

The global Virtual Reality Market Software market size is predicted to grow from US$ 17480 million in 2025 to US$ 39000 million in 2031; it is expected to grow at a CAGR of 14.3% from 2025 to 2031.
The software segment of the virtual reality (VR) market refers to application software for virtual reality devices to provide an immersive virtual reality experience. With the maturity and popularization of virtual reality technology, one of the development trends of virtual reality market software is rich and diverse content. More and more developers and content creators are pouring into the market, providing various types of virtual reality content, such as games, education, entertainment, training, etc., to meet the different needs and interests of users.
The “Virtual Reality Market Software Industry Forecast” looks at past sales and reviews total world Virtual Reality Market Software sales in 2024, providing a comprehensive analysis by region and market sector of projected Virtual Reality Market Software sales for 2025 through 2031. With Virtual Reality Market Software sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Virtual Reality Market Software industry.
This Insight Report provides a comprehensive analysis of the global Virtual Reality Market Software landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyses the strategies of leading global companies with a focus on Virtual Reality Market Software portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Virtual Reality Market Software market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Virtual Reality Market Software and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Virtual Reality Market Software.
This report presents a comprehensive overview, market shares, and growth opportunities of Virtual Reality Market Software market by product type, application, key players and key regions and countries.
Segmentation by Type:
On-Premise
Cloud-Based
Segmentation by Application:
Personal
Enterprise
Others
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Valve
NVIDIA
Little Star Media
High Fidelity
Open Source Virtual Reality
Reelhouse Media
Svrf
Oculus
SONY
HTC
SAMSUNG
Microsoft
3Glasses
Storm Mirror
Lexiang Technology
Beijing ANTVR Technology
Xiaomi
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 Market Estimation Caveats
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Virtual Reality Market Software Market Size (2020-2031)
2.1.2 Virtual Reality Market Software Market Size CAGR by Region (2020 VS 2024 VS 2031)
2.1.3 World Current & Future Analysis for Virtual Reality Market Software by Country/Region (2020, 2024 & 2031)
2.2 Virtual Reality Market Software Segment by Type
2.2.1 On-Premise
2.2.2 Cloud-Based
2.3 Virtual Reality Market Software Market Size by Type
2.3.1 Virtual Reality Market Software Market Size CAGR by Type (2020 VS 2024 VS 2031)
2.3.2 Global Virtual Reality Market Software Market Size Market Share by Type (2020-2025)
2.4 Virtual Reality Market Software Segment by Application
2.4.1 Personal
2.4.2 Enterprise
2.4.3 Others
2.5 Virtual Reality Market Software Market Size by Application
2.5.1 Virtual Reality Market Software Market Size CAGR by Application (2020 VS 2024 VS 2031)
2.5.2 Global Virtual Reality Market Software Market Size Market Share by Application (2020-2025)
3 Virtual Reality Market Software Market Size by Player
3.1 Virtual Reality Market Software Market Size Market Share by Player
3.1.1 Global Virtual Reality Market Software Revenue by Player (2020-2025)
3.1.2 Global Virtual Reality Market Software Revenue Market Share by Player (2020-2025)
3.2 Global Virtual Reality Market Software Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
3.3.1 Competition Landscape Analysis
3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2023-2025)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion
4 Virtual Reality Market Software by Region
4.1 Virtual Reality Market Software Market Size by Region (2020-2025)
4.2 Global Virtual Reality Market Software Annual Revenue by Country/Region (2020-2025)
4.3 Americas Virtual Reality Market Software Market Size Growth (2020-2025)
