
The global market for Internet Comics was valued at US$ 6369 million in the year 2024 and is projected to reach a revised size of US$ 28630 million by 2031, growing at a CAGR of 24.3% during the forecast period.
Internet Comics (Webtoons) is a type of online comic where each chapter is published as a single, vertical strip. They typically have Full Color artwork. Webtoons first originated in Korea and have since spread to other Asian and Western countries.
Digital Comics and Webtoons on the Rise: Digital comics, especially webtoons, gained significant popularity. Webtoons are vertical-scrolling comics optimized for mobile devices and web platforms, catering to the preferences of modern readers.
Subscription-Based Models: Many platforms adopted subscription-based models, allowing readers to access a library of comics for a monthly or yearly fee. This approach provides a steady stream of revenue for creators and platforms while offering readers a more affordable and convenient way to access their favorite comics.
This report aims to provide a comprehensive presentation of the global market for Internet Comics, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Internet Comics.
The Internet Comics market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Internet Comics market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Internet Comics companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Naver
Kakao
Lezhin Entertainment (KidariStudio)
Tappytoon
ToryComics
Toomics Global
Ridibooks (RIDI Corp)
KidariStudio
Webtoon Factory
Izneo Webtoon
Stela
Graphite
Webcomics (SideWalk Group)
SPOTTOON (Rolling Story)
Mr Blue
Marvel Unlimited
Tencent
Amazia
Shuueisha
Comico (NHN)
U17
MangaToon
MANTA
Kuaikan
Dongman Entertainment
Manman Manhua
Bilibili Comics
Segment by Type
Subscription Based
Advertisement Based
Segment by Application
Mobile Phone
PC/Notebook
Tablet Computer
Others
By Region
North America
United States
Canada
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Rest of Europe
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Internet Comics company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Internet Comics Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Subscription Based
1.2.3 Advertisement Based
1.3 Market by Application
1.3.1 Global Internet Comics Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Mobile Phone
1.3.3 PC/Notebook
1.3.4 Tablet Computer
1.3.5 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Internet Comics Market Perspective (2020-2031)
2.2 Global Internet Comics Growth Trends by Region
2.2.1 Global Internet Comics Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Internet Comics Historic Market Size by Region (2020-2025)
2.2.3 Internet Comics Forecasted Market Size by Region (2026-2031)
2.3 Internet Comics Market Dynamics
2.3.1 Internet Comics Industry Trends
2.3.2 Internet Comics Market Drivers
2.3.3 Internet Comics Market Challenges
2.3.4 Internet Comics Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Internet Comics Players by Revenue
3.1.1 Global Top Internet Comics Players by Revenue (2020-2025)
3.1.2 Global Internet Comics Revenue Market Share by Players (2020-2025)
3.2 Global Internet Comics Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Internet Comics Revenue
3.4 Global Internet Comics Market Concentration Ratio
3.4.1 Global Internet Comics Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Internet Comics Revenue in 2024
3.5 Global Key Players of Internet Comics Head office and Area Served
3.6 Global Key Players of Internet Comics, Product and Application
3.7 Global Key Players of Internet Comics, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Internet Comics Breakdown Data by Type
4.1 Global Internet Comics Historic Market Size by Type (2020-2025)
4.2 Global Internet Comics Forecasted Market Size by Type (2026-2031)
5 Internet Comics Breakdown Data by Application
5.1 Global Internet Comics Historic Market Size by Application (2020-2025)
5.2 Global Internet Comics Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Internet Comics Market Size (2020-2031)
6.2 North America Internet Comics Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Internet Comics Market Size by Country (2020-2025)
