

A computer chassis, also known as a computer case, tower, system unit, cabinet, base unit or simply case, is the enclosure that contains most of the components of a computer (usually excluding the display, keyboard and mouse).
The global Gaming Computer Case market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Gaming Computer Case is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Gaming Computer Case is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global manufacturers of Gaming Computer Case include Areocool, Antec, Apevia, Compucase (HEC Group), CoolerMaster, Corsair, Cougar, Razer and ASUS, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Gaming Computer Case, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Gaming Computer Case.
Report Scope
The Gaming Computer Case market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Gaming Computer Case market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Gaming Computer Case manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Areocool
Antec
Apevia
Compucase (HEC Group)
CoolerMaster
Corsair
Cougar
Razer
ASUS
In Win
Lian Li
NZXT
Raidmax
Roswill
SilverStone
Thermaltake
Winsis
ABKO
JONSBO
Gold Field
SAMA
I For Game
DeepCool
Fractal Design
Phanteks
BitFenix
GAMEMAX
Segment by Type
Mini-Tower Cases
Mid-Tower Cases
Full-Tower Cases
Special-shaped Cases
Segment by Application
Professional Players
Amateurs
Consumption by Region
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Indonesia
Thailand
Malaysia
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Gaming Computer Case manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Sales, revenue of Gaming Computer Case in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 9: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Gaming Computer Case Market Overview
1.1 Product Overview and Scope of Gaming Computer Case
1.2 Gaming Computer Case Segment by Type
1.2.1 Global Gaming Computer Case Market Value Comparison by Type (2024-2030)
1.2.2 Mini-Tower Cases
1.2.3 Mid-Tower Cases
1.2.4 Full-Tower Cases
1.2.5 Special-shaped Cases
1.3 Gaming Computer Case Segment by Application
1.3.1 Global Gaming Computer Case Market Value by Application: (2024-2030)
1.3.2 Professional Players
1.3.3 Amateurs
1.4 Global Gaming Computer Case Market Size Estimates and Forecasts
1.4.1 Global Gaming Computer Case Revenue 2019-2030
1.4.2 Global Gaming Computer Case Sales 2019-2030
1.4.3 Global Gaming Computer Case Market Average Price (2019-2030)
1.5 Assumptions and Limitations
2 Gaming Computer Case Market Competition by Manufacturers
2.1 Global Gaming Computer Case Sales Market Share by Manufacturers (2019-2024)
2.2 Global Gaming Computer Case Revenue Market Share by Manufacturers (2019-2024)
2.3 Global Gaming Computer Case Average Price by Manufacturers (2019-2024)
2.4 Global Gaming Computer Case Industry Ranking 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of Gaming Computer Case, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Gaming Computer Case, Product Type & Application
2.7 Gaming Computer Case Market Competitive Situation and Trends
2.7.1 Gaming Computer Case Market Concentration Rate
2.7.2 The Global Top 5 and Top 10 Largest Gaming Computer Case Players Market Share by Revenue
2.7.3 Global Gaming Computer Case Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.8 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Gaming Computer Case Retrospective Market Scenario by Region
3.1 Global Gaming Computer Case Market Size by Region: 2019 Versus 2023 Versus 2030
3.2 Global Gaming Computer Case Global Gaming Computer Case Sales by Region: 2019-2030
3.2.1 Global Gaming Computer Case Sales by Region: 2019-2024
3.2.2 Global Gaming Computer Case Sales by Region: 2025-2030
3.3 Global Gaming Computer Case Global Gaming Computer Case Revenue by Region: 2019-2030
