

An otome game is a story-based romance video game targeted towards women with only a female protagonist as the player character. Generally one of the goals, besides the main story goal, is to develop a romantic relationship between the female main player character and one of the usually male, secondary lead characters.
The global Otomegames market size is projected to grow from US$ million in 2024 to US$ million in 2030; it is expected to grow at a CAGR of %from 2024 to 2030.
The “Otomegames Industry Forecast” looks at past sales and reviews total world Otomegames sales in 2022, providing a comprehensive analysis by region and market sector of projected Otomegames sales for 2023 through 2029. With Otomegames sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Otomegames industry.
This Insight Report provides a comprehensive analysis of the global Otomegames landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyses the strategies of leading global companies with a focus on Otomegames portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Otomegames market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Otomegames and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Otomegames.
United States market for Otomegames is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
China market for Otomegames is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
Europe market for Otomegames is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
Global key Otomegames players cover QuinRose, HuneX, KONAMI HOLDINGS, KOEI TECMO GAMES, Sakevisual, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2023.
This report presents a comprehensive overview, market shares, and growth opportunities of Otomegames market by product type, application, key players and key regions and countries.
Segmentation by Type:
AVG
ADV
RPG
Segmentation by Application:
Smart Phone
PSP
PC
Others
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
Segmentation by Type:
AVG
ADV
RPG
Segmentation by Application:
Smart Phone
PSP
PC
Others
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
QuinRose
HuneX
KONAMI HOLDINGS
KOEI TECMO GAMES
Sakevisual
Aromarie
Sunsoft
D3 Publisher
GREE
Hanako Games
Lovely
NTT Solmare
Cheritz
CYBIRD
Lucydream
EnjoyPlay
Tencent
NetEase
Mihoyo
Rastar Group
Guangzhou Boguan Telecommunication Technology
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 Market Estimation Caveats
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Otomegames Market Size 2019-2030
2.1.2 Otomegames Market Size CAGR by Region (2019 VS 2023 VS 2030)
2.1.3 World Current & Future Analysis for Otomegames by Country/Region, 2019, 2023 & 2030
2.2 Otomegames Segment by Type
2.2.1 AVG
2.2.2 ADV
2.2.3 RPG
2.3 Otomegames Market Size by Type
2.3.1 Otomegames Market Size CAGR by Type (2019 VS 2023 VS 2030)
2.3.2 Global Otomegames Market Size Market Share by Type (2019-2024)
2.4 Otomegames Segment by Application
2.4.1 Smart Phone
2.4.2 PSP
2.4.3 PC
2.4.4 Others
2.5 Otomegames Market Size by Application
2.5.1 Otomegames Market Size CAGR by Application (2019 VS 2023 VS 2030)
2.5.2 Global Otomegames Market Size Market Share by Application (2019-2024)
3 Otomegames Market Size by Player
3.1 Otomegames Market Size Market Share by Player
3.1.1 Global Otomegames Revenue by Player (2019-2024)
3.1.2 Global Otomegames Revenue Market Share by Player (2019-2024)
3.2 Global Otomegames Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
3.3.1 Competition Landscape Analysis
3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2022-2024)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion
4 Otomegames by Region
4.1 Otomegames Market Size by Region (2019-2024)
4.2 Global Otomegames Annual Revenue by Country/Region (2019-2024)
4.3 Americas Otomegames Market Size Growth (2019-2024)
4.4 APAC Otomegames Market Size Growth (2019-2024)
4.5 Europe Otomegames Market Size Growth (2019-2024)
