

Computer goggles are functional glasses that have certain shielding and protection against computer radiation, screen glare, and harmful light that are harmful to vision health. Since the radiation of the computer comes from electromagnetic waves, etc., these waves have a certain wavelength and amplitude. The anti-radiation film is based on the undulation and interference of light. If the two waves are superimposed, they cancel each other out. The radiation protection film utilizes this principle, and the surface of the lens is coated with a plurality of anti-radiation films, so that electromagnetic waves of different wavelengths generated on the front and back surfaces of the film interfere with each other, thereby canceling the radiation.
The global market for Computer Goggles was estimated to be worth US$ million in 2023 and is forecast to a readjusted size of US$ million by 2030 with a CAGR of % during the forecast period 2024-2030.
North American market for Computer Goggles was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Computer Goggles was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Europe market for Computer Goggles was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global key companies of Computer Goggles include FUTIS, Hindar, GUNNAR, JINS, Spektrum Glasses and J and S Vision, etc. In 2023, the global five largest players hold a share approximately % in terms of revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Computer Goggles, focusing on the total sales volume, sales revenue, price, key companies market share and ranking, together with an analysis of Computer Goggles by region & country, by Type, and by Application.
The Computer Goggles market size, estimations, and forecasts are provided in terms of sales volume (K Units) and sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Computer Goggles.
Market Segmentation
By Company
FUTIS
Hindar
GUNNAR
JINS
Spektrum Glasses
J and S Vision
Segment by Type:
Plastic Frame
Metal Frame
Segment by Application
For Male
For Female
For Children
By Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
U.A.E
Chapter Outline
Chapter 1: Introduces the report scope of the report, global total market size (valve, volume and price). This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 2: Detailed analysis of Computer Goggles manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Sales, revenue of Computer Goggles in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 6: Sales, revenue of Computer Goggles in country level. It provides sigmate data by Type, and by Application for each country/region.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Conclusion.
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1 Market Overview
1.1 Computer Goggles Product Introduction
1.2 Global Computer Goggles Market Size Forecast
1.2.1 Global Computer Goggles Sales Value (2019-2030)
1.2.2 Global Computer Goggles Sales Volume (2019-2030)
1.2.3 Global Computer Goggles Sales Price (2019-2030)
1.3 Computer Goggles Market Trends & Drivers
1.3.1 Computer Goggles Industry Trends
1.3.2 Computer Goggles Market Drivers & Opportunity
1.3.3 Computer Goggles Market Challenges
1.3.4 Computer Goggles Market Restraints
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Competitive Analysis by Company
2.1 Global Computer Goggles Players Revenue Ranking (2023)
2.2 Global Computer Goggles Revenue by Company (2019-2024)
2.3 Global Computer Goggles Players Sales Volume Ranking (2023)
2.4 Global Computer Goggles Sales Volume by Company Players (2019-2024)
2.5 Global Computer Goggles Average Price by Company (2019-2024)
2.6 Key Manufacturers Computer Goggles Manufacturing Base Distribution and Headquarters
