
The global Game Sound Design market was valued at US$ million in 2022 and is anticipated to reach US$ million by 2029, witnessing a CAGR of % during the forecast period 2023-2029. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
North American market for Game Sound Design is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
Asia-Pacific market for Game Sound Design is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The global market for Game Sound Design in Computer Games is estimated to increase from $ million in 2023 to $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The key global companies of Game Sound Design include Hexany Audio, Moonwalk Audio, Principle Sound, Demute, Dynamedion, Somatone Interactive, SoundCon, LLC, Exile Sound and ScreenSkills, etc. In 2022, the world's top three vendors accounted for approximately % of the revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Game Sound Design, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Game Sound Design.
The Game Sound Design market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global Game Sound Design market comprehensively. Regional market sizes, concerning products by type, by application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Game Sound Design companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by type, by application, and by regions.
By Company
Hexany Audio
Moonwalk Audio
Principle Sound
Demute
Dynamedion
Somatone Interactive
SoundCon, LLC
Exile Sound
ScreenSkills
Rebound Sound Company
EDIIIE
PitStop
Segment by Type
Interactive Button Feedback Sound Effects
Visual Performance Sound Effects
Ambient Sound Effects
Segment by Application
Computer Games
Mobile Games
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Game Sound Design companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the key companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Game Sound Design Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 Interactive Button Feedback Sound Effects
1.2.3 Visual Performance Sound Effects
1.2.4 Ambient Sound Effects
1.3 Market by Application
1.3.1 Global Game Sound Design Market Growth by Application: 2018 VS 2022 VS 2029
1.3.2 Computer Games
1.3.3 Mobile Games
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Game Sound Design Market Perspective (2018-2029)
2.2 Game Sound Design Growth Trends by Region
2.2.1 Global Game Sound Design Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 Game Sound Design Historic Market Size by Region (2018-2023)
2.2.3 Game Sound Design Forecasted Market Size by Region (2024-2029)
2.3 Game Sound Design Market Dynamics
2.3.1 Game Sound Design Industry Trends
2.3.2 Game Sound Design Market Drivers
2.3.3 Game Sound Design Market Challenges
2.3.4 Game Sound Design Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Game Sound Design Players by Revenue
3.1.1 Global Top Game Sound Design Players by Revenue (2018-2023)
3.1.2 Global Game Sound Design Revenue Market Share by Players (2018-2023)
3.2 Global Game Sound Design Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Game Sound Design Revenue
3.4 Global Game Sound Design Market Concentration Ratio
3.4.1 Global Game Sound Design Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Game Sound Design Revenue in 2022
3.5 Game Sound Design Key Players Head office and Area Served
3.6 Key Players Game Sound Design Product Solution and Service
3.7 Date of Enter into Game Sound Design Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Game Sound Design Breakdown Data by Type
4.1 Global Game Sound Design Historic Market Size by Type (2018-2023)
4.2 Global Game Sound Design Forecasted Market Size by Type (2024-2029)
5 Game Sound Design Breakdown Data by Application
5.1 Global Game Sound Design Historic Market Size by Application (2018-2023)
5.2 Global Game Sound Design Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America Game Sound Design Market Size (2018-2029)
6.2 North America Game Sound Design Market Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America Game Sound Design Market Size by Country (2018-2023)
6.4 North America Game Sound Design Market Size by Country (2024-2029)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Game Sound Design Market Size (2018-2029)
