
Gaming hardware provides a platform for users to play different types of games, where games can be played on personal computers, different consoles attached to a television, mobile phones, or on handheld gaming devices such as Nintendo DS systems or PSP devices. These devices significantly enable the user to experience realistic representation of players and environments during gameplay.
The global Gaming Hardware market size is projected to grow from US$ 139.2 million in 2023 to US$ 178.7 million in 2030; it is expected to grow at a CAGR of 3.6% from 2024 to 2030.
The “Gaming Hardware Industry Forecast” looks at past sales and reviews total world Gaming Hardware sales in 2023, providing a comprehensive analysis by region and market sector of projected Gaming Hardware sales for 2024 through 2030. With Gaming Hardware sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Gaming Hardware industry.
This Insight Report provides a comprehensive analysis of the global Gaming Hardware landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Gaming Hardware portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Gaming Hardware market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Gaming Hardware and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Gaming Hardware.
Some of the key factors driving growth of gaming hardware is technological developments in the gaming industry.Innovative technologies such asinteractive glasses, 4k content, and 3D audio quality are enhancing the experience of end-users and also driving constant innovation in the gaming hardware world.
This report presents a comprehensive overview, market shares, and growth opportunities of Gaming Hardware market by product type, application, key manufacturers and key regions and countries.
Segmentation by type
Standard Consoles
Handheld
Controller
Headsets
Camera
Others
Segmentation by application
Commercial
Residential
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Microsoft
Nintendo
Sony
NVIDIA
Madcatz
V-MODA
Razer
A4TECH
Scuf Gaming
Logitech
Venom
Turtle Beach
Key Questions Addressed in this Report
What is the 10-year outlook for the global Gaming Hardware market?
What factors are driving Gaming Hardware market growth, globally and by region?
Which technologies are poised for the fastest growth by market and region?
How do Gaming Hardware market opportunities vary by end market size?
How does Gaming Hardware break out type, application?
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 Market Estimation Caveats
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Gaming Hardware Annual Sales 2019-2030
2.1.2 World Current & Future Analysis for Gaming Hardware by Geographic Region, 2019, 2023 & 2030
2.1.3 World Current & Future Analysis for Gaming Hardware by Country/Region, 2019, 2023 & 2030
2.2 Gaming Hardware Segment by Type
2.2.1 Standard Consoles
2.2.2 Handheld
2.2.3 Controller
2.2.4 Headsets
2.2.5 Camera
2.2.6 Others
2.3 Gaming Hardware Sales by Type
2.3.1 Global Gaming Hardware Sales Market Share by Type (2019-2024)
2.3.2 Global Gaming Hardware Revenue and Market Share by Type (2019-2024)
2.3.3 Global Gaming Hardware Sale Price by Type (2019-2024)
2.4 Gaming Hardware Segment by Application
2.4.1 Commercial
2.4.2 Residential
2.5 Gaming Hardware Sales by Application
2.5.1 Global Gaming Hardware Sale Market Share by Application (2019-2024)
2.5.2 Global Gaming Hardware Revenue and Market Share by Application (2019-2024)
2.5.3 Global Gaming Hardware Sale Price by Application (2019-2024)
3 Global Gaming Hardware by Company
