
The global 3D Ecommerce market was valued at US$ 368 million in 2023 and is anticipated to reach US$ 886.3 million by 2030, witnessing a CAGR of 13.3% during the forecast period 2024-2030.
3D Ecommerce Technology help Ecommerce Platform use Interactive 3D Technology and AR and VR Technology to display products better and give customers better shipping experience.
This report aims to provide a comprehensive presentation of the global market for 3D Ecommerce, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding 3D Ecommerce.
Report Scope
The 3D Ecommerce market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global 3D Ecommerce market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the 3D Ecommerce companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
cappasity
ione360
Marxent
Facebook
Instagram
Speedo AR
Blippar
Infinity Augmented Reality
Niantic
Zappar
Magic Leap
Wikitude GmbH
Segment by Type
Customizable & Personalizable Products
360 Degree Product Viewer
Augmented Reality
Virtual Reality
Others
Segment by Application
Clothing
Make Up
Automobile
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of 3D Ecommerce companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global 3D Ecommerce Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Customizable & Personalizable Products
1.2.3 360 Degree Product Viewer
1.2.4 Augmented Reality
1.2.5 Virtual Reality
1.2.6 Others
1.3 Market by Application
1.3.1 Global 3D Ecommerce Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Clothing
1.3.3 Make Up
1.3.4 Automobile
1.3.5 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global 3D Ecommerce Market Perspective (2019-2030)
2.2 3D Ecommerce Growth Trends by Region
2.2.1 Global 3D Ecommerce Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 3D Ecommerce Historic Market Size by Region (2019-2024)
2.2.3 3D Ecommerce Forecasted Market Size by Region (2025-2030)
2.3 3D Ecommerce Market Dynamics
2.3.1 3D Ecommerce Industry Trends
2.3.2 3D Ecommerce Market Drivers
2.3.3 3D Ecommerce Market Challenges
2.3.4 3D Ecommerce Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top 3D Ecommerce Players by Revenue
3.1.1 Global Top 3D Ecommerce Players by Revenue (2019-2024)
3.1.2 Global 3D Ecommerce Revenue Market Share by Players (2019-2024)
3.2 Global 3D Ecommerce Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by 3D Ecommerce Revenue
3.4 Global 3D Ecommerce Market Concentration Ratio
3.4.1 Global 3D Ecommerce Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by 3D Ecommerce Revenue in 2023
3.5 3D Ecommerce Key Players Head office and Area Served
3.6 Key Players 3D Ecommerce Product Solution and Service
3.7 Date of Enter into 3D Ecommerce Market
3.8 Mergers & Acquisitions, Expansion Plans
4 3D Ecommerce Breakdown Data by Type
4.1 Global 3D Ecommerce Historic Market Size by Type (2019-2024)
4.2 Global 3D Ecommerce Forecasted Market Size by Type (2025-2030)
5 3D Ecommerce Breakdown Data by Application
5.1 Global 3D Ecommerce Historic Market Size by Application (2019-2024)
5.2 Global 3D Ecommerce Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America 3D Ecommerce Market Size (2019-2030)
6.2 North America 3D Ecommerce Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America 3D Ecommerce Market Size by Country (2019-2024)
6.4 North America 3D Ecommerce Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe 3D Ecommerce Market Size (2019-2030)
7.2 Europe 3D Ecommerce Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe 3D Ecommerce Market Size by Country (2019-2024)
7.4 Europe 3D Ecommerce Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific 3D Ecommerce Market Size (2019-2030)
