
A 3D model is a mathematical representation of something three-dimensional. 3D models are used to portray real-world and conceptual visuals for art, 3D models are used by game developers, news agencies, architects, visual effects studios, advertisers and creative professionals around the world, 3D models for download, files in 3ds, max, c4d, maya, blend, obj, fbx with low poly, animated, rigged, game, and VR options.
Market Analysis and Insights: Global 3D-Model Platforms Market
The global 3D-Model Platforms market is projected to grow from US$ 1738.4 million in 2024 to US$ 3292.1 million by 2030, at a Compound Annual Growth Rate (CAGR) of 11.2% during the forecast period.
The major global companies of 3D-Model Platforms include TurboSquid (Shutterstock), Unity Asset Store, Adobe Stock, Sketchfab (Epic Games), Unreal Marketplace (Epic Games), Envato, CGTrader, Creative Market, Crytek, Mixamo (Adobe), Quixel (Epic Games), Gumroad, Hun3D, CGAxis, Sheyi, 3D66, Cubebrush, Blender Market, OUMOO, CGModel, Fippednormals, 3DXia, ArtStation (Epic Games), Xiadele, Qingmo, etc. the world's top three vendors accounted for approximately 36% of the revenue.
Report Covers:
This report presents an overview of global market for 3D-Model Platforms market size. Analyses of the global market trends, with historic market revenue data for 2019 - 2023, estimates for 2024, and projections of CAGR through 2030.
This report researches the key producers of 3D-Model Platforms, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for 3D-Model Platforms, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.
This report focuses on the 3D-Model Platforms revenue, market share and industry ranking of main companies, data from 2019 to 2024. Identification of the major stakeholders in the global 3D-Model Platforms market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.
This report analyzes the segments data by Type and by Application, revenue, and growth rate, from 2019 to 2030. Evaluation and forecast the market size for 3D-Model Platforms revenue, projected growth trends, production technology, application and end-user industry.
Market Segmentation
By Company
TurboSquid (Shutterstock)
TurboSquid (Shutterstock)
Unity Asset Store
Adobe Stock
Sketchfab (Epic Games)
Unreal Marketplace (Epic Games)
Envato
CGTrader
Creative Market
Crytek
Mixamo (Adobe)
Quixel (Epic Games)
Gumroad
Hun3D
CGAxis
Sheyi
3D66
Cubebrush
Blender Market
OUMOO
CGModel
Fippednormals
3DXia
ArtStation (Epic Games)
Xiadele
Qingmo
Segment by Type
3ds Max Models
Maya Models
Cinema 4D Models
Blender Models
Obj Models
FBX Models
Others
Segment by Application
Film and Television
Animation
Retail
Game
Advertising
Architecture
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
China
Asia (excluding China)
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America, Middle East & Africa
Brazil
Mexico
Turkey
Israel
GCC Countries
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Revenue of 3D-Model Platforms in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of 3D-Model Platforms companies’ competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: North America (US & Canada) by Type, by Application and by country, revenue for each segment.
Chapter 7: Europe by Type, by Application and by country, revenue for each segment.
Chapter 8: China by Type, and by Application, revenue for each segment.
Chapter 9: Asia (excluding China) by Type, by Application and by region, revenue for each segment.
Chapter 10: Middle East, Africa, and Latin America by Type, by Application and by country, revenue for each segment.
Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, 3D-Model Platforms revenue, gross margin, and recent development, etc.
