

An arcade game or coin-op is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games or merchandisers.
The global Arcade Games Machine market is projected to grow from US$ 242.6 million in 2024 to US$ 170.6 million by 2030, at a Compound Annual Growth Rate (CAGR) of -5.7% during the forecast period.
Asia-Pacific region has a appropriate 75% market share of arcade games machine.
Report Covers:
This report presents an overview of global market for Arcade Games Machine, sales, revenue and price. Analyses of the global market trends, with historic market revenue/sales data for 2019 - 2023, estimates for 2024, and projections of CAGR through 2030.
This report researches the key producers of Arcade Games Machine, also provides the sales of main regions and countries. Highlights of the upcoming market potential for Arcade Games Machine, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.
This report focuses on the Arcade Games Machine sales, revenue, market share and industry ranking of main manufacturers, data from 2019 to 2024. Identification of the major stakeholders in the global Arcade Games Machine market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.
This report analyzes the segments data by Type, and by Application, sales, revenue, and price, from 2019 to 2030. Evaluation and forecast the market size for Arcade Games Machine sales, projected growth trends, production technology, application and end-user industry.
Market Segmentation
By Company
UNIS Technology Co.Ltd.
Taito Corporation (Square Enix Holdings Co., Ltd.)
Dream Arcades
Bespoke Arcades
Rec Room Masters LLC
Segment by Type
Fighting Game
Speed Game
Puzzle Game
Others Game
Segment by Application
Amusement Arcades
Commercial Place
Segment by Region
US & Canada
U.S.
Canada
China
Asia (excluding China)
Japan
South Korea
China Taiwan
Southeast Asia
India
Europe
Germany
France
U.K.
Italy
Russia
Latin America, Middle East & Africa
Brazil
Mexico
Turkey
Israel
GCC Countries
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, and by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Sales (consumption), revenue of Arcade Games Machine in global, regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 3: Detailed analysis of Arcade Games Machine manufacturers competitive landscape, price, sales, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the sales, revenue, average price, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the sales, revenue, average price, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: North America (US & Canada) by Type, by Application and by country, sales, and revenue for each segment.
Chapter 7: Europe by Type, by Application and by country, sales, and revenue for each segment.
Chapter 8: China by Type, and by Application, sales, and revenue for each segment.
Chapter 9: Asia (excluding China) by Type, by Application and by region, sales, and revenue for each segment.
Chapter 10: Middle East, Africa, and Latin America by Type, by Application and by country, sales, and revenue for each segment.
Chapter 11: Provides profiles of key manufacturers, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Arcade Games Machine sales, revenue, price, gross margin, and recent development, etc.
Chapter 12: Analysis of industrial chain, sales channel, key raw materials, distributors and customers.
Chapter 13: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 14: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Study Coverage
1.1 Arcade Games Machine Product Introduction
1.2 Market by Type
1.2.1 Global Arcade Games Machine Market Size Growth Rate by Type, 2019 VS 2023 VS 2030
1.2.2 Fighting Game
1.2.3 Speed Game
1.2.4 Puzzle Game
1.2.5 Others Game
1.3 Market by Application
1.3.1 Global Arcade Games Machine Market Size Growth Rate by Application, 2019 VS 2023 VS 2030
1.3.2 Amusement Arcades
1.3.3 Commercial Place
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Executive Summary
2.1 Global Arcade Games Machine Sales Estimates and Forecasts 2019-2030
2.2 Global Arcade Games Machine Revenue by Region
2.2.1 Global Arcade Games Machine Revenue by Region: 2019 VS 2023 VS 2030
2.2.2 Global Arcade Games Machine Revenue by Region (2019-2024)
2.2.3 Global Arcade Games Machine Revenue by Region (2025-2030)
2.2.4 Global Arcade Games Machine Revenue Market Share by Region (2019-2030)
2.3 Global Arcade Games Machine Sales Estimates and Forecasts 2019-2030
2.4 Global Arcade Games Machine Sales by Region
2.4.1 Global Arcade Games Machine Sales by Region: 2019 VS 2023 VS 2030
2.4.2 Global Arcade Games Machine Sales by Region (2019-2024)
2.4.3 Global Arcade Games Machine Sales by Region (2025-2030)
2.4.4 Global Arcade Games Machine Sales Market Share by Region (2019-2030)
2.5 US & Canada
2.6 Europe
2.7 China
2.8 Asia (excluding China)
2.9 Middle East, Africa and Latin America
3 Competition by Manufactures
3.1 Global Arcade Games Machine Sales by Manufacturers
3.1.1 Global Arcade Games Machine Sales by Manufacturers (2019-2024)
3.1.2 Global Arcade Games Machine Sales Market Share by Manufacturers (2019-2024)
3.1.3 Global Top 10 and Top 5 Largest Manufacturers of Arcade Games Machine in 2023
3.2 Global Arcade Games Machine Revenue by Manufacturers
3.2.1 Global Arcade Games Machine Revenue by Manufacturers (2019-2024)
3.2.2 Global Arcade Games Machine Revenue Market Share by Manufacturers (2019-2024)
3.2.3 Global Top 10 and Top 5 Companies by Arcade Games Machine Revenue in 2023
3.3 Global Key Players of Arcade Games Machine, Industry Ranking, 2022 VS 2023 VS 2024
3.4 Global Arcade Games Machine Sales Price by Manufacturers
3.5 Analysis of Competitive Landscape
3.5.1 Manufacturers Market Concentration Ratio (CR5 and HHI)
3.5.2 Global Arcade Games Machine Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.6 Global Key Manufacturers of Arcade Games Machine, Manufacturing Base Distribution and Headquarters
