
The global Game Animation Outsourcing market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Game Animation Outsourcing is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Game Animation Outsourcing is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Game Animation Outsourcing in Mobile Games is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Game Animation Outsourcing include Kevuru Games, ALCHEMY Information technology, ZVKY, N-iX, EastWorks Studios, 9th Floor, Melior Games, Skywalk Art and Polycount, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Game Animation Outsourcing, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Game Animation Outsourcing.
Report Scope
The Game Animation Outsourcing market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Game Animation Outsourcing market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Game Animation Outsourcing companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Kevuru Games
ALCHEMY Information technology
ZVKY
N-iX
EastWorks Studios
9th Floor
Melior Games
Skywalk Art
Polycount
GameYan Studio
Starloop Studios
RocketBrush
NarraSoft
Rabcat Game Art
Segment by Type
2D Animation
3D Animation
Segment by Application
Mobile Games
3A Games
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Game Animation Outsourcing companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Game Animation Outsourcing Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 2D Animation
1.2.3 3D Animation
1.3 Market by Application
1.3.1 Global Game Animation Outsourcing Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Mobile Games
1.3.3 3A Games
1.3.4 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Game Animation Outsourcing Market Perspective (2019-2030)
2.2 Game Animation Outsourcing Growth Trends by Region
2.2.1 Global Game Animation Outsourcing Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Game Animation Outsourcing Historic Market Size by Region (2019-2024)
2.2.3 Game Animation Outsourcing Forecasted Market Size by Region (2025-2030)
2.3 Game Animation Outsourcing Market Dynamics
2.3.1 Game Animation Outsourcing Industry Trends
2.3.2 Game Animation Outsourcing Market Drivers
2.3.3 Game Animation Outsourcing Market Challenges
2.3.4 Game Animation Outsourcing Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Game Animation Outsourcing Players by Revenue
3.1.1 Global Top Game Animation Outsourcing Players by Revenue (2019-2024)
3.1.2 Global Game Animation Outsourcing Revenue Market Share by Players (2019-2024)
3.2 Global Game Animation Outsourcing Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Game Animation Outsourcing Revenue
3.4 Global Game Animation Outsourcing Market Concentration Ratio
3.4.1 Global Game Animation Outsourcing Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Game Animation Outsourcing Revenue in 2023
3.5 Game Animation Outsourcing Key Players Head office and Area Served
3.6 Key Players Game Animation Outsourcing Product Solution and Service
3.7 Date of Enter into Game Animation Outsourcing Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Game Animation Outsourcing Breakdown Data by Type
4.1 Global Game Animation Outsourcing Historic Market Size by Type (2019-2024)
4.2 Global Game Animation Outsourcing Forecasted Market Size by Type (2025-2030)
5 Game Animation Outsourcing Breakdown Data by Application
5.1 Global Game Animation Outsourcing Historic Market Size by Application (2019-2024)
5.2 Global Game Animation Outsourcing Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Game Animation Outsourcing Market Size (2019-2030)
6.2 North America Game Animation Outsourcing Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Game Animation Outsourcing Market Size by Country (2019-2024)
6.4 North America Game Animation Outsourcing Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Game Animation Outsourcing Market Size (2019-2030)
7.2 Europe Game Animation Outsourcing Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Game Animation Outsourcing Market Size by Country (2019-2024)
7.4 Europe Game Animation Outsourcing Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Game Animation Outsourcing Market Size (2019-2030)
8.2 Asia-Pacific Game Animation Outsourcing Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Game Animation Outsourcing Market Size by Region (2019-2024)
8.4 Asia-Pacific Game Animation Outsourcing Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Game Animation Outsourcing Market Size (2019-2030)
