

The global Game Console Peripherals and Accessories market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Game Console Peripherals and Accessories is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Game Console Peripherals and Accessories is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global manufacturers of Game Console Peripherals and Accessories include Sony, Logitech, Razer, Turtle Beach, Corsair Gaming, HyperX, SteelSeries, Betop and Microsoft, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Game Console Peripherals and Accessories, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Game Console Peripherals and Accessories.
Report Scope
The Game Console Peripherals and Accessories market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Game Console Peripherals and Accessories market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Game Console Peripherals and Accessories manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Sony
Logitech
Razer
Turtle Beach
Corsair Gaming
HyperX
SteelSeries
Betop
Microsoft
Nintendo
Alienware
Ipega
AsusTek
RAPOO
KYE Systems
Cooler Master
Eastern Times Technology
Flydigi
Segment by Type
Handle
Portable Screen
Storage Box
Mobile Power
Portable Dock
Others
Segment by Application
Online Sales
Offline Sales
Consumption by Region
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Southeast Asia
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Game Console Peripherals and Accessories manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Sales, revenue of Game Console Peripherals and Accessories in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 9: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Game Console Peripherals and Accessories Market Overview
1.1 Product Overview and Scope of Game Console Peripherals and Accessories
1.2 Game Console Peripherals and Accessories Segment by Type
1.2.1 Global Game Console Peripherals and Accessories Market Value Comparison by Type (2024-2030)
1.2.2 Handle
1.2.3 Portable Screen
1.2.4 Storage Box
1.2.5 Mobile Power
1.2.6 Portable Dock
1.2.7 Others
1.3 Game Console Peripherals and Accessories Segment by Application
1.3.1 Global Game Console Peripherals and Accessories Market Value by Application: (2024-2030)
1.3.2 Online Sales
1.3.3 Offline Sales
1.4 Global Game Console Peripherals and Accessories Market Size Estimates and Forecasts
1.4.1 Global Game Console Peripherals and Accessories Revenue 2019-2030
1.4.2 Global Game Console Peripherals and Accessories Sales 2019-2030
1.4.3 Global Game Console Peripherals and Accessories Market Average Price (2019-2030)
1.5 Assumptions and Limitations
2 Game Console Peripherals and Accessories Market Competition by Manufacturers
2.1 Global Game Console Peripherals and Accessories Sales Market Share by Manufacturers (2019-2024)
2.2 Global Game Console Peripherals and Accessories Revenue Market Share by Manufacturers (2019-2024)
2.3 Global Game Console Peripherals and Accessories Average Price by Manufacturers (2019-2024)
2.4 Global Game Console Peripherals and Accessories Industry Ranking 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of Game Console Peripherals and Accessories, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Game Console Peripherals and Accessories, Product Type & Application
2.7 Game Console Peripherals and Accessories Market Competitive Situation and Trends
2.7.1 Game Console Peripherals and Accessories Market Concentration Rate
2.7.2 The Global Top 5 and Top 10 Largest Game Console Peripherals and Accessories Players Market Share by Revenue
2.7.3 Global Game Console Peripherals and Accessories Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.8 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Game Console Peripherals and Accessories Retrospective Market Scenario by Region
3.1 Global Game Console Peripherals and Accessories Market Size by Region: 2019 Versus 2023 Versus 2030
3.2 Global Game Console Peripherals and Accessories Global Game Console Peripherals and Accessories Sales by Region: 2019-2030
3.2.1 Global Game Console Peripherals and Accessories Sales by Region: 2019-2024
3.2.2 Global Game Console Peripherals and Accessories Sales by Region: 2025-2030
3.3 Global Game Console Peripherals and Accessories Global Game Console Peripherals and Accessories Revenue by Region: 2019-2030
3.3.1 Global Game Console Peripherals and Accessories Revenue by Region: 2019-2024
3.3.2 Global Game Console Peripherals and Accessories Revenue by Region: 2025-2030
3.4 North America Game Console Peripherals and Accessories Market Facts & Figures by Country
3.4.1 North America Game Console Peripherals and Accessories Market Size by Country: 2019 VS 2023 VS 2030
3.4.2 North America Game Console Peripherals and Accessories Sales by Country (2019-2030)
3.4.3 North America Game Console Peripherals and Accessories Revenue by Country (2019-2030)
3.4.4 United States
3.4.5 Canada
3.5 Europe Game Console Peripherals and Accessories Market Facts & Figures by Country
