
Comic parties are exhibition events featuring anime-related content. Such activities usually include exhibitions, performances, book signings, stage plays, tournaments and other forms of activities. Exhibits include anime works, characters, original drawings, and peripheral merchandise.
The global Comic Con market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Comic Con is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Comic Con is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Comic Con in Cultural Industry is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Comic Con include Bilibili, Marvel, Detective Comics, Fan EXPO, CG, Anime North, New York Comic Con, San Diego Comic Con and Wizarding World, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Comic Con, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Comic Con.
Report Scope
The Comic Con market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Comic Con market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Comic Con companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Bilibili
Marvel
Detective Comics
Fan EXPO
CG
Anime North
New York Comic Con
San Diego Comic Con
Wizarding World
Eventbrite
China Joy
Segment by Type
Thematic Exhibitions
Comprehensive Exhibitions
Segment by Application
Cultural Industry
Tourism Indusry
Entertainment Industry
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Comic Con companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Comic Con Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Thematic Exhibitions
1.2.3 Comprehensive Exhibitions
1.3 Market by Application
1.3.1 Global Comic Con Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Cultural Industry
1.3.3 Tourism Indusry
1.3.4 Entertainment Industry
1.3.5 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Comic Con Market Perspective (2019-2030)
2.2 Comic Con Growth Trends by Region
2.2.1 Global Comic Con Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Comic Con Historic Market Size by Region (2019-2024)
2.2.3 Comic Con Forecasted Market Size by Region (2025-2030)
2.3 Comic Con Market Dynamics
2.3.1 Comic Con Industry Trends
2.3.2 Comic Con Market Drivers
2.3.3 Comic Con Market Challenges
2.3.4 Comic Con Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Comic Con Players by Revenue
3.1.1 Global Top Comic Con Players by Revenue (2019-2024)
3.1.2 Global Comic Con Revenue Market Share by Players (2019-2024)
3.2 Global Comic Con Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Comic Con Revenue
3.4 Global Comic Con Market Concentration Ratio
3.4.1 Global Comic Con Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Comic Con Revenue in 2023
3.5 Comic Con Key Players Head office and Area Served
3.6 Key Players Comic Con Product Solution and Service
3.7 Date of Enter into Comic Con Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Comic Con Breakdown Data by Type
4.1 Global Comic Con Historic Market Size by Type (2019-2024)
4.2 Global Comic Con Forecasted Market Size by Type (2025-2030)
5 Comic Con Breakdown Data by Application
5.1 Global Comic Con Historic Market Size by Application (2019-2024)
5.2 Global Comic Con Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Comic Con Market Size (2019-2030)
6.2 North America Comic Con Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Comic Con Market Size by Country (2019-2024)
6.4 North America Comic Con Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Comic Con Market Size (2019-2030)
7.2 Europe Comic Con Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Comic Con Market Size by Country (2019-2024)
7.4 Europe Comic Con Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Comic Con Market Size (2019-2030)
8.2 Asia-Pacific Comic Con Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Comic Con Market Size by Region (2019-2024)
8.4 Asia-Pacific Comic Con Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Comic Con Market Size (2019-2030)
9.2 Latin America Comic Con Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Comic Con Market Size by Country (2019-2024)
9.4 Latin America Comic Con Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Comic Con Market Size (2019-2030)
10.2 Middle East & Africa Comic Con Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Comic Con Market Size by Country (2019-2024)
10.4 Middle East & Africa Comic Con Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Bilibili
11.1.1 Bilibili Company Detail
11.1.2 Bilibili Business Overview
11.1.3 Bilibili Comic Con Introduction
11.1.4 Bilibili Revenue in Comic Con Business (2019-2024)
11.1.5 Bilibili Recent Development
11.2 Marvel
11.2.1 Marvel Company Detail
11.2.2 Marvel Business Overview
11.2.3 Marvel Comic Con Introduction
11.2.4 Marvel Revenue in Comic Con Business (2019-2024)
11.2.5 Marvel Recent Development
11.3 Detective Comics
11.3.1 Detective Comics Company Detail
11.3.2 Detective Comics Business Overview
11.3.3 Detective Comics Comic Con Introduction
11.3.4 Detective Comics Revenue in Comic Con Business (2019-2024)
11.3.5 Detective Comics Recent Development
11.4 Fan EXPO
11.4.1 Fan EXPO Company Detail
11.4.2 Fan EXPO Business Overview
11.4.3 Fan EXPO Comic Con Introduction
11.4.4 Fan EXPO Revenue in Comic Con Business (2019-2024)
11.4.5 Fan EXPO Recent Development
11.5 CG
11.5.1 CG Company Detail
11.5.2 CG Business Overview
11.5.3 CG Comic Con Introduction
11.5.4 CG Revenue in Comic Con Business (2019-2024)
11.5.5 CG Recent Development
11.6 Anime North
11.6.1 Anime North Company Detail
11.6.2 Anime North Business Overview
11.6.3 Anime North Comic Con Introduction
11.6.4 Anime North Revenue in Comic Con Business (2019-2024)
11.6.5 Anime North Recent Development
11.7 New York Comic Con
11.7.1 New York Comic Con Company Detail
11.7.2 New York Comic Con Business Overview
11.7.3 New York Comic Con Comic Con Introduction
11.7.4 New York Comic Con Revenue in Comic Con Business (2019-2024)
11.7.5 New York Comic Con Recent Development
11.8 San Diego Comic Con
11.8.1 San Diego Comic Con Company Detail
11.8.2 San Diego Comic Con Business Overview
11.8.3 San Diego Comic Con Comic Con Introduction
11.8.4 San Diego Comic Con Revenue in Comic Con Business (2019-2024)
11.8.5 San Diego Comic Con Recent Development
11.9 Wizarding World
11.9.1 Wizarding World Company Detail
11.9.2 Wizarding World Business Overview
11.9.3 Wizarding World Comic Con Introduction
11.9.4 Wizarding World Revenue in Comic Con Business (2019-2024)
11.9.5 Wizarding World Recent Development
11.10 Eventbrite
11.10.1 Eventbrite Company Detail
11.10.2 Eventbrite Business Overview
11.10.3 Eventbrite Comic Con Introduction
11.10.4 Eventbrite Revenue in Comic Con Business (2019-2024)
11.10.5 Eventbrite Recent Development
11.11 China Joy
11.11.1 China Joy Company Detail
11.11.2 China Joy Business Overview
11.11.3 China Joy Comic Con Introduction
11.11.4 China Joy Revenue in Comic Con Business (2019-2024)
11.11.5 China Joy Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Bilibili
Marvel
Detective Comics
Fan EXPO
CG
Anime North
New York Comic Con
San Diego Comic Con
Wizarding World
Eventbrite
China Joy
Ìý
Ìý
*If Applicable.
