
The global City Building Game market was valued at US$ million in 2022 and is anticipated to reach US$ million by 2029, witnessing a CAGR of % during the forecast period 2023-2029. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
North American market for City Building Game is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
Asia-Pacific market for City Building Game is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The global market for City Building Game in Computer is estimated to increase from $ million in 2023 to $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The key global companies of City Building Game include EA, Paradox Interactive, 11 Bit Studios, Mechanistry, Haemimont Games, Firefly Studios, Limbic Entertainment, Mothership Entertainment and Iceflake Studios, etc. In 2022, the world's top three vendors accounted for approximately % of the revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for City Building Game, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding City Building Game.
The City Building Game market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global City Building Game market comprehensively. Regional market sizes, concerning products by type, by application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the City Building Game companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by type, by application, and by regions.
By Company
EA
Paradox Interactive
11 Bit Studios
Mechanistry
Haemimont Games
Firefly Studios
Limbic Entertainment
Mothership Entertainment
Iceflake Studios
Blue Byte,Mainz
Eremite Games
Segment by Type
2D
3D
Segment by Application
Computer
Mobile Terminal
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of City Building Game companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the key companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global City Building Game Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 2D
1.2.3 3D
1.3 Market by Application
1.3.1 Global City Building Game Market Growth by Application: 2018 VS 2022 VS 2029
1.3.2 Computer
1.3.3 Mobile Terminal
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global City Building Game Market Perspective (2018-2029)
2.2 City Building Game Growth Trends by Region
2.2.1 Global City Building Game Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 City Building Game Historic Market Size by Region (2018-2023)
2.2.3 City Building Game Forecasted Market Size by Region (2024-2029)
2.3 City Building Game Market Dynamics
2.3.1 City Building Game Industry Trends
2.3.2 City Building Game Market Drivers
2.3.3 City Building Game Market Challenges
2.3.4 City Building Game Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top City Building Game Players by Revenue
3.1.1 Global Top City Building Game Players by Revenue (2018-2023)
3.1.2 Global City Building Game Revenue Market Share by Players (2018-2023)
3.2 Global City Building Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by City Building Game Revenue
3.4 Global City Building Game Market Concentration Ratio
3.4.1 Global City Building Game Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by City Building Game Revenue in 2022
3.5 City Building Game Key Players Head office and Area Served
3.6 Key Players City Building Game Product Solution and Service
3.7 Date of Enter into City Building Game Market
3.8 Mergers & Acquisitions, Expansion Plans
4 City Building Game Breakdown Data by Type
4.1 Global City Building Game Historic Market Size by Type (2018-2023)
4.2 Global City Building Game Forecasted Market Size by Type (2024-2029)
5 City Building Game Breakdown Data by Application
5.1 Global City Building Game Historic Market Size by Application (2018-2023)
5.2 Global City Building Game Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America City Building Game Market Size (2018-2029)
6.2 North America City Building Game Market Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America City Building Game Market Size by Country (2018-2023)
6.4 North America City Building Game Market Size by Country (2024-2029)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe City Building Game Market Size (2018-2029)
7.2 Europe City Building Game Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe City Building Game Market Size by Country (2018-2023)
7.4 Europe City Building Game Market Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific City Building Game Market Size (2018-2029)
8.2 Asia-Pacific City Building Game Market Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific City Building Game Market Size by Region (2018-2023)
8.4 Asia-Pacific City Building Game Market Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America City Building Game Market Size (2018-2029)
9.2 Latin America City Building Game Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America City Building Game Market Size by Country (2018-2023)
9.4 Latin America City Building Game Market Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa City Building Game Market Size (2018-2029)
10.2 Middle East & Africa City Building Game Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa City Building Game Market Size by Country (2018-2023)
10.4 Middle East & Africa City Building Game Market Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 EA
11.1.1 EA Company Detail
11.1.2 EA Business Overview
11.1.3 EA City Building Game Introduction
11.1.4 EA Revenue in City Building Game Business (2018-2023)
11.1.5 EA Recent Development
11.2 Paradox Interactive
11.2.1 Paradox Interactive Company Detail
11.2.2 Paradox Interactive Business Overview
11.2.3 Paradox Interactive City Building Game Introduction
11.2.4 Paradox Interactive Revenue in City Building Game Business (2018-2023)
11.2.5 Paradox Interactive Recent Development
11.3 11 Bit Studios
11.3.1 11 Bit Studios Company Detail
11.3.2 11 Bit Studios Business Overview
11.3.3 11 Bit Studios City Building Game Introduction
11.3.4 11 Bit Studios Revenue in City Building Game Business (2018-2023)
11.3.5 11 Bit Studios Recent Development
11.4 Mechanistry
11.4.1 Mechanistry Company Detail
11.4.2 Mechanistry Business Overview
11.4.3 Mechanistry City Building Game Introduction
11.4.4 Mechanistry Revenue in City Building Game Business (2018-2023)
11.4.5 Mechanistry Recent Development
11.5 Haemimont Games
11.5.1 Haemimont Games Company Detail
11.5.2 Haemimont Games Business Overview
11.5.3 Haemimont Games City Building Game Introduction
11.5.4 Haemimont Games Revenue in City Building Game Business (2018-2023)
11.5.5 Haemimont Games Recent Development
11.6 Firefly Studios
11.6.1 Firefly Studios Company Detail
11.6.2 Firefly Studios Business Overview
11.6.3 Firefly Studios City Building Game Introduction
11.6.4 Firefly Studios Revenue in City Building Game Business (2018-2023)
11.6.5 Firefly Studios Recent Development
11.7 Limbic Entertainment
11.7.1 Limbic Entertainment Company Detail
11.7.2 Limbic Entertainment Business Overview
11.7.3 Limbic Entertainment City Building Game Introduction
11.7.4 Limbic Entertainment Revenue in City Building Game Business (2018-2023)
11.7.5 Limbic Entertainment Recent Development
11.8 Mothership Entertainment
11.8.1 Mothership Entertainment Company Detail
11.8.2 Mothership Entertainment Business Overview
11.8.3 Mothership Entertainment City Building Game Introduction
11.8.4 Mothership Entertainment Revenue in City Building Game Business (2018-2023)
11.8.5 Mothership Entertainment Recent Development
11.9 Iceflake Studios
11.9.1 Iceflake Studios Company Detail
11.9.2 Iceflake Studios Business Overview
11.9.3 Iceflake Studios City Building Game Introduction
11.9.4 Iceflake Studios Revenue in City Building Game Business (2018-2023)
11.9.5 Iceflake Studios Recent Development
11.10 Blue Byte,Mainz
11.10.1 Blue Byte,Mainz Company Detail
11.10.2 Blue Byte,Mainz Business Overview
11.10.3 Blue Byte,Mainz City Building Game Introduction
11.10.4 Blue Byte,Mainz Revenue in City Building Game Business (2018-2023)
11.10.5 Blue Byte,Mainz Recent Development
11.11 Eremite Games
11.11.1 Eremite Games Company Detail
11.11.2 Eremite Games Business Overview
11.11.3 Eremite Games City Building Game Introduction
11.11.4 Eremite Games Revenue in City Building Game Business (2018-2023)
11.11.5 Eremite Games Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
EA
Paradox Interactive
11 Bit Studios
Mechanistry
Haemimont Games
Firefly Studios
Limbic Entertainment
Mothership Entertainment
Iceflake Studios
Blue Byte,Mainz
Eremite Games
Ìý
Ìý
*If Applicable.