Chapter 12: Analyst's Viewpoints/Conclusions
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global 3D-Model Platforms Market Size Growth Rate by Type, 2019 VS 2023 VS 2030
1.2.2 3ds Max Models
1.2.3 Maya Models
1.2.4 Cinema 4D Models
1.2.5 Blender Models
1.2.6 Obj Models
1.2.7 FBX Models
1.2.8 Others
1.3 Market by Application
1.3.1 Global 3D-Model Platforms Market Size Growth Rate by Application, 2019 VS 2023 VS 2030
1.3.2 Film and Television
1.3.3 Animation
1.3.4 Retail
1.3.5 Game
1.3.6 Advertising
1.3.7 Architecture
1.3.8 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global 3D-Model Platforms Market Perspective (2019-2030)
2.2 Global 3D-Model Platforms Growth Trends by Region
2.2.1 3D-Model Platforms Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 3D-Model Platforms Historic Market Size by Region (2019-2024)
2.2.3 3D-Model Platforms Forecasted Market Size by Region (2025-2030)
2.3 3D-Model Platforms Market Dynamics
2.3.1 3D-Model Platforms Industry Trends
2.3.2 3D-Model Platforms Market Drivers
2.3.3 3D-Model Platforms Market Challenges
2.3.4 3D-Model Platforms Market Restraints
3 Competition Landscape by Key Players
3.1 Global Revenue 3D-Model Platforms by Players
3.1.1 Global 3D-Model Platforms Revenue by Players (2019-2024)
3.1.2 Global 3D-Model Platforms Revenue Market Share by Players (2019-2024)
3.2 Global 3D-Model Platforms Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players of 3D-Model Platforms, Ranking by Revenue, 2022 VS 2023 VS 2024
3.4 Global 3D-Model Platforms Market Concentration Ratio
3.4.1 Global 3D-Model Platforms Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by 3D-Model Platforms Revenue in 2023
3.5 Global Key Players of 3D-Model Platforms Head office and Area Served
3.6 Global Key Players of 3D-Model Platforms, Product and Application
3.7 Global Key Players of 3D-Model Platforms, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 3D-Model Platforms Breakdown Data by Type
4.1 Global 3D-Model Platforms Historic Market Size by Type (2019-2024)
4.2 Global 3D-Model Platforms Forecasted Market Size by Type (2025-2030)
5 3D-Model Platforms Breakdown Data by Application
5.1 Global 3D-Model Platforms Historic Market Size by Application (2019-2024)
5.2 Global 3D-Model Platforms Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America 3D-Model Platforms Market Size (2019-2030)
6.2 North America 3D-Model Platforms Market Size by Type
6.2.1 North America 3D-Model Platforms Market Size by Type (2019-2024)
6.2.2 North America 3D-Model Platforms Market Size by Type (2025-2030)
6.2.3 North America 3D-Model Platforms Market Share by Type (2019-2030)
6.3 North America 3D-Model Platforms Market Size by Application
6.3.1 North America 3D-Model Platforms Market Size by Application (2019-2024)
6.3.2 North America 3D-Model Platforms Market Size by Application (2025-2030)
6.3.3 North America 3D-Model Platforms Market Share by Application (2019-2030)
6.4 North America 3D-Model Platforms Market Size by Country
6.4.1 North America 3D-Model Platforms Market Size by Country: 2019 VS 2023 VS 2030
6.4.2 North America 3D-Model Platforms Market Size by Country (2019-2024)
6.4.3 North America 3D-Model Platforms Market Size by Country (2025-2030)
6.4.4 United States
6.4.5 Canada
7 Europe
7.1 Europe 3D-Model Platforms Market Size (2019-2030)
7.2 Europe 3D-Model Platforms Market Size by Type
7.2.1 Europe 3D-Model Platforms Market Size by Type (2019-2024)
7.2.2 Europe 3D-Model Platforms Market Size by Type (2025-2030)
7.2.3 Europe 3D-Model Platforms Market Share by Type (2019-2030)
