
The global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay market size is predicted to grow from US$ million in 2025 to US$ million in 2031; it is expected to grow at a CAGR of %from 2025 to 2031.
Virtual reality (VR) and augmented reality (AR) microdisplays are microdisplays with small size, low power consumption and high brightness specially provided for virtual reality (VR) and augmented reality (AR).
United States market for Virtual Reality (VR) and Augmented Reality (AR) Microdisplay is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
China market for Virtual Reality (VR) and Augmented Reality (AR) Microdisplay is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
Europe market for Virtual Reality (VR) and Augmented Reality (AR) Microdisplay is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
Global key Virtual Reality (VR) and Augmented Reality (AR) Microdisplay players cover Samsung, Sharp, LG Display, JDI, BOE, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2024.
The “Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Industry Forecast” looks at past sales and reviews total world Virtual Reality (VR) and Augmented Reality (AR) Microdisplay sales in 2024, providing a comprehensive analysis by region and market sector of projected Virtual Reality (VR) and Augmented Reality (AR) Microdisplay sales for 2025 through 2031. With Virtual Reality (VR) and Augmented Reality (AR) Microdisplay sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Virtual Reality (VR) and Augmented Reality (AR) Microdisplay industry.
This Insight Report provides a comprehensive analysis of the global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Virtual Reality (VR) and Augmented Reality (AR) Microdisplay portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Virtual Reality (VR) and Augmented Reality (AR) Microdisplay and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay.
This report presents a comprehensive overview, market shares, and growth opportunities of Virtual Reality (VR) and Augmented Reality (AR) Microdisplay market by product type, application, key manufacturers and key regions and countries.
Segmentation by Type:
LCD
Mini LED
Micro OLED
Micro LED
Segmentation by Application:
Medical
Fitness
Educate
Entertainment
Others
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analysing the company's coverage, product portfolio, its market penetration.
Samsung
Sharp
LG Display
JDI
BOE
TCL
Shenzhen Longli Technology Co., Ltd.
Hongli Zhihui Group Co.,LTD.
Wuhu Token Science Co.,Ltd.
Visionox Company
Sanan Optoelectronics
HC SemiTek Corporation
AUO Corporation
Kopin
eMagin
MICROOLED
Plessey
JBD
SeeYA Technology
Key Questions Addressed in this Report
What is the 10-year outlook for the global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay market?
What factors are driving Virtual Reality (VR) and Augmented Reality (AR) Microdisplay market growth, globally and by region?
Which technologies are poised for the fastest growth by market and region?
How do Virtual Reality (VR) and Augmented Reality (AR) Microdisplay market opportunities vary by end market size?
How does Virtual Reality (VR) and Augmented Reality (AR) Microdisplay break out by Type, by Application?
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1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 Market Estimation Caveats
2 Executive Summary
2.1 World Market Overview
2.1.1 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Annual Sales 2020-2031
2.1.2 World Current & Future Analysis for Virtual Reality (VR) and Augmented Reality (AR) Microdisplay by Geographic Region, 2020, 2024 & 2031
2.1.3 World Current & Future Analysis for Virtual Reality (VR) and Augmented Reality (AR) Microdisplay by Country/Region, 2020, 2024 & 2031
2.2 Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Segment by Type
2.2.1 LCD
2.2.2 Mini LED
2.2.3 Micro OLED
2.2.4 Micro LED
2.3 Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Type
2.3.1 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales Market Share by Type (2020-2025)
2.3.2 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Revenue and Market Share by Type (2020-2025)
2.3.3 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sale Price by Type (2020-2025)
2.4 Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Segment by Application
2.4.1 Medical
2.4.2 Fitness
2.4.3 Educate
2.4.4 Entertainment
2.4.5 Others
2.5 Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Application
2.5.1 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sale Market Share by Application (2020-2025)
2.5.2 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Revenue and Market Share by Application (2020-2025)
2.5.3 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sale Price by Application (2020-2025)
3 Global by Company
3.1 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Breakdown Data by Company
3.1.1 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Annual Sales by Company (2020-2025)
3.1.2 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales Market Share by Company (2020-2025)
3.2 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Annual Revenue by Company (2020-2025)
3.2.1 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Revenue by Company (2020-2025)
3.2.2 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Revenue Market Share by Company (2020-2025)
3.3 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sale Price by Company
3.4 Key Manufacturers Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Producing Area Distribution, Sales Area, Product Type
3.4.1 Key Manufacturers Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Location Distribution
3.4.2 Players Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Products Offered
3.5 Market Concentration Rate Analysis
3.5.1 Competition Landscape Analysis
3.5.2 Concentration Ratio (CR3, CR5 and CR10) & (2023-2025)