3.3.1 Global Gaming Computer Case Revenue by Region: 2019-2024
3.3.2 Global Gaming Computer Case Revenue by Region: 2025-2030
3.4 North America Gaming Computer Case Market Facts & Figures by Country
3.4.1 North America Gaming Computer Case Market Size by Country: 2019 VS 2023 VS 2030
3.4.2 North America Gaming Computer Case Sales by Country (2019-2030)
3.4.3 North America Gaming Computer Case Revenue by Country (2019-2030)
3.4.4 United States
3.4.5 Canada
3.5 Europe Gaming Computer Case Market Facts & Figures by Country
3.5.1 Europe Gaming Computer Case Market Size by Country: 2019 VS 2023 VS 2030
3.5.2 Europe Gaming Computer Case Sales by Country (2019-2030)
3.5.3 Europe Gaming Computer Case Revenue by Country (2019-2030)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Gaming Computer Case Market Facts & Figures by Country
3.6.1 Asia Pacific Gaming Computer Case Market Size by Country: 2019 VS 2023 VS 2030
3.6.2 Asia Pacific Gaming Computer Case Sales by Country (2019-2030)
3.6.3 Asia Pacific Gaming Computer Case Revenue by Country (2019-2030)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 China Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.7 Latin America Gaming Computer Case Market Facts & Figures by Country
3.7.1 Latin America Gaming Computer Case Market Size by Country: 2019 VS 2023 VS 2030
3.7.2 Latin America Gaming Computer Case Sales by Country (2019-2030)
3.7.3 Latin America Gaming Computer Case Revenue by Country (2019-2030)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Gaming Computer Case Market Facts & Figures by Country
3.8.1 Middle East and Africa Gaming Computer Case Market Size by Country: 2019 VS 2023 VS 2030
3.8.2 Middle East and Africa Gaming Computer Case Sales by Country (2019-2030)
3.8.3 Middle East and Africa Gaming Computer Case Revenue by Country (2019-2030)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE
4 Segment by Type
4.1 Global Gaming Computer Case Sales by Type (2019-2030)
4.1.1 Global Gaming Computer Case Sales by Type (2019-2024)
4.1.2 Global Gaming Computer Case Sales by Type (2025-2030)
4.1.3 Global Gaming Computer Case Sales Market Share by Type (2019-2030)
4.2 Global Gaming Computer Case Revenue by Type (2019-2030)
4.2.1 Global Gaming Computer Case Revenue by Type (2019-2024)
4.2.2 Global Gaming Computer Case Revenue by Type (2025-2030)
4.2.3 Global Gaming Computer Case Revenue Market Share by Type (2019-2030)
4.3 Global Gaming Computer Case Price by Type (2019-2030)
5 Segment by Application
5.1 Global Gaming Computer Case Sales by Application (2019-2030)
5.1.1 Global Gaming Computer Case Sales by Application (2019-2024)
5.1.2 Global Gaming Computer Case Sales by Application (2025-2030)
5.1.3 Global Gaming Computer Case Sales Market Share by Application (2019-2030)
5.2 Global Gaming Computer Case Revenue by Application (2019-2030)
5.2.1 Global Gaming Computer Case Revenue by Application (2019-2024)
5.2.2 Global Gaming Computer Case Revenue by Application (2025-2030)
5.2.3 Global Gaming Computer Case Revenue Market Share by Application (2019-2030)
5.3 Global Gaming Computer Case Price by Application (2019-2030)
6 Key Companies Profiled
6.1 Areocool
6.1.1 Areocool Corporation Information
6.1.2 Areocool Description and Business Overview
6.1.3 Areocool Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.1.4 Areocool Gaming Computer Case Product Portfolio
6.1.5 Areocool Recent Developments/Updates
6.2 Antec
6.2.1 Antec Corporation Information
6.2.2 Antec Description and Business Overview
6.2.3 Antec Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.2.4 Antec Gaming Computer Case Product Portfolio
6.2.5 Antec Recent Developments/Updates
6.3 Apevia
6.3.1 Apevia Corporation Information
6.3.2 Apevia Description and Business Overview
6.3.3 Apevia Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.3.4 Apevia Gaming Computer Case Product Portfolio
6.3.5 Apevia Recent Developments/Updates
