

The global VR Meeting Software market size is predicted to grow from US$ 812 million in 2025 to US$ 1209 million in 2031; it is expected to grow at a CAGR of 6.8% from 2025 to 2031.
VR Meeting Software is a video application and software that brings people together over the Internet. Typically, the software includes a form of video conferencing, along with tools such as chat, reactions and screen sharing.
United States market for VR Meeting Software is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
China market for VR Meeting Software is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
Europe market for VR Meeting Software is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
Global key VR Meeting Software players cover AltSpaceVR(Microsoft), Big Screen, Blackboard, FrameVR, Glue, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2024.
The “VR Meeting Software Industry Forecast” looks at past sales and reviews total world VR Meeting Software sales in 2024, providing a comprehensive analysis by region and market sector of projected VR Meeting Software sales for 2025 through 2031. With VR Meeting Software sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world VR Meeting Software industry.
This Insight Report provides a comprehensive analysis of the global VR Meeting Software landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyses the strategies of leading global companies with a focus on VR Meeting Software portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global VR Meeting Software market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for VR Meeting Software and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global VR Meeting Software.
This report presents a comprehensive overview, market shares, and growth opportunities of VR Meeting Software market by product type, application, key players and key regions and countries.
Segmentation by Type:
Premium Software for Enterprise
Social Software for Consumer
Segmentation by Application:
Enterprise
Personal
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
AltSpaceVR(Microsoft)
Big Screen
Blackboard
FrameVR
Glue
ǰċn
Huawei
MeetinVR
Microsoft Skype
Mozilla Hubs
Rec Room
Spatial
VIVE Sync
Zoom
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 Market Estimation Caveats
2 Executive Summary
2.1 World Market Overview
2.1.1 Global VR Meeting Software Market Size (2020-2031)
2.1.2 VR Meeting Software Market Size CAGR by Region (2020 VS 2024 VS 2031)
2.1.3 World Current & Future Analysis for VR Meeting Software by Country/Region (2020, 2024 & 2031)
2.2 VR Meeting Software Segment by Type
2.2.1 Premium Software for Enterprise
2.2.2 Social Software for Consumer
2.3 VR Meeting Software Market Size by Type
2.3.1 VR Meeting Software Market Size CAGR by Type (2020 VS 2024 VS 2031)
2.3.2 Global VR Meeting Software Market Size Market Share by Type (2020-2025)
2.4 VR Meeting Software Segment by Application
2.4.1 Enterprise
2.4.2 Personal
2.5 VR Meeting Software Market Size by Application
2.5.1 VR Meeting Software Market Size CAGR by Application (2020 VS 2024 VS 2031)
2.5.2 Global VR Meeting Software Market Size Market Share by Application (2020-2025)
3 VR Meeting Software Market Size by Player
3.1 VR Meeting Software Market Size Market Share by Player
3.1.1 Global VR Meeting Software Revenue by Player (2020-2025)
3.1.2 Global VR Meeting Software Revenue Market Share by Player (2020-2025)
3.2 Global VR Meeting Software Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
3.3.1 Competition Landscape Analysis
3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2023-2025)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion
