinumGames Third-person Action Game Product and Solutions
2.11.4 PlatinumGames Third-person Action Game Revenue, Gross Margin and Market Share (2020-2025)
2.11.5 PlatinumGames Recent Developments and Future Plans
2.12 Crystal Dynamics
2.12.1 Crystal Dynamics Details
2.12.2 Crystal Dynamics Major Business
2.12.3 Crystal Dynamics Third-person Action Game Product and Solutions
2.12.4 Crystal Dynamics Third-person Action Game Revenue, Gross Margin and Market Share (2020-2025)
2.12.5 Crystal Dynamics Recent Developments and Future Plans
2.13 Rocksteady Studios
2.13.1 Rocksteady Studios Details
2.13.2 Rocksteady Studios Major Business
2.13.3 Rocksteady Studios Third-person Action Game Product and Solutions
2.13.4 Rocksteady Studios Third-person Action Game Revenue, Gross Margin and Market Share (2020-2025)
2.13.5 Rocksteady Studios Recent Developments and Future Plans
2.14 id Software
2.14.1 id Software Details
2.14.2 id Software Major Business
2.14.3 id Software Third-person Action Game Product and Solutions
2.14.4 id Software Third-person Action Game Revenue, Gross Margin and Market Share (2020-2025)
2.14.5 id Software Recent Developments and Future Plans
3 Market Competition, by Players
3.1 Global Third-person Action Game Revenue and Share by Players (2020-2025)
3.2 Market Share Analysis (2024)
3.2.1 Market Share of Third-person Action Game by Company Revenue
3.2.2 Top 3 Third-person Action Game Players Market Share in 2024
3.2.3 Top 6 Third-person Action Game Players Market Share in 2024
3.3 Third-person Action Game Market: Overall Company Footprint Analysis
3.3.1 Third-person Action Game Market: Region Footprint
3.3.2 Third-person Action Game Market: Company Product Type Footprint
3.3.3 Third-person Action Game Market: Company Product Application Footprint
3.4 New Market Entrants and Barriers to Market Entry
3.5 Mergers, Acquisition, Agreements, and Collaborations
4 Market Size Segment by Type
4.1 Global Third-person Action Game Consumption Value and Market Share by Type (2020-2025)
4.2 Global Third-person Action Game Market Forecast by Type (2026-2031)
5 Market Size Segment by Application
5.1 Global Third-person Action Game Consumption Value Market Share by Application (2020-2025)
5.2 Global Third-person Action Game Market Forecast by Application (2026-2031)
6 North America
6.1 North America Third-person Action Game Consumption Value by Type (2020-2031)
6.2 North America Third-person Action Game Market Size by Application (2020-2031)
6.3 North America Third-person Action Game Market Size by Country
6.3.1 North America Third-person Action Game Consumption Value by Country (2020-2031)
6.3.2 United States Third-person Action Game Market Size and Forecast (2020-2031)
6.3.3 Canada Third-person Action Game Market Size and Forecast (2020-2031)
6.3.4 Mexico Third-person Action Game Market Size and Forecast (2020-2031)
7 Europe
7.1 Europe Third-person Action Game Consumption Value by Type (2020-2031)
7.2 Europe Third-person Action Game Consumption Value by Application (2020-2031)
7.3 Europe Third-person Action Game Market Size by Country
7.3.1 Europe Third-person Action Game Consumption Value by Country (2020-2031)
7.3.2 Germany Third-person Action Game Market Size and Forecast (2020-2031)
7.3.3 France Third-person Action Game Market Size and Forecast (2020-2031)
7.3.4 United Kingdom Third-person Action Game Market Size and Forecast (2020-2031)
7.3.5 Russia Third-person Action Game Market Size and Forecast (2020-2031)
7.3.6 Italy Third-person Action Game Market Size and Forecast (2020-2031)
8 Asia-Pacific
8.1 Asia-Pacific Third-person Action Game Consumption Value by Type (2020-2031)
8.2 Asia-Pacific Third-person Action Game Consumption Value by Application (2020-2031)
8.3 Asia-Pacific Third-person Action Game Market Size by Region
8.3.1 Asia-Pacific Third-person Action Game Consumption Value by Region (2020-2031)
8.3.2 China Third-person Action Game Market Size and Forecast (2020-2031)
8.3.3 Japan Third-person Action Game Market Size and Forecast (2020-2031)
8.3.4 South Korea Third-person Action Game Market Size and Forecast (2020-2031)
8.3.5 India Third-person Action Game Market Size and Forecast (2020-2031)
8.3.6 Southeast Asia Third-person Action Game Market Size and Forecast (2020-2031)
8.3.7 Australia Third-person Action Game Market Size and Forecast (2020-2031)
9 South America
9.1 South America Third-person Action Game Consumption Value by Type (2020-2031)
9.2 South America Third-person Action Game Consumption Value by Application (2020-2031)
9.3 South America Third-person Action Game Market Size by Country
9.3.1 South America Third-person Action Game Consumption Value by Country (2020-2031)
9.3.2 Brazil Third-person Action Game Market Size and Forecast (2020-2031)
9.3.3 Argentina Third-person Action Game Market Size and Forecast (2020-2031)
10 Middle East & Africa
10.1 Middle East & Africa Third-person Action Game Consumption Value by Type (2020-2031)
10.2 Middle East & Africa Third-person Action Game Consumption Value by Application (2020-2031)
10.3 Middle East & Africa Third-person Action Game Market Size by Country
10.3.1 Middle East & Africa Third-person Action Game Consumption Value by Country (2020-2031)
10.3.2 Turkey Third-person Action Game Market Size and Forecast (2020-2031)
10.3.3 Saudi Arabia Third-person Action Game Market Size and Forecast (2020-2031)
10.3.4 UAE Third-person Action Game Market Size and Forecast (2020-2031)
11 Market Dynamics
11.1 Third-person Action Game Market Drivers
11.2 Third-person Action Game Market Restraints
11.3 Third-person Action Game Trends Analysis
11.4 Porters Five Forces Analysis
11.4.1 Threat of New Entrants
11.4.2 Bargaining Power of Suppliers
11.4.3 Bargaining Power of Buyers
11.4.4 Threat of Substitutes
11.4.5 Competitive Rivalry
12 Industry Chain Analysis
12.1 Third-person Action Game Industry Chain
12.2 Third-person Action Game Upstream Analysis
12.3 Third-person Action Game Midstream Analysis
12.4 Third-person Action Game Downstream Analysis
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer
Rockstar North
Naughty Dog
Nintendo EPD
SIE Santa Monica Studio
Konami
Capcom
Bethesda Game Studios
Guerrilla Games
EA DICE
FromSoftware
PlatinumGames
Crystal Dynamics
Rocksteady Studios
id Software
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*If Applicable.