6.4 North America Internet Comics Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Internet Comics Market Size (2020-2031)
7.2 Europe Internet Comics Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Internet Comics Market Size by Country (2020-2025)
7.4 Europe Internet Comics Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Internet Comics Market Size (2020-2031)
8.2 Asia-Pacific Internet Comics Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Internet Comics Market Size by Region (2020-2025)
8.4 Asia-Pacific Internet Comics Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Internet Comics Market Size (2020-2031)
9.2 Latin America Internet Comics Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Internet Comics Market Size by Country (2020-2025)
9.4 Latin America Internet Comics Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Internet Comics Market Size (2020-2031)
10.2 Middle East & Africa Internet Comics Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Internet Comics Market Size by Country (2020-2025)
10.4 Middle East & Africa Internet Comics Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Naver
11.1.1 Naver Company Details
11.1.2 Naver Business Overview
11.1.3 Naver Internet Comics Introduction
11.1.4 Naver Revenue in Internet Comics Business (2020-2025)
11.1.5 Naver Recent Development
11.2 Kakao
11.2.1 Kakao Company Details
11.2.2 Kakao Business Overview
11.2.3 Kakao Internet Comics Introduction
11.2.4 Kakao Revenue in Internet Comics Business (2020-2025)
11.2.5 Kakao Recent Development
11.3 Lezhin Entertainment (KidariStudio)
11.3.1 Lezhin Entertainment (KidariStudio) Company Details
11.3.2 Lezhin Entertainment (KidariStudio) Business Overview
11.3.3 Lezhin Entertainment (KidariStudio) Internet Comics Introduction
11.3.4 Lezhin Entertainment (KidariStudio) Revenue in Internet Comics Business (2020-2025)
11.3.5 Lezhin Entertainment (KidariStudio) Recent Development
11.4 Tappytoon
11.4.1 Tappytoon Company Details
11.4.2 Tappytoon Business Overview
11.4.3 Tappytoon Internet Comics Introduction
11.4.4 Tappytoon Revenue in Internet Comics Business (2020-2025)
11.4.5 Tappytoon Recent Development
11.5 ToryComics
11.5.1 ToryComics Company Details
11.5.2 ToryComics Business Overview
11.5.3 ToryComics Internet Comics Introduction
11.5.4 ToryComics Revenue in Internet Comics Business (2020-2025)
11.5.5 ToryComics Recent Development
11.6 Toomics Global
11.6.1 Toomics Global Company Details
11.6.2 Toomics Global Business Overview
11.6.3 Toomics Global Internet Comics Introduction
11.6.4 Toomics Global Revenue in Internet Comics Business (2020-2025)
11.6.5 Toomics Global Recent Development
11.7 Ridibooks (RIDI Corp)
11.7.1 Ridibooks (RIDI Corp) Company Details
11.7.2 Ridibooks (RIDI Corp) Business Overview
11.7.3 Ridibooks (RIDI Corp) Internet Comics Introduction
11.7.4 Ridibooks (RIDI Corp) Revenue in Internet Comics Business (2020-2025)
11.7.5 Ridibooks (RIDI Corp) Recent Development
11.8 KidariStudio
11.8.1 KidariStudio Company Details
11.8.2 KidariStudio Business Overview
11.8.3 KidariStudio Internet Comics Introduction
11.8.4 KidariStudio Revenue in Internet Comics Business (2020-2025)
11.8.5 KidariStudio Recent Development
11.9 Webtoon Factory
11.9.1 Webtoon Factory Company Details
11.9.2 Webtoon Factory Business Overview
11.9.3 Webtoon Factory Internet Comics Introduction
11.9.4 Webtoon Factory Revenue in Internet Comics Business (2020-2025)
11.9.5 Webtoon Factory Recent Development
11.10 Izneo Webtoon
11.10.1 Izneo Webtoon Company Details
11.10.2 Izneo Webtoon Business Overview
11.10.3 Izneo Webtoon Internet Comics Introduction
11.10.4 Izneo Webtoon Revenue in Internet Comics Business (2020-2025)
11.10.5 Izneo Webtoon Recent Development
11.11 Stela
11.11.1 Stela Company Details
11.11.2 Stela Business Overview
11.11.3 Stela Internet Comics Introduction
11.11.4 Stela Revenue in Internet Comics Business (2020-2025)
11.11.5 Stela Recent Development
11.12 Graphite
11.12.1 Graphite Company Details
11.12.2 Graphite Business Overview
11.12.3 Graphite Internet Comics Introduction
11.12.4 Graphite Revenue in Internet Comics Business (2020-2025)
11.12.5 Graphite Recent Development