4 VR Meeting Software by Region
4.1 VR Meeting Software Market Size by Region (2020-2025)
4.2 Global VR Meeting Software Annual Revenue by Country/Region (2020-2025)
4.3 Americas VR Meeting Software Market Size Growth (2020-2025)
4.4 APAC VR Meeting Software Market Size Growth (2020-2025)
4.5 Europe VR Meeting Software Market Size Growth (2020-2025)
4.6 Middle East & Africa VR Meeting Software Market Size Growth (2020-2025)
5 Americas
5.1 Americas VR Meeting Software Market Size by Country (2020-2025)
5.2 Americas VR Meeting Software Market Size by Type (2020-2025)
5.3 Americas VR Meeting Software Market Size by Application (2020-2025)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil
6 APAC
6.1 APAC VR Meeting Software Market Size by Region (2020-2025)
6.2 APAC VR Meeting Software Market Size by Type (2020-2025)
6.3 APAC VR Meeting Software Market Size by Application (2020-2025)
6.4 China
6.5 Japan
6.6 South Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
7 Europe
7.1 Europe VR Meeting Software Market Size by Country (2020-2025)
7.2 Europe VR Meeting Software Market Size by Type (2020-2025)
7.3 Europe VR Meeting Software Market Size by Application (2020-2025)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
8 Middle East & Africa
8.1 Middle East & Africa VR Meeting Software by Region (2020-2025)
8.2 Middle East & Africa VR Meeting Software Market Size by Type (2020-2025)
8.3 Middle East & Africa VR Meeting Software Market Size by Application (2020-2025)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries
9 Market Drivers, Challenges and Trends
9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends
10 Global VR Meeting Software Market Forecast
10.1 Global VR Meeting Software Forecast by Region (2026-2031)
10.1.1 Global VR Meeting Software Forecast by Region (2026-2031)
10.1.2 Americas VR Meeting Software Forecast
10.1.3 APAC VR Meeting Software Forecast
10.1.4 Europe VR Meeting Software Forecast
10.1.5 Middle East & Africa VR Meeting Software Forecast
10.2 Americas VR Meeting Software Forecast by Country (2026-2031)
10.2.1 United States Market VR Meeting Software Forecast
10.2.2 Canada Market VR Meeting Software Forecast
10.2.3 Mexico Market VR Meeting Software Forecast
10.2.4 Brazil Market VR Meeting Software Forecast
10.3 APAC VR Meeting Software Forecast by Region (2026-2031)
10.3.1 China VR Meeting Software Market Forecast
10.3.2 Japan Market VR Meeting Software Forecast
10.3.3 Korea Market VR Meeting Software Forecast
10.3.4 Southeast Asia Market VR Meeting Software Forecast
10.3.5 India Market VR Meeting Software Forecast
10.3.6 Australia Market VR Meeting Software Forecast
10.4 Europe VR Meeting Software Forecast by Country (2026-2031)
10.4.1 Germany Market VR Meeting Software Forecast
10.4.2 France Market VR Meeting Software Forecast
10.4.3 UK Market VR Meeting Software Forecast
10.4.4 Italy Market VR Meeting Software Forecast
10.4.5 Russia Market VR Meeting Software Forecast
10.5 Middle East & Africa VR Meeting Software Forecast by Region (2026-2031)
10.5.1 Egypt Market VR Meeting Software Forecast
10.5.2 South Africa Market VR Meeting Software Forecast
10.5.3 Israel Market VR Meeting Software Forecast
10.5.4 Turkey Market VR Meeting Software Forecast
10.6 Global VR Meeting Software Forecast by Type (2026-2031)
10.7 Global VR Meeting Software Forecast by Application (2026-2031)
10.7.1 GCC Countries Market VR Meeting Software Forecast
11 Key Players Analysis
11.1 AltSpaceVR(Microsoft)
11.1.1 AltSpaceVR(Microsoft) Company Information
11.1.2 AltSpaceVR(Microsoft) VR Meeting Software Product Offered
11.1.3 AltSpaceVR(Microsoft) VR Meeting Software Revenue, Gross Margin and Market Share (2020-2025)
