
Game Publisher publishes games. A Game Publisher finances a video gameās development, handles the marketing and release of the game, and gets the returns on its sales.
The global Game Publisher market is projected to reach US$ million in 2029, increasing from US$ million in 2022, with the CAGR of % during the period of 2023 to 2029. Influencing issues, such as economy environments, COVID-19 and Russia-Ukraine War, have led to great market fluctuations in the past few years and are considered comprehensively in the whole Game Publisher 91ÖĘʬ³§.
Key companies engaged in the Game Publisher industry include Tencent, Sony, Microsoft, Activision Blizzard, Electronic Arts (EA), Nintendo, Bandai Namco, Take-Two Interactive and Ubisoft, etc. Among those companies, the top 3 players guaranteed % supply worldwide in 2022.
When refers to consumption region, % value of Game Publisher were sold to North America, Europe and Asia Pacific in 2022. Moreover, China, plays a key role in the whole Game Publisher market and estimated to attract more attentions from industry insiders and investors.
Report Scope
This report, based on historical analysis (2018-2022) and forecast calculation (2023-2029), aims to help readers to get a comprehensive understanding of global Game Publisher market with multiple angles, which provides sufficient supports to readersā strategy and decision making.
By Company
Tencent
Sony
Microsoft
Activision Blizzard
Electronic Arts (EA)
Nintendo
Bandai Namco
Take-Two Interactive
Ubisoft
Square Enix
Konami Games
Sega
Capcom
Supercell
Netmarble
Playrix
Playtika
Zynga
LINE
Google
NetEase
Segment by Type
Online
Offline
Segment by Application
PC Games
Mobile Games
TV Games
Other
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
The Game Publisher report covers below items:
Chapter 1: Product Basic Information (Definition, Type and Application)
Chapter 2: Global market size, regional market size. Market Opportunities and Challenges
Chapter 3: Companiesā Competition Patterns
Chapter 4: Product Type Analysis
Chapter 5: Product Application Analysis
Chapter 6 to 10: Country Level Value Analysis
Chapter 11: Companiesā Outline
Chapter 12: Market Conclusions
Chapter 13: Research Methodology and Data Source
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Game Publisher Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 Online
1.2.3 Offline
1.3 Market by Application
1.3.1 Global Game Publisher Market Growth by Application: 2018 VS 2022 VS 2029
1.3.2 PC Games
1.3.3 Mobile Games
1.3.4 TV Games
1.3.5 Other
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Game Publisher Market Perspective (2018-2029)
2.2 Game Publisher Growth Trends by Region
2.2.1 Global Game Publisher Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 Game Publisher Historic Market Size by Region (2018-2023)
2.2.3 Game Publisher Forecasted Market Size by Region (2024-2029)
2.3 Game Publisher Market Dynamics
2.3.1 Game Publisher Industry Trends
2.3.2 Game Publisher Market Drivers
2.3.3 Game Publisher Market Challenges
2.3.4 Game Publisher Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Game Publisher Players by Revenue
3.1.1 Global Top Game Publisher Players by Revenue (2018-2023)
3.1.2 Global Game Publisher Revenue Market Share by Players (2018-2023)
3.2 Global Game Publisher Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Game Publisher Revenue
3.4 Global Game Publisher Market Concentration Ratio
3.4.1 Global Game Publisher Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Game Publisher Revenue in 2022
3.5 Game Publisher Key Players Head office and Area Served
3.6 Key Players Game Publisher Product Solution and Service
3.7 Date of Enter into Game Publisher Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Game Publisher Breakdown Data by Type
4.1 Global Game Publisher Historic Market Size by Type (2018-2023)
4.2 Global Game Publisher Forecasted Market Size by Type (2024-2029)
5 Game Publisher Breakdown Data by Application
5.1 Global Game Publisher Historic Market Size by Application (2018-2023)
5.2 Global Game Publisher Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America Game Publisher Market Size (2018-2029)
6.2 North America Game Publisher Market Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America Game Publisher Market Size by Country (2018-2023)
6.4 North America Game Publisher Market Size by Country (2024-2029)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Game Publisher Market Size (2018-2029)
7.2 Europe Game Publisher Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe Game Publisher Market Size by Country (2018-2023)
7.4 Europe Game Publisher Market Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Game Publisher Market Size (2018-2029)
8.2 Asia-Pacific Game Publisher Market Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific Game Publisher Market Size by Region (2018-2023)
8.4 Asia-Pacific Game Publisher Market Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Game Publisher Market Size (2018-2029)
9.2 Latin America Game Publisher Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America Game Publisher Market Size by Country (2018-2023)
9.4 Latin America Game Publisher Market Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Game Publisher Market Size (2018-2029)