9.2 Latin America Game Animation Outsourcing Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Game Animation Outsourcing Market Size by Country (2019-2024)
9.4 Latin America Game Animation Outsourcing Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Game Animation Outsourcing Market Size (2019-2030)
10.2 Middle East & Africa Game Animation Outsourcing Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Game Animation Outsourcing Market Size by Country (2019-2024)
10.4 Middle East & Africa Game Animation Outsourcing Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Kevuru Games
11.1.1 Kevuru Games Company Detail
11.1.2 Kevuru Games Business Overview
11.1.3 Kevuru Games Game Animation Outsourcing Introduction
11.1.4 Kevuru Games Revenue in Game Animation Outsourcing Business (2019-2024)
11.1.5 Kevuru Games Recent Development
11.2 ALCHEMY Information technology
11.2.1 ALCHEMY Information technology Company Detail
11.2.2 ALCHEMY Information technology Business Overview
11.2.3 ALCHEMY Information technology Game Animation Outsourcing Introduction
11.2.4 ALCHEMY Information technology Revenue in Game Animation Outsourcing Business (2019-2024)
11.2.5 ALCHEMY Information technology Recent Development
11.3 ZVKY
11.3.1 ZVKY Company Detail
11.3.2 ZVKY Business Overview
11.3.3 ZVKY Game Animation Outsourcing Introduction
11.3.4 ZVKY Revenue in Game Animation Outsourcing Business (2019-2024)
11.3.5 ZVKY Recent Development
11.4 N-iX
11.4.1 N-iX Company Detail
11.4.2 N-iX Business Overview
11.4.3 N-iX Game Animation Outsourcing Introduction
11.4.4 N-iX Revenue in Game Animation Outsourcing Business (2019-2024)
11.4.5 N-iX Recent Development
11.5 EastWorks Studios
11.5.1 EastWorks Studios Company Detail
11.5.2 EastWorks Studios Business Overview
11.5.3 EastWorks Studios Game Animation Outsourcing Introduction
11.5.4 EastWorks Studios Revenue in Game Animation Outsourcing Business (2019-2024)
11.5.5 EastWorks Studios Recent Development
11.6 9th Floor
11.6.1 9th Floor Company Detail
11.6.2 9th Floor Business Overview
11.6.3 9th Floor Game Animation Outsourcing Introduction
11.6.4 9th Floor Revenue in Game Animation Outsourcing Business (2019-2024)
11.6.5 9th Floor Recent Development
11.7 Melior Games
11.7.1 Melior Games Company Detail
11.7.2 Melior Games Business Overview
11.7.3 Melior Games Game Animation Outsourcing Introduction
11.7.4 Melior Games Revenue in Game Animation Outsourcing Business (2019-2024)
11.7.5 Melior Games Recent Development
11.8 Skywalk Art
11.8.1 Skywalk Art Company Detail
11.8.2 Skywalk Art Business Overview
11.8.3 Skywalk Art Game Animation Outsourcing Introduction
11.8.4 Skywalk Art Revenue in Game Animation Outsourcing Business (2019-2024)
11.8.5 Skywalk Art Recent Development
11.9 Polycount
11.9.1 Polycount Company Detail
11.9.2 Polycount Business Overview
11.9.3 Polycount Game Animation Outsourcing Introduction
11.9.4 Polycount Revenue in Game Animation Outsourcing Business (2019-2024)
11.9.5 Polycount Recent Development
11.10 GameYan Studio
11.10.1 GameYan Studio Company Detail
11.10.2 GameYan Studio Business Overview
11.10.3 GameYan Studio Game Animation Outsourcing Introduction
11.10.4 GameYan Studio Revenue in Game Animation Outsourcing Business (2019-2024)
11.10.5 GameYan Studio Recent Development
11.11 Starloop Studios
11.11.1 Starloop Studios Company Detail
11.11.2 Starloop Studios Business Overview
11.11.3 Starloop Studios Game Animation Outsourcing Introduction
11.11.4 Starloop Studios Revenue in Game Animation Outsourcing Business (2019-2024)
11.11.5 Starloop Studios Recent Development
11.12 RocketBrush
11.12.1 RocketBrush Company Detail
11.12.2 RocketBrush Business Overview
11.12.3 RocketBrush Game Animation Outsourcing Introduction
11.12.4 RocketBrush Revenue in Game Animation Outsourcing Business (2019-2024)
11.12.5 RocketBrush Recent Development
11.13 NarraSoft
11.13.1 NarraSoft Company Detail
11.13.2 NarraSoft Business Overview
11.13.3 NarraSoft Game Animation Outsourcing Introduction
11.13.4 NarraSoft Revenue in Game Animation Outsourcing Business (2019-2024)
11.13.5 NarraSoft Recent Development
11.14 Rabcat Game Art
11.14.1 Rabcat Game Art Company Detail
11.14.2 Rabcat Game Art Business Overview
11.14.3 Rabcat Game Art Game Animation Outsourcing Introduction
11.14.4 Rabcat Game Art Revenue in Game Animation Outsourcing Business (2019-2024)
11.14.5 Rabcat Game Art Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Kevuru Games
ALCHEMY Information technology
ZVKY
N-iX
EastWorks Studios
9th Floor
Melior Games
Skywalk Art
Polycount
GameYan Studio
Starloop Studios
RocketBrush
NarraSoft
Rabcat Game Art
Ìý
Ìý
*If Applicable.
