
Inflight Entertainment and Connectivity (IFEC) refers to the range of entertainment options and connectivity services available to passengers during air travel. It encompasses various technologies and systems that enable passengers to access a variety of entertainment content, stay connected to the internet, and engage with digital services while onboard an aircraft.
Market Analysis and Insights: Global Inflight Entertainment and Connectivity Market
The global Inflight Entertainment and Connectivity market is projected to grow from US$ 4411.5 million in 2024 to US$ 8340.9 million by 2030, at a Compound Annual Growth Rate (CAGR) of 11.2% during the forecast period.
Airlines are focusing on personalization to deliver tailored content offerings to passengers. By leveraging data analytics and passenger preferences, airlines can offer personalized recommendations, curated playlists, and targeted advertisements, enhancing the relevance and engagement of the Inflight Entertainment experience.
Report Covers:
This report presents an overview of global market for Inflight Entertainment and Connectivity market size. Analyses of the global market trends, with historic market revenue data for 2019 - 2023, estimates for 2024, and projections of CAGR through 2030.
This report researches the key producers of Inflight Entertainment and Connectivity, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for Inflight Entertainment and Connectivity, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.
This report focuses on the Inflight Entertainment and Connectivity revenue, market share and industry ranking of main companies, data from 2019 to 2024. Identification of the major stakeholders in the global Inflight Entertainment and Connectivity market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.
This report analyzes the segments data by Type and by Application, revenue, and growth rate, from 2019 to 2030. Evaluation and forecast the market size for Inflight Entertainment and Connectivity revenue, projected growth trends, production technology, application and end-user industry.
Market Segmentation
By Company
Thales SA
Lufthansa Systems
Inmarsat Global Limited
Panasonic Corporation
Immfly
Burrana
ViaSat Inc.
Raytheon Technologies Corporations
Safran
Global Eagle Entertainment Inc.
Honeywell International Inc.
Gogo LLC
Segment by Type
Audio Entertainment
Video Entertainment
Satellite Telephone
Data Connection
Others
Segment by Application
Passenger Entertainment
Crew Communication
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
China
Asia (excluding China)
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America, Middle East & Africa
Brazil
Mexico
Turkey
Israel
GCC Countries
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Revenue of Inflight Entertainment and Connectivity in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Inflight Entertainment and Connectivity companies’ competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: North America (US & Canada) by Type, by Application and by country, revenue for each segment.
Chapter 7: Europe by Type, by Application and by country, revenue for each segment.
Chapter 8: China by Type, and by Application, revenue for each segment.
Chapter 9: Asia (excluding China) by Type, by Application and by region, revenue for each segment.
Chapter 10: Middle East, Africa, and Latin America by Type, by Application and by country, revenue for each segment.
Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Inflight Entertainment and Connectivity revenue, gross margin, and recent development, etc.
Chapter 12: Analyst's Viewpoints/Conclusions
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1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Inflight Entertainment and Connectivity Market Size Growth Rate by Type, 2019 VS 2023 VS 2030
1.2.2 Audio Entertainment
1.2.3 Video Entertainment
1.2.4 Satellite Telephone
1.2.5 Data Connection
1.2.6 Others
1.3 Market by Application
1.3.1 Global Inflight Entertainment and Connectivity Market Size Growth Rate by Application, 2019 VS 2023 VS 2030
1.3.2 Passenger Entertainment
1.3.3 Crew Communication