2.7 Key Manufacturers Computer Goggles Product Offered
2.8 Key Manufacturers Time to Begin Mass Production of Computer Goggles
2.9 Computer Goggles Market Competitive Analysis
2.9.1 Computer Goggles Market Concentration Rate (2019-2024)
2.9.2 Global 5 and 10 Largest Manufacturers by Computer Goggles Revenue in 2023
2.9.3 Global Top Manufacturers by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Computer Goggles as of 2023)
2.10 Mergers & Acquisitions, Expansion
3 Segmentation by Type
3.1 Introduction by Type
3.1.1 Plastic Frame
3.1.2 Metal Frame
3.2 Global Computer Goggles Sales Value by Type
3.2.1 Global Computer Goggles Sales Value by Type (2019 VS 2023 VS 2030)
3.2.2 Global Computer Goggles Sales Value, by Type (2019-2030)
3.2.3 Global Computer Goggles Sales Value, by Type (%) (2019-2030)
3.3 Global Computer Goggles Sales Volume by Type
3.3.1 Global Computer Goggles Sales Volume by Type (2019 VS 2023 VS 2030)
3.3.2 Global Computer Goggles Sales Volume, by Type (2019-2030)
3.3.3 Global Computer Goggles Sales Volume, by Type (%) (2019-2030)
3.4 Global Computer Goggles Average Price by Type (2019-2030)
4 Segmentation by Application
4.1 Introduction by Application
4.1.1 For Male
4.1.2 For Female
4.1.3 For Children
4.2 Global Computer Goggles Sales Value by Application
4.2.1 Global Computer Goggles Sales Value by Application (2019 VS 2023 VS 2030)
4.2.2 Global Computer Goggles Sales Value, by Application (2019-2030)
4.2.3 Global Computer Goggles Sales Value, by Application (%) (2019-2030)
4.3 Global Computer Goggles Sales Volume by Application
4.3.1 Global Computer Goggles Sales Volume by Application (2019 VS 2023 VS 2030)
4.3.2 Global Computer Goggles Sales Volume, by Application (2019-2030)
4.3.3 Global Computer Goggles Sales Volume, by Application (%) (2019-2030)
4.4 Global Computer Goggles Average Price by Application (2019-2030)
5 Segmentation by Region
5.1 Global Computer Goggles Sales Value by Region
5.1.1 Global Computer Goggles Sales Value by Region: 2019 VS 2023 VS 2030
5.1.2 Global Computer Goggles Sales Value by Region (2019-2024)
5.1.3 Global Computer Goggles Sales Value by Region (2025-2030)
5.1.4 Global Computer Goggles Sales Value by Region (%), (2019-2030)
5.2 Global Computer Goggles Sales Volume by Region
5.2.1 Global Computer Goggles Sales Volume by Region: 2019 VS 2023 VS 2030
5.2.2 Global Computer Goggles Sales Volume by Region (2019-2024)
5.2.3 Global Computer Goggles Sales Volume by Region (2025-2030)
5.2.4 Global Computer Goggles Sales Volume by Region (%), (2019-2030)
5.3 Global Computer Goggles Average Price by Region (2019-2030)
5.4 North America
5.4.1 North America Computer Goggles Sales Value, 2019-2030
5.4.2 North America Computer Goggles Sales Value by Country (%), 2023 VS 2030
5.5 Europe
5.5.1 Europe Computer Goggles Sales Value, 2019-2030
5.5.2 Europe Computer Goggles Sales Value by Country (%), 2023 VS 2030
5.6 Asia Pacific
5.6.1 Asia Pacific Computer Goggles Sales Value, 2019-2030
5.6.2 Asia Pacific Computer Goggles Sales Value by Country (%), 2023 VS 2030
5.7 South America
5.7.1 South America Computer Goggles Sales Value, 2019-2030
5.7.2 South America Computer Goggles Sales Value by Country (%), 2023 VS 2030
5.8 Middle East & Africa
5.8.1 Middle East & Africa Computer Goggles Sales Value, 2019-2030
5.8.2 Middle East & Africa Computer Goggles Sales Value by Country (%), 2023 VS 2030
6 Segmentation by Key Countries/Regions
6.1 Key Countries/Regions Computer Goggles Sales Value Growth Trends, 2019 VS 2023 VS 2030
6.2 Key Countries/Regions Computer Goggles Sales Value
6.2.1 Key Countries/Regions Computer Goggles Sales Value, 2019-2030
6.2.2 Key Countries/Regions Computer Goggles Sales Volume, 2019-2030
