
The global market for AR Cloud was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
An AR Cloud or Augmented Reality Cloud is a technology that aims to create immersive experiences by unifying the physical and digital worlds. What is AR? As the name suggests, augmented reality is a technology that digitally augments the reality around a user when viewed through a phone or other digital viewing device.
North American market for AR Cloud is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for AR Cloud is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for AR Cloud in Enterprise is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of AR Cloud include Foundry, Blue vision, Ubiquity6, Open AR Cloud, Niantic Labs, 6d.ai, Qualcomm Technologies Inc., Fantasmo, YOUar, Norkart, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for AR Cloud, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding AR Cloud.
The AR Cloud market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global AR Cloud market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the AR Cloud companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Foundry
Blue vision
Ubiquity6
Open AR Cloud
Niantic Labs
6d.ai
Qualcomm Technologies Inc.
Fantasmo
YOUar
Norkart
Oracle
Segment by Type
Marker Based
Marker Less
Segment by Application
Enterprise
Retail
Healthcare
Media and Entertainment
Education
Other Applications
By Region
North America
United States
Canada
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Rest of Europe
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of AR Cloud company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global AR Cloud Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Marker Based
1.2.3 Marker Less
1.3 Market by Application
1.3.1 Global AR Cloud Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Enterprise
1.3.3 Retail
1.3.4 Healthcare
1.3.5 Media and Entertainment
1.3.6 Education
1.3.7 Other Applications
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global AR Cloud Market Perspective (2020-2031)
2.2 Global AR Cloud Growth Trends by Region
2.2.1 Global AR Cloud Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 AR Cloud Historic Market Size by Region (2020-2025)
2.2.3 AR Cloud Forecasted Market Size by Region (2026-2031)
2.3 AR Cloud Market Dynamics
2.3.1 AR Cloud Industry Trends
2.3.2 AR Cloud Market Drivers
2.3.3 AR Cloud Market Challenges
2.3.4 AR Cloud Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top AR Cloud Players by Revenue
3.1.1 Global Top AR Cloud Players by Revenue (2020-2025)
3.1.2 Global AR Cloud Revenue Market Share by Players (2020-2025)
3.2 Global AR Cloud Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by AR Cloud Revenue
3.4 Global AR Cloud Market Concentration Ratio
3.4.1 Global AR Cloud Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by AR Cloud Revenue in 2024
3.5 Global Key Players of AR Cloud Head office and Area Served
3.6 Global Key Players of AR Cloud, Product and Application
3.7 Global Key Players of AR Cloud, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 AR Cloud Breakdown Data by Type
4.1 Global AR Cloud Historic Market Size by Type (2020-2025)
4.2 Global AR Cloud Forecasted Market Size by Type (2026-2031)
5 AR Cloud Breakdown Data by Application
5.1 Global AR Cloud Historic Market Size by Application (2020-2025)
5.2 Global AR Cloud Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America AR Cloud Market Size (2020-2031)
6.2 North America AR Cloud Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America AR Cloud Market Size by Country (2020-2025)
6.4 North America AR Cloud Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe AR Cloud Market Size (2020-2031)
7.2 Europe AR Cloud Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe AR Cloud Market Size by Country (2020-2025)
7.4 Europe AR Cloud Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific AR Cloud Market Size (2020-2031)
8.2 Asia-Pacific AR Cloud Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific AR Cloud Market Size by Region (2020-2025)
8.4 Asia-Pacific AR Cloud Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America AR Cloud Market Size (2020-2031)
9.2 Latin America AR Cloud Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America AR Cloud Market Size by Country (2020-2025)
9.4 Latin America AR Cloud Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa AR Cloud Market Size (2020-2031)
10.2 Middle East & Africa AR Cloud Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa AR Cloud Market Size by Country (2020-2025)
10.4 Middle East & Africa AR Cloud Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Foundry
11.1.1 Foundry Company Details
11.1.2 Foundry Business Overview
11.1.3 Foundry AR Cloud Introduction
11.1.4 Foundry Revenue in AR Cloud Business (2020-2025)
11.1.5 Foundry Recent Development
11.2 Blue vision
11.2.1 Blue vision Company Details
11.2.2 Blue vision Business Overview
11.2.3 Blue vision AR Cloud Introduction
11.2.4 Blue vision Revenue in AR Cloud Business (2020-2025)
11.2.5 Blue vision Recent Development
11.3 Ubiquity6
11.3.1 Ubiquity6 Company Details
11.3.2 Ubiquity6 Business Overview
11.3.3 Ubiquity6 AR Cloud Introduction
11.3.4 Ubiquity6 Revenue in AR Cloud Business (2020-2025)
11.3.5 Ubiquity6 Recent Development
11.4 Open AR Cloud
11.4.1 Open AR Cloud Company Details
11.4.2 Open AR Cloud Business Overview
11.4.3 Open AR Cloud AR Cloud Introduction
11.4.4 Open AR Cloud Revenue in AR Cloud Business (2020-2025)
11.4.5 Open AR Cloud Recent Development
11.5 Niantic Labs
11.5.1 Niantic Labs Company Details
11.5.2 Niantic Labs Business Overview
11.5.3 Niantic Labs AR Cloud Introduction
11.5.4 Niantic Labs Revenue in AR Cloud Business (2020-2025)
11.5.5 Niantic Labs Recent Development
11.6 6d.ai
11.6.1 6d.ai Company Details
11.6.2 6d.ai Business Overview
11.6.3 6d.ai AR Cloud Introduction
11.6.4 6d.ai Revenue in AR Cloud Business (2020-2025)
11.6.5 6d.ai Recent Development
11.7 Qualcomm Technologies Inc.
11.7.1 Qualcomm Technologies Inc. Company Details
11.7.2 Qualcomm Technologies Inc. Business Overview
11.7.3 Qualcomm Technologies Inc. AR Cloud Introduction
11.7.4 Qualcomm Technologies Inc. Revenue in AR Cloud Business (2020-2025)
11.7.5 Qualcomm Technologies Inc. Recent Development
11.8 Fantasmo
11.8.1 Fantasmo Company Details
11.8.2 Fantasmo Business Overview
11.8.3 Fantasmo AR Cloud Introduction
11.8.4 Fantasmo Revenue in AR Cloud Business (2020-2025)
11.8.5 Fantasmo Recent Development
11.9 YOUar
11.9.1 YOUar Company Details
11.9.2 YOUar Business Overview
11.9.3 YOUar AR Cloud Introduction
11.9.4 YOUar Revenue in AR Cloud Business (2020-2025)
11.9.5 YOUar Recent Development
11.10 Norkart
11.10.1 Norkart Company Details
11.10.2 Norkart Business Overview
11.10.3 Norkart AR Cloud Introduction
11.10.4 Norkart Revenue in AR Cloud Business (2020-2025)
11.10.5 Norkart Recent Development
11.11 Oracle
11.11.1 Oracle Company Details
11.11.2 Oracle Business Overview
11.11.3 Oracle AR Cloud Introduction
11.11.4 Oracle Revenue in AR Cloud Business (2020-2025)
11.11.5 Oracle Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
Foundry
Blue vision
Ubiquity6
Open AR Cloud
Niantic Labs
6d.ai
Qualcomm Technologies Inc.
Fantasmo
YOUar
Norkart
Oracle
Ìý
Ìý
*If Applicable.