7.2 Europe Game Sound Design Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe Game Sound Design Market Size by Country (2018-2023)
7.4 Europe Game Sound Design Market Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Game Sound Design Market Size (2018-2029)
8.2 Asia-Pacific Game Sound Design Market Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific Game Sound Design Market Size by Region (2018-2023)
8.4 Asia-Pacific Game Sound Design Market Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Game Sound Design Market Size (2018-2029)
9.2 Latin America Game Sound Design Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America Game Sound Design Market Size by Country (2018-2023)
9.4 Latin America Game Sound Design Market Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Game Sound Design Market Size (2018-2029)
10.2 Middle East & Africa Game Sound Design Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa Game Sound Design Market Size by Country (2018-2023)
10.4 Middle East & Africa Game Sound Design Market Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Hexany Audio
11.1.1 Hexany Audio Company Detail
11.1.2 Hexany Audio Business Overview
11.1.3 Hexany Audio Game Sound Design Introduction
11.1.4 Hexany Audio Revenue in Game Sound Design Business (2018-2023)
11.1.5 Hexany Audio Recent Development
11.2 Moonwalk Audio
11.2.1 Moonwalk Audio Company Detail
11.2.2 Moonwalk Audio Business Overview
11.2.3 Moonwalk Audio Game Sound Design Introduction
11.2.4 Moonwalk Audio Revenue in Game Sound Design Business (2018-2023)
11.2.5 Moonwalk Audio Recent Development
11.3 Principle Sound
11.3.1 Principle Sound Company Detail
11.3.2 Principle Sound Business Overview
11.3.3 Principle Sound Game Sound Design Introduction
11.3.4 Principle Sound Revenue in Game Sound Design Business (2018-2023)
11.3.5 Principle Sound Recent Development
11.4 Demute
11.4.1 Demute Company Detail
11.4.2 Demute Business Overview
11.4.3 Demute Game Sound Design Introduction
11.4.4 Demute Revenue in Game Sound Design Business (2018-2023)
11.4.5 Demute Recent Development
11.5 Dynamedion
11.5.1 Dynamedion Company Detail
11.5.2 Dynamedion Business Overview
11.5.3 Dynamedion Game Sound Design Introduction
11.5.4 Dynamedion Revenue in Game Sound Design Business (2018-2023)
11.5.5 Dynamedion Recent Development
11.6 Somatone Interactive
11.6.1 Somatone Interactive Company Detail
11.6.2 Somatone Interactive Business Overview
11.6.3 Somatone Interactive Game Sound Design Introduction
11.6.4 Somatone Interactive Revenue in Game Sound Design Business (2018-2023)
11.6.5 Somatone Interactive Recent Development
11.7 SoundCon, LLC
11.7.1 SoundCon, LLC Company Detail
11.7.2 SoundCon, LLC Business Overview
11.7.3 SoundCon, LLC Game Sound Design Introduction
11.7.4 SoundCon, LLC Revenue in Game Sound Design Business (2018-2023)
11.7.5 SoundCon, LLC Recent Development
11.8 Exile Sound
11.8.1 Exile Sound Company Detail
11.8.2 Exile Sound Business Overview
11.8.3 Exile Sound Game Sound Design Introduction
11.8.4 Exile Sound Revenue in Game Sound Design Business (2018-2023)
11.8.5 Exile Sound Recent Development
11.9 ScreenSkills
11.9.1 ScreenSkills Company Detail
11.9.2 ScreenSkills Business Overview
11.9.3 ScreenSkills Game Sound Design Introduction
11.9.4 ScreenSkills Revenue in Game Sound Design Business (2018-2023)
11.9.5 ScreenSkills Recent Development
11.10 Rebound Sound Company
11.10.1 Rebound Sound Company Company Detail
11.10.2 Rebound Sound Company Business Overview
11.10.3 Rebound Sound Company Game Sound Design Introduction
11.10.4 Rebound Sound Company Revenue in Game Sound Design Business (2018-2023)
11.10.5 Rebound Sound Company Recent Development
11.11 EDIIIE
11.11.1 EDIIIE Company Detail
11.11.2 EDIIIE Business Overview
11.11.3 EDIIIE Game Sound Design Introduction
11.11.4 EDIIIE Revenue in Game Sound Design Business (2018-2023)
11.11.5 EDIIIE Recent Development
11.12 PitStop
11.12.1 PitStop Company Detail
11.12.2 PitStop Business Overview
11.12.3 PitStop Game Sound Design Introduction
11.12.4 PitStop Revenue in Game Sound Design Business (2018-2023)
11.12.5 PitStop Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Hexany Audio
Moonwalk Audio
Principle Sound
Demute
Dynamedion
Somatone Interactive
SoundCon, LLC
Exile Sound
ScreenSkills
Rebound Sound Company
EDIIIE
PitStop
Ìý
Ìý
*If Applicable.
