

Highlights
The global Augmented Reality (AR) Devices market was valued at US$ million in 2022 and is anticipated to reach US$ million by 2029, witnessing a CAGR of % during the forecast period 2023-2029. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
North American market for Augmented Reality (AR) Devices is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
Asia-Pacific market for Augmented Reality (AR) Devices is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The global market for Augmented Reality (AR) Devices in Education is estimated to increase from $ million in 2023 to $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The key global companies of Augmented Reality (AR) Devices include Microsoft, MagicLeap, Epson, Google, Apple, PaleBlue, RE'FLEKT, Luxexcel and Radiant Vision Systems, LLC, etc. In 2022, the world's top three vendors accounted for approximately % of the revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Augmented Reality (AR) Devices, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Augmented Reality (AR) Devices.
The Augmented Reality (AR) Devices market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global Augmented Reality (AR) Devices market comprehensively. Regional market sizes, concerning products by type, by application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Augmented Reality (AR) Devices companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by type, by application, and by regions.
By Company
Microsoft
MagicLeap
Epson
Google
Apple
PaleBlue
RE'FLEKT
Luxexcel
Radiant Vision Systems, LLC
LetinAR
Segment by Type
Processor
Display
Sensors
Input Devices
Others
Segment by Application
Education
Communications
Medicine
Entertainment
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Augmented Reality (AR) Devices companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the key companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Augmented Reality (AR) Devices Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 Processor
1.2.3 Display
1.2.4 Sensors
1.2.5 Input Devices
1.2.6 Others
1.3 Market by Application
1.3.1 Global Augmented Reality (AR) Devices Market Growth by Application: 2018 VS 2022 VS 2029
1.3.2 Education
1.3.3 Communications
1.3.4 Medicine
1.3.5 Entertainment
1.3.6 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Augmented Reality (AR) Devices Market Perspective (2018-2029)
2.2 Augmented Reality (AR) Devices Growth Trends by Region
2.2.1 Global Augmented Reality (AR) Devices Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 Augmented Reality (AR) Devices Historic Market Size by Region (2018-2023)
2.2.3 Augmented Reality (AR) Devices Forecasted Market Size by Region (2024-2029)
2.3 Augmented Reality (AR) Devices Market Dynamics
2.3.1 Augmented Reality (AR) Devices Industry Trends
2.3.2 Augmented Reality (AR) Devices Market Drivers
2.3.3 Augmented Reality (AR) Devices Market Challenges
2.3.4 Augmented Reality (AR) Devices Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Augmented Reality (AR) Devices Players by Revenue
3.1.1 Global Top Augmented Reality (AR) Devices Players by Revenue (2018-2023)
3.1.2 Global Augmented Reality (AR) Devices Revenue Market Share by Players (2018-2023)
3.2 Global Augmented Reality (AR) Devices Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Augmented Reality (AR) Devices Revenue
3.4 Global Augmented Reality (AR) Devices Market Concentration Ratio
3.4.1 Global Augmented Reality (AR) Devices Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Augmented Reality (AR) Devices Revenue in 2022
3.5 Augmented Reality (AR) Devices Key Players Head office and Area Served
3.6 Key Players Augmented Reality (AR) Devices Product Solution and Service
3.7 Date of Enter into Augmented Reality (AR) Devices Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Augmented Reality (AR) Devices Breakdown Data by Type
4.1 Global Augmented Reality (AR) Devices Historic Market Size by Type (2018-2023)
4.2 Global Augmented Reality (AR) Devices Forecasted Market Size by Type (2024-2029)
5 Augmented Reality (AR) Devices Breakdown Data by Application
5.1 Global Augmented Reality (AR) Devices Historic Market Size by Application (2018-2023)
5.2 Global Augmented Reality (AR) Devices Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America Augmented Reality (AR) Devices Market Size (2018-2029)