8.2 Asia-Pacific 3D Ecommerce Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific 3D Ecommerce Market Size by Region (2019-2024)
8.4 Asia-Pacific 3D Ecommerce Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America 3D Ecommerce Market Size (2019-2030)
9.2 Latin America 3D Ecommerce Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America 3D Ecommerce Market Size by Country (2019-2024)
9.4 Latin America 3D Ecommerce Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa 3D Ecommerce Market Size (2019-2030)
10.2 Middle East & Africa 3D Ecommerce Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa 3D Ecommerce Market Size by Country (2019-2024)
10.4 Middle East & Africa 3D Ecommerce Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 cappasity
11.1.1 cappasity Company Detail
11.1.2 cappasity Business Overview
11.1.3 cappasity 3D Ecommerce Introduction
11.1.4 cappasity Revenue in 3D Ecommerce Business (2019-2024)
11.1.5 cappasity Recent Development
11.2 ione360
11.2.1 ione360 Company Detail
11.2.2 ione360 Business Overview
11.2.3 ione360 3D Ecommerce Introduction
11.2.4 ione360 Revenue in 3D Ecommerce Business (2019-2024)
11.2.5 ione360 Recent Development
11.3 Marxent
11.3.1 Marxent Company Detail
11.3.2 Marxent Business Overview
11.3.3 Marxent 3D Ecommerce Introduction
11.3.4 Marxent Revenue in 3D Ecommerce Business (2019-2024)
11.3.5 Marxent Recent Development
11.4 Facebook
11.4.1 Facebook Company Detail
11.4.2 Facebook Business Overview
11.4.3 Facebook 3D Ecommerce Introduction
11.4.4 Facebook Revenue in 3D Ecommerce Business (2019-2024)
11.4.5 Facebook Recent Development
11.5 Instagram
11.5.1 Instagram Company Detail
11.5.2 Instagram Business Overview
11.5.3 Instagram 3D Ecommerce Introduction
11.5.4 Instagram Revenue in 3D Ecommerce Business (2019-2024)
11.5.5 Instagram Recent Development
11.6 Speedo AR
11.6.1 Speedo AR Company Detail
11.6.2 Speedo AR Business Overview
11.6.3 Speedo AR 3D Ecommerce Introduction
11.6.4 Speedo AR Revenue in 3D Ecommerce Business (2019-2024)
11.6.5 Speedo AR Recent Development
11.7 Blippar
11.7.1 Blippar Company Detail
11.7.2 Blippar Business Overview
11.7.3 Blippar 3D Ecommerce Introduction
11.7.4 Blippar Revenue in 3D Ecommerce Business (2019-2024)
11.7.5 Blippar Recent Development
11.8 Infinity Augmented Reality
11.8.1 Infinity Augmented Reality Company Detail
11.8.2 Infinity Augmented Reality Business Overview
11.8.3 Infinity Augmented Reality 3D Ecommerce Introduction
11.8.4 Infinity Augmented Reality Revenue in 3D Ecommerce Business (2019-2024)
11.8.5 Infinity Augmented Reality Recent Development
11.9 Niantic
11.9.1 Niantic Company Detail
11.9.2 Niantic Business Overview
11.9.3 Niantic 3D Ecommerce Introduction
11.9.4 Niantic Revenue in 3D Ecommerce Business (2019-2024)
11.9.5 Niantic Recent Development
11.10 Zappar
11.10.1 Zappar Company Detail
11.10.2 Zappar Business Overview
11.10.3 Zappar 3D Ecommerce Introduction
11.10.4 Zappar Revenue in 3D Ecommerce Business (2019-2024)
11.10.5 Zappar Recent Development
11.11 Magic Leap
11.11.1 Magic Leap Company Detail
11.11.2 Magic Leap Business Overview
11.11.3 Magic Leap 3D Ecommerce Introduction
11.11.4 Magic Leap Revenue in 3D Ecommerce Business (2019-2024)
11.11.5 Magic Leap Recent Development
11.12 Wikitude GmbH
11.12.1 Wikitude GmbH Company Detail
11.12.2 Wikitude GmbH Business Overview
11.12.3 Wikitude GmbH 3D Ecommerce Introduction
11.12.4 Wikitude GmbH Revenue in 3D Ecommerce Business (2019-2024)
11.12.5 Wikitude GmbH Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
cappasity
ione360
Marxent
Facebook
Instagram
Speedo AR
Blippar
Infinity Augmented Reality
Niantic
Zappar
Magic Leap
Wikitude GmbH
Ìý
Ìý
*If Applicable.
