
According to this study, the global Gaming in Metaverse market size will reach US$ 2119.9 million by 2030.
Metaverse is a word that rattles the mind of everyone as it is said to be the next step into the advancement of the Internet and there is pool of best Metaverse game to play. It is said to be a bridge between the virtual and the digital world.
This report presents a comprehensive overview, market shares, and growth opportunities of Gaming in Metaverse market by product type, application, key players and key regions and countries.
Segmentation by product type:
Role-playing Game
Business Simulation Game
Leisure Puzzle Game
Others
Segmentation by Application:
Android
Windows
iOS
Others
This report also splits the market by region:
United States
China
Europe
Other regions:
Japan
South Korea
Southeast Asia
Rest of world
The report also presents the market competition landscape and a corresponding detailed analysis of the major players in the market. The key players covered in this report:
Roblox
Epic Games
Sandbox
Axie Infinity
Illuvium
Decentraland
Microsoft
Ultra Corporation
Tencent
NetEase
ByteDance
Netmarble
Lilith
ZQGame
MiHoYo
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Gaming in Metaverse Market Size 2024-2030
2.1.2 Gaming in Metaverse Market Size CAGR by Region
2.2 Gaming in Metaverse Segment by Type
2.2.1 Role-playing Game
2.2.2 Business Simulation Game
2.2.3 Leisure Puzzle Game
2.2.4 Others
2.3 Gaming in Metaverse Market Size by Type
2.3.1 Global Gaming in Metaverse Market Size Market Share by Type (2024-2030)
2.3.2 Global Gaming in Metaverse Market Size Growth Rate by Type (2024-2030)
2.4 Gaming in Metaverse Segment by Application
2.4.1 Android
2.4.2 Windows
2.4.3 iOS
2.4.4 Others
2.5 Gaming in Metaverse Market Size by Application
2.5.1 Global Gaming in Metaverse Market Size Market Share by Application (2024-2030)
2.5.2 Global Gaming in Metaverse Market Size Growth Rate by Application (2024-2030)
3 Gaming in Metaverse Key Players
3.1 Date of Key Players Enter into Gaming in Metaverse
3.2 Key Players Gaming in Metaverse Product Offered
3.3 Key Players Gaming in Metaverse Funding/Investment Analysis
3.4 Funding/Investment
3.4.1 Funding/Investment by Regions
3.4.2 Funding/Investment by End-Industry
3.5 Key Players Gaming in Metaverse Valuation & Market Capitalization
3.6 Key Players Mergers & Acquisitions, Expansion Plans
3.7 Market Ranking
3.8 New Product/Technology Launches
3.9 Partnerships, Agreements, and Collaborations
3.10 Mergers and Acquisitions
4 Gaming in Metaverse by Regions
4.1 Gaming in Metaverse Market Size by Regions (2024-2030)
4.2 United States Gaming in Metaverse Market Size Growth (2024-2030)
4.3 China Gaming in Metaverse Market Size Growth (2024-2030)
4.4 Europe Gaming in Metaverse Market Size Growth (2024-2030)
4.5 Rest of World Gaming in Metaverse Market Size Growth (2024-2030)
5 United States
5.1 United States Gaming in Metaverse Market Size by Type (2024-2030)
5.2 United States Gaming in Metaverse Market Size by Application (2024-2030)
6 Europe
6.1 Europe Gaming in Metaverse Market Size by Type (2024-2030)
6.2 Europe Gaming in Metaverse Market Size by Application (2024-2030)
7 China
7.1 China Gaming in Metaverse Market Size by Type (2024-2030)
7.2 China Gaming in Metaverse Market Size by Application (2024-2030)