11.1.4 AltSpaceVR(Microsoft) Main Business Overview
11.1.5 AltSpaceVR(Microsoft) Latest Developments
11.2 Big Screen
11.2.1 Big Screen Company Information
11.2.2 Big Screen VR Meeting Software Product Offered
11.2.3 Big Screen VR Meeting Software Revenue, Gross Margin and Market Share (2020-2025)
11.2.4 Big Screen Main Business Overview
11.2.5 Big Screen Latest Developments
11.3 Blackboard
11.3.1 Blackboard Company Information
11.3.2 Blackboard VR Meeting Software Product Offered
11.3.3 Blackboard VR Meeting Software Revenue, Gross Margin and Market Share (2020-2025)
11.3.4 Blackboard Main Business Overview
11.3.5 Blackboard Latest Developments
11.4 FrameVR
11.4.1 FrameVR Company Information
11.4.2 FrameVR VR Meeting Software Product Offered
11.4.3 FrameVR VR Meeting Software Revenue, Gross Margin and Market Share (2020-2025)
11.4.4 FrameVR Main Business Overview
11.4.5 FrameVR Latest Developments
11.5 Glue
11.5.1 Glue Company Information
11.5.2 Glue VR Meeting Software Product Offered
11.5.3 Glue VR Meeting Software Revenue, Gross Margin and Market Share (2020-2025)
11.5.4 Glue Main Business Overview
11.5.5 Glue Latest Developments
11.6 ǰċn
11.6.1 ǰċn Company Information
11.6.2 ǰċn VR Meeting Software Product Offered
11.6.3 ǰċn VR Meeting Software Revenue, Gross Margin and Market Share (2020-2025)
11.6.4 ǰċn Main Business Overview
11.6.5 ǰċn Latest Developments
11.7 Huawei
11.7.1 Huawei Company Information
11.7.2 Huawei VR Meeting Software Product Offered
11.7.3 Huawei VR Meeting Software Revenue, Gross Margin and Market Share (2020-2025)
11.7.4 Huawei Main Business Overview
11.7.5 Huawei Latest Developments
11.8 MeetinVR
11.8.1 MeetinVR Company Information
11.8.2 MeetinVR VR Meeting Software Product Offered
11.8.3 MeetinVR VR Meeting Software Revenue, Gross Margin and Market Share (2020-2025)
11.8.4 MeetinVR Main Business Overview
11.8.5 MeetinVR Latest Developments
11.9 Microsoft Skype
11.9.1 Microsoft Skype Company Information
11.9.2 Microsoft Skype VR Meeting Software Product Offered
11.9.3 Microsoft Skype VR Meeting Software Revenue, Gross Margin and Market Share (2020-2025)
11.9.4 Microsoft Skype Main Business Overview
11.9.5 Microsoft Skype Latest Developments
11.10 Mozilla Hubs
11.10.1 Mozilla Hubs Company Information
11.10.2 Mozilla Hubs VR Meeting Software Product Offered
11.10.3 Mozilla Hubs VR Meeting Software Revenue, Gross Margin and Market Share (2020-2025)
11.10.4 Mozilla Hubs Main Business Overview
11.10.5 Mozilla Hubs Latest Developments
11.11 Rec Room
11.11.1 Rec Room Company Information
11.11.2 Rec Room VR Meeting Software Product Offered
11.11.3 Rec Room VR Meeting Software Revenue, Gross Margin and Market Share (2020-2025)
11.11.4 Rec Room Main Business Overview
11.11.5 Rec Room Latest Developments
11.12 Spatial
11.12.1 Spatial Company Information
11.12.2 Spatial VR Meeting Software Product Offered
11.12.3 Spatial VR Meeting Software Revenue, Gross Margin and Market Share (2020-2025)
11.12.4 Spatial Main Business Overview
11.12.5 Spatial Latest Developments
11.13 VIVE Sync
11.13.1 VIVE Sync Company Information
11.13.2 VIVE Sync VR Meeting Software Product Offered
11.13.3 VIVE Sync VR Meeting Software Revenue, Gross Margin and Market Share (2020-2025)
11.13.4 VIVE Sync Main Business Overview
11.13.5 VIVE Sync Latest Developments
11.14 Zoom
11.14.1 Zoom Company Information
11.14.2 Zoom VR Meeting Software Product Offered
11.14.3 Zoom VR Meeting Software Revenue, Gross Margin and Market Share (2020-2025)
11.14.4 Zoom Main Business Overview
11.14.5 Zoom Latest Developments
12 Research Findings and Conclusion
*If Applicable.