4.4 APAC Virtual Reality Market Software Market Size Growth (2020-2025)
4.5 Europe Virtual Reality Market Software Market Size Growth (2020-2025)
4.6 Middle East & Africa Virtual Reality Market Software Market Size Growth (2020-2025)
5 Americas
5.1 Americas Virtual Reality Market Software Market Size by Country (2020-2025)
5.2 Americas Virtual Reality Market Software Market Size by Type (2020-2025)
5.3 Americas Virtual Reality Market Software Market Size by Application (2020-2025)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC Virtual Reality Market Software Market Size by Region (2020-2025)
6.2 APAC Virtual Reality Market Software Market Size by Type (2020-2025)
6.3 APAC Virtual Reality Market Software Market Size by Application (2020-2025)
6.4 China
6.5 Japan
6.6 South Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
7 Europe
7.1 Europe Virtual Reality Market Software Market Size by Country (2020-2025)
7.2 Europe Virtual Reality Market Software Market Size by Type (2020-2025)
7.3 Europe Virtual Reality Market Software Market Size by Application (2020-2025)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa Virtual Reality Market Software by Region (2020-2025)
8.2 Middle East & Africa Virtual Reality Market Software Market Size by Type (2020-2025)
8.3 Middle East & Africa Virtual Reality Market Software Market Size by Application (2020-2025)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Global Virtual Reality Market Software Market Forecast
10.1 Global Virtual Reality Market Software Forecast by Region (2026-2031)
10.1.1 Global Virtual Reality Market Software Forecast by Region (2026-2031)
10.1.2 Americas Virtual Reality Market Software Forecast
10.1.3 APAC Virtual Reality Market Software Forecast
10.1.4 Europe Virtual Reality Market Software Forecast
10.1.5 Middle East & Africa Virtual Reality Market Software Forecast
10.2 Americas Virtual Reality Market Software Forecast by Country (2026-2031)
10.2.1 United States Market Virtual Reality Market Software Forecast
10.2.2 Canada Market Virtual Reality Market Software Forecast
10.2.3 Mexico Market Virtual Reality Market Software Forecast
10.2.4 Brazil Market Virtual Reality Market Software Forecast
10.3 APAC Virtual Reality Market Software Forecast by Region (2026-2031)
10.3.1 China Virtual Reality Market Software Market Forecast
10.3.2 Japan Market Virtual Reality Market Software Forecast
10.3.3 Korea Market Virtual Reality Market Software Forecast
10.3.4 Southeast Asia Market Virtual Reality Market Software Forecast
10.3.5 India Market Virtual Reality Market Software Forecast
10.3.6 Australia Market Virtual Reality Market Software Forecast
10.4 Europe Virtual Reality Market Software Forecast by Country (2026-2031)
10.4.1 Germany Market Virtual Reality Market Software Forecast
10.4.2 France Market Virtual Reality Market Software Forecast
10.4.3 UK Market Virtual Reality Market Software Forecast
10.4.4 Italy Market Virtual Reality Market Software Forecast
10.4.5 Russia Market Virtual Reality Market Software Forecast
10.5 Middle East & Africa Virtual Reality Market Software Forecast by Region (2026-2031)
10.5.1 Egypt Market Virtual Reality Market Software Forecast
10.5.2 South Africa Market Virtual Reality Market Software Forecast
10.5.3 Israel Market Virtual Reality Market Software Forecast
10.5.4 Turkey Market Virtual Reality Market Software Forecast
10.6 Global Virtual Reality Market Software Forecast by Type (2026-2031)
10.7 Global Virtual Reality Market Software Forecast by Application (2026-2031)
10.7.1 GCC Countries Market Virtual Reality Market Software Forecast
11 Key Players Analysis
11.1 Valve
11.1.1 Valve Company Information
11.1.2 Valve Virtual Reality Market Software Product Offered
11.1.3 Valve Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.1.4 Valve Main Business Overview
11.1.5 Valve Latest Developments
11.2 NVIDIA
11.2.1 NVIDIA Company Information
11.2.2 NVIDIA Virtual Reality Market Software Product Offered
11.2.3 NVIDIA Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.2.4 NVIDIA Main Business Overview
11.2.5 NVIDIA Latest Developments
11.3 Little Star Media
11.3.1 Little Star Media Company Information
