

The global Massively Multiplayer Online Role-playing Game market size is projected to grow from US$ million in 2024 to US$ million in 2030; it is expected to grow at a CAGR of %from 2024 to 2030.
The “Massively Multiplayer Online Role-playing Game Industry Forecast” looks at past sales and reviews total world Massively Multiplayer Online Role-playing Game sales in 2022, providing a comprehensive analysis by region and market sector of projected Massively Multiplayer Online Role-playing Game sales for 2023 through 2029. With Massively Multiplayer Online Role-playing Game sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Massively Multiplayer Online Role-playing Game industry.
This Insight Report provides a comprehensive analysis of the global Massively Multiplayer Online Role-playing Game landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyses the strategies of leading global companies with a focus on Massively Multiplayer Online Role-playing Game portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Massively Multiplayer Online Role-playing Game market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Massively Multiplayer Online Role-playing Game and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Massively Multiplayer Online Role-playing Game.
United States market for Massively Multiplayer Online Role-playing Game is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
China market for Massively Multiplayer Online Role-playing Game is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
Europe market for Massively Multiplayer Online Role-playing Game is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
Global key Massively Multiplayer Online Role-playing Game players cover Niantic, Riot Games, Nexon, Kabam, Rebellion, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2023.
This report presents a comprehensive overview, market shares, and growth opportunities of Massively Multiplayer Online Role-playing Game market by product type, application, key players and key regions and countries.
Segmentation by Type:
Free
Paid
Segmentation by Application:
Internet Cafes
Personal Computers
Others
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
Segmentation by Type:
Free
Paid
Segmentation by Application:
Internet Cafes
Personal Computers
Others
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Niantic
Riot Games
Nexon
Kabam
Rebellion
Funcom
NC
NetEase Games
Valve
Jagex
Kevuru Games
Suzhou Snail Digital Technology
Artix Entertainment
Sandbox Interactive
USERJOY
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 Market Estimation Caveats
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Massively Multiplayer Online Role-playing Game Market Size 2019-2030
2.1.2 Massively Multiplayer Online Role-playing Game Market Size CAGR by Region (2019 VS 2023 VS 2030)
2.1.3 World Current & Future Analysis for Massively Multiplayer Online Role-playing Game by Country/Region, 2019, 2023 & 2030
2.2 Massively Multiplayer Online Role-playing Game Segment by Type
2.2.1 Free
2.2.2 Paid
2.3 Massively Multiplayer Online Role-playing Game Market Size by Type
2.3.1 Massively Multiplayer Online Role-playing Game Market Size CAGR by Type (2019 VS 2023 VS 2030)
2.3.2 Global Massively Multiplayer Online Role-playing Game Market Size Market Share by Type (2019-2024)
2.4 Massively Multiplayer Online Role-playing Game Segment by Application
2.4.1 Internet Cafes
2.4.2 Personal Computers
2.4.3 Others
2.5 Massively Multiplayer Online Role-playing Game Market Size by Application
2.5.1 Massively Multiplayer Online Role-playing Game Market Size CAGR by Application (2019 VS 2023 VS 2030)
2.5.2 Global Massively Multiplayer Online Role-playing Game Market Size Market Share by Application (2019-2024)
3 Massively Multiplayer Online Role-playing Game Market Size by Player
3.1 Massively Multiplayer Online Role-playing Game Market Size Market Share by Player
3.1.1 Global Massively Multiplayer Online Role-playing Game Revenue by Player (2019-2024)
3.1.2 Global Massively Multiplayer Online Role-playing Game Revenue Market Share by Player (2019-2024)
3.2 Global Massively Multiplayer Online Role-playing Game Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
3.3.1 Competition Landscape Analysis
3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2022-2024)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion
4 Massively Multiplayer Online Role-playing Game by Region
4.1 Massively Multiplayer Online Role-playing Game Market Size by Region (2019-2024)
4.2 Global Massively Multiplayer Online Role-playing Game Annual Revenue by Country/Region (2019-2024)
4.3 Americas Massively Multiplayer Online Role-playing Game Market Size Growth (2019-2024)
