

The global In-flight Entertainment (IFE) market size is predicted to grow from US$ 8672 million in 2025 to US$ 19040 million in 2031; it is expected to grow at a CAGR of 14.0% from 2025 to 2031.
In-flight entertainment (IFE) refers to the entertainment available to aircraft passengers during a flight. Design issues for IFE include system safety, cost efficiency, software reliability, hardware maintenance, and user compatibility.
Leading manufacturers in the industry are Gogo LLC, Global Eagle Entertainment, Inc. and Thales Group, with revenue of 14.78%, 12.97% and 11.32% respectively. By region, North America has the highest share of income, at 29.92 percent.
The “In-flight Entertainment (IFE) Industry Forecast” looks at past sales and reviews total world In-flight Entertainment (IFE) sales in 2024, providing a comprehensive analysis by region and market sector of projected In-flight Entertainment (IFE) sales for 2025 through 2031. With In-flight Entertainment (IFE) sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world In-flight Entertainment (IFE) industry.
This Insight Report provides a comprehensive analysis of the global In-flight Entertainment (IFE) landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyses the strategies of leading global companies with a focus on In-flight Entertainment (IFE) portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global In-flight Entertainment (IFE) market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for In-flight Entertainment (IFE) and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global In-flight Entertainment (IFE).
This report presents a comprehensive overview, market shares, and growth opportunities of In-flight Entertainment (IFE) market by product type, application, key players and key regions and countries.
Segmentation by Type:
IFE Hardware
IFE Connectivity and Communication
IFE Content
Segmentation by Application:
Narrow Body Aircraft
Wide Body Aircraft
Others
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Gogo LLC
Global Eagle Entertainment, Inc.
Thales Group
Zodiac Aerospace
Honeywell International
Panasonic Avionics Corporation
Viasat Inc.
Rockwell Collins
Lufthansa Systems GmbH & Co. Kg
SITAONAIR
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 Market Estimation Caveats
2 Executive Summary
2.1 World Market Overview
2.1.1 Global In-flight Entertainment (IFE) Market Size (2020-2031)
2.1.2 In-flight Entertainment (IFE) Market Size CAGR by Region (2020 VS 2024 VS 2031)
2.1.3 World Current & Future Analysis for In-flight Entertainment (IFE) by Country/Region (2020, 2024 & 2031)
2.2 In-flight Entertainment (IFE) Segment by Type
2.2.1 IFE Hardware
2.2.2 IFE Connectivity and Communication
2.2.3 IFE Content
2.3 In-flight Entertainment (IFE) Market Size by Type
2.3.1 In-flight Entertainment (IFE) Market Size CAGR by Type (2020 VS 2024 VS 2031)
2.3.2 Global In-flight Entertainment (IFE) Market Size Market Share by Type (2020-2025)
2.4 In-flight Entertainment (IFE) Segment by Application
2.4.1 Narrow Body Aircraft
2.4.2 Wide Body Aircraft
2.4.3 Others
2.5 In-flight Entertainment (IFE) Market Size by Application
2.5.1 In-flight Entertainment (IFE) Market Size CAGR by Application (2020 VS 2024 VS 2031)
2.5.2 Global In-flight Entertainment (IFE) Market Size Market Share by Application (2020-2025)
3 In-flight Entertainment (IFE) Market Size by Player
3.1 In-flight Entertainment (IFE) Market Size Market Share by Player
3.1.1 Global In-flight Entertainment (IFE) Revenue by Player (2020-2025)
3.1.2 Global In-flight Entertainment (IFE) Revenue Market Share by Player (2020-2025)
3.2 Global In-flight Entertainment (IFE) Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
3.3.1 Competition Landscape Analysis
3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2023-2025)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion
4 In-flight Entertainment (IFE) by Region
4.1 In-flight Entertainment (IFE) Market Size by Region (2020-2025)
4.2 Global In-flight Entertainment (IFE) Annual Revenue by Country/Region (2020-2025)
4.3 Americas In-flight Entertainment (IFE) Market Size Growth (2020-2025)
4.4 APAC In-flight Entertainment (IFE) Market Size Growth (2020-2025)
4.5 Europe In-flight Entertainment (IFE) Market Size Growth (2020-2025)
4.6 Middle East & Africa In-flight Entertainment (IFE) Market Size Growth (2020-2025)
5 Americas
5.1 Americas In-flight Entertainment (IFE) Market Size by Country (2020-2025)
5.2 Americas In-flight Entertainment (IFE) Market Size by Type (2020-2025)
5.3 Americas In-flight Entertainment (IFE) Market Size by Application (2020-2025)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC In-flight Entertainment (IFE) Market Size by Region (2020-2025)
6.2 APAC In-flight Entertainment (IFE) Market Size by Type (2020-2025)
6.3 APAC In-flight Entertainment (IFE) Market Size by Application (2020-2025)
6.4 China
6.5 Japan
6.6 South Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
7 Europe
7.1 Europe In-flight Entertainment (IFE) Market Size by Country (2020-2025)
7.2 Europe In-flight Entertainment (IFE) Market Size by Type (2020-2025)
7.3 Europe In-flight Entertainment (IFE) Market Size by Application (2020-2025)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa In-flight Entertainment (IFE) by Region (2020-2025)
8.2 Middle East & Africa In-flight Entertainment (IFE) Market Size by Type (2020-2025)
8.3 Middle East & Africa In-flight Entertainment (IFE) Market Size by Application (2020-2025)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Global In-flight Entertainment (IFE) Market Forecast
