

āInternet Telephony Telco Recommendations & Conclusionsā presents snapshot views of various business models, opportunities, challenges, and work arounds for telcos aspiring to exploit internet telephony as service during 2018 to 2025.
Study recommends Telcos must take aggressive routes to exploiting Internet telephony while thereās juice in it.
Following are the key points discussed in Executive Summary of āInternet Telephony Key Telco Recommendations & Conclusionsā
What other VAS opportunities can Internet Telephony-as-Service unlock on its own and to what extent can Telcos use it for churn control & ARPU stabilisation?
How to position Internet Telephony?
Offering Internet telephony āfreeā but with strong passive monetisation strategy.
Commanding the MOVC (mobile operator value chain) by converging Social Media, Gaming, Video, Payment, Commerce, etc. with Internet telephony.
Companies Mentioned in the Research
Google, WhatsApp, Facebook, Microsoft, Skype, FaceTime, KakaoTalk, LINE, Telegram, WeChat, Viber, Vonage, Ericsson, Huawei, Infobip, Nokia, Ribbon Communications, ZTE, GSMA
Target Audience:
Mobile Network Operators, Internet Telephony Service Providers, Internet Service Providers, OTT Players, VAS Players, Research Organisations, Technology Standard Organisations, Forums, Alliances & Associations, Technology Investors, Financial Institutions and Investment Communities, Analysts, Governments, and Strategic Business Planners.
Features
Study recommends Telcos must take aggressive routes to exploiting Internet telephony while thereās juice in it.
Following are the key points discussed in Executive Summary of āInternet Telephony Key Telco Recommendations & Conclusionsā
What other VAS opportunities can Internet Telephony-as-Service unlock on its own and to what extent can Telcos use it for churn control & ARPU stabilisation?
How to position Internet Telephony?
Offering Internet telephony āfreeā but with strong passive monetisation strategy.
Commanding the MOVC (mobile operator value chain) by converging Social Media, Gaming, Video, Payment, Commerce, etc. with Internet telephony.
Ģż
Ģż
*If Applicable.