
An augmented reality game engine, or AR game engine, provides game developers with the framework for creating AR video game experiences. An AR game engine often contains an augmented reality SDK, which allows developers to design, build, and test their games. These tools enable developers to create and edit 3D characters that interact with the real world. With the help of these platforms, developers can assign behaviors to 3D objects and upload them for display in a camera view. AR game engines perform similar functionality to game engine software, but are unique in that they support AR operating systems and hardware either directly or through an API. AR game engines create games for devices that support augmented reality, such as mobile phones. While some AR game engines can also create augmented reality experiences, they should not be confused with virtual reality game engines, which allow developers to create augmented reality video game experiences that superimpose 3D objects into the real world.
Highlights
The global Augmented Reality (AR) Game Engine market was valued at US$ million in 2022 and is anticipated to reach US$ million by 2029, witnessing a CAGR of % during the forecast period 2023-2029. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
North American market for Augmented Reality (AR) Game Engine is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
Asia-Pacific market for Augmented Reality (AR) Game Engine is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The global market for Augmented Reality (AR) Game Engine in Large Enterprises is estimated to increase from $ million in 2023 to $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The key global companies of Augmented Reality (AR) Game Engine include Unity Technologies, Epic Games, Apple, PTC, Foundry and Indestry, etc. In 2022, the world's top three vendors accounted for approximately % of the revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Augmented Reality (AR) Game Engine, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Augmented Reality (AR) Game Engine.
The Augmented Reality (AR) Game Engine market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global Augmented Reality (AR) Game Engine market comprehensively. Regional market sizes, concerning products by type, by application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Augmented Reality (AR) Game Engine companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by type, by application, and by regions.
By Company
Unity Technologies
Epic Games
Apple
PTC
Foundry
Indestry
Segment by Type
Cloud Based
On Premises
Segment by Application
Large Enterprises
SMEs
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Augmented Reality (AR) Game Engine companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the key companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Augmented Reality (AR) Game Engine Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 Cloud Based
1.2.3 On Premises
1.3 Market by Application
1.3.1 Global Augmented Reality (AR) Game Engine Market Growth by Application: 2018 VS 2022 VS 2029
1.3.2 Large Enterprises
1.3.3 SMEs
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Augmented Reality (AR) Game Engine Market Perspective (2018-2029)
2.2 Augmented Reality (AR) Game Engine Growth Trends by Region
2.2.1 Global Augmented Reality (AR) Game Engine Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 Augmented Reality (AR) Game Engine Historic Market Size by Region (2018-2023)
2.2.3 Augmented Reality (AR) Game Engine Forecasted Market Size by Region (2024-2029)
2.3 Augmented Reality (AR) Game Engine Market Dynamics
2.3.1 Augmented Reality (AR) Game Engine Industry Trends
2.3.2 Augmented Reality (AR) Game Engine Market Drivers
2.3.3 Augmented Reality (AR) Game Engine Market Challenges
2.3.4 Augmented Reality (AR) Game Engine Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Augmented Reality (AR) Game Engine Players by Revenue
3.1.1 Global Top Augmented Reality (AR) Game Engine Players by Revenue (2018-2023)
3.1.2 Global Augmented Reality (AR) Game Engine Revenue Market Share by Players (2018-2023)
3.2 Global Augmented Reality (AR) Game Engine Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Augmented Reality (AR) Game Engine Revenue
3.4 Global Augmented Reality (AR) Game Engine Market Concentration Ratio