3.7 Global Key Manufacturers of Arcade Games Machine, Product Offered and Application
3.8 Global Key Manufacturers of Arcade Games Machine, Date of Enter into This Industry
3.9 Mergers & Acquisitions, Expansion Plans
4 Market Size by Type
4.1 Global Arcade Games Machine Sales by Type
4.1.1 Global Arcade Games Machine Historical Sales by Type (2019-2024)
4.1.2 Global Arcade Games Machine Forecasted Sales by Type (2025-2030)
4.1.3 Global Arcade Games Machine Sales Market Share by Type (2019-2030)
4.2 Global Arcade Games Machine Revenue by Type
4.2.1 Global Arcade Games Machine Historical Revenue by Type (2019-2024)
4.2.2 Global Arcade Games Machine Forecasted Revenue by Type (2025-2030)
4.2.3 Global Arcade Games Machine Revenue Market Share by Type (2019-2030)
4.3 Global Arcade Games Machine Price by Type
4.3.1 Global Arcade Games Machine Price by Type (2019-2024)
4.3.2 Global Arcade Games Machine Price Forecast by Type (2025-2030)
5 Market Size by Application
5.1 Global Arcade Games Machine Sales by Application
5.1.1 Global Arcade Games Machine Historical Sales by Application (2019-2024)
5.1.2 Global Arcade Games Machine Forecasted Sales by Application (2025-2030)
5.1.3 Global Arcade Games Machine Sales Market Share by Application (2019-2030)
5.2 Global Arcade Games Machine Revenue by Application
5.2.1 Global Arcade Games Machine Historical Revenue by Application (2019-2024)
5.2.2 Global Arcade Games Machine Forecasted Revenue by Application (2025-2030)
5.2.3 Global Arcade Games Machine Revenue Market Share by Application (2019-2030)
5.3 Global Arcade Games Machine Price by Application
5.3.1 Global Arcade Games Machine Price by Application (2019-2024)
5.3.2 Global Arcade Games Machine Price Forecast by Application (2025-2030)
6 US & Canada
6.1 US & Canada Arcade Games Machine Market Size by Type
6.1.1 US & Canada Arcade Games Machine Sales by Type (2019-2030)
6.1.2 US & Canada Arcade Games Machine Revenue by Type (2019-2030)
6.2 US & Canada Arcade Games Machine Market Size by Application
6.2.1 US & Canada Arcade Games Machine Sales by Application (2019-2030)
6.2.2 US & Canada Arcade Games Machine Revenue by Application (2019-2030)
6.3 US & Canada Arcade Games Machine Market Size by Country
6.3.1 US & Canada Arcade Games Machine Revenue by Country: 2019 VS 2023 VS 2030
6.3.2 US & Canada Arcade Games Machine Sales by Country (2019-2030)
6.3.3 US & Canada Arcade Games Machine Revenue by Country (2019-2030)
6.3.4 US
6.3.5 Canada
7 Europe
7.1 Europe Arcade Games Machine Market Size by Type
7.1.1 Europe Arcade Games Machine Sales by Type (2019-2030)
7.1.2 Europe Arcade Games Machine Revenue by Type (2019-2030)
7.2 Europe Arcade Games Machine Market Size by Application
7.2.1 Europe Arcade Games Machine Sales by Application (2019-2030)
7.2.2 Europe Arcade Games Machine Revenue by Application (2019-2030)
7.3 Europe Arcade Games Machine Market Size by Country
7.3.1 Europe Arcade Games Machine Revenue by Country: 2019 VS 2023 VS 2030
7.3.2 Europe Arcade Games Machine Sales by Country (2019-2030)