3.1 Global Gaming Hardware Breakdown Data by Company
3.1.1 Global Gaming Hardware Annual Sales by Company (2019-2024)
3.1.2 Global Gaming Hardware Sales Market Share by Company (2019-2024)
3.2 Global Gaming Hardware Annual Revenue by Company (2019-2024)
3.2.1 Global Gaming Hardware Revenue by Company (2019-2024)
3.2.2 Global Gaming Hardware Revenue Market Share by Company (2019-2024)
3.3 Global Gaming Hardware Sale Price by Company
3.4 Key Manufacturers Gaming Hardware Producing Area Distribution, Sales Area, Product Type
3.4.1 Key Manufacturers Gaming Hardware Product Location Distribution
3.4.2 Players Gaming Hardware Products Offered
3.5 Market Concentration Rate Analysis
3.5.1 Competition Landscape Analysis
3.5.2 Concentration Ratio (CR3, CR5 and CR10) & (2019-2024)
3.6 New Products and Potential Entrants
3.7 Mergers & Acquisitions, Expansion
4 World Historic Review for Gaming Hardware by Geographic Region
4.1 World Historic Gaming Hardware Market Size by Geographic Region (2019-2024)
4.1.1 Global Gaming Hardware Annual Sales by Geographic Region (2019-2024)
4.1.2 Global Gaming Hardware Annual Revenue by Geographic Region (2019-2024)
4.2 World Historic Gaming Hardware Market Size by Country/Region (2019-2024)
4.2.1 Global Gaming Hardware Annual Sales by Country/Region (2019-2024)
4.2.2 Global Gaming Hardware Annual Revenue by Country/Region (2019-2024)
4.3 Americas Gaming Hardware Sales Growth
4.4 APAC Gaming Hardware Sales Growth
4.5 Europe Gaming Hardware Sales Growth
4.6 Middle East & Africa Gaming Hardware Sales Growth
5 Americas
5.1 Americas Gaming Hardware Sales by Country
5.1.1 Americas Gaming Hardware Sales by Country (2019-2024)
5.1.2 Americas Gaming Hardware Revenue by Country (2019-2024)
5.2 Americas Gaming Hardware Sales by Type
5.3 Americas Gaming Hardware Sales by Application
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC Gaming Hardware Sales by Region
6.1.1 APAC Gaming Hardware Sales by Region (2019-2024)
6.1.2 APAC Gaming Hardware Revenue by Region (2019-2024)
6.2 APAC Gaming Hardware Sales by Type
6.3 APAC Gaming Hardware Sales by Application
6.4 China
6.5 Japan
6.6 South Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
6.10 China Taiwan
7 Europe
7.1 Europe Gaming Hardware by Country
7.1.1 Europe Gaming Hardware Sales by Country (2019-2024)
7.1.2 Europe Gaming Hardware Revenue by Country (2019-2024)
7.2 Europe Gaming Hardware Sales by Type
7.3 Europe Gaming Hardware Sales by Application
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa Gaming Hardware by Country
8.1.1 Middle East & Africa Gaming Hardware Sales by Country (2019-2024)
8.1.2 Middle East & Africa Gaming Hardware Revenue by Country (2019-2024)
8.2 Middle East & Africa Gaming Hardware Sales by Type
8.3 Middle East & Africa Gaming Hardware Sales by Application
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Manufacturing Cost Structure Analysis
10.1 Raw Material and Suppliers
10.2 Manufacturing Cost Structure Analysis of Gaming Hardware
10.3 Manufacturing Process Analysis of Gaming Hardware
10.4 Industry Chain Structure of Gaming Hardware
11 Marketing, Distributors and Customer
11.1 Sales Channel
11.1.1 Direct Channels
11.1.2 Indirect Channels
11.2 Gaming Hardware Distributors
11.3 Gaming Hardware Customer
12 World Forecast Review for Gaming Hardware by Geographic Region
12.1 Global Gaming Hardware Market Size Forecast by Region
12.1.1 Global Gaming Hardware Forecast by Region (2025-2030)
12.1.2 Global Gaming Hardware Annual Revenue Forecast by Region (2025-2030)
12.2 Americas Forecast by Country