7.3 Europe 3D-Model Platforms Market Size by Application
7.3.1 Europe 3D-Model Platforms Market Size by Application (2019-2024)
7.3.2 Europe 3D-Model Platforms Market Size by Application (2025-2030)
7.3.3 Europe 3D-Model Platforms Market Share by Application (2019-2030)
7.4 Europe 3D-Model Platforms Market Size by Country
7.4.1 Europe 3D-Model Platforms Market Size by Country: 2019 VS 2023 VS 2030
7.4.2 Europe 3D-Model Platforms Market Size by Country (2019-2024)
7.4.3 Europe 3D-Model Platforms Market Size by Country (2025-2030)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 China
8.1 China 3D-Model Platforms Market Size (2019-2030)
8.2 China 3D-Model Platforms Market Size by Type
8.2.1 China 3D-Model Platforms Market Size by Type (2019-2024)
8.2.2 China 3D-Model Platforms Market Size by Type (2025-2030)
8.2.3 China 3D-Model Platforms Market Share by Type (2019-2030)
8.3 China 3D-Model Platforms Market Size by Application
8.3.1 China 3D-Model Platforms Market Size by Application (2019-2024)
8.3.2 China 3D-Model Platforms Market Size by Application (2025-2030)
8.3.3 China 3D-Model Platforms Market Share by Application (2019-2030)
9 Asia (excluding China)
9.1 Asia 3D-Model Platforms Market Size (2019-2030)
9.2 Asia 3D-Model Platforms Market Size by Type
9.2.1 Asia 3D-Model Platforms Market Size by Type (2019-2024)
9.2.2 Asia 3D-Model Platforms Market Size by Type (2025-2030)
9.2.3 Asia 3D-Model Platforms Market Share by Type (2019-2030)
9.3 Asia 3D-Model Platforms Market Size by Application
9.3.1 Asia 3D-Model Platforms Market Size by Application (2019-2024)
9.3.2 Asia 3D-Model Platforms Market Size by Application (2025-2030)
9.3.3 Asia 3D-Model Platforms Market Share by Application (2019-2030)
9.4 Asia 3D-Model Platforms Market Size by Region
9.4.1 Asia 3D-Model Platforms Market Size by Region: 2019 VS 2023 VS 2030
9.4.2 Asia 3D-Model Platforms Market Size by Region (2019-2024)
9.4.3 Asia 3D-Model Platforms Market Size by Region (2025-2030)
9.4.4 Japan
9.4.5 South Korea
9.4.6 China Taiwan
9.4.7 Southeast Asia
9.4.8 India
9.4.9 Australia
10 Middle East, Africa, and Latin America
10.1 Middle East, Africa, and Latin America 3D-Model Platforms Market Size (2019-2030)
10.2 Middle East, Africa, and Latin America 3D-Model Platforms Market Size by Type
10.2.1 Middle East, Africa, and Latin America 3D-Model Platforms Market Size by Type (2019-2024)
10.2.2 Middle East, Africa, and Latin America 3D-Model Platforms Market Size by Type (2025-2030)
10.2.3 Middle East, Africa, and Latin America 3D-Model Platforms Market Share by Type (2019-2030)
10.3 Middle East, Africa, and Latin America 3D-Model Platforms Market Size by Application
10.3.1 Middle East, Africa, and Latin America 3D-Model Platforms Market Size by Application (2019-2024)
10.3.2 Middle East, Africa, and Latin America 3D-Model Platforms Market Size by Application (2025-2030)
10.3.3 Middle East, Africa, and Latin America 3D-Model Platforms Market Share by Application (2019-2030)
10.4 Middle East, Africa, and Latin America 3D-Model Platforms Market Size by Country
10.4.1 Middle East, Africa, and Latin America 3D-Model Platforms Market Size by Country: 2019 VS 2023 VS 2030
10.4.2 Middle East, Africa, and Latin America 3D-Model Platforms Market Size by Country (2019-2024)
10.4.3 Middle East, Africa, and Latin America 3D-Model Platforms Market Size by Country (2025-2030)
10.4.4 Brazil
10.4.5 Mexico
10.4.6 Turkey
10.4.7 Saudi Arabia
10.4.8 Israel
10.4.9 GCC Countries
11 Key Players Profiles
11.1 TurboSquid (Shutterstock)
