
The global Augmented Reality Waveguides market size is predicted to grow from US$ 203 million in 2025 to US$ 428 million in 2031; it is expected to grow at a CAGR of 13.3% from 2025 to 2031.
An Augmented Reality Waveguides waveguide is a structure that guides light waves with minimal loss of energy by restricting the transmission of image to one direction.
Global core Augmented Reality Waveguides manufacturers include Microsoft (Hololens), LX-AR and Optics Division etc. The Top3 companies hold a share about 30%. Asia Pacific is the largest market, with a share about 44%, followed by North America and Europe with the share about 31% and 20%.
The “Augmented Reality Waveguides Industry Forecast” looks at past sales and reviews total world Augmented Reality Waveguides sales in 2024, providing a comprehensive analysis by region and market sector of projected Augmented Reality Waveguides sales for 2025 through 2031. With Augmented Reality Waveguides sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Augmented Reality Waveguides industry.
This Insight Report provides a comprehensive analysis of the global Augmented Reality Waveguides landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Augmented Reality Waveguides portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Augmented Reality Waveguides market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Augmented Reality Waveguides and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Augmented Reality Waveguides.
This report presents a comprehensive overview, market shares, and growth opportunities of Augmented Reality Waveguides market by product type, application, key manufacturers and key regions and countries.
Segmentation by Type:
FOV less than 30°
FOV 40°
Others
Segmentation by Application:
Games and Entertainment
Industrial
Military
Others
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analysing the company's coverage, product portfolio, its market penetration.
Microsoft (Hololens)
LX-AR
Lumus
Optinvent
Optics Division (LCE)
North Ocean Photonics
Vuzix
Crystal Optech
Lochn Optics
DZDZپ(LܳԾ)
Key Questions Addressed in this Report
What is the 10-year outlook for the global Augmented Reality Waveguides market?
What factors are driving Augmented Reality Waveguides market growth, globally and by region?
Which technologies are poised for the fastest growth by market and region?
How do Augmented Reality Waveguides market opportunities vary by end market size?
How does Augmented Reality Waveguides break out by Type, by Application?
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 Market Estimation Caveats
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Augmented Reality Waveguides Annual Sales 2020-2031
2.1.2 World Current & Future Analysis for Augmented Reality Waveguides by Geographic Region, 2020, 2024 & 2031
2.1.3 World Current & Future Analysis for Augmented Reality Waveguides by Country/Region, 2020, 2024 & 2031
2.2 Augmented Reality Waveguides Segment by Type
2.2.1 FOV less than 30°
2.2.2 FOV 40°
2.2.3 Others
2.3 Augmented Reality Waveguides Sales by Type
2.3.1 Global Augmented Reality Waveguides Sales Market Share by Type (2020-2025)
2.3.2 Global Augmented Reality Waveguides Revenue and Market Share by Type (2020-2025)
2.3.3 Global Augmented Reality Waveguides Sale Price by Type (2020-2025)
2.4 Augmented Reality Waveguides Segment by Application
2.4.1 Games and Entertainment
2.4.2 Industrial
2.4.3 Military
2.4.4 Others
2.5 Augmented Reality Waveguides Sales by Application
2.5.1 Global Augmented Reality Waveguides Sale Market Share by Application (2020-2025)
2.5.2 Global Augmented Reality Waveguides Revenue and Market Share by Application (2020-2025)
2.5.3 Global Augmented Reality Waveguides Sale Price by Application (2020-2025)
3 Global by Company
3.1 Global Augmented Reality Waveguides Breakdown Data by Company
3.1.1 Global Augmented Reality Waveguides Annual Sales by Company (2020-2025)