7.3.3 Europe Arcade Games Machine Revenue by Country (2019-2030)
7.3.4 Germany
7.3.5 France
7.3.6 U.K.
7.3.7 Italy
7.3.8 Russia
8 China
8.1 China Arcade Games Machine Market Size
8.1.1 China Arcade Games Machine Sales (2019-2030)
8.1.2 China Arcade Games Machine Revenue (2019-2030)
8.2 China Arcade Games Machine Market Size by Application
8.2.1 China Arcade Games Machine Sales by Application (2019-2030)
8.2.2 China Arcade Games Machine Revenue by Application (2019-2030)
9 Asia (excluding China)
9.1 Asia Arcade Games Machine Market Size by Type
9.1.1 Asia Arcade Games Machine Sales by Type (2019-2030)
9.1.2 Asia Arcade Games Machine Revenue by Type (2019-2030)
9.2 Asia Arcade Games Machine Market Size by Application
9.2.1 Asia Arcade Games Machine Sales by Application (2019-2030)
9.2.2 Asia Arcade Games Machine Revenue by Application (2019-2030)
9.3 Asia Arcade Games Machine Sales by Region
9.3.1 Asia Arcade Games Machine Revenue by Region: 2019 VS 2023 VS 2030
9.3.2 Asia Arcade Games Machine Revenue by Region (2019-2030)
9.3.3 Asia Arcade Games Machine Sales by Region (2019-2030)
9.3.4 Japan
9.3.5 South Korea
9.3.6 China Taiwan
9.3.7 Southeast Asia
9.3.8 India
10 Middle East, Africa and Latin America
10.1 Middle East, Africa and Latin America Arcade Games Machine Market Size by Type
10.1.1 Middle East, Africa and Latin America Arcade Games Machine Sales by Type (2019-2030)
10.1.2 Middle East, Africa and Latin America Arcade Games Machine Revenue by Type (2019-2030)
10.2 Middle East, Africa and Latin America Arcade Games Machine Market Size by Application
10.2.1 Middle East, Africa and Latin America Arcade Games Machine Sales by Application (2019-2030)
10.2.2 Middle East, Africa and Latin America Arcade Games Machine Revenue by Application (2019-2030)
10.3 Middle East, Africa and Latin America Arcade Games Machine Sales by Country
10.3.1 Middle East, Africa and Latin America Arcade Games Machine Revenue by Country: 2019 VS 2023 VS 2030
10.3.2 Middle East, Africa and Latin America Arcade Games Machine Revenue by Country (2019-2030)
10.3.3 Middle East, Africa and Latin America Arcade Games Machine Sales by Country (2019-2030)
10.3.4 Brazil
10.3.5 Mexico
10.3.6 Turkey
10.3.7 Israel
10.3.8 GCC Countries
11 Company Profiles
11.1 HBANDAI NAMCO Holdings Inc.
11.1.1 HBANDAI NAMCO Holdings Inc. Company Information
11.1.2 HBANDAI NAMCO Holdings Inc. Overview
11.1.3 HBANDAI NAMCO Holdings Inc. Arcade Games Machine Sales, Price, Revenue and Gross Margin (2019-2024)
11.1.4 HBANDAI NAMCO Holdings Inc. Arcade Games Machine Product Model Numbers, Pictures, Descriptions and Specifications
11.1.5 HBANDAI NAMCO Holdings Inc. Recent Developments
11.2 Raw Thrills, Inc.
11.2.1 Raw Thrills, Inc. Company Information
11.2.2 Raw Thrills, Inc. Overview
11.2.3 Raw Thrills, Inc. Arcade Games Machine Sales, Price, Revenue and Gross Margin (2019-2024)
11.2.4 Raw Thrills, Inc. Arcade Games Machine Product Model Numbers, Pictures, Descriptions and Specifications