11.1.1 TurboSquid (Shutterstock) Company Details
11.1.2 TurboSquid (Shutterstock) Business Overview
11.1.3 TurboSquid (Shutterstock) 3D-Model Platforms Introduction
11.1.4 TurboSquid (Shutterstock) Revenue in 3D-Model Platforms Business (2019-2024)
11.1.5 TurboSquid (Shutterstock) Recent Developments
11.2 TurboSquid (Shutterstock)
11.2.1 TurboSquid (Shutterstock) Company Details
11.2.2 TurboSquid (Shutterstock) Business Overview
11.2.3 TurboSquid (Shutterstock) 3D-Model Platforms Introduction
11.2.4 TurboSquid (Shutterstock) Revenue in 3D-Model Platforms Business (2019-2024)
11.2.5 TurboSquid (Shutterstock) Recent Developments
11.3 Unity Asset Store
11.3.1 Unity Asset Store Company Details
11.3.2 Unity Asset Store Business Overview
11.3.3 Unity Asset Store 3D-Model Platforms Introduction
11.3.4 Unity Asset Store Revenue in 3D-Model Platforms Business (2019-2024)
11.3.5 Unity Asset Store Recent Developments
11.4 Adobe Stock
11.4.1 Adobe Stock Company Details
11.4.2 Adobe Stock Business Overview
11.4.3 Adobe Stock 3D-Model Platforms Introduction
11.4.4 Adobe Stock Revenue in 3D-Model Platforms Business (2019-2024)
11.4.5 Adobe Stock Recent Developments
11.5 Sketchfab (Epic Games)
11.5.1 Sketchfab (Epic Games) Company Details
11.5.2 Sketchfab (Epic Games) Business Overview
11.5.3 Sketchfab (Epic Games) 3D-Model Platforms Introduction
11.5.4 Sketchfab (Epic Games) Revenue in 3D-Model Platforms Business (2019-2024)
11.5.5 Sketchfab (Epic Games) Recent Developments
11.6 Unreal Marketplace (Epic Games)
11.6.1 Unreal Marketplace (Epic Games) Company Details
11.6.2 Unreal Marketplace (Epic Games) Business Overview
11.6.3 Unreal Marketplace (Epic Games) 3D-Model Platforms Introduction
11.6.4 Unreal Marketplace (Epic Games) Revenue in 3D-Model Platforms Business (2019-2024)
11.6.5 Unreal Marketplace (Epic Games) Recent Developments
11.7 Envato
11.7.1 Envato Company Details
11.7.2 Envato Business Overview
11.7.3 Envato 3D-Model Platforms Introduction
11.7.4 Envato Revenue in 3D-Model Platforms Business (2019-2024)
11.7.5 Envato Recent Developments
11.8 CGTrader
11.8.1 CGTrader Company Details
11.8.2 CGTrader Business Overview
11.8.3 CGTrader 3D-Model Platforms Introduction
11.8.4 CGTrader Revenue in 3D-Model Platforms Business (2019-2024)
11.8.5 CGTrader Recent Developments
11.9 Creative Market
11.9.1 Creative Market Company Details
11.9.2 Creative Market Business Overview
11.9.3 Creative Market 3D-Model Platforms Introduction
11.9.4 Creative Market Revenue in 3D-Model Platforms Business (2019-2024)
11.9.5 Creative Market Recent Developments
11.10 Crytek
11.10.1 Crytek Company Details
11.10.2 Crytek Business Overview
11.10.3 Crytek 3D-Model Platforms Introduction
11.10.4 Crytek Revenue in 3D-Model Platforms Business (2019-2024)
11.10.5 Crytek Recent Developments
11.11 Mixamo (Adobe)
11.11.1 Mixamo (Adobe) Company Details
11.11.2 Mixamo (Adobe) Business Overview
11.11.3 Mixamo (Adobe) 3D-Model Platforms Introduction
11.11.4 Mixamo (Adobe) Revenue in 3D-Model Platforms Business (2019-2024)
11.11.5 Mixamo (Adobe) Recent Developments
11.12 Quixel (Epic Games)
11.12.1 Quixel (Epic Games) Company Details
11.12.2 Quixel (Epic Games) Business Overview
11.12.3 Quixel (Epic Games) 3D-Model Platforms Introduction
11.12.4 Quixel (Epic Games) Revenue in 3D-Model Platforms Business (2019-2024)
11.12.5 Quixel (Epic Games) Recent Developments
11.13 Gumroad
11.13.1 Gumroad Company Details
11.13.2 Gumroad Business Overview
11.13.3 Gumroad 3D-Model Platforms Introduction
11.13.4 Gumroad Revenue in 3D-Model Platforms Business (2019-2024)
