

The global Handheld Game Console market is projected to reach US$ million in 2029, increasing from US$ million in 2022, with the CAGR of % during the period of 2023 to 2029.
Key manufacturers engaged in the Handheld Game Console industry include Nintendo, PlayStation Vita(Sony), Nvidia, Wikipad, Razer Edge, GCW-Zero and LeapFrog, etc. Among those manufacturers, the top 3 players guaranteed % supply worldwide in 2022.
When refers to consumption region, % volume of Handheld Game Console were sold to North America, Europe and Asia Pacific in 2022. Moreover, China, plays a key role in the whole Handheld Game Console market and estimated to attract more attentions from industry insiders and investors.
Report Scope
This report, based on historical analysis (2018-2022) and forecast calculation (2023-2029), aims to help readers to get a comprehensive understanding of global Handheld Game Console market with multiple angles, which provides sufficient supports to readers’ strategy and decision making.
By Company
Nintendo
PlayStation Vita(Sony)
Nvidia
Wikipad
Razer Edge
GCW-Zero
LeapFrog
Segment by Type
3D Screen Type Handheld Game Console
LCD Screen Type Handheld Game Console
Segment by User
Children
Adults
Consumption by Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Indonesia
Thailand
Malaysia
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE
The Handheld Game Console report covers below items:
Chapter 1: Product Basic Information (Definition, Type and User)
Chapter 2: Manufacturers’ Competition Patterns
Chapter 3: Country Level Sales Analysis
Chapter 4: Product Type Analysis
Chapter 5: Product User Analysis
Chapter 6: Manufacturers’ Outline
Chapter 7: Industry Chain, Market Channel and Customer Analysis
Chapter 8: Market Opportunities and Challenges
Chapter 9: Market Conclusions
Chapter 10: Research Methodology and Data Source
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Handheld Game Console Market Overview
1.1 Product Overview and Scope of Handheld Game Console
1.2 Handheld Game Console Segment by Type
1.2.1 Global Handheld Game Console Market Value Comparison by Type (2023-2029)
1.2.2 3D Screen Type Handheld Game Console
1.2.3 LCD Screen Type Handheld Game Console
1.3 Handheld Game Console Segment by User
1.3.1 Global Handheld Game Console Market Value by User: (2023-2029)
1.3.2 Children
1.3.3 Adults
1.4 Global Handheld Game Console Market Size Estimates and Forecasts
1.4.1 Global Handheld Game Console Revenue 2018-2029
1.4.2 Global Handheld Game Console Sales 2018-2029
1.4.3 Global Handheld Game Console Market Average Price (2018-2029)
1.5 Assumptions and Limitations
2 Handheld Game Console Market Competition by Manufacturers
2.1 Global Handheld Game Console Sales Market Share by Manufacturers (2018-2023)
2.2 Global Handheld Game Console Revenue Market Share by Manufacturers (2018-2023)
2.3 Global Handheld Game Console Average Price by Manufacturers (2018-2023)
2.4 Global Handheld Game Console Industry Ranking 2021 VS 2022 VS 2023
2.5 Global Key Manufacturers of Handheld Game Console, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Handheld Game Console, Product Type & Application
2.7 Handheld Game Console Market Competitive Situation and Trends
2.7.1 Handheld Game Console Market Concentration Rate
2.7.2 The Global Top 5 and Top 10 Largest Handheld Game Console Players Market Share by Revenue
2.7.3 Global Handheld Game Console Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.8 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Handheld Game Console Retrospective Market Scenario by Region