8 Rest of World
8.1 Rest of World Gaming in Metaverse Market Size by Type (2024-2030)
8.2 Rest of World Gaming in Metaverse Market Size by Application (2024-2030)
8.3 Japan
8.4 South Korea
8.5 Southeast Asia
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Key Investors in Gaming in Metaverse
10.1 Company A
10.1.1 Company A Company Details
10.1.2 Company Description
10.1.3 Companies Invested by Company A
10.1.4 Company A Key Development and Market Layout
10.2 Company B
10.2.1 Company B Company Details
10.2.2 Company Description
10.2.3 Companies Invested by Company B
10.2.4 Company B Key Development and Market Layout
10.3 Company C
10.3.1 Company C Company Details
10.3.2 Company Description
10.3.3 Companies Invested by Company C
10.3.4 Company C Key Development and Market Layout
10.4 Company D
10.5 ……
11 Key Players Analysis
11.1 Roblox
11.1.1 Roblox Company Details
11.1.2 Roblox Gaming in Metaverse Product Offered
11.1.3 Roblox Gaming in Metaverse Market Size (2024 VS 2030)
11.1.4 Roblox Main Business Overview
11.1.5 Roblox News
11.2 Epic Games
11.2.1 Epic Games Company Details
11.2.2 Epic Games Gaming in Metaverse Product Offered
11.2.3 Epic Games Gaming in Metaverse Market Size (2024 VS 2030)
11.2.4 Epic Games Main Business Overview
11.2.5 Epic Games News
11.3 Sandbox
11.3.1 Sandbox Company Details
11.3.2 Sandbox Gaming in Metaverse Product Offered
11.3.3 Sandbox Gaming in Metaverse Market Size (2024 VS 2030)
11.3.4 Sandbox Main Business Overview
11.3.5 Sandbox News
11.4 Axie Infinity
11.4.1 Axie Infinity Company Details
11.4.2 Axie Infinity Gaming in Metaverse Product Offered
11.4.3 Axie Infinity Gaming in Metaverse Market Size (2024 VS 2030)
11.4.4 Axie Infinity Main Business Overview
11.4.5 Axie Infinity News
11.5 Illuvium
11.5.1 Illuvium Company Details
11.5.2 Illuvium Gaming in Metaverse Product Offered
11.5.3 Illuvium Gaming in Metaverse Market Size (2024 VS 2030)
11.5.4 Illuvium Main Business Overview
11.5.5 Illuvium News
11.6 Decentraland
11.6.1 Decentraland Company Details
11.6.2 Decentraland Gaming in Metaverse Product Offered
11.6.3 Decentraland Gaming in Metaverse Market Size (2024 VS 2030)
11.6.4 Decentraland Main Business Overview
11.6.5 Decentraland News
11.7 Microsoft
11.7.1 Microsoft Company Details
11.7.2 Microsoft Gaming in Metaverse Product Offered
11.7.3 Microsoft Gaming in Metaverse Market Size (2024 VS 2030)
11.7.4 Microsoft Main Business Overview
11.7.5 Microsoft News
11.8 Ultra Corporation
11.8.1 Ultra Corporation Company Details
11.8.2 Ultra Corporation Gaming in Metaverse Product Offered
11.8.3 Ultra Corporation Gaming in Metaverse Market Size (2024 VS 2030)
11.8.4 Ultra Corporation Main Business Overview
11.8.5 Ultra Corporation News
11.9 Tencent
11.9.1 Tencent Company Details
11.9.2 Tencent Gaming in Metaverse Product Offered
11.9.3 Tencent Gaming in Metaverse Market Size (2024 VS 2030)
11.9.4 Tencent Main Business Overview
11.9.5 Tencent News
11.10 NetEase
11.10.1 NetEase Company Details
11.10.2 NetEase Gaming in Metaverse Product Offered
11.10.3 NetEase Gaming in Metaverse Market Size (2024 VS 2030)
11.10.4 NetEase Main Business Overview
11.10.5 NetEase News
11.11 ByteDance
11.12 Netmarble
11.13 Lilith
11.14 ZQGame
11.15 MiHoYo
12 Research Findings and Conclusion
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*If Applicable.