11.13.5 Gumroad Recent Developments
11.14 Hun3D
11.14.1 Hun3D Company Details
11.14.2 Hun3D Business Overview
11.14.3 Hun3D 3D-Model Platforms Introduction
11.14.4 Hun3D Revenue in 3D-Model Platforms Business (2019-2024)
11.14.5 Hun3D Recent Developments
11.15 CGAxis
11.15.1 CGAxis Company Details
11.15.2 CGAxis Business Overview
11.15.3 CGAxis 3D-Model Platforms Introduction
11.15.4 CGAxis Revenue in 3D-Model Platforms Business (2019-2024)
11.15.5 CGAxis Recent Developments
11.16 Sheyi
11.16.1 Sheyi Company Details
11.16.2 Sheyi Business Overview
11.16.3 Sheyi 3D-Model Platforms Introduction
11.16.4 Sheyi Revenue in 3D-Model Platforms Business (2019-2024)
11.16.5 Sheyi Recent Developments
11.17 3D66
11.17.1 3D66 Company Details
11.17.2 3D66 Business Overview
11.17.3 3D66 3D-Model Platforms Introduction
11.17.4 3D66 Revenue in 3D-Model Platforms Business (2019-2024)
11.17.5 3D66 Recent Developments
11.18 Cubebrush
11.18.1 Cubebrush Company Details
11.18.2 Cubebrush Business Overview
11.18.3 Cubebrush 3D-Model Platforms Introduction
11.18.4 Cubebrush Revenue in 3D-Model Platforms Business (2019-2024)
11.18.5 Cubebrush Recent Developments
11.19 Blender Market
11.19.1 Blender Market Company Details
11.19.2 Blender Market Business Overview
11.19.3 Blender Market 3D-Model Platforms Introduction
11.19.4 Blender Market Revenue in 3D-Model Platforms Business (2019-2024)
11.19.5 Blender Market Recent Developments
11.20 OUMOO
11.20.1 OUMOO Company Details
11.20.2 OUMOO Business Overview
11.20.3 OUMOO 3D-Model Platforms Introduction
11.20.4 OUMOO Revenue in 3D-Model Platforms Business (2019-2024)
11.20.5 OUMOO Recent Developments
11.21 CGModel
11.21.1 CGModel Company Details
11.21.2 CGModel Business Overview
11.21.3 CGModel 3D-Model Platforms Introduction
11.21.4 CGModel Revenue in 3D-Model Platforms Business (2019-2024)
11.21.5 CGModel Recent Developments
11.22 Fippednormals
11.22.1 Fippednormals Company Details
11.22.2 Fippednormals Business Overview
11.22.3 Fippednormals 3D-Model Platforms Introduction
11.22.4 Fippednormals Revenue in 3D-Model Platforms Business (2019-2024)
11.22.5 Fippednormals Recent Developments
11.23 3DXia
11.23.1 3DXia Company Details
11.23.2 3DXia Business Overview
11.23.3 3DXia 3D-Model Platforms Introduction
11.23.4 3DXia Revenue in 3D-Model Platforms Business (2019-2024)
11.23.5 3DXia Recent Developments
11.24 ArtStation (Epic Games)
11.24.1 ArtStation (Epic Games) Company Details
11.24.2 ArtStation (Epic Games) Business Overview
11.24.3 ArtStation (Epic Games) 3D-Model Platforms Introduction
11.24.4 ArtStation (Epic Games) Revenue in 3D-Model Platforms Business (2019-2024)
11.24.5 ArtStation (Epic Games) Recent Developments
11.25 Xiadele
11.25.1 Xiadele Company Details
11.25.2 Xiadele Business Overview
11.25.3 Xiadele 3D-Model Platforms Introduction
11.25.4 Xiadele Revenue in 3D-Model Platforms Business (2019-2024)
11.25.5 Xiadele Recent Developments
11.26 Qingmo
11.26.1 Qingmo Company Details
11.26.2 Qingmo Business Overview
11.26.3 Qingmo 3D-Model Platforms Introduction
11.26.4 Qingmo Revenue in 3D-Model Platforms Business (2019-2024)
11.26.5 Qingmo Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
TurboSquid (Shutterstock)
TurboSquid (Shutterstock)
Unity Asset Store
Adobe Stock
Sketchfab (Epic Games)
Unreal Marketplace (Epic Games)
Envato
CGTrader
Creative Market
Crytek
Mixamo (Adobe)
Quixel (Epic Games)
Gumroad
Hun3D
CGAxis
Sheyi
3D66
Cubebrush
Blender Market
OUMOO
CGModel
Fippednormals
3DXia
ArtStation (Epic Games)
Xiadele
Qingmo
Ìý
Ìý
*If Applicable.