6.4 Compucase (HEC Group)
6.4.1 Compucase (HEC Group) Corporation Information
6.4.2 Compucase (HEC Group) Description and Business Overview
6.4.3 Compucase (HEC Group) Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.4.4 Compucase (HEC Group) Gaming Computer Case Product Portfolio
6.4.5 Compucase (HEC Group) Recent Developments/Updates
6.5 CoolerMaster
6.5.1 CoolerMaster Corporation Information
6.5.2 CoolerMaster Description and Business Overview
6.5.3 CoolerMaster Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.5.4 CoolerMaster Gaming Computer Case Product Portfolio
6.5.5 CoolerMaster Recent Developments/Updates
6.6 Corsair
6.6.1 Corsair Corporation Information
6.6.2 Corsair Description and Business Overview
6.6.3 Corsair Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.6.4 Corsair Gaming Computer Case Product Portfolio
6.6.5 Corsair Recent Developments/Updates
6.7 Cougar
6.6.1 Cougar Corporation Information
6.6.2 Cougar Description and Business Overview
6.6.3 Cougar Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.4.4 Cougar Gaming Computer Case Product Portfolio
6.7.5 Cougar Recent Developments/Updates
6.8 Razer
6.8.1 Razer Corporation Information
6.8.2 Razer Description and Business Overview
6.8.3 Razer Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.8.4 Razer Gaming Computer Case Product Portfolio
6.8.5 Razer Recent Developments/Updates
6.9 ASUS
6.9.1 ASUS Corporation Information
6.9.2 ASUS Description and Business Overview
6.9.3 ASUS Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.9.4 ASUS Gaming Computer Case Product Portfolio
6.9.5 ASUS Recent Developments/Updates
6.10 In Win
6.10.1 In Win Corporation Information
6.10.2 In Win Description and Business Overview
6.10.3 In Win Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.10.4 In Win Gaming Computer Case Product Portfolio
6.10.5 In Win Recent Developments/Updates
6.11 Lian Li
6.11.1 Lian Li Corporation Information
6.11.2 Lian Li Gaming Computer Case Description and Business Overview
6.11.3 Lian Li Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.11.4 Lian Li Gaming Computer Case Product Portfolio
6.11.5 Lian Li Recent Developments/Updates
6.12 NZXT
6.12.1 NZXT Corporation Information
6.12.2 NZXT Gaming Computer Case Description and Business Overview
6.12.3 NZXT Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.12.4 NZXT Gaming Computer Case Product Portfolio
6.12.5 NZXT Recent Developments/Updates
6.13 Raidmax
6.13.1 Raidmax Corporation Information
6.13.2 Raidmax Gaming Computer Case Description and Business Overview
6.13.3 Raidmax Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.13.4 Raidmax Gaming Computer Case Product Portfolio
6.13.5 Raidmax Recent Developments/Updates
6.14 Roswill
6.14.1 Roswill Corporation Information
6.14.2 Roswill Gaming Computer Case Description and Business Overview
6.14.3 Roswill Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.14.4 Roswill Gaming Computer Case Product Portfolio
6.14.5 Roswill Recent Developments/Updates
6.15 SilverStone
6.15.1 SilverStone Corporation Information
6.15.2 SilverStone Gaming Computer Case Description and Business Overview
6.15.3 SilverStone Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.15.4 SilverStone Gaming Computer Case Product Portfolio
6.15.5 SilverStone Recent Developments/Updates
6.16 Thermaltake
6.16.1 Thermaltake Corporation Information
6.16.2 Thermaltake Gaming Computer Case Description and Business Overview
6.16.3 Thermaltake Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.16.4 Thermaltake Gaming Computer Case Product Portfolio
6.16.5 Thermaltake Recent Developments/Updates
6.17 Winsis
6.17.1 Winsis Corporation Information
6.17.2 Winsis Gaming Computer Case Description and Business Overview
6.17.3 Winsis Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.17.4 Winsis Gaming Computer Case Product Portfolio