1.3.4 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Inflight Entertainment and Connectivity Market Perspective (2019-2030)
2.2 Global Inflight Entertainment and Connectivity Growth Trends by Region
2.2.1 Inflight Entertainment and Connectivity Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Inflight Entertainment and Connectivity Historic Market Size by Region (2019-2024)
2.2.3 Inflight Entertainment and Connectivity Forecasted Market Size by Region (2025-2030)
2.3 Inflight Entertainment and Connectivity Market Dynamics
2.3.1 Inflight Entertainment and Connectivity Industry Trends
2.3.2 Inflight Entertainment and Connectivity Market Drivers
2.3.3 Inflight Entertainment and Connectivity Market Challenges
2.3.4 Inflight Entertainment and Connectivity Market Restraints
3 Competition Landscape by Key Players
3.1 Global Revenue Inflight Entertainment and Connectivity by Players
3.1.1 Global Inflight Entertainment and Connectivity Revenue by Players (2019-2024)
3.1.2 Global Inflight Entertainment and Connectivity Revenue Market Share by Players (2019-2024)
3.2 Global Inflight Entertainment and Connectivity Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players of Inflight Entertainment and Connectivity, Ranking by Revenue, 2022 VS 2023 VS 2024
3.4 Global Inflight Entertainment and Connectivity Market Concentration Ratio
3.4.1 Global Inflight Entertainment and Connectivity Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Inflight Entertainment and Connectivity Revenue in 2023
3.5 Global Key Players of Inflight Entertainment and Connectivity Head office and Area Served
3.6 Global Key Players of Inflight Entertainment and Connectivity, Product and Application
3.7 Global Key Players of Inflight Entertainment and Connectivity, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Inflight Entertainment and Connectivity Breakdown Data by Type
4.1 Global Inflight Entertainment and Connectivity Historic Market Size by Type (2019-2024)
4.2 Global Inflight Entertainment and Connectivity Forecasted Market Size by Type (2025-2030)
5 Inflight Entertainment and Connectivity Breakdown Data by Application
5.1 Global Inflight Entertainment and Connectivity Historic Market Size by Application (2019-2024)
5.2 Global Inflight Entertainment and Connectivity Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Inflight Entertainment and Connectivity Market Size (2019-2030)
6.2 North America Inflight Entertainment and Connectivity Market Size by Type
6.2.1 North America Inflight Entertainment and Connectivity Market Size by Type (2019-2024)
6.2.2 North America Inflight Entertainment and Connectivity Market Size by Type (2025-2030)
6.2.3 North America Inflight Entertainment and Connectivity Market Share by Type (2019-2030)
6.3 North America Inflight Entertainment and Connectivity Market Size by Application
6.3.1 North America Inflight Entertainment and Connectivity Market Size by Application (2019-2024)
6.3.2 North America Inflight Entertainment and Connectivity Market Size by Application (2025-2030)
6.3.3 North America Inflight Entertainment and Connectivity Market Share by Application (2019-2030)
6.4 North America Inflight Entertainment and Connectivity Market Size by Country
6.4.1 North America Inflight Entertainment and Connectivity Market Size by Country: 2019 VS 2023 VS 2030
6.4.2 North America Inflight Entertainment and Connectivity Market Size by Country (2019-2024)
6.4.3 North America Inflight Entertainment and Connectivity Market Size by Country (2025-2030)
6.4.4 United States
6.4.5 Canada
7 Europe
7.1 Europe Inflight Entertainment and Connectivity Market Size (2019-2030)
7.2 Europe Inflight Entertainment and Connectivity Market Size by Type
7.2.1 Europe Inflight Entertainment and Connectivity Market Size by Type (2019-2024)
7.2.2 Europe Inflight Entertainment and Connectivity Market Size by Type (2025-2030)
7.2.3 Europe Inflight Entertainment and Connectivity Market Share by Type (2019-2030)
7.3 Europe Inflight Entertainment and Connectivity Market Size by Application
7.3.1 Europe Inflight Entertainment and Connectivity Market Size by Application (2019-2024)
7.3.2 Europe Inflight Entertainment and Connectivity Market Size by Application (2025-2030)