3.1.2 Global Augmented Reality Waveguides Sales Market Share by Company (2020-2025)
3.2 Global Augmented Reality Waveguides Annual Revenue by Company (2020-2025)
3.2.1 Global Augmented Reality Waveguides Revenue by Company (2020-2025)
3.2.2 Global Augmented Reality Waveguides Revenue Market Share by Company (2020-2025)
3.3 Global Augmented Reality Waveguides Sale Price by Company
3.4 Key Manufacturers Augmented Reality Waveguides Producing Area Distribution, Sales Area, Product Type
3.4.1 Key Manufacturers Augmented Reality Waveguides Product Location Distribution
3.4.2 Players Augmented Reality Waveguides Products Offered
3.5 Market Concentration Rate Analysis
3.5.1 Competition Landscape Analysis
3.5.2 Concentration Ratio (CR3, CR5 and CR10) & (2023-2025)
3.6 New Products and Potential Entrants
3.7 Market M&A Activity & Strategy
4 World Historic Review for Augmented Reality Waveguides by Geographic Region
4.1 World Historic Augmented Reality Waveguides Market Size by Geographic Region (2020-2025)
4.1.1 Global Augmented Reality Waveguides Annual Sales by Geographic Region (2020-2025)
4.1.2 Global Augmented Reality Waveguides Annual Revenue by Geographic Region (2020-2025)
4.2 World Historic Augmented Reality Waveguides Market Size by Country/Region (2020-2025)
4.2.1 Global Augmented Reality Waveguides Annual Sales by Country/Region (2020-2025)
4.2.2 Global Augmented Reality Waveguides Annual Revenue by Country/Region (2020-2025)
4.3 Americas Augmented Reality Waveguides Sales Growth
4.4 APAC Augmented Reality Waveguides Sales Growth
4.5 Europe Augmented Reality Waveguides Sales Growth
4.6 Middle East & Africa Augmented Reality Waveguides Sales Growth
5 Americas
5.1 Americas Augmented Reality Waveguides Sales by Country
5.1.1 Americas Augmented Reality Waveguides Sales by Country (2020-2025)
5.1.2 Americas Augmented Reality Waveguides Revenue by Country (2020-2025)
5.2 Americas Augmented Reality Waveguides Sales by Type (2020-2025)
5.3 Americas Augmented Reality Waveguides Sales by Application (2020-2025)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC Augmented Reality Waveguides Sales by Region
6.1.1 APAC Augmented Reality Waveguides Sales by Region (2020-2025)
6.1.2 APAC Augmented Reality Waveguides Revenue by Region (2020-2025)
6.2 APAC Augmented Reality Waveguides Sales by Type (2020-2025)
6.3 APAC Augmented Reality Waveguides Sales by Application (2020-2025)
6.4 China
6.5 Japan
6.6 South Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
6.10 China Taiwan
7 Europe
7.1 Europe Augmented Reality Waveguides by Country
7.1.1 Europe Augmented Reality Waveguides Sales by Country (2020-2025)
7.1.2 Europe Augmented Reality Waveguides Revenue by Country (2020-2025)
7.2 Europe Augmented Reality Waveguides Sales by Type (2020-2025)
7.3 Europe Augmented Reality Waveguides Sales by Application (2020-2025)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa Augmented Reality Waveguides by Country
8.1.1 Middle East & Africa Augmented Reality Waveguides Sales by Country (2020-2025)
8.1.2 Middle East & Africa Augmented Reality Waveguides Revenue by Country (2020-2025)
8.2 Middle East & Africa Augmented Reality Waveguides Sales by Type (2020-2025)
8.3 Middle East & Africa Augmented Reality Waveguides Sales by Application (2020-2025)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Manufacturing Cost Structure Analysis
10.1 Raw Material and Suppliers
10.2 Manufacturing Cost Structure Analysis of Augmented Reality Waveguides
10.3 Manufacturing Process Analysis of Augmented Reality Waveguides
10.4 Industry Chain Structure of Augmented Reality Waveguides
11 Marketing, Distributors and Customer
11.1 Sales Channel
11.1.1 Direct Channels
11.1.2 Indirect Channels
11.2 Augmented Reality Waveguides Distributors
11.3 Augmented Reality Waveguides Customer
12 World Forecast Review for Augmented Reality Waveguides by Geographic Region