10.1 Global In-flight Entertainment (IFE) Forecast by Region (2026-2031)
10.1.1 Global In-flight Entertainment (IFE) Forecast by Region (2026-2031)
10.1.2 Americas In-flight Entertainment (IFE) Forecast
10.1.3 APAC In-flight Entertainment (IFE) Forecast
10.1.4 Europe In-flight Entertainment (IFE) Forecast
10.1.5 Middle East & Africa In-flight Entertainment (IFE) Forecast
10.2 Americas In-flight Entertainment (IFE) Forecast by Country (2026-2031)
10.2.1 United States Market In-flight Entertainment (IFE) Forecast
10.2.2 Canada Market In-flight Entertainment (IFE) Forecast
10.2.3 Mexico Market In-flight Entertainment (IFE) Forecast
10.2.4 Brazil Market In-flight Entertainment (IFE) Forecast
10.3 APAC In-flight Entertainment (IFE) Forecast by Region (2026-2031)
10.3.1 China In-flight Entertainment (IFE) Market Forecast
10.3.2 Japan Market In-flight Entertainment (IFE) Forecast
10.3.3 Korea Market In-flight Entertainment (IFE) Forecast
10.3.4 Southeast Asia Market In-flight Entertainment (IFE) Forecast
10.3.5 India Market In-flight Entertainment (IFE) Forecast
10.3.6 Australia Market In-flight Entertainment (IFE) Forecast
10.4 Europe In-flight Entertainment (IFE) Forecast by Country (2026-2031)
10.4.1 Germany Market In-flight Entertainment (IFE) Forecast
10.4.2 France Market In-flight Entertainment (IFE) Forecast
10.4.3 UK Market In-flight Entertainment (IFE) Forecast
10.4.4 Italy Market In-flight Entertainment (IFE) Forecast
10.4.5 Russia Market In-flight Entertainment (IFE) Forecast
10.5 Middle East & Africa In-flight Entertainment (IFE) Forecast by Region (2026-2031)
10.5.1 Egypt Market In-flight Entertainment (IFE) Forecast
10.5.2 South Africa Market In-flight Entertainment (IFE) Forecast
10.5.3 Israel Market In-flight Entertainment (IFE) Forecast
10.5.4 Turkey Market In-flight Entertainment (IFE) Forecast
10.6 Global In-flight Entertainment (IFE) Forecast by Type (2026-2031)
10.7 Global In-flight Entertainment (IFE) Forecast by Application (2026-2031)
10.7.1 GCC Countries Market In-flight Entertainment (IFE) Forecast
11 Key Players Analysis
11.1 Gogo LLC
11.1.1 Gogo LLC Company Information
11.1.2 Gogo LLC In-flight Entertainment (IFE) Product Offered
11.1.3 Gogo LLC In-flight Entertainment (IFE) Revenue, Gross Margin and Market Share (2020-2025)
11.1.4 Gogo LLC Main Business Overview
11.1.5 Gogo LLC Latest Developments
11.2 Global Eagle Entertainment, Inc.
11.2.1 Global Eagle Entertainment, Inc. Company Information
11.2.2 Global Eagle Entertainment, Inc. In-flight Entertainment (IFE) Product Offered
11.2.3 Global Eagle Entertainment, Inc. In-flight Entertainment (IFE) Revenue, Gross Margin and Market Share (2020-2025)
11.2.4 Global Eagle Entertainment, Inc. Main Business Overview
11.2.5 Global Eagle Entertainment, Inc. Latest Developments
11.3 Thales Group