11.3.2 Little Star Media Virtual Reality Market Software Product Offered
11.3.3 Little Star Media Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.3.4 Little Star Media Main Business Overview
11.3.5 Little Star Media Latest Developments
11.4 High Fidelity
11.4.1 High Fidelity Company Information
11.4.2 High Fidelity Virtual Reality Market Software Product Offered
11.4.3 High Fidelity Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.4.4 High Fidelity Main Business Overview
11.4.5 High Fidelity Latest Developments
11.5 Open Source Virtual Reality
11.5.1 Open Source Virtual Reality Company Information
11.5.2 Open Source Virtual Reality Virtual Reality Market Software Product Offered
11.5.3 Open Source Virtual Reality Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.5.4 Open Source Virtual Reality Main Business Overview
11.5.5 Open Source Virtual Reality Latest Developments
11.6 Reelhouse Media
11.6.1 Reelhouse Media Company Information
11.6.2 Reelhouse Media Virtual Reality Market Software Product Offered
11.6.3 Reelhouse Media Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.6.4 Reelhouse Media Main Business Overview
11.6.5 Reelhouse Media Latest Developments
11.7 Svrf
11.7.1 Svrf Company Information
11.7.2 Svrf Virtual Reality Market Software Product Offered
11.7.3 Svrf Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.7.4 Svrf Main Business Overview
11.7.5 Svrf Latest Developments
11.8 Oculus
11.8.1 Oculus Company Information
11.8.2 Oculus Virtual Reality Market Software Product Offered
11.8.3 Oculus Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.8.4 Oculus Main Business Overview
11.8.5 Oculus Latest Developments
11.9 SONY
11.9.1 SONY Company Information
11.9.2 SONY Virtual Reality Market Software Product Offered
11.9.3 SONY Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.9.4 SONY Main Business Overview
11.9.5 SONY Latest Developments
11.10 HTC
11.10.1 HTC Company Information
11.10.2 HTC Virtual Reality Market Software Product Offered
11.10.3 HTC Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.10.4 HTC Main Business Overview
11.10.5 HTC Latest Developments
11.11 SAMSUNG
11.11.1 SAMSUNG Company Information
11.11.2 SAMSUNG Virtual Reality Market Software Product Offered
11.11.3 SAMSUNG Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.11.4 SAMSUNG Main Business Overview
11.11.5 SAMSUNG Latest Developments
11.12 Microsoft
11.12.1 Microsoft Company Information
11.12.2 Microsoft Virtual Reality Market Software Product Offered
11.12.3 Microsoft Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.12.4 Microsoft Main Business Overview
11.12.5 Microsoft Latest Developments
11.13 3Glasses
11.13.1 3Glasses Company Information
11.13.2 3Glasses Virtual Reality Market Software Product Offered
11.13.3 3Glasses Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.13.4 3Glasses Main Business Overview
11.13.5 3Glasses Latest Developments
11.14 Storm Mirror
11.14.1 Storm Mirror Company Information
11.14.2 Storm Mirror Virtual Reality Market Software Product Offered
11.14.3 Storm Mirror Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.14.4 Storm Mirror Main Business Overview
11.14.5 Storm Mirror Latest Developments
11.15 Lexiang Technology
11.15.1 Lexiang Technology Company Information
11.15.2 Lexiang Technology Virtual Reality Market Software Product Offered
11.15.3 Lexiang Technology Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.15.4 Lexiang Technology Main Business Overview
11.15.5 Lexiang Technology Latest Developments
11.16 Beijing ANTVR Technology
11.16.1 Beijing ANTVR Technology Company Information
11.16.2 Beijing ANTVR Technology Virtual Reality Market Software Product Offered
11.16.3 Beijing ANTVR Technology Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.16.4 Beijing ANTVR Technology Main Business Overview
11.16.5 Beijing ANTVR Technology Latest Developments
11.17 Xiaomi
11.17.1 Xiaomi Company Information
11.17.2 Xiaomi Virtual Reality Market Software Product Offered
11.17.3 Xiaomi Virtual Reality Market Software Revenue, Gross Margin and Market Share (2020-2025)
11.17.4 Xiaomi Main Business Overview
11.17.5 Xiaomi Latest Developments
12 Research Findings and Conclusion
*If Applicable.