
Highlights
The global AR Collaboration Software market was valued at US$ million in 2022 and is anticipated to reach US$ million by 2029, witnessing a CAGR of % during the forecast period 2023-2029. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
North American market for AR Collaboration Software is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
Asia-Pacific market for AR Collaboration Software is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The global market for AR Collaboration Software in Large Enterprises is estimated to increase from $ million in 2023 to $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The key global companies of AR Collaboration Software include Help Lightning, Streem, Microsoft, SightCall, Trimble, Zoho Corporation, HeadApp, FASTEP and Fieldbit, etc. In 2022, the world's top three vendors accounted for approximately % of the revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for AR Collaboration Software, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding AR Collaboration Software.
The AR Collaboration Software market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global AR Collaboration Software market comprehensively. Regional market sizes, concerning products by type, by application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the AR Collaboration Software companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by type, by application, and by regions.
By Company
Help Lightning
Streem
Microsoft
SightCall
Trimble
Zoho Corporation
HeadApp
FASTEP
Fieldbit
Glartek
Librestream
Masters of Pie
Oculavis
Reflekt One
Wideum
Scope AR
Upskill
TeamViewer
TechSee
Telepresenz
Future Visual
VSight
PTC
XMReality
iBoson Innovations
Segment by Type
Cloud Based
On Premises
Segment by Application
Large Enterprises
SMEs
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of AR Collaboration Software companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the key companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global AR Collaboration Software Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 Cloud Based
1.2.3 On Premises
1.3 Market by Application
1.3.1 Global AR Collaboration Software Market Growth by Application: 2018 VS 2022 VS 2029
1.3.2 Large Enterprises
1.3.3 SMEs
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global AR Collaboration Software Market Perspective (2018-2029)
2.2 AR Collaboration Software Growth Trends by Region
2.2.1 Global AR Collaboration Software Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 AR Collaboration Software Historic Market Size by Region (2018-2023)
2.2.3 AR Collaboration Software Forecasted Market Size by Region (2024-2029)
2.3 AR Collaboration Software Market Dynamics
2.3.1 AR Collaboration Software Industry Trends
2.3.2 AR Collaboration Software Market Drivers
2.3.3 AR Collaboration Software Market Challenges
2.3.4 AR Collaboration Software Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top AR Collaboration Software Players by Revenue
3.1.1 Global Top AR Collaboration Software Players by Revenue (2018-2023)
3.1.2 Global AR Collaboration Software Revenue Market Share by Players (2018-2023)
3.2 Global AR Collaboration Software Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by AR Collaboration Software Revenue
3.4 Global AR Collaboration Software Market Concentration Ratio
3.4.1 Global AR Collaboration Software Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by AR Collaboration Software Revenue in 2022
3.5 AR Collaboration Software Key Players Head office and Area Served
3.6 Key Players AR Collaboration Software Product Solution and Service
3.7 Date of Enter into AR Collaboration Software Market
3.8 Mergers & Acquisitions, Expansion Plans
4 AR Collaboration Software Breakdown Data by Type
4.1 Global AR Collaboration Software Historic Market Size by Type (2018-2023)
4.2 Global AR Collaboration Software Forecasted Market Size by Type (2024-2029)
5 AR Collaboration Software Breakdown Data by Application
5.1 Global AR Collaboration Software Historic Market Size by Application (2018-2023)