3.6 New Products and Potential Entrants
3.7 Market M&A Activity & Strategy
4 World Historic Review for Virtual Reality (VR) and Augmented Reality (AR) Microdisplay by Geographic Region
4.1 World Historic Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Market Size by Geographic Region (2020-2025)
4.1.1 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Annual Sales by Geographic Region (2020-2025)
4.1.2 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Annual Revenue by Geographic Region (2020-2025)
4.2 World Historic Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Market Size by Country/Region (2020-2025)
4.2.1 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Annual Sales by Country/Region (2020-2025)
4.2.2 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Annual Revenue by Country/Region (2020-2025)
4.3 Americas Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales Growth
4.4 APAC Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales Growth
4.5 Europe Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales Growth
4.6 Middle East & Africa Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales Growth
5 Americas
5.1 Americas Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Country
5.1.1 Americas Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Country (2020-2025)
5.1.2 Americas Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Revenue by Country (2020-2025)
5.2 Americas Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Type (2020-2025)
5.3 Americas Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Application (2020-2025)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Region
6.1.1 APAC Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Region (2020-2025)
6.1.2 APAC Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Revenue by Region (2020-2025)
6.2 APAC Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Type (2020-2025)
6.3 APAC Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Application (2020-2025)
6.4 China
6.5 Japan
6.6 South Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
6.10 China Taiwan
7 Europe
7.1 Europe Virtual Reality (VR) and Augmented Reality (AR) Microdisplay by Country
7.1.1 Europe Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Country (2020-2025)
7.1.2 Europe Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Revenue by Country (2020-2025)
7.2 Europe Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Type (2020-2025)
7.3 Europe Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Application (2020-2025)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa Virtual Reality (VR) and Augmented Reality (AR) Microdisplay by Country
8.1.1 Middle East & Africa Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Country (2020-2025)
8.1.2 Middle East & Africa Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Revenue by Country (2020-2025)
8.2 Middle East & Africa Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Type (2020-2025)
8.3 Middle East & Africa Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales by Application (2020-2025)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Manufacturing Cost Structure Analysis
10.1 Raw Material and Suppliers
10.2 Manufacturing Cost Structure Analysis of Virtual Reality (VR) and Augmented Reality (AR) Microdisplay
10.3 Manufacturing Process Analysis of Virtual Reality (VR) and Augmented Reality (AR) Microdisplay
10.4 Industry Chain Structure of Virtual Reality (VR) and Augmented Reality (AR) Microdisplay
11 Marketing, Distributors and Customer
11.1 Sales Channel
11.1.1 Direct Channels
11.1.2 Indirect Channels
11.2 Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Distributors
11.3 Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Customer
12 World Forecast Review for Virtual Reality (VR) and Augmented Reality (AR) Microdisplay by Geographic Region
12.1 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Market Size Forecast by Region
12.1.1 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Forecast by Region (2026-2031)
12.1.2 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Annual Revenue Forecast by Region (2026-2031)
12.2 Americas Forecast by Country (2026-2031)
12.3 APAC Forecast by Region (2026-2031)
12.4 Europe Forecast by Country (2026-2031)
12.5 Middle East & Africa Forecast by Country (2026-2031)
12.6 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Forecast by Type (2026-2031)
12.7 Global Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Forecast by Application (2026-2031)
13 Key Players Analysis
13.1 Samsung
13.1.1 Samsung Company Information
13.1.2 Samsung Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.1.3 Samsung Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.1.4 Samsung Main Business Overview
13.1.5 Samsung Latest Developments
13.2 Sharp
13.2.1 Sharp Company Information
13.2.2 Sharp Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.2.3 Sharp Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.2.4 Sharp Main Business Overview
13.2.5 Sharp Latest Developments
13.3 LG Display
13.3.1 LG Display Company Information
13.3.2 LG Display Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.3.3 LG Display Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.3.4 LG Display Main Business Overview
13.3.5 LG Display Latest Developments
13.4 JDI
13.4.1 JDI Company Information
13.4.2 JDI Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.4.3 JDI Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.4.4 JDI Main Business Overview
13.4.5 JDI Latest Developments
13.5 BOE
13.5.1 BOE Company Information
13.5.2 BOE Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.5.3 BOE Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.5.4 BOE Main Business Overview
13.5.5 BOE Latest Developments
13.6 TCL
13.6.1 TCL Company Information
13.6.2 TCL Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.6.3 TCL Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.6.4 TCL Main Business Overview