4.4 APAC Massively Multiplayer Online Role-playing Game Market Size Growth (2019-2024)
4.5 Europe Massively Multiplayer Online Role-playing Game Market Size Growth (2019-2024)
4.6 Middle East & Africa Massively Multiplayer Online Role-playing Game Market Size Growth (2019-2024)
5 Americas
5.1 Americas Massively Multiplayer Online Role-playing Game Market Size by Country (2019-2024)
5.2 Americas Massively Multiplayer Online Role-playing Game Market Size by Type (2019-2024)
5.3 Americas Massively Multiplayer Online Role-playing Game Market Size by Application (2019-2024)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC Massively Multiplayer Online Role-playing Game Market Size by Region (2019-2024)
6.2 APAC Massively Multiplayer Online Role-playing Game Market Size by Type (2019-2024)
6.3 APAC Massively Multiplayer Online Role-playing Game Market Size by Application (2019-2024)
6.4 China
6.5 Japan
6.6 South Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
7 Europe
7.1 Europe Massively Multiplayer Online Role-playing Game Market Size by Country (2019-2024)
7.2 Europe Massively Multiplayer Online Role-playing Game Market Size by Type (2019-2024)
7.3 Europe Massively Multiplayer Online Role-playing Game Market Size by Application (2019-2024)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa Massively Multiplayer Online Role-playing Game by Region (2019-2024)
8.2 Middle East & Africa Massively Multiplayer Online Role-playing Game Market Size by Type (2019-2024)
8.3 Middle East & Africa Massively Multiplayer Online Role-playing Game Market Size by Application (2019-2024)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Global Massively Multiplayer Online Role-playing Game Market Forecast
10.1 Global Massively Multiplayer Online Role-playing Game Forecast by Region (2025-2030)
10.1.1 Global Massively Multiplayer Online Role-playing Game Forecast by Region (2025-2030)
10.1.2 Americas Massively Multiplayer Online Role-playing Game Forecast
10.1.3 APAC Massively Multiplayer Online Role-playing Game Forecast
10.1.4 Europe Massively Multiplayer Online Role-playing Game Forecast
10.1.5 Middle East & Africa Massively Multiplayer Online Role-playing Game Forecast
10.2 Americas Massively Multiplayer Online Role-playing Game Forecast by Country (2025-2030)
10.2.1 United States Market Massively Multiplayer Online Role-playing Game Forecast
10.2.2 Canada Market Massively Multiplayer Online Role-playing Game Forecast
10.2.3 Mexico Market Massively Multiplayer Online Role-playing Game Forecast
10.2.4 Brazil Market Massively Multiplayer Online Role-playing Game Forecast
10.3 APAC Massively Multiplayer Online Role-playing Game Forecast by Region (2025-2030)
10.3.1 China Massively Multiplayer Online Role-playing Game Market Forecast
10.3.2 Japan Market Massively Multiplayer Online Role-playing Game Forecast
10.3.3 Korea Market Massively Multiplayer Online Role-playing Game Forecast
10.3.4 Southeast Asia Market Massively Multiplayer Online Role-playing Game Forecast
10.3.5 India Market Massively Multiplayer Online Role-playing Game Forecast
10.3.6 Australia Market Massively Multiplayer Online Role-playing Game Forecast
10.4 Europe Massively Multiplayer Online Role-playing Game Forecast by Country (2025-2030)
10.4.1 Germany Market Massively Multiplayer Online Role-playing Game Forecast
10.4.2 France Market Massively Multiplayer Online Role-playing Game Forecast
10.4.3 UK Market Massively Multiplayer Online Role-playing Game Forecast
10.4.4 Italy Market Massively Multiplayer Online Role-playing Game Forecast
10.4.5 Russia Market Massively Multiplayer Online Role-playing Game Forecast
10.5 Middle East & Africa Massively Multiplayer Online Role-playing Game Forecast by Region (2025-2030)
10.5.1 Egypt Market Massively Multiplayer Online Role-playing Game Forecast
10.5.2 South Africa Market Massively Multiplayer Online Role-playing Game Forecast
10.5.3 Israel Market Massively Multiplayer Online Role-playing Game Forecast
10.5.4 Turkey Market Massively Multiplayer Online Role-playing Game Forecast
10.6 Global Massively Multiplayer Online Role-playing Game Forecast by Type (2025-2030)
10.7 Global Massively Multiplayer Online Role-playing Game Forecast by Application (2025-2030)
10.7.1 GCC Countries Market Massively Multiplayer Online Role-playing Game Forecast
11 Key Players Analysis
11.1 Niantic
11.1.1 Niantic Company Information
11.1.2 Niantic Massively Multiplayer Online Role-playing Game Product Offered
11.1.3 Niantic Massively Multiplayer Online Role-playing Game Revenue, Gross Margin and Market Share (2019-2024)
11.1.4 Niantic Main Business Overview
11.1.5 Niantic Latest Developments
11.2 Riot Games
11.2.1 Riot Games Company Information