4.6 Middle East & Africa Otomegames Market Size Growth (2019-2024)
5 Americas
5.1 Americas Otomegames Market Size by Country (2019-2024)
5.2 Americas Otomegames Market Size by Type (2019-2024)
5.3 Americas Otomegames Market Size by Application (2019-2024)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC Otomegames Market Size by Region (2019-2024)
6.2 APAC Otomegames Market Size by Type (2019-2024)
6.3 APAC Otomegames Market Size by Application (2019-2024)
6.4 China
6.5 Japan
6.6 South Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
7 Europe
7.1 Europe Otomegames Market Size by Country (2019-2024)
7.2 Europe Otomegames Market Size by Type (2019-2024)
7.3 Europe Otomegames Market Size by Application (2019-2024)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa Otomegames by Region (2019-2024)
8.2 Middle East & Africa Otomegames Market Size by Type (2019-2024)
8.3 Middle East & Africa Otomegames Market Size by Application (2019-2024)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Global Otomegames Market Forecast
10.1 Global Otomegames Forecast by Region (2025-2030)
10.1.1 Global Otomegames Forecast by Region (2025-2030)
10.1.2 Americas Otomegames Forecast
10.1.3 APAC Otomegames Forecast
10.1.4 Europe Otomegames Forecast
10.1.5 Middle East & Africa Otomegames Forecast
10.2 Americas Otomegames Forecast by Country (2025-2030)
10.2.1 United States Market Otomegames Forecast
10.2.2 Canada Market Otomegames Forecast
10.2.3 Mexico Market Otomegames Forecast
10.2.4 Brazil Market Otomegames Forecast
10.3 APAC Otomegames Forecast by Region (2025-2030)
10.3.1 China Otomegames Market Forecast
10.3.2 Japan Market Otomegames Forecast
10.3.3 Korea Market Otomegames Forecast
10.3.4 Southeast Asia Market Otomegames Forecast
10.3.5 India Market Otomegames Forecast
10.3.6 Australia Market Otomegames Forecast
10.4 Europe Otomegames Forecast by Country (2025-2030)
10.4.1 Germany Market Otomegames Forecast
10.4.2 France Market Otomegames Forecast
10.4.3 UK Market Otomegames Forecast
10.4.4 Italy Market Otomegames Forecast
10.4.5 Russia Market Otomegames Forecast
10.5 Middle East & Africa Otomegames Forecast by Region (2025-2030)
10.5.1 Egypt Market Otomegames Forecast
10.5.2 South Africa Market Otomegames Forecast
10.5.3 Israel Market Otomegames Forecast
10.5.4 Turkey Market Otomegames Forecast
10.6 Global Otomegames Forecast by Type (2025-2030)
10.7 Global Otomegames Forecast by Application (2025-2030)
10.7.1 GCC Countries Market Otomegames Forecast
11 Key Players Analysis
11.1 QuinRose
11.1.1 QuinRose Company Information
11.1.2 QuinRose Otomegames Product Offered
11.1.3 QuinRose Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.1.4 QuinRose Main Business Overview
11.1.5 QuinRose Latest Developments
11.2 HuneX
11.2.1 HuneX Company Information
11.2.2 HuneX Otomegames Product Offered
11.2.3 HuneX Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.2.4 HuneX Main Business Overview
11.2.5 HuneX Latest Developments
11.3 KONAMI HOLDINGS
11.3.1 KONAMI HOLDINGS Company Information
11.3.2 KONAMI HOLDINGS Otomegames Product Offered
11.3.3 KONAMI HOLDINGS Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.3.4 KONAMI HOLDINGS Main Business Overview
11.3.5 KONAMI HOLDINGS Latest Developments
11.4 KOEI TECMO GAMES
11.4.1 KOEI TECMO GAMES Company Information
11.4.2 KOEI TECMO GAMES Otomegames Product Offered
11.4.3 KOEI TECMO GAMES Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.4.4 KOEI TECMO GAMES Main Business Overview
11.4.5 KOEI TECMO GAMES Latest Developments
11.5 Sakevisual
11.5.1 Sakevisual Company Information
11.5.2 Sakevisual Otomegames Product Offered
11.5.3 Sakevisual Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.5.4 Sakevisual Main Business Overview
11.5.5 Sakevisual Latest Developments
11.6 Aromarie
11.6.1 Aromarie Company Information
11.6.2 Aromarie Otomegames Product Offered
11.6.3 Aromarie Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.6.4 Aromarie Main Business Overview
