
Highlights
The global Game Engine Software market was valued at US$ million in 2022 and is anticipated to reach US$ million by 2029, witnessing a CAGR of % during the forecast period 2023-2029. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
North American market for Game Engine Software is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
Asia-Pacific market for Game Engine Software is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The global market for Game Engine Software in PC Games is estimated to increase from $ million in 2023 to $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The key global companies of Game Engine Software include Unity Technologies, Epic Games, Chukong Tech, Crytek, Valve, YoYo Games, The Game Creators, Marmalade Tech and Idea Fabrik, etc. In 2022, the world's top three vendors accounted for approximately % of the revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Game Engine Software, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Game Engine Software.
The Game Engine Software market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global Game Engine Software market comprehensively. Regional market sizes, concerning products by type, by application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Game Engine Software companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by type, by application, and by regions.
By Company
Unity Technologies
Epic Games
Chukong Tech
Crytek
Valve
YoYo Games
The Game Creators
Marmalade Tech
Idea Fabrik
Leadwerks Software
Sony
Amazon
GameSalad
Scirra
Corona Labs (Organization)
Silicon Studio
Garage Games
Briar Wallace/Blender Foundation
The OGRE Team (Organization)
Godot Engine (Community developed)
Mario Zechner (Personal)
Segment by Type
3D Game Engines
2.5D Game Engines
2D Game Engines
Segment by Application
PC Games
Mobile Games
TV Games
Other Games
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Game Engine Software companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the key companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Game Engine Software Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 3D Game Engines
1.2.3 2.5D Game Engines
1.2.4 2D Game Engines
1.3 Market by Application
1.3.1 Global Game Engine Software Market Growth by Application: 2018 VS 2022 VS 2029
1.3.2 PC Games
1.3.3 Mobile Games
1.3.4 TV Games
1.3.5 Other Games
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Game Engine Software Market Perspective (2018-2029)
2.2 Game Engine Software Growth Trends by Region
2.2.1 Global Game Engine Software Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 Game Engine Software Historic Market Size by Region (2018-2023)
2.2.3 Game Engine Software Forecasted Market Size by Region (2024-2029)
2.3 Game Engine Software Market Dynamics
2.3.1 Game Engine Software Industry Trends
2.3.2 Game Engine Software Market Drivers
2.3.3 Game Engine Software Market Challenges
2.3.4 Game Engine Software Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Game Engine Software Players by Revenue
3.1.1 Global Top Game Engine Software Players by Revenue (2018-2023)
3.1.2 Global Game Engine Software Revenue Market Share by Players (2018-2023)
3.2 Global Game Engine Software Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Game Engine Software Revenue
3.4 Global Game Engine Software Market Concentration Ratio
3.4.1 Global Game Engine Software Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Game Engine Software Revenue in 2022
3.5 Game Engine Software Key Players Head office and Area Served
3.6 Key Players Game Engine Software Product Solution and Service
3.7 Date of Enter into Game Engine Software Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Game Engine Software Breakdown Data by Type
4.1 Global Game Engine Software Historic Market Size by Type (2018-2023)
4.2 Global Game Engine Software Forecasted Market Size by Type (2024-2029)
5 Game Engine Software Breakdown Data by Application