12.1 Global Augmented Reality Waveguides Market Size Forecast by Region
12.1.1 Global Augmented Reality Waveguides Forecast by Region (2026-2031)
12.1.2 Global Augmented Reality Waveguides Annual Revenue Forecast by Region (2026-2031)
12.2 Americas Forecast by Country (2026-2031)
12.3 APAC Forecast by Region (2026-2031)
12.4 Europe Forecast by Country (2026-2031)
12.5 Middle East & Africa Forecast by Country (2026-2031)
12.6 Global Augmented Reality Waveguides Forecast by Type (2026-2031)
12.7 Global Augmented Reality Waveguides Forecast by Application (2026-2031)
13 Key Players Analysis
13.1 Microsoft (Hololens)
13.1.1 Microsoft (Hololens) Company Information
13.1.2 Microsoft (Hololens) Augmented Reality Waveguides Product Portfolios and Specifications
13.1.3 Microsoft (Hololens) Augmented Reality Waveguides Sales, Revenue, Price and Gross Margin (2020-2025)
13.1.4 Microsoft (Hololens) Main Business Overview
13.1.5 Microsoft (Hololens) Latest Developments
13.2 LX-AR
13.2.1 LX-AR Company Information
13.2.2 LX-AR Augmented Reality Waveguides Product Portfolios and Specifications
13.2.3 LX-AR Augmented Reality Waveguides Sales, Revenue, Price and Gross Margin (2020-2025)
13.2.4 LX-AR Main Business Overview
13.2.5 LX-AR Latest Developments
13.3 Lumus
13.3.1 Lumus Company Information
13.3.2 Lumus Augmented Reality Waveguides Product Portfolios and Specifications
13.3.3 Lumus Augmented Reality Waveguides Sales, Revenue, Price and Gross Margin (2020-2025)
13.3.4 Lumus Main Business Overview
13.3.5 Lumus Latest Developments
13.4 Optinvent
13.4.1 Optinvent Company Information
13.4.2 Optinvent Augmented Reality Waveguides Product Portfolios and Specifications
13.4.3 Optinvent Augmented Reality Waveguides Sales, Revenue, Price and Gross Margin (2020-2025)
13.4.4 Optinvent Main Business Overview
13.4.5 Optinvent Latest Developments
13.5 Optics Division (LCE)
13.5.1 Optics Division (LCE) Company Information
13.5.2 Optics Division (LCE) Augmented Reality Waveguides Product Portfolios and Specifications
13.5.3 Optics Division (LCE) Augmented Reality Waveguides Sales, Revenue, Price and Gross Margin (2020-2025)
13.5.4 Optics Division (LCE) Main Business Overview
13.5.5 Optics Division (LCE) Latest Developments
13.6 North Ocean Photonics
13.6.1 North Ocean Photonics Company Information
13.6.2 North Ocean Photonics Augmented Reality Waveguides Product Portfolios and Specifications
13.6.3 North Ocean Photonics Augmented Reality Waveguides Sales, Revenue, Price and Gross Margin (2020-2025)
13.6.4 North Ocean Photonics Main Business Overview
13.6.5 North Ocean Photonics Latest Developments
13.7 Vuzix
13.7.1 Vuzix Company Information
13.7.2 Vuzix Augmented Reality Waveguides Product Portfolios and Specifications
13.7.3 Vuzix Augmented Reality Waveguides Sales, Revenue, Price and Gross Margin (2020-2025)
13.7.4 Vuzix Main Business Overview
13.7.5 Vuzix Latest Developments
13.8 Crystal Optech
13.8.1 Crystal Optech Company Information
13.8.2 Crystal Optech Augmented Reality Waveguides Product Portfolios and Specifications
13.8.3 Crystal Optech Augmented Reality Waveguides Sales, Revenue, Price and Gross Margin (2020-2025)
13.8.4 Crystal Optech Main Business Overview
13.8.5 Crystal Optech Latest Developments
13.9 Lochn Optics
13.9.1 Lochn Optics Company Information
13.9.2 Lochn Optics Augmented Reality Waveguides Product Portfolios and Specifications
13.9.3 Lochn Optics Augmented Reality Waveguides Sales, Revenue, Price and Gross Margin (2020-2025)
13.9.4 Lochn Optics Main Business Overview
13.9.5 Lochn Optics Latest Developments
13.10 DZDZپ(LܳԾ)
13.10.1 DZDZپ(LܳԾ) Company Information
13.10.2 DZDZپ(LܳԾ) Augmented Reality Waveguides Product Portfolios and Specifications
13.10.3 DZDZپ(LܳԾ) Augmented Reality Waveguides Sales, Revenue, Price and Gross Margin (2020-2025)
13.10.4 DZDZپ(LܳԾ) Main Business Overview
13.10.5 DZDZپ(LܳԾ) Latest Developments
14 Research Findings and Conclusion
*If Applicable.