3.5.1 Europe Game Console Peripherals and Accessories Market Size by Country: 2019 VS 2023 VS 2030
3.5.2 Europe Game Console Peripherals and Accessories Sales by Country (2019-2030)
3.5.3 Europe Game Console Peripherals and Accessories Revenue by Country (2019-2030)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Game Console Peripherals and Accessories Market Facts & Figures by Country
3.6.1 Asia Pacific Game Console Peripherals and Accessories Market Size by Country: 2019 VS 2023 VS 2030
3.6.2 Asia Pacific Game Console Peripherals and Accessories Sales by Country (2019-2030)
3.6.3 Asia Pacific Game Console Peripherals and Accessories Revenue by Country (2019-2030)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 China Taiwan
3.6.10 Southeast Asia
3.7 Latin America Game Console Peripherals and Accessories Market Facts & Figures by Country
3.7.1 Latin America Game Console Peripherals and Accessories Market Size by Country: 2019 VS 2023 VS 2030
3.7.2 Latin America Game Console Peripherals and Accessories Sales by Country (2019-2030)
3.7.3 Latin America Game Console Peripherals and Accessories Revenue by Country (2019-2030)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Game Console Peripherals and Accessories Market Facts & Figures by Country
3.8.1 Middle East and Africa Game Console Peripherals and Accessories Market Size by Country: 2019 VS 2023 VS 2030
3.8.2 Middle East and Africa Game Console Peripherals and Accessories Sales by Country (2019-2030)
3.8.3 Middle East and Africa Game Console Peripherals and Accessories Revenue by Country (2019-2030)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE
4 Segment by Type
4.1 Global Game Console Peripherals and Accessories Sales by Type (2019-2030)
4.1.1 Global Game Console Peripherals and Accessories Sales by Type (2019-2024)
4.1.2 Global Game Console Peripherals and Accessories Sales by Type (2025-2030)
4.1.3 Global Game Console Peripherals and Accessories Sales Market Share by Type (2019-2030)
4.2 Global Game Console Peripherals and Accessories Revenue by Type (2019-2030)
4.2.1 Global Game Console Peripherals and Accessories Revenue by Type (2019-2024)
4.2.2 Global Game Console Peripherals and Accessories Revenue by Type (2025-2030)
4.2.3 Global Game Console Peripherals and Accessories Revenue Market Share by Type (2019-2030)
4.3 Global Game Console Peripherals and Accessories Price by Type (2019-2030)
5 Segment by Application
5.1 Global Game Console Peripherals and Accessories Sales by Application (2019-2030)
5.1.1 Global Game Console Peripherals and Accessories Sales by Application (2019-2024)
5.1.2 Global Game Console Peripherals and Accessories Sales by Application (2025-2030)
5.1.3 Global Game Console Peripherals and Accessories Sales Market Share by Application (2019-2030)
5.2 Global Game Console Peripherals and Accessories Revenue by Application (2019-2030)
5.2.1 Global Game Console Peripherals and Accessories Revenue by Application (2019-2024)
5.2.2 Global Game Console Peripherals and Accessories Revenue by Application (2025-2030)
5.2.3 Global Game Console Peripherals and Accessories Revenue Market Share by Application (2019-2030)
5.3 Global Game Console Peripherals and Accessories Price by Application (2019-2030)
6 Key Companies Profiled
6.1 Sony
6.1.1 Sony Corporation Information
6.1.2 Sony Description and Business Overview
6.1.3 Sony Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.1.4 Sony Game Console Peripherals and Accessories Product Portfolio
6.1.5 Sony Recent Developments/Updates
6.2 Logitech
6.2.1 Logitech Corporation Information
6.2.2 Logitech Description and Business Overview
6.2.3 Logitech Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.2.4 Logitech Game Console Peripherals and Accessories Product Portfolio
6.2.5 Logitech Recent Developments/Updates
6.3 Razer
6.3.1 Razer Corporation Information
6.3.2 Razer Description and Business Overview
6.3.3 Razer Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.3.4 Razer Game Console Peripherals and Accessories Product Portfolio
6.3.5 Razer Recent Developments/Updates
6.4 Turtle Beach
6.4.1 Turtle Beach Corporation Information
6.4.2 Turtle Beach Description and Business Overview
6.4.3 Turtle Beach Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.4.4 Turtle Beach Game Console Peripherals and Accessories Product Portfolio
6.4.5 Turtle Beach Recent Developments/Updates
6.5 Corsair Gaming
6.5.1 Corsair Gaming Corporation Information
6.5.2 Corsair Gaming Description and Business Overview
6.5.3 Corsair Gaming Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.5.4 Corsair Gaming Game Console Peripherals and Accessories Product Portfolio
6.5.5 Corsair Gaming Recent Developments/Updates
6.6 HyperX
6.6.1 HyperX Corporation Information
6.6.2 HyperX Description and Business Overview
6.6.3 HyperX Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.6.4 HyperX Game Console Peripherals and Accessories Product Portfolio
6.6.5 HyperX Recent Developments/Updates
6.7 SteelSeries