12.3 APAC Forecast by Region
12.4 Europe Forecast by Country
12.5 Middle East & Africa Forecast by Country
12.6 Global Gaming Hardware Forecast by Type
12.7 Global Gaming Hardware Forecast by Application
13 Key Players Analysis
13.1 Microsoft
13.1.1 Microsoft Company Information
13.1.2 Microsoft Gaming Hardware Product Portfolios and Specifications
13.1.3 Microsoft Gaming Hardware Sales, Revenue, Price and Gross Margin (2019-2024)
13.1.4 Microsoft Main Business Overview
13.1.5 Microsoft Latest Developments
13.2 Nintendo
13.2.1 Nintendo Company Information
13.2.2 Nintendo Gaming Hardware Product Portfolios and Specifications
13.2.3 Nintendo Gaming Hardware Sales, Revenue, Price and Gross Margin (2019-2024)
13.2.4 Nintendo Main Business Overview
13.2.5 Nintendo Latest Developments
13.3 Sony
13.3.1 Sony Company Information
13.3.2 Sony Gaming Hardware Product Portfolios and Specifications
13.3.3 Sony Gaming Hardware Sales, Revenue, Price and Gross Margin (2019-2024)
13.3.4 Sony Main Business Overview
13.3.5 Sony Latest Developments
13.4 NVIDIA
13.4.1 NVIDIA Company Information
13.4.2 NVIDIA Gaming Hardware Product Portfolios and Specifications
13.4.3 NVIDIA Gaming Hardware Sales, Revenue, Price and Gross Margin (2019-2024)
13.4.4 NVIDIA Main Business Overview
13.4.5 NVIDIA Latest Developments
13.5 Madcatz
13.5.1 Madcatz Company Information
13.5.2 Madcatz Gaming Hardware Product Portfolios and Specifications
13.5.3 Madcatz Gaming Hardware Sales, Revenue, Price and Gross Margin (2019-2024)
13.5.4 Madcatz Main Business Overview
13.5.5 Madcatz Latest Developments
13.6 V-MODA
13.6.1 V-MODA Company Information
13.6.2 V-MODA Gaming Hardware Product Portfolios and Specifications
13.6.3 V-MODA Gaming Hardware Sales, Revenue, Price and Gross Margin (2019-2024)
13.6.4 V-MODA Main Business Overview
13.6.5 V-MODA Latest Developments
13.7 Razer
13.7.1 Razer Company Information
13.7.2 Razer Gaming Hardware Product Portfolios and Specifications
13.7.3 Razer Gaming Hardware Sales, Revenue, Price and Gross Margin (2019-2024)
13.7.4 Razer Main Business Overview
13.7.5 Razer Latest Developments
13.8 A4TECH
13.8.1 A4TECH Company Information
13.8.2 A4TECH Gaming Hardware Product Portfolios and Specifications
13.8.3 A4TECH Gaming Hardware Sales, Revenue, Price and Gross Margin (2019-2024)
13.8.4 A4TECH Main Business Overview
13.8.5 A4TECH Latest Developments
13.9 Scuf Gaming
13.9.1 Scuf Gaming Company Information
13.9.2 Scuf Gaming Gaming Hardware Product Portfolios and Specifications
13.9.3 Scuf Gaming Gaming Hardware Sales, Revenue, Price and Gross Margin (2019-2024)
13.9.4 Scuf Gaming Main Business Overview
13.9.5 Scuf Gaming Latest Developments
13.10 Logitech
13.10.1 Logitech Company Information
13.10.2 Logitech Gaming Hardware Product Portfolios and Specifications
13.10.3 Logitech Gaming Hardware Sales, Revenue, Price and Gross Margin (2019-2024)
13.10.4 Logitech Main Business Overview
13.10.5 Logitech Latest Developments
13.11 Venom
13.11.1 Venom Company Information
13.11.2 Venom Gaming Hardware Product Portfolios and Specifications
13.11.3 Venom Gaming Hardware Sales, Revenue, Price and Gross Margin (2019-2024)
13.11.4 Venom Main Business Overview
13.11.5 Venom Latest Developments
13.12 Turtle Beach
13.12.1 Turtle Beach Company Information
13.12.2 Turtle Beach Gaming Hardware Product Portfolios and Specifications
13.12.3 Turtle Beach Gaming Hardware Sales, Revenue, Price and Gross Margin (2019-2024)
13.12.4 Turtle Beach Main Business Overview
13.12.5 Turtle Beach Latest Developments
14 Research Findings and Conclusion
*If Applicable.
