

The global Console Game Peripherals market size is predicted to grow from US$ 6648 million in 2025 to US$ 7990 million in 2031; it is expected to grow at a CAGR of 3.1% from 2025 to 2031.
Console game, contains two parts: handheld game and home console game. It is an interactive multimedia used for entertainment. Peripherals include handles, earphones, upright stands, memory cards, chargers, stickers, protective covers, etc.
North America and Europe hold the major share in the Console game Peripherals market, with a combined share of nearly 70%. The classification of Console game Peripherals includes Handles, Earphones and Other type. The market share of Handles is about 50%. The Original occupies most of the Console game Peripherals’ application market, with the market share of about 65%.
The “Console Game Peripherals Industry Forecast” looks at past sales and reviews total world Console Game Peripherals sales in 2024, providing a comprehensive analysis by region and market sector of projected Console Game Peripherals sales for 2025 through 2031. With Console Game Peripherals sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Console Game Peripherals industry.
This Insight Report provides a comprehensive analysis of the global Console Game Peripherals landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Console Game Peripherals portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Console Game Peripherals market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Console Game Peripherals and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Console Game Peripherals.
This report presents a comprehensive overview, market shares, and growth opportunities of Console Game Peripherals market by product type, application, key manufacturers and key regions and countries.
Segmentation by Type:
Handle
Earphone
Others
Segmentation by Application:
Original
Refurbished
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analysing the company's coverage, product portfolio, its market penetration.
Sony
Nintendo
XBOX
Key Questions Addressed in this Report
What is the 10-year outlook for the global Console Game Peripherals market?
What factors are driving Console Game Peripherals market growth, globally and by region?
Which technologies are poised for the fastest growth by market and region?
How do Console Game Peripherals market opportunities vary by end market size?
How does Console Game Peripherals break out by Type, by Application?
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 Market Estimation Caveats
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Console Game Peripherals Annual Sales 2020-2031
2.1.2 World Current & Future Analysis for Console Game Peripherals by Geographic Region, 2020, 2024 & 2031
2.1.3 World Current & Future Analysis for Console Game Peripherals by Country/Region, 2020, 2024 & 2031
2.2 Console Game Peripherals Segment by Type
2.2.1 Handle
2.2.2 Earphone
2.2.3 Others
2.3 Console Game Peripherals Sales by Type
2.3.1 Global Console Game Peripherals Sales Market Share by Type (2020-2025)
2.3.2 Global Console Game Peripherals Revenue and Market Share by Type (2020-2025)
2.3.3 Global Console Game Peripherals Sale Price by Type (2020-2025)
2.4 Console Game Peripherals Segment by Application
2.4.1 Original
2.4.2 Refurbished
2.5 Console Game Peripherals Sales by Application
2.5.1 Global Console Game Peripherals Sale Market Share by Application (2020-2025)
2.5.2 Global Console Game Peripherals Revenue and Market Share by Application (2020-2025)
2.5.3 Global Console Game Peripherals Sale Price by Application (2020-2025)
3 Global by Company
3.1 Global Console Game Peripherals Breakdown Data by Company
3.1.1 Global Console Game Peripherals Annual Sales by Company (2020-2025)
3.1.2 Global Console Game Peripherals Sales Market Share by Company (2020-2025)
3.2 Global Console Game Peripherals Annual Revenue by Company (2020-2025)
3.2.1 Global Console Game Peripherals Revenue by Company (2020-2025)
3.2.2 Global Console Game Peripherals Revenue Market Share by Company (2020-2025)
3.3 Global Console Game Peripherals Sale Price by Company
3.4 Key Manufacturers Console Game Peripherals Producing Area Distribution, Sales Area, Product Type
3.4.1 Key Manufacturers Console Game Peripherals Product Location Distribution
3.4.2 Players Console Game Peripherals Products Offered
3.5 Market Concentration Rate Analysis
3.5.1 Competition Landscape Analysis
3.5.2 Concentration Ratio (CR3, CR5 and CR10) & (2023-2025)
