
The global Computer-Generated Imagery (CGI) Solutions market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Computer-Generated Imagery (CGI) Solutions is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Computer-Generated Imagery (CGI) Solutions is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Computer-Generated Imagery (CGI) Solutions in CAD is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Computer-Generated Imagery (CGI) Solutions include Autodesk Inc., Adobe Systems Incorporated, Foundry, Houdini, Blender, Cinema 4D, LightWave 3D, Modo and 3ds Max, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Computer-Generated Imagery (CGI) Solutions, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Computer-Generated Imagery (CGI) Solutions.
Report Scope
The Computer-Generated Imagery (CGI) Solutions market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Computer-Generated Imagery (CGI) Solutions market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Computer-Generated Imagery (CGI) Solutions companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Autodesk Inc.
Adobe Systems Incorporated
Foundry
Houdini
Blender
Cinema 4D
LightWave 3D
Modo
3ds Max
Maya
Substance by Adobe
Redshift Rendering Technologies
V-Ray by Chaos Group
Octane Render by OTOY Inc.
Arnold by Autodesk
RenderMan by Pixar
KeyShot by Luxion
Unreal Engine by Epic Games
Unity Technologies
Daz 3D
Segment by Type
Hardware
Application Software
Segment by Application
CAD
Image Processing
Entertainment
User Interface
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Computer-Generated Imagery (CGI) Solutions companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Computer-Generated Imagery (CGI) Solutions Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Hardware
1.2.3 Application Software
1.3 Market by Application
1.3.1 Global Computer-Generated Imagery (CGI) Solutions Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 CAD
1.3.3 Image Processing
1.3.4 Entertainment
1.3.5 User Interface
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Computer-Generated Imagery (CGI) Solutions Market Perspective (2019-2030)
2.2 Computer-Generated Imagery (CGI) Solutions Growth Trends by Region
2.2.1 Global Computer-Generated Imagery (CGI) Solutions Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Computer-Generated Imagery (CGI) Solutions Historic Market Size by Region (2019-2024)
2.2.3 Computer-Generated Imagery (CGI) Solutions Forecasted Market Size by Region (2025-2030)
2.3 Computer-Generated Imagery (CGI) Solutions Market Dynamics
2.3.1 Computer-Generated Imagery (CGI) Solutions Industry Trends
2.3.2 Computer-Generated Imagery (CGI) Solutions Market Drivers
2.3.3 Computer-Generated Imagery (CGI) Solutions Market Challenges
2.3.4 Computer-Generated Imagery (CGI) Solutions Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Computer-Generated Imagery (CGI) Solutions Players by Revenue
3.1.1 Global Top Computer-Generated Imagery (CGI) Solutions Players by Revenue (2019-2024)
3.1.2 Global Computer-Generated Imagery (CGI) Solutions Revenue Market Share by Players (2019-2024)
3.2 Global Computer-Generated Imagery (CGI) Solutions Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Computer-Generated Imagery (CGI) Solutions Revenue
3.4 Global Computer-Generated Imagery (CGI) Solutions Market Concentration Ratio
3.4.1 Global Computer-Generated Imagery (CGI) Solutions Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Computer-Generated Imagery (CGI) Solutions Revenue in 2023
3.5 Computer-Generated Imagery (CGI) Solutions Key Players Head office and Area Served
3.6 Key Players Computer-Generated Imagery (CGI) Solutions Product Solution and Service
3.7 Date of Enter into Computer-Generated Imagery (CGI) Solutions Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Computer-Generated Imagery (CGI) Solutions Breakdown Data by Type
4.1 Global Computer-Generated Imagery (CGI) Solutions Historic Market Size by Type (2019-2024)
4.2 Global Computer-Generated Imagery (CGI) Solutions Forecasted Market Size by Type (2025-2030)
5 Computer-Generated Imagery (CGI) Solutions Breakdown Data by Application
5.1 Global Computer-Generated Imagery (CGI) Solutions Historic Market Size by Application (2019-2024)
5.2 Global Computer-Generated Imagery (CGI) Solutions Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Computer-Generated Imagery (CGI) Solutions Market Size (2019-2030)
6.2 North America Computer-Generated Imagery (CGI) Solutions Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Computer-Generated Imagery (CGI) Solutions Market Size by Country (2019-2024)
6.4 North America Computer-Generated Imagery (CGI) Solutions Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Computer-Generated Imagery (CGI) Solutions Market Size (2019-2030)
7.2 Europe Computer-Generated Imagery (CGI) Solutions Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Computer-Generated Imagery (CGI) Solutions Market Size by Country (2019-2024)