3.4.1 Global Augmented Reality (AR) Game Engine Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Augmented Reality (AR) Game Engine Revenue in 2022
3.5 Augmented Reality (AR) Game Engine Key Players Head office and Area Served
3.6 Key Players Augmented Reality (AR) Game Engine Product Solution and Service
3.7 Date of Enter into Augmented Reality (AR) Game Engine Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Augmented Reality (AR) Game Engine Breakdown Data by Type
4.1 Global Augmented Reality (AR) Game Engine Historic Market Size by Type (2018-2023)
4.2 Global Augmented Reality (AR) Game Engine Forecasted Market Size by Type (2024-2029)
5 Augmented Reality (AR) Game Engine Breakdown Data by Application
5.1 Global Augmented Reality (AR) Game Engine Historic Market Size by Application (2018-2023)
5.2 Global Augmented Reality (AR) Game Engine Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America Augmented Reality (AR) Game Engine Market Size (2018-2029)
6.2 North America Augmented Reality (AR) Game Engine Market Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America Augmented Reality (AR) Game Engine Market Size by Country (2018-2023)
6.4 North America Augmented Reality (AR) Game Engine Market Size by Country (2024-2029)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Augmented Reality (AR) Game Engine Market Size (2018-2029)
7.2 Europe Augmented Reality (AR) Game Engine Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe Augmented Reality (AR) Game Engine Market Size by Country (2018-2023)
7.4 Europe Augmented Reality (AR) Game Engine Market Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Augmented Reality (AR) Game Engine Market Size (2018-2029)
8.2 Asia-Pacific Augmented Reality (AR) Game Engine Market Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific Augmented Reality (AR) Game Engine Market Size by Region (2018-2023)
8.4 Asia-Pacific Augmented Reality (AR) Game Engine Market Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Augmented Reality (AR) Game Engine Market Size (2018-2029)
9.2 Latin America Augmented Reality (AR) Game Engine Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America Augmented Reality (AR) Game Engine Market Size by Country (2018-2023)
9.4 Latin America Augmented Reality (AR) Game Engine Market Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Augmented Reality (AR) Game Engine Market Size (2018-2029)
10.2 Middle East & Africa Augmented Reality (AR) Game Engine Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa Augmented Reality (AR) Game Engine Market Size by Country (2018-2023)
10.4 Middle East & Africa Augmented Reality (AR) Game Engine Market Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Unity Technologies
11.1.1 Unity Technologies Company Detail
11.1.2 Unity Technologies Business Overview
11.1.3 Unity Technologies Augmented Reality (AR) Game Engine Introduction
11.1.4 Unity Technologies Revenue in Augmented Reality (AR) Game Engine Business (2018-2023)
11.1.5 Unity Technologies Recent Development
11.2 Epic Games
11.2.1 Epic Games Company Detail
11.2.2 Epic Games Business Overview
11.2.3 Epic Games Augmented Reality (AR) Game Engine Introduction
11.2.4 Epic Games Revenue in Augmented Reality (AR) Game Engine Business (2018-2023)
11.2.5 Epic Games Recent Development
11.3 Apple
11.3.1 Apple Company Detail
11.3.2 Apple Business Overview
11.3.3 Apple Augmented Reality (AR) Game Engine Introduction
11.3.4 Apple Revenue in Augmented Reality (AR) Game Engine Business (2018-2023)
11.3.5 Apple Recent Development
11.4 PTC
11.4.1 PTC Company Detail
11.4.2 PTC Business Overview
11.4.3 PTC Augmented Reality (AR) Game Engine Introduction
11.4.4 PTC Revenue in Augmented Reality (AR) Game Engine Business (2018-2023)
11.4.5 PTC Recent Development
11.5 Foundry
11.5.1 Foundry Company Detail
11.5.2 Foundry Business Overview
11.5.3 Foundry Augmented Reality (AR) Game Engine Introduction
11.5.4 Foundry Revenue in Augmented Reality (AR) Game Engine Business (2018-2023)
11.5.5 Foundry Recent Development
11.6 Indestry
11.6.1 Indestry Company Detail
11.6.2 Indestry Business Overview
11.6.3 Indestry Augmented Reality (AR) Game Engine Introduction
11.6.4 Indestry Revenue in Augmented Reality (AR) Game Engine Business (2018-2023)
11.6.5 Indestry Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Unity Technologies
Epic Games
Apple
PTC
Foundry
Indestry
Ìý
Ìý
*If Applicable.