7.3.3 Europe Inflight Entertainment and Connectivity Market Share by Application (2019-2030)
7.4 Europe Inflight Entertainment and Connectivity Market Size by Country
7.4.1 Europe Inflight Entertainment and Connectivity Market Size by Country: 2019 VS 2023 VS 2030
7.4.2 Europe Inflight Entertainment and Connectivity Market Size by Country (2019-2024)
7.4.3 Europe Inflight Entertainment and Connectivity Market Size by Country (2025-2030)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 China
8.1 China Inflight Entertainment and Connectivity Market Size (2019-2030)
8.2 China Inflight Entertainment and Connectivity Market Size by Type
8.2.1 China Inflight Entertainment and Connectivity Market Size by Type (2019-2024)
8.2.2 China Inflight Entertainment and Connectivity Market Size by Type (2025-2030)
8.2.3 China Inflight Entertainment and Connectivity Market Share by Type (2019-2030)
8.3 China Inflight Entertainment and Connectivity Market Size by Application
8.3.1 China Inflight Entertainment and Connectivity Market Size by Application (2019-2024)
8.3.2 China Inflight Entertainment and Connectivity Market Size by Application (2025-2030)
8.3.3 China Inflight Entertainment and Connectivity Market Share by Application (2019-2030)
9 Asia (excluding China)
9.1 Asia Inflight Entertainment and Connectivity Market Size (2019-2030)
9.2 Asia Inflight Entertainment and Connectivity Market Size by Type
9.2.1 Asia Inflight Entertainment and Connectivity Market Size by Type (2019-2024)
9.2.2 Asia Inflight Entertainment and Connectivity Market Size by Type (2025-2030)
9.2.3 Asia Inflight Entertainment and Connectivity Market Share by Type (2019-2030)
9.3 Asia Inflight Entertainment and Connectivity Market Size by Application
9.3.1 Asia Inflight Entertainment and Connectivity Market Size by Application (2019-2024)
9.3.2 Asia Inflight Entertainment and Connectivity Market Size by Application (2025-2030)
9.3.3 Asia Inflight Entertainment and Connectivity Market Share by Application (2019-2030)
9.4 Asia Inflight Entertainment and Connectivity Market Size by Region
9.4.1 Asia Inflight Entertainment and Connectivity Market Size by Region: 2019 VS 2023 VS 2030
9.4.2 Asia Inflight Entertainment and Connectivity Market Size by Region (2019-2024)
9.4.3 Asia Inflight Entertainment and Connectivity Market Size by Region (2025-2030)
9.4.4 Japan
9.4.5 South Korea
9.4.6 China Taiwan
9.4.7 Southeast Asia
9.4.8 India
9.4.9 Australia
10 Middle East, Africa, and Latin America
10.1 Middle East, Africa, and Latin America Inflight Entertainment and Connectivity Market Size (2019-2030)
10.2 Middle East, Africa, and Latin America Inflight Entertainment and Connectivity Market Size by Type
10.2.1 Middle East, Africa, and Latin America Inflight Entertainment and Connectivity Market Size by Type (2019-2024)
10.2.2 Middle East, Africa, and Latin America Inflight Entertainment and Connectivity Market Size by Type (2025-2030)
10.2.3 Middle East, Africa, and Latin America Inflight Entertainment and Connectivity Market Share by Type (2019-2030)
10.3 Middle East, Africa, and Latin America Inflight Entertainment and Connectivity Market Size by Application
10.3.1 Middle East, Africa, and Latin America Inflight Entertainment and Connectivity Market Size by Application (2019-2024)
10.3.2 Middle East, Africa, and Latin America Inflight Entertainment and Connectivity Market Size by Application (2025-2030)
10.3.3 Middle East, Africa, and Latin America Inflight Entertainment and Connectivity Market Share by Application (2019-2030)
10.4 Middle East, Africa, and Latin America Inflight Entertainment and Connectivity Market Size by Country
10.4.1 Middle East, Africa, and Latin America Inflight Entertainment and Connectivity Market Size by Country: 2019 VS 2023 VS 2030
10.4.2 Middle East, Africa, and Latin America Inflight Entertainment and Connectivity Market Size by Country (2019-2024)
10.4.3 Middle East, Africa, and Latin America Inflight Entertainment and Connectivity Market Size by Country (2025-2030)
10.4.4 Brazil
10.4.5 Mexico
10.4.6 Turkey
10.4.7 Saudi Arabia
10.4.8 Israel
10.4.9 GCC Countries
11 Key Players Profiles
11.1 Thales SA
11.1.1 Thales SA Company Details