6.6.1 SteelSeries Corporation Information
6.6.2 SteelSeries Description and Business Overview
6.6.3 SteelSeries Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.4.4 SteelSeries Game Console Peripherals and Accessories Product Portfolio
6.7.5 SteelSeries Recent Developments/Updates
6.8 Betop
6.8.1 Betop Corporation Information
6.8.2 Betop Description and Business Overview
6.8.3 Betop Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.8.4 Betop Game Console Peripherals and Accessories Product Portfolio
6.8.5 Betop Recent Developments/Updates
6.9 Microsoft
6.9.1 Microsoft Corporation Information
6.9.2 Microsoft Description and Business Overview
6.9.3 Microsoft Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.9.4 Microsoft Game Console Peripherals and Accessories Product Portfolio
6.9.5 Microsoft Recent Developments/Updates
6.10 Nintendo
6.10.1 Nintendo Corporation Information
6.10.2 Nintendo Description and Business Overview
6.10.3 Nintendo Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.10.4 Nintendo Game Console Peripherals and Accessories Product Portfolio
6.10.5 Nintendo Recent Developments/Updates
6.11 Alienware
6.11.1 Alienware Corporation Information
6.11.2 Alienware Game Console Peripherals and Accessories Description and Business Overview
6.11.3 Alienware Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.11.4 Alienware Game Console Peripherals and Accessories Product Portfolio
6.11.5 Alienware Recent Developments/Updates
6.12 Ipega
6.12.1 Ipega Corporation Information
6.12.2 Ipega Game Console Peripherals and Accessories Description and Business Overview
6.12.3 Ipega Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.12.4 Ipega Game Console Peripherals and Accessories Product Portfolio
6.12.5 Ipega Recent Developments/Updates
6.13 AsusTek
6.13.1 AsusTek Corporation Information
6.13.2 AsusTek Game Console Peripherals and Accessories Description and Business Overview
6.13.3 AsusTek Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.13.4 AsusTek Game Console Peripherals and Accessories Product Portfolio
6.13.5 AsusTek Recent Developments/Updates
6.14 RAPOO
6.14.1 RAPOO Corporation Information
6.14.2 RAPOO Game Console Peripherals and Accessories Description and Business Overview
6.14.3 RAPOO Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.14.4 RAPOO Game Console Peripherals and Accessories Product Portfolio
6.14.5 RAPOO Recent Developments/Updates
6.15 KYE Systems
6.15.1 KYE Systems Corporation Information
6.15.2 KYE Systems Game Console Peripherals and Accessories Description and Business Overview
6.15.3 KYE Systems Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.15.4 KYE Systems Game Console Peripherals and Accessories Product Portfolio
6.15.5 KYE Systems Recent Developments/Updates
6.16 Cooler Master
6.16.1 Cooler Master Corporation Information
6.16.2 Cooler Master Game Console Peripherals and Accessories Description and Business Overview
6.16.3 Cooler Master Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.16.4 Cooler Master Game Console Peripherals and Accessories Product Portfolio
6.16.5 Cooler Master Recent Developments/Updates
6.17 Eastern Times Technology
6.17.1 Eastern Times Technology Corporation Information
6.17.2 Eastern Times Technology Game Console Peripherals and Accessories Description and Business Overview
6.17.3 Eastern Times Technology Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.17.4 Eastern Times Technology Game Console Peripherals and Accessories Product Portfolio
6.17.5 Eastern Times Technology Recent Developments/Updates
6.18 Flydigi
6.18.1 Flydigi Corporation Information
6.18.2 Flydigi Game Console Peripherals and Accessories Description and Business Overview
6.18.3 Flydigi Game Console Peripherals and Accessories Sales, Revenue and Gross Margin (2019-2024)
6.18.4 Flydigi Game Console Peripherals and Accessories Product Portfolio
6.18.5 Flydigi Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Game Console Peripherals and Accessories Industry Chain Analysis
7.2 Game Console Peripherals and Accessories Key Raw Materials
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Game Console Peripherals and Accessories Production Mode & Process
7.4 Game Console Peripherals and Accessories Sales and Marketing
7.4.1 Game Console Peripherals and Accessories Sales Channels
7.4.2 Game Console Peripherals and Accessories Distributors
7.5 Game Console Peripherals and Accessories Customers
8 Game Console Peripherals and Accessories Market Dynamics
8.1 Game Console Peripherals and Accessories Industry Trends
8.2 Game Console Peripherals and Accessories Market Drivers
8.3 Game Console Peripherals and Accessories Market Challenges
8.4 Game Console Peripherals and Accessories Market Restraints
9 Research Finding and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer
Sony
Logitech
Razer
Turtle Beach
Corsair Gaming
HyperX
SteelSeries
Betop
Microsoft
Nintendo
Alienware
Ipega
AsusTek
RAPOO
KYE Systems
Cooler Master
Eastern Times Technology
Flydigi
Ìý
Ìý
*If Applicable.