5.1 Global Game Engine Software Historic Market Size by Application (2018-2023)
5.2 Global Game Engine Software Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America Game Engine Software Market Size (2018-2029)
6.2 North America Game Engine Software Market Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America Game Engine Software Market Size by Country (2018-2023)
6.4 North America Game Engine Software Market Size by Country (2024-2029)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Game Engine Software Market Size (2018-2029)
7.2 Europe Game Engine Software Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe Game Engine Software Market Size by Country (2018-2023)
7.4 Europe Game Engine Software Market Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Game Engine Software Market Size (2018-2029)
8.2 Asia-Pacific Game Engine Software Market Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific Game Engine Software Market Size by Region (2018-2023)
8.4 Asia-Pacific Game Engine Software Market Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Game Engine Software Market Size (2018-2029)
9.2 Latin America Game Engine Software Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America Game Engine Software Market Size by Country (2018-2023)
9.4 Latin America Game Engine Software Market Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Game Engine Software Market Size (2018-2029)
10.2 Middle East & Africa Game Engine Software Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa Game Engine Software Market Size by Country (2018-2023)
10.4 Middle East & Africa Game Engine Software Market Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Unity Technologies
11.1.1 Unity Technologies Company Detail
11.1.2 Unity Technologies Business Overview
11.1.3 Unity Technologies Game Engine Software Introduction
11.1.4 Unity Technologies Revenue in Game Engine Software Business (2018-2023)
11.1.5 Unity Technologies Recent Development
11.2 Epic Games
11.2.1 Epic Games Company Detail
11.2.2 Epic Games Business Overview
11.2.3 Epic Games Game Engine Software Introduction
11.2.4 Epic Games Revenue in Game Engine Software Business (2018-2023)
11.2.5 Epic Games Recent Development
11.3 Chukong Tech
11.3.1 Chukong Tech Company Detail
11.3.2 Chukong Tech Business Overview
11.3.3 Chukong Tech Game Engine Software Introduction
11.3.4 Chukong Tech Revenue in Game Engine Software Business (2018-2023)
11.3.5 Chukong Tech Recent Development
11.4 Crytek
11.4.1 Crytek Company Detail
11.4.2 Crytek Business Overview
11.4.3 Crytek Game Engine Software Introduction
11.4.4 Crytek Revenue in Game Engine Software Business (2018-2023)
11.4.5 Crytek Recent Development
11.5 Valve
11.5.1 Valve Company Detail
11.5.2 Valve Business Overview
11.5.3 Valve Game Engine Software Introduction
11.5.4 Valve Revenue in Game Engine Software Business (2018-2023)
11.5.5 Valve Recent Development
11.6 YoYo Games
11.6.1 YoYo Games Company Detail
11.6.2 YoYo Games Business Overview
11.6.3 YoYo Games Game Engine Software Introduction
11.6.4 YoYo Games Revenue in Game Engine Software Business (2018-2023)
11.6.5 YoYo Games Recent Development
11.7 The Game Creators
11.7.1 The Game Creators Company Detail
11.7.2 The Game Creators Business Overview
11.7.3 The Game Creators Game Engine Software Introduction
11.7.4 The Game Creators Revenue in Game Engine Software Business (2018-2023)
11.7.5 The Game Creators Recent Development
11.8 Marmalade Tech
11.8.1 Marmalade Tech Company Detail
11.8.2 Marmalade Tech Business Overview
11.8.3 Marmalade Tech Game Engine Software Introduction
11.8.4 Marmalade Tech Revenue in Game Engine Software Business (2018-2023)
11.8.5 Marmalade Tech Recent Development
11.9 Idea Fabrik
11.9.1 Idea Fabrik Company Detail
11.9.2 Idea Fabrik Business Overview
11.9.3 Idea Fabrik Game Engine Software Introduction
11.9.4 Idea Fabrik Revenue in Game Engine Software Business (2018-2023)
11.9.5 Idea Fabrik Recent Development