5.2 Global AR Collaboration Software Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America AR Collaboration Software Market Size (2018-2029)
6.2 North America AR Collaboration Software Market Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America AR Collaboration Software Market Size by Country (2018-2023)
6.4 North America AR Collaboration Software Market Size by Country (2024-2029)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe AR Collaboration Software Market Size (2018-2029)
7.2 Europe AR Collaboration Software Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe AR Collaboration Software Market Size by Country (2018-2023)
7.4 Europe AR Collaboration Software Market Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific AR Collaboration Software Market Size (2018-2029)
8.2 Asia-Pacific AR Collaboration Software Market Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific AR Collaboration Software Market Size by Region (2018-2023)
8.4 Asia-Pacific AR Collaboration Software Market Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America AR Collaboration Software Market Size (2018-2029)
9.2 Latin America AR Collaboration Software Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America AR Collaboration Software Market Size by Country (2018-2023)
9.4 Latin America AR Collaboration Software Market Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa AR Collaboration Software Market Size (2018-2029)
10.2 Middle East & Africa AR Collaboration Software Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa AR Collaboration Software Market Size by Country (2018-2023)
10.4 Middle East & Africa AR Collaboration Software Market Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Help Lightning
11.1.1 Help Lightning Company Detail
11.1.2 Help Lightning Business Overview
11.1.3 Help Lightning AR Collaboration Software Introduction
11.1.4 Help Lightning Revenue in AR Collaboration Software Business (2018-2023)
11.1.5 Help Lightning Recent Development
11.2 Streem
11.2.1 Streem Company Detail
11.2.2 Streem Business Overview
11.2.3 Streem AR Collaboration Software Introduction
11.2.4 Streem Revenue in AR Collaboration Software Business (2018-2023)
11.2.5 Streem Recent Development
11.3 Microsoft
11.3.1 Microsoft Company Detail
11.3.2 Microsoft Business Overview
11.3.3 Microsoft AR Collaboration Software Introduction
11.3.4 Microsoft Revenue in AR Collaboration Software Business (2018-2023)
11.3.5 Microsoft Recent Development
11.4 SightCall
11.4.1 SightCall Company Detail
11.4.2 SightCall Business Overview
11.4.3 SightCall AR Collaboration Software Introduction
11.4.4 SightCall Revenue in AR Collaboration Software Business (2018-2023)
11.4.5 SightCall Recent Development
11.5 Trimble
11.5.1 Trimble Company Detail
11.5.2 Trimble Business Overview
11.5.3 Trimble AR Collaboration Software Introduction
11.5.4 Trimble Revenue in AR Collaboration Software Business (2018-2023)
11.5.5 Trimble Recent Development
11.6 Zoho Corporation
11.6.1 Zoho Corporation Company Detail
11.6.2 Zoho Corporation Business Overview
11.6.3 Zoho Corporation AR Collaboration Software Introduction
11.6.4 Zoho Corporation Revenue in AR Collaboration Software Business (2018-2023)
11.6.5 Zoho Corporation Recent Development
11.7 HeadApp
11.7.1 HeadApp Company Detail
11.7.2 HeadApp Business Overview
11.7.3 HeadApp AR Collaboration Software Introduction
11.7.4 HeadApp Revenue in AR Collaboration Software Business (2018-2023)
11.7.5 HeadApp Recent Development
11.8 FASTEP
11.8.1 FASTEP Company Detail
11.8.2 FASTEP Business Overview
11.8.3 FASTEP AR Collaboration Software Introduction
11.8.4 FASTEP Revenue in AR Collaboration Software Business (2018-2023)
11.8.5 FASTEP Recent Development
11.9 Fieldbit
11.9.1 Fieldbit Company Detail
11.9.2 Fieldbit Business Overview
11.9.3 Fieldbit AR Collaboration Software Introduction
11.9.4 Fieldbit Revenue in AR Collaboration Software Business (2018-2023)
11.9.5 Fieldbit Recent Development
11.10 Glartek
11.10.1 Glartek Company Detail
11.10.2 Glartek Business Overview
11.10.3 Glartek AR Collaboration Software Introduction
11.10.4 Glartek Revenue in AR Collaboration Software Business (2018-2023)
11.10.5 Glartek Recent Development
11.11 Librestream