11.2.5 Raw Thrills, Inc. Recent Developments
11.3 UNIS Technology Co.Ltd.
11.3.1 UNIS Technology Co.Ltd. Company Information
11.3.2 UNIS Technology Co.Ltd. Overview
11.3.3 UNIS Technology Co.Ltd. Arcade Games Machine Sales, Price, Revenue and Gross Margin (2019-2024)
11.3.4 UNIS Technology Co.Ltd. Arcade Games Machine Product Model Numbers, Pictures, Descriptions and Specifications
11.3.5 UNIS Technology Co.Ltd. Recent Developments
11.4 Taito Corporation (Square Enix Holdings Co., Ltd.)
11.4.1 Taito Corporation (Square Enix Holdings Co., Ltd.) Company Information
11.4.2 Taito Corporation (Square Enix Holdings Co., Ltd.) Overview
11.4.3 Taito Corporation (Square Enix Holdings Co., Ltd.) Arcade Games Machine Sales, Price, Revenue and Gross Margin (2019-2024)
11.4.4 Taito Corporation (Square Enix Holdings Co., Ltd.) Arcade Games Machine Product Model Numbers, Pictures, Descriptions and Specifications
11.4.5 Taito Corporation (Square Enix Holdings Co., Ltd.) Recent Developments
11.5 Dream Arcades
11.5.1 Dream Arcades Company Information
11.5.2 Dream Arcades Overview
11.5.3 Dream Arcades Arcade Games Machine Sales, Price, Revenue and Gross Margin (2019-2024)
11.5.4 Dream Arcades Arcade Games Machine Product Model Numbers, Pictures, Descriptions and Specifications
11.5.5 Dream Arcades Recent Developments
11.6 Bespoke Arcades
11.6.1 Bespoke Arcades Company Information
11.6.2 Bespoke Arcades Overview
11.6.3 Bespoke Arcades Arcade Games Machine Sales, Price, Revenue and Gross Margin (2019-2024)
11.6.4 Bespoke Arcades Arcade Games Machine Product Model Numbers, Pictures, Descriptions and Specifications
11.6.5 Bespoke Arcades Recent Developments
11.7 Rec Room Masters LLC
11.7.1 Rec Room Masters LLC Company Information
11.7.2 Rec Room Masters LLC Overview
11.7.3 Rec Room Masters LLC Arcade Games Machine Sales, Price, Revenue and Gross Margin (2019-2024)
11.7.4 Rec Room Masters LLC Arcade Games Machine Product Model Numbers, Pictures, Descriptions and Specifications
11.7.5 Rec Room Masters LLC Recent Developments
12 Industry Chain and Sales Channels Analysis
12.1 Arcade Games Machine Industry Chain Analysis
12.2 Arcade Games Machine Key Raw Materials
12.2.1 Key Raw Materials
12.2.2 Raw Materials Key Suppliers
12.3 Arcade Games Machine Production Mode & Process
12.4 Arcade Games Machine Sales and Marketing
12.4.1 Arcade Games Machine Sales Channels
12.4.2 Arcade Games Machine Distributors
12.5 Arcade Games Machine Customers
13 Market Dynamics
13.1 Arcade Games Machine Industry Trends
13.2 Arcade Games Machine Market Drivers
13.3 Arcade Games Machine Market Challenges
13.4 Arcade Games Machine Market Restraints
14 Key Findings in The Global Arcade Games Machine Study
15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Author Details
15.3 Disclaimer
HBANDAI NAMCO Holdings Inc.
Raw Thrills, Inc.
UNIS Technology Co.Ltd.
Taito Corporation (Square Enix Holdings Co., Ltd.)
Dream Arcades
Bespoke Arcades
Rec Room Masters LLC
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*If Applicable.