11.1.2 Thales SA Business Overview
11.1.3 Thales SA Inflight Entertainment and Connectivity Introduction
11.1.4 Thales SA Revenue in Inflight Entertainment and Connectivity Business (2019-2024)
11.1.5 Thales SA Recent Developments
11.2 Lufthansa Systems
11.2.1 Lufthansa Systems Company Details
11.2.2 Lufthansa Systems Business Overview
11.2.3 Lufthansa Systems Inflight Entertainment and Connectivity Introduction
11.2.4 Lufthansa Systems Revenue in Inflight Entertainment and Connectivity Business (2019-2024)
11.2.5 Lufthansa Systems Recent Developments
11.3 Inmarsat Global Limited
11.3.1 Inmarsat Global Limited Company Details
11.3.2 Inmarsat Global Limited Business Overview
11.3.3 Inmarsat Global Limited Inflight Entertainment and Connectivity Introduction
11.3.4 Inmarsat Global Limited Revenue in Inflight Entertainment and Connectivity Business (2019-2024)
11.3.5 Inmarsat Global Limited Recent Developments
11.4 Panasonic Corporation
11.4.1 Panasonic Corporation Company Details
11.4.2 Panasonic Corporation Business Overview
11.4.3 Panasonic Corporation Inflight Entertainment and Connectivity Introduction
11.4.4 Panasonic Corporation Revenue in Inflight Entertainment and Connectivity Business (2019-2024)
11.4.5 Panasonic Corporation Recent Developments
11.5 Immfly
11.5.1 Immfly Company Details
11.5.2 Immfly Business Overview
11.5.3 Immfly Inflight Entertainment and Connectivity Introduction
11.5.4 Immfly Revenue in Inflight Entertainment and Connectivity Business (2019-2024)
11.5.5 Immfly Recent Developments
11.6 Burrana
11.6.1 Burrana Company Details
11.6.2 Burrana Business Overview
11.6.3 Burrana Inflight Entertainment and Connectivity Introduction
11.6.4 Burrana Revenue in Inflight Entertainment and Connectivity Business (2019-2024)
11.6.5 Burrana Recent Developments
11.7 ViaSat Inc.
11.7.1 ViaSat Inc. Company Details
11.7.2 ViaSat Inc. Business Overview
11.7.3 ViaSat Inc. Inflight Entertainment and Connectivity Introduction
11.7.4 ViaSat Inc. Revenue in Inflight Entertainment and Connectivity Business (2019-2024)
11.7.5 ViaSat Inc. Recent Developments
11.8 Raytheon Technologies Corporations
11.8.1 Raytheon Technologies Corporations Company Details
11.8.2 Raytheon Technologies Corporations Business Overview
11.8.3 Raytheon Technologies Corporations Inflight Entertainment and Connectivity Introduction
11.8.4 Raytheon Technologies Corporations Revenue in Inflight Entertainment and Connectivity Business (2019-2024)
11.8.5 Raytheon Technologies Corporations Recent Developments
11.9 Safran
11.9.1 Safran Company Details
11.9.2 Safran Business Overview
11.9.3 Safran Inflight Entertainment and Connectivity Introduction
11.9.4 Safran Revenue in Inflight Entertainment and Connectivity Business (2019-2024)
11.9.5 Safran Recent Developments
11.10 Global Eagle Entertainment Inc.
11.10.1 Global Eagle Entertainment Inc. Company Details
11.10.2 Global Eagle Entertainment Inc. Business Overview
11.10.3 Global Eagle Entertainment Inc. Inflight Entertainment and Connectivity Introduction
11.10.4 Global Eagle Entertainment Inc. Revenue in Inflight Entertainment and Connectivity Business (2019-2024)
11.10.5 Global Eagle Entertainment Inc. Recent Developments
11.11 Honeywell International Inc.
11.11.1 Honeywell International Inc. Company Details
11.11.2 Honeywell International Inc. Business Overview
11.11.3 Honeywell International Inc. Inflight Entertainment and Connectivity Introduction
11.11.4 Honeywell International Inc. Revenue in Inflight Entertainment and Connectivity Business (2019-2024)
11.11.5 Honeywell International Inc. Recent Developments
11.12 Gogo LLC
11.12.1 Gogo LLC Company Details
11.12.2 Gogo LLC Business Overview
11.12.3 Gogo LLC Inflight Entertainment and Connectivity Introduction
11.12.4 Gogo LLC Revenue in Inflight Entertainment and Connectivity Business (2019-2024)
11.12.5 Gogo LLC Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Thales SA
Lufthansa Systems
Inmarsat Global Limited
Panasonic Corporation
Immfly
Burrana
ViaSat Inc.
Raytheon Technologies Corporations
Safran
Global Eagle Entertainment Inc.
Honeywell International Inc.
Gogo LLC
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*If Applicable.