6.2 North America Augmented Reality (AR) Devices Market Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America Augmented Reality (AR) Devices Market Size by Country (2018-2023)
6.4 North America Augmented Reality (AR) Devices Market Size by Country (2024-2029)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Augmented Reality (AR) Devices Market Size (2018-2029)
7.2 Europe Augmented Reality (AR) Devices Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe Augmented Reality (AR) Devices Market Size by Country (2018-2023)
7.4 Europe Augmented Reality (AR) Devices Market Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Augmented Reality (AR) Devices Market Size (2018-2029)
8.2 Asia-Pacific Augmented Reality (AR) Devices Market Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific Augmented Reality (AR) Devices Market Size by Region (2018-2023)
8.4 Asia-Pacific Augmented Reality (AR) Devices Market Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Augmented Reality (AR) Devices Market Size (2018-2029)
9.2 Latin America Augmented Reality (AR) Devices Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America Augmented Reality (AR) Devices Market Size by Country (2018-2023)
9.4 Latin America Augmented Reality (AR) Devices Market Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Augmented Reality (AR) Devices Market Size (2018-2029)
10.2 Middle East & Africa Augmented Reality (AR) Devices Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa Augmented Reality (AR) Devices Market Size by Country (2018-2023)
10.4 Middle East & Africa Augmented Reality (AR) Devices Market Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Microsoft
11.1.1 Microsoft Company Detail
11.1.2 Microsoft Business Overview
11.1.3 Microsoft Augmented Reality (AR) Devices Introduction
11.1.4 Microsoft Revenue in Augmented Reality (AR) Devices Business (2018-2023)
11.1.5 Microsoft Recent Development
11.2 MagicLeap
11.2.1 MagicLeap Company Detail
11.2.2 MagicLeap Business Overview
11.2.3 MagicLeap Augmented Reality (AR) Devices Introduction
11.2.4 MagicLeap Revenue in Augmented Reality (AR) Devices Business (2018-2023)
11.2.5 MagicLeap Recent Development
11.3 Epson
11.3.1 Epson Company Detail
11.3.2 Epson Business Overview
11.3.3 Epson Augmented Reality (AR) Devices Introduction
11.3.4 Epson Revenue in Augmented Reality (AR) Devices Business (2018-2023)
11.3.5 Epson Recent Development
11.4 Google
11.4.1 Google Company Detail
11.4.2 Google Business Overview
11.4.3 Google Augmented Reality (AR) Devices Introduction
11.4.4 Google Revenue in Augmented Reality (AR) Devices Business (2018-2023)
11.4.5 Google Recent Development
11.5 Apple
11.5.1 Apple Company Detail
11.5.2 Apple Business Overview
11.5.3 Apple Augmented Reality (AR) Devices Introduction
11.5.4 Apple Revenue in Augmented Reality (AR) Devices Business (2018-2023)
11.5.5 Apple Recent Development
11.6 PaleBlue
11.6.1 PaleBlue Company Detail
11.6.2 PaleBlue Business Overview
11.6.3 PaleBlue Augmented Reality (AR) Devices Introduction
11.6.4 PaleBlue Revenue in Augmented Reality (AR) Devices Business (2018-2023)
11.6.5 PaleBlue Recent Development
11.7 RE'FLEKT
11.7.1 RE'FLEKT Company Detail
11.7.2 RE'FLEKT Business Overview
11.7.3 RE'FLEKT Augmented Reality (AR) Devices Introduction
11.7.4 RE'FLEKT Revenue in Augmented Reality (AR) Devices Business (2018-2023)
11.7.5 RE'FLEKT Recent Development
11.8 Luxexcel
11.8.1 Luxexcel Company Detail
11.8.2 Luxexcel Business Overview
11.8.3 Luxexcel Augmented Reality (AR) Devices Introduction
11.8.4 Luxexcel Revenue in Augmented Reality (AR) Devices Business (2018-2023)
11.8.5 Luxexcel Recent Development
11.9 Radiant Vision Systems, LLC
11.9.1 Radiant Vision Systems, LLC Company Detail
11.9.2 Radiant Vision Systems, LLC Business Overview
11.9.3 Radiant Vision Systems, LLC Augmented Reality (AR) Devices Introduction
11.9.4 Radiant Vision Systems, LLC Revenue in Augmented Reality (AR) Devices Business (2018-2023)
11.9.5 Radiant Vision Systems, LLC Recent Development
11.10 LetinAR
11.10.1 LetinAR Company Detail
11.10.2 LetinAR Business Overview
11.10.3 LetinAR Augmented Reality (AR) Devices Introduction
11.10.4 LetinAR Revenue in Augmented Reality (AR) Devices Business (2018-2023)
11.10.5 LetinAR Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Microsoft
MagicLeap
Epson
Google
Apple
PaleBlue
RE'FLEKT
Luxexcel
Radiant Vision Systems, LLC
LetinAR
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*If Applicable.