3.1 Global Handheld Game Console Market Size by Region: 2018 Versus 2022 Versus 2029
3.2 Global Handheld Game Console Global Handheld Game Console Sales by Region: 2018-2029
3.2.1 Global Handheld Game Console Sales by Region: 2018-2023
3.2.2 Global Handheld Game Console Sales by Region: 2024-2029
3.3 Global Handheld Game Console Global Handheld Game Console Revenue by Region: 2018-2029
3.3.1 Global Handheld Game Console Revenue by Region: 2018-2023
3.3.2 Global Handheld Game Console Revenue by Region: 2024-2029
3.4 North America Handheld Game Console Market Facts & Figures by Country
3.4.1 North America Handheld Game Console Market Size by Country: 2018 VS 2022 VS 2029
3.4.2 North America Handheld Game Console Sales by Country (2018-2029)
3.4.3 North America Handheld Game Console Revenue by Country (2018-2029)
3.4.4 U.S.
3.4.5 Canada
3.5 Europe Handheld Game Console Market Facts & Figures by Country
3.5.1 Europe Handheld Game Console Market Size by Country: 2018 VS 2022 VS 2029
3.5.2 Europe Handheld Game Console Sales by Country (2018-2029)
3.5.3 Europe Handheld Game Console Revenue by Country (2018-2029)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Handheld Game Console Market Facts & Figures by Country
3.6.1 Asia Pacific Handheld Game Console Market Size by Country: 2018 VS 2022 VS 2029
3.6.2 Asia Pacific Handheld Game Console Sales by Country (2018-2029)
3.6.3 Asia Pacific Handheld Game Console Revenue by Country (2018-2029)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 China Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.7 Latin America Handheld Game Console Market Facts & Figures by Country
3.7.1 Latin America Handheld Game Console Market Size by Country: 2018 VS 2022 VS 2029
3.7.2 Latin America Handheld Game Console Sales by Country (2018-2029)
3.7.3 Latin America Handheld Game Console Revenue by Country (2018-2029)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Handheld Game Console Market Facts & Figures by Country
3.8.1 Middle East and Africa Handheld Game Console Market Size by Country: 2018 VS 2022 VS 2029
3.8.2 Middle East and Africa Handheld Game Console Sales by Country (2018-2029)
3.8.3 Middle East and Africa Handheld Game Console Revenue by Country (2018-2029)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE
4 Segment by Type
4.1 Global Handheld Game Console Sales by Type (2018-2029)
4.1.1 Global Handheld Game Console Sales by Type (2018-2023)
4.1.2 Global Handheld Game Console Sales by Type (2024-2029)
4.1.3 Global Handheld Game Console Sales Market Share by Type (2018-2029)
4.2 Global Handheld Game Console Revenue by Type (2018-2029)
4.2.1 Global Handheld Game Console Revenue by Type (2018-2023)
4.2.2 Global Handheld Game Console Revenue by Type (2024-2029)
4.2.3 Global Handheld Game Console Revenue Market Share by Type (2018-2029)
4.3 Global Handheld Game Console Price by Type (2018-2029)
5 Segment by User
5.1 Global Handheld Game Console Sales by User (2018-2029)
5.1.1 Global Handheld Game Console Sales by User (2018-2023)
5.1.2 Global Handheld Game Console Sales by User (2024-2029)
5.1.3 Global Handheld Game Console Sales Market Share by User (2018-2029)
5.2 Global Handheld Game Console Revenue by User (2018-2029)
5.2.1 Global Handheld Game Console Revenue by User (2018-2023)
5.2.2 Global Handheld Game Console Revenue by User (2024-2029)
5.2.3 Global Handheld Game Console Revenue Market Share by User (2018-2029)
5.3 Global Handheld Game Console Price by User (2018-2029)
6 Key Companies Profiled
6.1 Nintendo
6.1.1 Nintendo Corporation Information
6.1.2 Nintendo Description and Business Overview
6.1.3 Nintendo Handheld Game Console Sales, Revenue and Gross Margin (2018-2023)
6.1.4 Nintendo Handheld Game Console Product Portfolio
6.1.5 Nintendo Recent Developments/Updates
6.2 PlayStation Vita(Sony)
6.2.1 PlayStation Vita(Sony) Corporation Information
6.2.2 PlayStation Vita(Sony) Description and Business Overview
6.2.3 PlayStation Vita(Sony) Handheld Game Console Sales, Revenue and Gross Margin (2018-2023)
6.2.4 PlayStation Vita(Sony) Handheld Game Console Product Portfolio
6.2.5 PlayStation Vita(Sony) Recent Developments/Updates
6.3 Nvidia
6.3.1 Nvidia Corporation Information
6.3.2 Nvidia Description and Business Overview
6.3.3 Nvidia Handheld Game Console Sales, Revenue and Gross Margin (2018-2023)
6.3.4 Nvidia Handheld Game Console Product Portfolio
6.3.5 Nvidia Recent Developments/Updates
6.4 Wikipad
6.4.1 Wikipad Corporation Information
6.4.2 Wikipad Description and Business Overview
6.4.3 Wikipad Handheld Game Console Sales, Revenue and Gross Margin (2018-2023)
6.4.4 Wikipad Handheld Game Console Product Portfolio
6.4.5 Wikipad Recent Developments/Updates
6.5 Razer Edge
6.5.1 Razer Edge Corporation Information
6.5.2 Razer Edge Description and Business Overview
6.5.3 Razer Edge Handheld Game Console Sales, Revenue and Gross Margin (2018-2023)
6.5.4 Razer Edge Handheld Game Console Product Portfolio
6.5.5 Razer Edge Recent Developments/Updates
6.6 GCW-Zero
6.6.1 GCW-Zero Corporation Information
6.6.2 GCW-Zero Description and Business Overview
6.6.3 GCW-Zero Handheld Game Console Sales, Revenue and Gross Margin (2018-2023)
6.6.4 GCW-Zero Handheld Game Console Product Portfolio
6.6.5 GCW-Zero Recent Developments/Updates
6.7 LeapFrog
6.6.1 LeapFrog Corporation Information
6.6.2 LeapFrog Description and Business Overview
6.6.3 LeapFrog Handheld Game Console Sales, Revenue and Gross Margin (2018-2023)
6.4.4 LeapFrog Handheld Game Console Product Portfolio
6.7.5 LeapFrog Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Handheld Game Console Industry Chain Analysis
7.2 Handheld Game Console Key Raw Materials
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Handheld Game Console Production Mode & Process
7.4 Handheld Game Console Sales and Marketing
7.4.1 Handheld Game Console Sales Channels
7.4.2 Handheld Game Console Distributors
7.5 Handheld Game Console Customers
8 Handheld Game Console Market Dynamics
8.1 Handheld Game Console Industry Trends
8.2 Handheld Game Console Market Drivers
8.3 Handheld Game Console Market Challenges
8.4 Handheld Game Console Market Restraints
9 Research Finding and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer
Nintendo
PlayStation Vita(Sony)
Nvidia
Wikipad
Razer Edge
GCW-Zero
LeapFrog
Ěý
Ěý
*If Applicable.