11.11.1 Librestream Company Detail
11.11.2 Librestream Business Overview
11.11.3 Librestream AR Collaboration Software Introduction
11.11.4 Librestream Revenue in AR Collaboration Software Business (2018-2023)
11.11.5 Librestream Recent Development
11.12 Masters of Pie
11.12.1 Masters of Pie Company Detail
11.12.2 Masters of Pie Business Overview
11.12.3 Masters of Pie AR Collaboration Software Introduction
11.12.4 Masters of Pie Revenue in AR Collaboration Software Business (2018-2023)
11.12.5 Masters of Pie Recent Development
11.13 Oculavis
11.13.1 Oculavis Company Detail
11.13.2 Oculavis Business Overview
11.13.3 Oculavis AR Collaboration Software Introduction
11.13.4 Oculavis Revenue in AR Collaboration Software Business (2018-2023)
11.13.5 Oculavis Recent Development
11.14 Reflekt One
11.14.1 Reflekt One Company Detail
11.14.2 Reflekt One Business Overview
11.14.3 Reflekt One AR Collaboration Software Introduction
11.14.4 Reflekt One Revenue in AR Collaboration Software Business (2018-2023)
11.14.5 Reflekt One Recent Development
11.15 Wideum
11.15.1 Wideum Company Detail
11.15.2 Wideum Business Overview
11.15.3 Wideum AR Collaboration Software Introduction
11.15.4 Wideum Revenue in AR Collaboration Software Business (2018-2023)
11.15.5 Wideum Recent Development
11.16 Scope AR
11.16.1 Scope AR Company Detail
11.16.2 Scope AR Business Overview
11.16.3 Scope AR AR Collaboration Software Introduction
11.16.4 Scope AR Revenue in AR Collaboration Software Business (2018-2023)
11.16.5 Scope AR Recent Development
11.17 Upskill
11.17.1 Upskill Company Detail
11.17.2 Upskill Business Overview
11.17.3 Upskill AR Collaboration Software Introduction
11.17.4 Upskill Revenue in AR Collaboration Software Business (2018-2023)
11.17.5 Upskill Recent Development
11.18 TeamViewer
11.18.1 TeamViewer Company Detail
11.18.2 TeamViewer Business Overview
11.18.3 TeamViewer AR Collaboration Software Introduction
11.18.4 TeamViewer Revenue in AR Collaboration Software Business (2018-2023)
11.18.5 TeamViewer Recent Development
11.19 TechSee
11.19.1 TechSee Company Detail
11.19.2 TechSee Business Overview
11.19.3 TechSee AR Collaboration Software Introduction
11.19.4 TechSee Revenue in AR Collaboration Software Business (2018-2023)
11.19.5 TechSee Recent Development
11.20 Telepresenz
11.20.1 Telepresenz Company Detail
11.20.2 Telepresenz Business Overview
11.20.3 Telepresenz AR Collaboration Software Introduction
11.20.4 Telepresenz Revenue in AR Collaboration Software Business (2018-2023)
11.20.5 Telepresenz Recent Development
11.21 Future Visual
11.21.1 Future Visual Company Detail
11.21.2 Future Visual Business Overview
11.21.3 Future Visual AR Collaboration Software Introduction
11.21.4 Future Visual Revenue in AR Collaboration Software Business (2018-2023)
11.21.5 Future Visual Recent Development
11.22 VSight
11.22.1 VSight Company Detail
11.22.2 VSight Business Overview
11.22.3 VSight AR Collaboration Software Introduction
11.22.4 VSight Revenue in AR Collaboration Software Business (2018-2023)
11.22.5 VSight Recent Development
11.23 PTC
11.23.1 PTC Company Detail
11.23.2 PTC Business Overview
11.23.3 PTC AR Collaboration Software Introduction
11.23.4 PTC Revenue in AR Collaboration Software Business (2018-2023)
11.23.5 PTC Recent Development
11.24 XMReality
11.24.1 XMReality Company Detail
11.24.2 XMReality Business Overview
11.24.3 XMReality AR Collaboration Software Introduction
11.24.4 XMReality Revenue in AR Collaboration Software Business (2018-2023)
11.24.5 XMReality Recent Development
11.25 iBoson Innovations
11.25.1 iBoson Innovations Company Detail
11.25.2 iBoson Innovations Business Overview
11.25.3 iBoson Innovations AR Collaboration Software Introduction
11.25.4 iBoson Innovations Revenue in AR Collaboration Software Business (2018-2023)
11.25.5 iBoson Innovations Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Help Lightning
Streem
Microsoft
SightCall
Trimble
Zoho Corporation
HeadApp
FASTEP
Fieldbit
Glartek
Librestream
Masters of Pie
Oculavis
Reflekt One
Wideum
Scope AR
Upskill
TeamViewer
TechSee
Telepresenz
Future Visual
VSight
PTC
XMReality
iBoson Innovations
Ìý
Ìý
*If Applicable.