7.4 Europe Computer-Generated Imagery (CGI) Solutions Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Computer-Generated Imagery (CGI) Solutions Market Size (2019-2030)
8.2 Asia-Pacific Computer-Generated Imagery (CGI) Solutions Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Computer-Generated Imagery (CGI) Solutions Market Size by Region (2019-2024)
8.4 Asia-Pacific Computer-Generated Imagery (CGI) Solutions Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Computer-Generated Imagery (CGI) Solutions Market Size (2019-2030)
9.2 Latin America Computer-Generated Imagery (CGI) Solutions Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Computer-Generated Imagery (CGI) Solutions Market Size by Country (2019-2024)
9.4 Latin America Computer-Generated Imagery (CGI) Solutions Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Computer-Generated Imagery (CGI) Solutions Market Size (2019-2030)
10.2 Middle East & Africa Computer-Generated Imagery (CGI) Solutions Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Computer-Generated Imagery (CGI) Solutions Market Size by Country (2019-2024)
10.4 Middle East & Africa Computer-Generated Imagery (CGI) Solutions Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Autodesk Inc.
11.1.1 Autodesk Inc. Company Detail
11.1.2 Autodesk Inc. Business Overview
11.1.3 Autodesk Inc. Computer-Generated Imagery (CGI) Solutions Introduction
11.1.4 Autodesk Inc. Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.1.5 Autodesk Inc. Recent Development
11.2 Adobe Systems Incorporated
11.2.1 Adobe Systems Incorporated Company Detail
11.2.2 Adobe Systems Incorporated Business Overview
11.2.3 Adobe Systems Incorporated Computer-Generated Imagery (CGI) Solutions Introduction
11.2.4 Adobe Systems Incorporated Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.2.5 Adobe Systems Incorporated Recent Development
11.3 Foundry
11.3.1 Foundry Company Detail
11.3.2 Foundry Business Overview
11.3.3 Foundry Computer-Generated Imagery (CGI) Solutions Introduction
11.3.4 Foundry Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.3.5 Foundry Recent Development
11.4 Houdini
11.4.1 Houdini Company Detail
11.4.2 Houdini Business Overview
11.4.3 Houdini Computer-Generated Imagery (CGI) Solutions Introduction
11.4.4 Houdini Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.4.5 Houdini Recent Development
11.5 Blender
11.5.1 Blender Company Detail
11.5.2 Blender Business Overview
11.5.3 Blender Computer-Generated Imagery (CGI) Solutions Introduction
11.5.4 Blender Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.5.5 Blender Recent Development
11.6 Cinema 4D
11.6.1 Cinema 4D Company Detail
11.6.2 Cinema 4D Business Overview
11.6.3 Cinema 4D Computer-Generated Imagery (CGI) Solutions Introduction
11.6.4 Cinema 4D Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.6.5 Cinema 4D Recent Development
11.7 LightWave 3D
11.7.1 LightWave 3D Company Detail
11.7.2 LightWave 3D Business Overview
11.7.3 LightWave 3D Computer-Generated Imagery (CGI) Solutions Introduction
11.7.4 LightWave 3D Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.7.5 LightWave 3D Recent Development
11.8 Modo
11.8.1 Modo Company Detail
11.8.2 Modo Business Overview
11.8.3 Modo Computer-Generated Imagery (CGI) Solutions Introduction
11.8.4 Modo Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.8.5 Modo Recent Development
11.9 3ds Max
11.9.1 3ds Max Company Detail
11.9.2 3ds Max Business Overview
11.9.3 3ds Max Computer-Generated Imagery (CGI) Solutions Introduction
11.9.4 3ds Max Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.9.5 3ds Max Recent Development
11.10 Maya
11.10.1 Maya Company Detail
11.10.2 Maya Business Overview
11.10.3 Maya Computer-Generated Imagery (CGI) Solutions Introduction
11.10.4 Maya Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.10.5 Maya Recent Development
11.11 Substance by Adobe
11.11.1 Substance by Adobe Company Detail
11.11.2 Substance by Adobe Business Overview
11.11.3 Substance by Adobe Computer-Generated Imagery (CGI) Solutions Introduction
11.11.4 Substance by Adobe Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.11.5 Substance by Adobe Recent Development
11.12 Redshift Rendering Technologies
11.12.1 Redshift Rendering Technologies Company Detail
11.12.2 Redshift Rendering Technologies Business Overview
11.12.3 Redshift Rendering Technologies Computer-Generated Imagery (CGI) Solutions Introduction
11.12.4 Redshift Rendering Technologies Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.12.5 Redshift Rendering Technologies Recent Development
11.13 V-Ray by Chaos Group
11.13.1 V-Ray by Chaos Group Company Detail
11.13.2 V-Ray by Chaos Group Business Overview
11.13.3 V-Ray by Chaos Group Computer-Generated Imagery (CGI) Solutions Introduction
11.13.4 V-Ray by Chaos Group Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.13.5 V-Ray by Chaos Group Recent Development