11.13 Webcomics (SideWalk Group)
11.13.1 Webcomics (SideWalk Group) Company Details
11.13.2 Webcomics (SideWalk Group) Business Overview
11.13.3 Webcomics (SideWalk Group) Internet Comics Introduction
11.13.4 Webcomics (SideWalk Group) Revenue in Internet Comics Business (2020-2025)
11.13.5 Webcomics (SideWalk Group) Recent Development
11.14 SPOTTOON (Rolling Story)
11.14.1 SPOTTOON (Rolling Story) Company Details
11.14.2 SPOTTOON (Rolling Story) Business Overview
11.14.3 SPOTTOON (Rolling Story) Internet Comics Introduction
11.14.4 SPOTTOON (Rolling Story) Revenue in Internet Comics Business (2020-2025)
11.14.5 SPOTTOON (Rolling Story) Recent Development
11.15 Mr Blue
11.15.1 Mr Blue Company Details
11.15.2 Mr Blue Business Overview
11.15.3 Mr Blue Internet Comics Introduction
11.15.4 Mr Blue Revenue in Internet Comics Business (2020-2025)
11.15.5 Mr Blue Recent Development
11.16 Marvel Unlimited
11.16.1 Marvel Unlimited Company Details
11.16.2 Marvel Unlimited Business Overview
11.16.3 Marvel Unlimited Internet Comics Introduction
11.16.4 Marvel Unlimited Revenue in Internet Comics Business (2020-2025)
11.16.5 Marvel Unlimited Recent Development
11.17 Tencent
11.17.1 Tencent Company Details
11.17.2 Tencent Business Overview
11.17.3 Tencent Internet Comics Introduction
11.17.4 Tencent Revenue in Internet Comics Business (2020-2025)
11.17.5 Tencent Recent Development
11.18 Amazia
11.18.1 Amazia Company Details
11.18.2 Amazia Business Overview
11.18.3 Amazia Internet Comics Introduction
11.18.4 Amazia Revenue in Internet Comics Business (2020-2025)
11.18.5 Amazia Recent Development
11.19 Shuueisha
11.19.1 Shuueisha Company Details
11.19.2 Shuueisha Business Overview
11.19.3 Shuueisha Internet Comics Introduction
11.19.4 Shuueisha Revenue in Internet Comics Business (2020-2025)
11.19.5 Shuueisha Recent Development
11.20 Comico (NHN)
11.20.1 Comico (NHN) Company Details
11.20.2 Comico (NHN) Business Overview
11.20.3 Comico (NHN) Internet Comics Introduction
11.20.4 Comico (NHN) Revenue in Internet Comics Business (2020-2025)
11.20.5 Comico (NHN) Recent Development
11.21 U17
11.21.1 U17 Company Details
11.21.2 U17 Business Overview
11.21.3 U17 Internet Comics Introduction
11.21.4 U17 Revenue in Internet Comics Business (2020-2025)
11.21.5 U17 Recent Development
11.22 MangaToon
11.22.1 MangaToon Company Details
11.22.2 MangaToon Business Overview
11.22.3 MangaToon Internet Comics Introduction
11.22.4 MangaToon Revenue in Internet Comics Business (2020-2025)
11.22.5 MangaToon Recent Development
11.23 MANTA
11.23.1 MANTA Company Details
11.23.2 MANTA Business Overview
11.23.3 MANTA Internet Comics Introduction
11.23.4 MANTA Revenue in Internet Comics Business (2020-2025)
11.23.5 MANTA Recent Development
11.24 Kuaikan
11.24.1 Kuaikan Company Details
11.24.2 Kuaikan Business Overview
11.24.3 Kuaikan Internet Comics Introduction
11.24.4 Kuaikan Revenue in Internet Comics Business (2020-2025)
11.24.5 Kuaikan Recent Development
11.25 Dongman Entertainment
11.25.1 Dongman Entertainment Company Details
11.25.2 Dongman Entertainment Business Overview
11.25.3 Dongman Entertainment Internet Comics Introduction
11.25.4 Dongman Entertainment Revenue in Internet Comics Business (2020-2025)
11.25.5 Dongman Entertainment Recent Development
11.26 Manman Manhua
11.26.1 Manman Manhua Company Details
11.26.2 Manman Manhua Business Overview
11.26.3 Manman Manhua Internet Comics Introduction
11.26.4 Manman Manhua Revenue in Internet Comics Business (2020-2025)
11.26.5 Manman Manhua Recent Development
11.27 Bilibili Comics
11.27.1 Bilibili Comics Company Details
11.27.2 Bilibili Comics Business Overview
11.27.3 Bilibili Comics Internet Comics Introduction
11.27.4 Bilibili Comics Revenue in Internet Comics Business (2020-2025)
11.27.5 Bilibili Comics Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
Naver
Kakao
Lezhin Entertainment (KidariStudio)
Tappytoon
ToryComics
Toomics Global
Ridibooks (RIDI Corp)
KidariStudio
Webtoon Factory
Izneo Webtoon
Stela
Graphite
Webcomics (SideWalk Group)
SPOTTOON (Rolling Story)
Mr Blue
Marvel Unlimited
Tencent
Amazia
Shuueisha
Comico (NHN)
U17
MangaToon
MANTA
Kuaikan
Dongman Entertainment
Manman Manhua
Bilibili Comics
Ìý
Ìý
*If Applicable.