6.3 United States
6.3.1 United States Computer Goggles Sales Value, 2019-2030
6.3.2 United States Computer Goggles Sales Value by Type (%), 2023 VS 2030
6.3.3 United States Computer Goggles Sales Value by Application, 2023 VS 2030
6.4 Europe
6.4.1 Europe Computer Goggles Sales Value, 2019-2030
6.4.2 Europe Computer Goggles Sales Value by Type (%), 2023 VS 2030
6.4.3 Europe Computer Goggles Sales Value by Application, 2023 VS 2030
6.5 China
6.5.1 China Computer Goggles Sales Value, 2019-2030
6.5.2 China Computer Goggles Sales Value by Type (%), 2023 VS 2030
6.5.3 China Computer Goggles Sales Value by Application, 2023 VS 2030
6.6 Japan
6.6.1 Japan Computer Goggles Sales Value, 2019-2030
6.6.2 Japan Computer Goggles Sales Value by Type (%), 2023 VS 2030
6.6.3 Japan Computer Goggles Sales Value by Application, 2023 VS 2030
6.7 South Korea
6.7.1 South Korea Computer Goggles Sales Value, 2019-2030
6.7.2 South Korea Computer Goggles Sales Value by Type (%), 2023 VS 2030
6.7.3 South Korea Computer Goggles Sales Value by Application, 2023 VS 2030
6.8 Southeast Asia
6.8.1 Southeast Asia Computer Goggles Sales Value, 2019-2030
6.8.2 Southeast Asia Computer Goggles Sales Value by Type (%), 2023 VS 2030
6.8.3 Southeast Asia Computer Goggles Sales Value by Application, 2023 VS 2030
6.9 India
6.9.1 India Computer Goggles Sales Value, 2019-2030
6.9.2 India Computer Goggles Sales Value by Type (%), 2023 VS 2030
6.9.3 India Computer Goggles Sales Value by Application, 2023 VS 2030
7 Company Profiles
7.1 FUTIS
7.1.1 FUTIS Company Information
7.1.2 FUTIS Introduction and Business Overview
7.1.3 FUTIS Computer Goggles Sales, Revenue and Gross Margin (2019-2024)
7.1.4 FUTIS Computer Goggles Product Offerings
7.1.5 FUTIS Recent Development
7.2 Hindar
7.2.1 Hindar Company Information
7.2.2 Hindar Introduction and Business Overview
7.2.3 Hindar Computer Goggles Sales, Revenue and Gross Margin (2019-2024)
7.2.4 Hindar Computer Goggles Product Offerings
7.2.5 Hindar Recent Development
7.3 GUNNAR
7.3.1 GUNNAR Company Information
7.3.2 GUNNAR Introduction and Business Overview
7.3.3 GUNNAR Computer Goggles Sales, Revenue and Gross Margin (2019-2024)
7.3.4 GUNNAR Computer Goggles Product Offerings
7.3.5 GUNNAR Recent Development
7.4 JINS
7.4.1 JINS Company Information
7.4.2 JINS Introduction and Business Overview
7.4.3 JINS Computer Goggles Sales, Revenue and Gross Margin (2019-2024)
7.4.4 JINS Computer Goggles Product Offerings
7.4.5 JINS Recent Development
7.5 Spektrum Glasses
7.5.1 Spektrum Glasses Company Information
7.5.2 Spektrum Glasses Introduction and Business Overview
7.5.3 Spektrum Glasses Computer Goggles Sales, Revenue and Gross Margin (2019-2024)
7.5.4 Spektrum Glasses Computer Goggles Product Offerings
7.5.5 Spektrum Glasses Recent Development
7.6 J and S Vision
7.6.1 J and S Vision Company Information
7.6.2 J and S Vision Introduction and Business Overview
7.6.3 J and S Vision Computer Goggles Sales, Revenue and Gross Margin (2019-2024)
7.6.4 J and S Vision Computer Goggles Product Offerings
7.6.5 J and S Vision Recent Development
8 Industry Chain Analysis
8.1 Computer Goggles Industrial Chain
8.2 Computer Goggles Upstream Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.2.3 Manufacturing Cost Structure
8.3 Midstream Analysis
8.4 Downstream Analysis (Customers Analysis)
8.5 Sales Model and Sales Channels
8.5.1 Computer Goggles Sales Model
8.5.2 Sales Channel
8.5.3 Computer Goggles Distributors
9 Research Findings and Conclusion
10 Appendix
10.1 Research Methodology
10.1.1 Methodology/Research Approach
10.1.2 Data Source
10.2 Author Details
10.3 Disclaimer
FUTIS
Hindar
GUNNAR
JINS
Spektrum Glasses
J and S Vision
Ìý
Ìý
*If Applicable.