11.14 Octane Render by OTOY Inc.
11.14.1 Octane Render by OTOY Inc. Company Detail
11.14.2 Octane Render by OTOY Inc. Business Overview
11.14.3 Octane Render by OTOY Inc. Computer-Generated Imagery (CGI) Solutions Introduction
11.14.4 Octane Render by OTOY Inc. Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.14.5 Octane Render by OTOY Inc. Recent Development
11.15 Arnold by Autodesk
11.15.1 Arnold by Autodesk Company Detail
11.15.2 Arnold by Autodesk Business Overview
11.15.3 Arnold by Autodesk Computer-Generated Imagery (CGI) Solutions Introduction
11.15.4 Arnold by Autodesk Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.15.5 Arnold by Autodesk Recent Development
11.16 RenderMan by Pixar
11.16.1 RenderMan by Pixar Company Detail
11.16.2 RenderMan by Pixar Business Overview
11.16.3 RenderMan by Pixar Computer-Generated Imagery (CGI) Solutions Introduction
11.16.4 RenderMan by Pixar Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.16.5 RenderMan by Pixar Recent Development
11.17 KeyShot by Luxion
11.17.1 KeyShot by Luxion Company Detail
11.17.2 KeyShot by Luxion Business Overview
11.17.3 KeyShot by Luxion Computer-Generated Imagery (CGI) Solutions Introduction
11.17.4 KeyShot by Luxion Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.17.5 KeyShot by Luxion Recent Development
11.18 Unreal Engine by Epic Games
11.18.1 Unreal Engine by Epic Games Company Detail
11.18.2 Unreal Engine by Epic Games Business Overview
11.18.3 Unreal Engine by Epic Games Computer-Generated Imagery (CGI) Solutions Introduction
11.18.4 Unreal Engine by Epic Games Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.18.5 Unreal Engine by Epic Games Recent Development
11.19 Unity Technologies
11.19.1 Unity Technologies Company Detail
11.19.2 Unity Technologies Business Overview
11.19.3 Unity Technologies Computer-Generated Imagery (CGI) Solutions Introduction
11.19.4 Unity Technologies Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.19.5 Unity Technologies Recent Development
11.20 Daz 3D
11.20.1 Daz 3D Company Detail
11.20.2 Daz 3D Business Overview
11.20.3 Daz 3D Computer-Generated Imagery (CGI) Solutions Introduction
11.20.4 Daz 3D Revenue in Computer-Generated Imagery (CGI) Solutions Business (2019-2024)
11.20.5 Daz 3D Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Autodesk Inc.
Adobe Systems Incorporated
Foundry
Houdini
Blender
Cinema 4D
LightWave 3D
Modo
3ds Max
Maya
Substance by Adobe
Redshift Rendering Technologies
V-Ray by Chaos Group
Octane Render by OTOY Inc.
Arnold by Autodesk
RenderMan by Pixar
KeyShot by Luxion
Unreal Engine by Epic Games
Unity Technologies
Daz 3D
Ìý
Ìý
*If Applicable.