11.3.1 Thales Group Company Information
11.3.2 Thales Group In-flight Entertainment (IFE) Product Offered
11.3.3 Thales Group In-flight Entertainment (IFE) Revenue, Gross Margin and Market Share (2020-2025)
11.3.4 Thales Group Main Business Overview
11.3.5 Thales Group Latest Developments
11.4 Zodiac Aerospace
11.4.1 Zodiac Aerospace Company Information
11.4.2 Zodiac Aerospace In-flight Entertainment (IFE) Product Offered
11.4.3 Zodiac Aerospace In-flight Entertainment (IFE) Revenue, Gross Margin and Market Share (2020-2025)
11.4.4 Zodiac Aerospace Main Business Overview
11.4.5 Zodiac Aerospace Latest Developments
11.5 Honeywell International
11.5.1 Honeywell International Company Information
11.5.2 Honeywell International In-flight Entertainment (IFE) Product Offered
11.5.3 Honeywell International In-flight Entertainment (IFE) Revenue, Gross Margin and Market Share (2020-2025)
11.5.4 Honeywell International Main Business Overview
11.5.5 Honeywell International Latest Developments
11.6 Panasonic Avionics Corporation
11.6.1 Panasonic Avionics Corporation Company Information
11.6.2 Panasonic Avionics Corporation In-flight Entertainment (IFE) Product Offered
11.6.3 Panasonic Avionics Corporation In-flight Entertainment (IFE) Revenue, Gross Margin and Market Share (2020-2025)
11.6.4 Panasonic Avionics Corporation Main Business Overview
11.6.5 Panasonic Avionics Corporation Latest Developments
11.7 Viasat Inc.
11.7.1 Viasat Inc. Company Information
11.7.2 Viasat Inc. In-flight Entertainment (IFE) Product Offered
11.7.3 Viasat Inc. In-flight Entertainment (IFE) Revenue, Gross Margin and Market Share (2020-2025)
11.7.4 Viasat Inc. Main Business Overview
11.7.5 Viasat Inc. Latest Developments
11.8 Rockwell Collins
11.8.1 Rockwell Collins Company Information
11.8.2 Rockwell Collins In-flight Entertainment (IFE) Product Offered
11.8.3 Rockwell Collins In-flight Entertainment (IFE) Revenue, Gross Margin and Market Share (2020-2025)
11.8.4 Rockwell Collins Main Business Overview
11.8.5 Rockwell Collins Latest Developments
11.9 Lufthansa Systems GmbH & Co. Kg
11.9.1 Lufthansa Systems GmbH & Co. Kg Company Information
11.9.2 Lufthansa Systems GmbH & Co. Kg In-flight Entertainment (IFE) Product Offered
11.9.3 Lufthansa Systems GmbH & Co. Kg In-flight Entertainment (IFE) Revenue, Gross Margin and Market Share (2020-2025)
11.9.4 Lufthansa Systems GmbH & Co. Kg Main Business Overview
11.9.5 Lufthansa Systems GmbH & Co. Kg Latest Developments
11.10 SITAONAIR
11.10.1 SITAONAIR Company Information
11.10.2 SITAONAIR In-flight Entertainment (IFE) Product Offered
11.10.3 SITAONAIR In-flight Entertainment (IFE) Revenue, Gross Margin and Market Share (2020-2025)
11.10.4 SITAONAIR Main Business Overview
11.10.5 SITAONAIR Latest Developments
12 Research Findings and Conclusion
*If Applicable.