13.6.5 TCL Latest Developments
13.7 Shenzhen Longli Technology Co., Ltd.
13.7.1 Shenzhen Longli Technology Co., Ltd. Company Information
13.7.2 Shenzhen Longli Technology Co., Ltd. Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.7.3 Shenzhen Longli Technology Co., Ltd. Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.7.4 Shenzhen Longli Technology Co., Ltd. Main Business Overview
13.7.5 Shenzhen Longli Technology Co., Ltd. Latest Developments
13.8 Hongli Zhihui Group Co.,LTD.
13.8.1 Hongli Zhihui Group Co.,LTD. Company Information
13.8.2 Hongli Zhihui Group Co.,LTD. Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.8.3 Hongli Zhihui Group Co.,LTD. Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.8.4 Hongli Zhihui Group Co.,LTD. Main Business Overview
13.8.5 Hongli Zhihui Group Co.,LTD. Latest Developments
13.9 Wuhu Token Science Co.,Ltd.
13.9.1 Wuhu Token Science Co.,Ltd. Company Information
13.9.2 Wuhu Token Science Co.,Ltd. Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.9.3 Wuhu Token Science Co.,Ltd. Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.9.4 Wuhu Token Science Co.,Ltd. Main Business Overview
13.9.5 Wuhu Token Science Co.,Ltd. Latest Developments
13.10 Visionox Company
13.10.1 Visionox Company Company Information
13.10.2 Visionox Company Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.10.3 Visionox Company Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.10.4 Visionox Company Main Business Overview
13.10.5 Visionox Company Latest Developments
13.11 Sanan Optoelectronics
13.11.1 Sanan Optoelectronics Company Information
13.11.2 Sanan Optoelectronics Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.11.3 Sanan Optoelectronics Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.11.4 Sanan Optoelectronics Main Business Overview
13.11.5 Sanan Optoelectronics Latest Developments
13.12 HC SemiTek Corporation
13.12.1 HC SemiTek Corporation Company Information
13.12.2 HC SemiTek Corporation Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.12.3 HC SemiTek Corporation Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.12.4 HC SemiTek Corporation Main Business Overview
13.12.5 HC SemiTek Corporation Latest Developments
13.13 AUO Corporation
13.13.1 AUO Corporation Company Information
13.13.2 AUO Corporation Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.13.3 AUO Corporation Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.13.4 AUO Corporation Main Business Overview
13.13.5 AUO Corporation Latest Developments
13.14 Kopin
13.14.1 Kopin Company Information
13.14.2 Kopin Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.14.3 Kopin Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.14.4 Kopin Main Business Overview
13.14.5 Kopin Latest Developments
13.15 eMagin
13.15.1 eMagin Company Information
13.15.2 eMagin Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.15.3 eMagin Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.15.4 eMagin Main Business Overview
13.15.5 eMagin Latest Developments
13.16 MICROOLED
13.16.1 MICROOLED Company Information
13.16.2 MICROOLED Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.16.3 MICROOLED Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.16.4 MICROOLED Main Business Overview
13.16.5 MICROOLED Latest Developments
13.17 Plessey
13.17.1 Plessey Company Information
13.17.2 Plessey Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.17.3 Plessey Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.17.4 Plessey Main Business Overview
13.17.5 Plessey Latest Developments
13.18 JBD
13.18.1 JBD Company Information
13.18.2 JBD Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.18.3 JBD Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.18.4 JBD Main Business Overview
13.18.5 JBD Latest Developments
13.19 SeeYA Technology
13.19.1 SeeYA Technology Company Information
13.19.2 SeeYA Technology Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Product Portfolios and Specifications
13.19.3 SeeYA Technology Virtual Reality (VR) and Augmented Reality (AR) Microdisplay Sales, Revenue, Price and Gross Margin (2020-2025)
13.19.4 SeeYA Technology Main Business Overview
13.19.5 SeeYA Technology Latest Developments
14 Research Findings and Conclusion
*If Applicable.