3.6 New Products and Potential Entrants
3.7 Market M&A Activity & Strategy
4 World Historic Review for Console Game Peripherals by Geographic Region
4.1 World Historic Console Game Peripherals Market Size by Geographic Region (2020-2025)
4.1.1 Global Console Game Peripherals Annual Sales by Geographic Region (2020-2025)
4.1.2 Global Console Game Peripherals Annual Revenue by Geographic Region (2020-2025)
4.2 World Historic Console Game Peripherals Market Size by Country/Region (2020-2025)
4.2.1 Global Console Game Peripherals Annual Sales by Country/Region (2020-2025)
4.2.2 Global Console Game Peripherals Annual Revenue by Country/Region (2020-2025)
4.3 Americas Console Game Peripherals Sales Growth
4.4 APAC Console Game Peripherals Sales Growth
4.5 Europe Console Game Peripherals Sales Growth
4.6 Middle East & Africa Console Game Peripherals Sales Growth
5 Americas
5.1 Americas Console Game Peripherals Sales by Country
5.1.1 Americas Console Game Peripherals Sales by Country (2020-2025)
5.1.2 Americas Console Game Peripherals Revenue by Country (2020-2025)
5.2 Americas Console Game Peripherals Sales by Type (2020-2025)
5.3 Americas Console Game Peripherals Sales by Application (2020-2025)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC Console Game Peripherals Sales by Region
6.1.1 APAC Console Game Peripherals Sales by Region (2020-2025)
6.1.2 APAC Console Game Peripherals Revenue by Region (2020-2025)
6.2 APAC Console Game Peripherals Sales by Type (2020-2025)
6.3 APAC Console Game Peripherals Sales by Application (2020-2025)
6.4 China
6.5 Japan
6.6 South Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
6.10 China Taiwan
7 Europe
7.1 Europe Console Game Peripherals by Country
7.1.1 Europe Console Game Peripherals Sales by Country (2020-2025)
7.1.2 Europe Console Game Peripherals Revenue by Country (2020-2025)
7.2 Europe Console Game Peripherals Sales by Type (2020-2025)
7.3 Europe Console Game Peripherals Sales by Application (2020-2025)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa Console Game Peripherals by Country
8.1.1 Middle East & Africa Console Game Peripherals Sales by Country (2020-2025)
8.1.2 Middle East & Africa Console Game Peripherals Revenue by Country (2020-2025)
8.2 Middle East & Africa Console Game Peripherals Sales by Type (2020-2025)
8.3 Middle East & Africa Console Game Peripherals Sales by Application (2020-2025)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Manufacturing Cost Structure Analysis
10.1 Raw Material and Suppliers
10.2 Manufacturing Cost Structure Analysis of Console Game Peripherals
10.3 Manufacturing Process Analysis of Console Game Peripherals
10.4 Industry Chain Structure of Console Game Peripherals
11 Marketing, Distributors and Customer
11.1 Sales Channel
11.1.1 Direct Channels
11.1.2 Indirect Channels
11.2 Console Game Peripherals Distributors
11.3 Console Game Peripherals Customer
12 World Forecast Review for Console Game Peripherals by Geographic Region
12.1 Global Console Game Peripherals Market Size Forecast by Region
12.1.1 Global Console Game Peripherals Forecast by Region (2026-2031)
12.1.2 Global Console Game Peripherals Annual Revenue Forecast by Region (2026-2031)
12.2 Americas Forecast by Country (2026-2031)
12.3 APAC Forecast by Region (2026-2031)
12.4 Europe Forecast by Country (2026-2031)
12.5 Middle East & Africa Forecast by Country (2026-2031)
12.6 Global Console Game Peripherals Forecast by Type (2026-2031)
12.7 Global Console Game Peripherals Forecast by Application (2026-2031)
13 Key Players Analysis
13.1 Sony
13.1.1 Sony Company Information
13.1.2 Sony Console Game Peripherals Product Portfolios and Specifications
13.1.3 Sony Console Game Peripherals Sales, Revenue, Price and Gross Margin (2020-2025)
13.1.4 Sony Main Business Overview
13.1.5 Sony Latest Developments
13.2 Nintendo
13.2.1 Nintendo Company Information
13.2.2 Nintendo Console Game Peripherals Product Portfolios and Specifications
13.2.3 Nintendo Console Game Peripherals Sales, Revenue, Price and Gross Margin (2020-2025)
13.2.4 Nintendo Main Business Overview
13.2.5 Nintendo Latest Developments
13.3 XBOX
13.3.1 XBOX Company Information
13.3.2 XBOX Console Game Peripherals Product Portfolios and Specifications
13.3.3 XBOX Console Game Peripherals Sales, Revenue, Price and Gross Margin (2020-2025)
13.3.4 XBOX Main Business Overview
13.3.5 XBOX Latest Developments
14 Research Findings and Conclusion
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*If Applicable.