6.17.5 Winsis Recent Developments/Updates
6.18 ABKO
6.18.1 ABKO Corporation Information
6.18.2 ABKO Gaming Computer Case Description and Business Overview
6.18.3 ABKO Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.18.4 ABKO Gaming Computer Case Product Portfolio
6.18.5 ABKO Recent Developments/Updates
6.19 JONSBO
6.19.1 JONSBO Corporation Information
6.19.2 JONSBO Gaming Computer Case Description and Business Overview
6.19.3 JONSBO Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.19.4 JONSBO Gaming Computer Case Product Portfolio
6.19.5 JONSBO Recent Developments/Updates
6.20 Gold Field
6.20.1 Gold Field Corporation Information
6.20.2 Gold Field Gaming Computer Case Description and Business Overview
6.20.3 Gold Field Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.20.4 Gold Field Gaming Computer Case Product Portfolio
6.20.5 Gold Field Recent Developments/Updates
6.21 SAMA
6.21.1 SAMA Corporation Information
6.21.2 SAMA Gaming Computer Case Description and Business Overview
6.21.3 SAMA Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.21.4 SAMA Gaming Computer Case Product Portfolio
6.21.5 SAMA Recent Developments/Updates
6.22 I For Game
6.22.1 I For Game Corporation Information
6.22.2 I For Game Gaming Computer Case Description and Business Overview
6.22.3 I For Game Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.22.4 I For Game Gaming Computer Case Product Portfolio
6.22.5 I For Game Recent Developments/Updates
6.23 DeepCool
6.23.1 DeepCool Corporation Information
6.23.2 DeepCool Gaming Computer Case Description and Business Overview
6.23.3 DeepCool Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.23.4 DeepCool Gaming Computer Case Product Portfolio
6.23.5 DeepCool Recent Developments/Updates
6.24 Fractal Design
6.24.1 Fractal Design Corporation Information
6.24.2 Fractal Design Gaming Computer Case Description and Business Overview
6.24.3 Fractal Design Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.24.4 Fractal Design Gaming Computer Case Product Portfolio
6.24.5 Fractal Design Recent Developments/Updates
6.25 Phanteks
6.25.1 Phanteks Corporation Information
6.25.2 Phanteks Gaming Computer Case Description and Business Overview
6.25.3 Phanteks Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.25.4 Phanteks Gaming Computer Case Product Portfolio
6.25.5 Phanteks Recent Developments/Updates
6.26 BitFenix
6.26.1 BitFenix Corporation Information
6.26.2 BitFenix Gaming Computer Case Description and Business Overview
6.26.3 BitFenix Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.26.4 BitFenix Gaming Computer Case Product Portfolio
6.26.5 BitFenix Recent Developments/Updates
6.27 GAMEMAX
6.27.1 GAMEMAX Corporation Information
6.27.2 GAMEMAX Gaming Computer Case Description and Business Overview
6.27.3 GAMEMAX Gaming Computer Case Sales, Revenue and Gross Margin (2019-2024)
6.27.4 GAMEMAX Gaming Computer Case Product Portfolio
6.27.5 GAMEMAX Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Gaming Computer Case Industry Chain Analysis
7.2 Gaming Computer Case Key Raw Materials
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Gaming Computer Case Production Mode & Process
7.4 Gaming Computer Case Sales and Marketing
7.4.1 Gaming Computer Case Sales Channels
7.4.2 Gaming Computer Case Distributors
7.5 Gaming Computer Case Customers
8 Gaming Computer Case Market Dynamics
8.1 Gaming Computer Case Industry Trends
8.2 Gaming Computer Case Market Drivers
8.3 Gaming Computer Case Market Challenges
8.4 Gaming Computer Case Market Restraints
9 Research Finding and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer
Areocool
Antec
Apevia
Compucase (HEC Group)
CoolerMaster
Corsair
Cougar
Razer
ASUS
In Win
Lian Li
NZXT
Raidmax
Roswill
SilverStone
Thermaltake
Winsis
ABKO
JONSBO
Gold Field
SAMA
I For Game
DeepCool
Fractal Design
Phanteks
BitFenix
GAMEMAX
Ìý
Ìý
*If Applicable.