11.10 Leadwerks Software
11.10.1 Leadwerks Software Company Detail
11.10.2 Leadwerks Software Business Overview
11.10.3 Leadwerks Software Game Engine Software Introduction
11.10.4 Leadwerks Software Revenue in Game Engine Software Business (2018-2023)
11.10.5 Leadwerks Software Recent Development
11.11 Sony
11.11.1 Sony Company Detail
11.11.2 Sony Business Overview
11.11.3 Sony Game Engine Software Introduction
11.11.4 Sony Revenue in Game Engine Software Business (2018-2023)
11.11.5 Sony Recent Development
11.12 Amazon
11.12.1 Amazon Company Detail
11.12.2 Amazon Business Overview
11.12.3 Amazon Game Engine Software Introduction
11.12.4 Amazon Revenue in Game Engine Software Business (2018-2023)
11.12.5 Amazon Recent Development
11.13 GameSalad
11.13.1 GameSalad Company Detail
11.13.2 GameSalad Business Overview
11.13.3 GameSalad Game Engine Software Introduction
11.13.4 GameSalad Revenue in Game Engine Software Business (2018-2023)
11.13.5 GameSalad Recent Development
11.14 Scirra
11.14.1 Scirra Company Detail
11.14.2 Scirra Business Overview
11.14.3 Scirra Game Engine Software Introduction
11.14.4 Scirra Revenue in Game Engine Software Business (2018-2023)
11.14.5 Scirra Recent Development
11.15 Corona Labs (Organization)
11.15.1 Corona Labs (Organization) Company Detail
11.15.2 Corona Labs (Organization) Business Overview
11.15.3 Corona Labs (Organization) Game Engine Software Introduction
11.15.4 Corona Labs (Organization) Revenue in Game Engine Software Business (2018-2023)
11.15.5 Corona Labs (Organization) Recent Development
11.16 Silicon Studio
11.16.1 Silicon Studio Company Detail
11.16.2 Silicon Studio Business Overview
11.16.3 Silicon Studio Game Engine Software Introduction
11.16.4 Silicon Studio Revenue in Game Engine Software Business (2018-2023)
11.16.5 Silicon Studio Recent Development
11.17 Garage Games
11.17.1 Garage Games Company Detail
11.17.2 Garage Games Business Overview
11.17.3 Garage Games Game Engine Software Introduction
11.17.4 Garage Games Revenue in Game Engine Software Business (2018-2023)
11.17.5 Garage Games Recent Development
11.18 Briar Wallace/Blender Foundation
11.18.1 Briar Wallace/Blender Foundation Company Detail
11.18.2 Briar Wallace/Blender Foundation Business Overview
11.18.3 Briar Wallace/Blender Foundation Game Engine Software Introduction
11.18.4 Briar Wallace/Blender Foundation Revenue in Game Engine Software Business (2018-2023)
11.18.5 Briar Wallace/Blender Foundation Recent Development
11.19 The OGRE Team (Organization)
11.19.1 The OGRE Team (Organization) Company Detail
11.19.2 The OGRE Team (Organization) Business Overview
11.19.3 The OGRE Team (Organization) Game Engine Software Introduction
11.19.4 The OGRE Team (Organization) Revenue in Game Engine Software Business (2018-2023)
11.19.5 The OGRE Team (Organization) Recent Development
11.20 Godot Engine (Community developed)
11.20.1 Godot Engine (Community developed) Company Detail
11.20.2 Godot Engine (Community developed) Business Overview
11.20.3 Godot Engine (Community developed) Game Engine Software Introduction
11.20.4 Godot Engine (Community developed) Revenue in Game Engine Software Business (2018-2023)
11.20.5 Godot Engine (Community developed) Recent Development
11.21 Mario Zechner (Personal)
11.21.1 Mario Zechner (Personal) Company Detail
11.21.2 Mario Zechner (Personal) Business Overview
11.21.3 Mario Zechner (Personal) Game Engine Software Introduction
11.21.4 Mario Zechner (Personal) Revenue in Game Engine Software Business (2018-2023)
11.21.5 Mario Zechner (Personal) Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Unity Technologies
Epic Games
Chukong Tech
Crytek
Valve
YoYo Games
The Game Creators
Marmalade Tech
Idea Fabrik
Leadwerks Software
Sony
Amazon
GameSalad
Scirra
Corona Labs (Organization)
Silicon Studio
Garage Games
Briar Wallace/Blender Foundation
The OGRE Team (Organization)
Godot Engine (Community developed)
Mario Zechner (Personal)
Ìý
Ìý
*If Applicable.