11.2.2 Riot Games Massively Multiplayer Online Role-playing Game Product Offered
11.2.3 Riot Games Massively Multiplayer Online Role-playing Game Revenue, Gross Margin and Market Share (2019-2024)
11.2.4 Riot Games Main Business Overview
11.2.5 Riot Games Latest Developments
11.3 Nexon
11.3.1 Nexon Company Information
11.3.2 Nexon Massively Multiplayer Online Role-playing Game Product Offered
11.3.3 Nexon Massively Multiplayer Online Role-playing Game Revenue, Gross Margin and Market Share (2019-2024)
11.3.4 Nexon Main Business Overview
11.3.5 Nexon Latest Developments
11.4 Kabam
11.4.1 Kabam Company Information
11.4.2 Kabam Massively Multiplayer Online Role-playing Game Product Offered
11.4.3 Kabam Massively Multiplayer Online Role-playing Game Revenue, Gross Margin and Market Share (2019-2024)
11.4.4 Kabam Main Business Overview
11.4.5 Kabam Latest Developments
11.5 Rebellion
11.5.1 Rebellion Company Information
11.5.2 Rebellion Massively Multiplayer Online Role-playing Game Product Offered
11.5.3 Rebellion Massively Multiplayer Online Role-playing Game Revenue, Gross Margin and Market Share (2019-2024)
11.5.4 Rebellion Main Business Overview
11.5.5 Rebellion Latest Developments
11.6 Funcom
11.6.1 Funcom Company Information
11.6.2 Funcom Massively Multiplayer Online Role-playing Game Product Offered
11.6.3 Funcom Massively Multiplayer Online Role-playing Game Revenue, Gross Margin and Market Share (2019-2024)
11.6.4 Funcom Main Business Overview
11.6.5 Funcom Latest Developments
11.7 NC
11.7.1 NC Company Information
11.7.2 NC Massively Multiplayer Online Role-playing Game Product Offered
11.7.3 NC Massively Multiplayer Online Role-playing Game Revenue, Gross Margin and Market Share (2019-2024)
11.7.4 NC Main Business Overview
11.7.5 NC Latest Developments
11.8 NetEase Games
11.8.1 NetEase Games Company Information
11.8.2 NetEase Games Massively Multiplayer Online Role-playing Game Product Offered
11.8.3 NetEase Games Massively Multiplayer Online Role-playing Game Revenue, Gross Margin and Market Share (2019-2024)
11.8.4 NetEase Games Main Business Overview
11.8.5 NetEase Games Latest Developments
11.9 Valve
11.9.1 Valve Company Information
11.9.2 Valve Massively Multiplayer Online Role-playing Game Product Offered
11.9.3 Valve Massively Multiplayer Online Role-playing Game Revenue, Gross Margin and Market Share (2019-2024)
11.9.4 Valve Main Business Overview
11.9.5 Valve Latest Developments
11.10 Jagex
11.10.1 Jagex Company Information
11.10.2 Jagex Massively Multiplayer Online Role-playing Game Product Offered
11.10.3 Jagex Massively Multiplayer Online Role-playing Game Revenue, Gross Margin and Market Share (2019-2024)
11.10.4 Jagex Main Business Overview
11.10.5 Jagex Latest Developments
11.11 Kevuru Games
11.11.1 Kevuru Games Company Information
11.11.2 Kevuru Games Massively Multiplayer Online Role-playing Game Product Offered
11.11.3 Kevuru Games Massively Multiplayer Online Role-playing Game Revenue, Gross Margin and Market Share (2019-2024)
11.11.4 Kevuru Games Main Business Overview
11.11.5 Kevuru Games Latest Developments
11.12 Suzhou Snail Digital Technology
11.12.1 Suzhou Snail Digital Technology Company Information
11.12.2 Suzhou Snail Digital Technology Massively Multiplayer Online Role-playing Game Product Offered
11.12.3 Suzhou Snail Digital Technology Massively Multiplayer Online Role-playing Game Revenue, Gross Margin and Market Share (2019-2024)
11.12.4 Suzhou Snail Digital Technology Main Business Overview
11.12.5 Suzhou Snail Digital Technology Latest Developments
11.13 Artix Entertainment
11.13.1 Artix Entertainment Company Information
11.13.2 Artix Entertainment Massively Multiplayer Online Role-playing Game Product Offered
11.13.3 Artix Entertainment Massively Multiplayer Online Role-playing Game Revenue, Gross Margin and Market Share (2019-2024)
11.13.4 Artix Entertainment Main Business Overview
11.13.5 Artix Entertainment Latest Developments
11.14 Sandbox Interactive
11.14.1 Sandbox Interactive Company Information
11.14.2 Sandbox Interactive Massively Multiplayer Online Role-playing Game Product Offered
11.14.3 Sandbox Interactive Massively Multiplayer Online Role-playing Game Revenue, Gross Margin and Market Share (2019-2024)
11.14.4 Sandbox Interactive Main Business Overview
11.14.5 Sandbox Interactive Latest Developments
11.15 USERJOY
11.15.1 USERJOY Company Information
11.15.2 USERJOY Massively Multiplayer Online Role-playing Game Product Offered
11.15.3 USERJOY Massively Multiplayer Online Role-playing Game Revenue, Gross Margin and Market Share (2019-2024)
11.15.4 USERJOY Main Business Overview
11.15.5 USERJOY Latest Developments
12 Research Findings and Conclusion
*If Applicable.