10.2 Middle East & Africa Game Publisher Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa Game Publisher Market Size by Country (2018-2023)
10.4 Middle East & Africa Game Publisher Market Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Tencent
11.1.1 Tencent Company Detail
11.1.2 Tencent Business Overview
11.1.3 Tencent Game Publisher Introduction
11.1.4 Tencent Revenue in Game Publisher Business (2018-2023)
11.1.5 Tencent Recent Development
11.2 Sony
11.2.1 Sony Company Detail
11.2.2 Sony Business Overview
11.2.3 Sony Game Publisher Introduction
11.2.4 Sony Revenue in Game Publisher Business (2018-2023)
11.2.5 Sony Recent Development
11.3 Microsoft
11.3.1 Microsoft Company Detail
11.3.2 Microsoft Business Overview
11.3.3 Microsoft Game Publisher Introduction
11.3.4 Microsoft Revenue in Game Publisher Business (2018-2023)
11.3.5 Microsoft Recent Development
11.4 Activision Blizzard
11.4.1 Activision Blizzard Company Detail
11.4.2 Activision Blizzard Business Overview
11.4.3 Activision Blizzard Game Publisher Introduction
11.4.4 Activision Blizzard Revenue in Game Publisher Business (2018-2023)
11.4.5 Activision Blizzard Recent Development
11.5 Electronic Arts (EA)
11.5.1 Electronic Arts (EA) Company Detail
11.5.2 Electronic Arts (EA) Business Overview
11.5.3 Electronic Arts (EA) Game Publisher Introduction
11.5.4 Electronic Arts (EA) Revenue in Game Publisher Business (2018-2023)
11.5.5 Electronic Arts (EA) Recent Development
11.6 Nintendo
11.6.1 Nintendo Company Detail
11.6.2 Nintendo Business Overview
11.6.3 Nintendo Game Publisher Introduction
11.6.4 Nintendo Revenue in Game Publisher Business (2018-2023)
11.6.5 Nintendo Recent Development
11.7 Bandai Namco
11.7.1 Bandai Namco Company Detail
11.7.2 Bandai Namco Business Overview
11.7.3 Bandai Namco Game Publisher Introduction
11.7.4 Bandai Namco Revenue in Game Publisher Business (2018-2023)
11.7.5 Bandai Namco Recent Development
11.8 Take-Two Interactive
11.8.1 Take-Two Interactive Company Detail
11.8.2 Take-Two Interactive Business Overview
11.8.3 Take-Two Interactive Game Publisher Introduction
11.8.4 Take-Two Interactive Revenue in Game Publisher Business (2018-2023)
11.8.5 Take-Two Interactive Recent Development
11.9 Ubisoft
11.9.1 Ubisoft Company Detail
11.9.2 Ubisoft Business Overview
11.9.3 Ubisoft Game Publisher Introduction
11.9.4 Ubisoft Revenue in Game Publisher Business (2018-2023)
11.9.5 Ubisoft Recent Development
11.10 Square Enix
11.10.1 Square Enix Company Detail
11.10.2 Square Enix Business Overview
11.10.3 Square Enix Game Publisher Introduction
11.10.4 Square Enix Revenue in Game Publisher Business (2018-2023)
11.10.5 Square Enix Recent Development
11.11 Konami Games
11.11.1 Konami Games Company Detail
11.11.2 Konami Games Business Overview
11.11.3 Konami Games Game Publisher Introduction
11.11.4 Konami Games Revenue in Game Publisher Business (2018-2023)
11.11.5 Konami Games Recent Development
11.12 Sega
11.12.1 Sega Company Detail
11.12.2 Sega Business Overview
11.12.3 Sega Game Publisher Introduction
11.12.4 Sega Revenue in Game Publisher Business (2018-2023)
11.12.5 Sega Recent Development
11.13 Capcom
11.13.1 Capcom Company Detail
11.13.2 Capcom Business Overview
11.13.3 Capcom Game Publisher Introduction
11.13.4 Capcom Revenue in Game Publisher Business (2018-2023)
11.13.5 Capcom Recent Development
11.14 Supercell
11.14.1 Supercell Company Detail
11.14.2 Supercell Business Overview
11.14.3 Supercell Game Publisher Introduction
11.14.4 Supercell Revenue in Game Publisher Business (2018-2023)
11.14.5 Supercell Recent Development
11.15 Netmarble
11.15.1 Netmarble Company Detail
11.15.2 Netmarble Business Overview
11.15.3 Netmarble Game Publisher Introduction
11.15.4 Netmarble Revenue in Game Publisher Business (2018-2023)
11.15.5 Netmarble Recent Development
11.16 Playrix
11.16.1 Playrix Company Detail
11.16.2 Playrix Business Overview
11.16.3 Playrix Game Publisher Introduction
11.16.4 Playrix Revenue in Game Publisher Business (2018-2023)
11.16.5 Playrix Recent Development
11.17 Playtika
11.17.1 Playtika Company Detail
11.17.2 Playtika Business Overview
11.17.3 Playtika Game Publisher Introduction
11.17.4 Playtika Revenue in Game Publisher Business (2018-2023)
11.17.5 Playtika Recent Development
11.18 Zynga
11.18.1 Zynga Company Detail
11.18.2 Zynga Business Overview
11.18.3 Zynga Game Publisher Introduction
11.18.4 Zynga Revenue in Game Publisher Business (2018-2023)
11.18.5 Zynga Recent Development
11.19 LINE
11.19.1 LINE Company Detail
11.19.2 LINE Business Overview
11.19.3 LINE Game Publisher Introduction
11.19.4 LINE Revenue in Game Publisher Business (2018-2023)
11.19.5 LINE Recent Development
11.20 Google
11.20.1 Google Company Detail
11.20.2 Google Business Overview
11.20.3 Google Game Publisher Introduction
11.20.4 Google Revenue in Game Publisher Business (2018-2023)
11.20.5 Google Recent Development
11.21 NetEase
11.21.1 NetEase Company Detail
11.21.2 NetEase Business Overview
11.21.3 NetEase Game Publisher Introduction
11.21.4 NetEase Revenue in Game Publisher Business (2018-2023)
11.21.5 NetEase Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Tencent
Sony
Microsoft
Activision Blizzard
Electronic Arts (EA)
Nintendo
Bandai Namco
Take-Two Interactive
Ubisoft
Square Enix
Konami Games
Sega
Capcom
Supercell
Netmarble
Playrix
Playtika
Zynga
LINE
Google
NetEase
Ģż
Ģż
*If Applicable.