11.6.5 Aromarie Latest Developments
11.7 Sunsoft
11.7.1 Sunsoft Company Information
11.7.2 Sunsoft Otomegames Product Offered
11.7.3 Sunsoft Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.7.4 Sunsoft Main Business Overview
11.7.5 Sunsoft Latest Developments
11.8 D3 Publisher
11.8.1 D3 Publisher Company Information
11.8.2 D3 Publisher Otomegames Product Offered
11.8.3 D3 Publisher Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.8.4 D3 Publisher Main Business Overview
11.8.5 D3 Publisher Latest Developments
11.9 GREE
11.9.1 GREE Company Information
11.9.2 GREE Otomegames Product Offered
11.9.3 GREE Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.9.4 GREE Main Business Overview
11.9.5 GREE Latest Developments
11.10 Hanako Games
11.10.1 Hanako Games Company Information
11.10.2 Hanako Games Otomegames Product Offered
11.10.3 Hanako Games Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.10.4 Hanako Games Main Business Overview
11.10.5 Hanako Games Latest Developments
11.11 Lovely
11.11.1 Lovely Company Information
11.11.2 Lovely Otomegames Product Offered
11.11.3 Lovely Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.11.4 Lovely Main Business Overview
11.11.5 Lovely Latest Developments
11.12 NTT Solmare
11.12.1 NTT Solmare Company Information
11.12.2 NTT Solmare Otomegames Product Offered
11.12.3 NTT Solmare Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.12.4 NTT Solmare Main Business Overview
11.12.5 NTT Solmare Latest Developments
11.13 Cheritz
11.13.1 Cheritz Company Information
11.13.2 Cheritz Otomegames Product Offered
11.13.3 Cheritz Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.13.4 Cheritz Main Business Overview
11.13.5 Cheritz Latest Developments
11.14 CYBIRD
11.14.1 CYBIRD Company Information
11.14.2 CYBIRD Otomegames Product Offered
11.14.3 CYBIRD Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.14.4 CYBIRD Main Business Overview
11.14.5 CYBIRD Latest Developments
11.15 Lucydream
11.15.1 Lucydream Company Information
11.15.2 Lucydream Otomegames Product Offered
11.15.3 Lucydream Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.15.4 Lucydream Main Business Overview
11.15.5 Lucydream Latest Developments
11.16 EnjoyPlay
11.16.1 EnjoyPlay Company Information
11.16.2 EnjoyPlay Otomegames Product Offered
11.16.3 EnjoyPlay Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.16.4 EnjoyPlay Main Business Overview
11.16.5 EnjoyPlay Latest Developments
11.17 Tencent
11.17.1 Tencent Company Information
11.17.2 Tencent Otomegames Product Offered
11.17.3 Tencent Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.17.4 Tencent Main Business Overview
11.17.5 Tencent Latest Developments
11.18 NetEase
11.18.1 NetEase Company Information
11.18.2 NetEase Otomegames Product Offered
11.18.3 NetEase Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.18.4 NetEase Main Business Overview
11.18.5 NetEase Latest Developments
11.19 Mihoyo
11.19.1 Mihoyo Company Information
11.19.2 Mihoyo Otomegames Product Offered
11.19.3 Mihoyo Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.19.4 Mihoyo Main Business Overview
11.19.5 Mihoyo Latest Developments
11.20 Rastar Group
11.20.1 Rastar Group Company Information
11.20.2 Rastar Group Otomegames Product Offered
11.20.3 Rastar Group Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.20.4 Rastar Group Main Business Overview
11.20.5 Rastar Group Latest Developments
11.21 Guangzhou Boguan Telecommunication Technology
11.21.1 Guangzhou Boguan Telecommunication Technology Company Information
11.21.2 Guangzhou Boguan Telecommunication Technology Otomegames Product Offered
11.21.3 Guangzhou Boguan Telecommunication Technology Otomegames Revenue, Gross Margin and Market Share (2019-2024)
11.21.4 Guangzhou Boguan Telecommunication Technology Main Business Overview
11.21.5 Guangzhou Boguan Telecommunication Technology Latest Developments
12 Research Findings and Conclusion
*If Applicable.