
Market Analysis and Insights: Global Live Stream Broadcasting Software Market
The global Live Stream Broadcasting Software market is projected to grow from US$ million in 2024 to US$ million by 2030, at a Compound Annual Growth Rate (CAGR) of % during the forecast period.
The US & Canada market for Live Stream Broadcasting Software is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.
The China market for Live Stream Broadcasting Software is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.
The Europe market for Live Stream Broadcasting Software is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.
The global key companies of Live Stream Broadcasting Software include Telestream, FRAPS, OBS Studio, vMix, SplitmediaLabs, NVIDIA ShadowPlay, FFsplit, Genvid Technologies and Lightstream Studio, etc. In 2023, the global top five players had a share approximately % in terms of revenue.
Live Stream Broadcasting Software is widely used in various fields, such as Personal and Commercial, etc. Personal provides greatest supports to the Live Stream Broadcasting Software industry development. In 2023, global % revenue of Live Stream Broadcasting Software went into Personal filed and the proportion will reach to % in 2030.
Report Covers:
This report presents an overview of global market for Live Stream Broadcasting Software market size. Analyses of the global market trends, with historic market revenue data for 2019 - 2023, estimates for 2024, and projections of CAGR through 2030.
This report researches the key producers of Live Stream Broadcasting Software, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for Live Stream Broadcasting Software, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.
This report focuses on the Live Stream Broadcasting Software revenue, market share and industry ranking of main companies, data from 2019 to 2024. Identification of the major stakeholders in the global Live Stream Broadcasting Software market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.
This report analyzes the segments data by Type and by Application, revenue, and growth rate, from 2019 to 2030. Evaluation and forecast the market size for Live Stream Broadcasting Software revenue, projected growth trends, production technology, application and end-user industry.
Market Segmentation
By Company
Telestream
FRAPS
OBS Studio
vMix
SplitmediaLabs
NVIDIA ShadowPlay
FFsplit
Genvid Technologies
Lightstream Studio
Mixlr
VidBlasterX
Segment by Type
Standalone Software
Software Used With Others
Segment by Application
Personal
Commercial
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
China
Asia (excluding China)
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America, Middle East & Africa
Brazil
Mexico
Turkey
Israel
GCC Countries
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Revenue of Live Stream Broadcasting Software in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Live Stream Broadcasting Software companies’ competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: North America (US & Canada) by Type, by Application and by country, revenue for each segment.
Chapter 7: Europe by Type, by Application and by country, revenue for each segment.
Chapter 8: China by Type, and by Application, revenue for each segment.
Chapter 9: Asia (excluding China) by Type, by Application and by region, revenue for each segment.
Chapter 10: Middle East, Africa, and Latin America by Type, by Application and by country, revenue for each segment.
Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Live Stream Broadcasting Software revenue, gross margin, and recent development, etc.
Chapter 12: Analyst's Viewpoints/Conclusions
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Live Stream Broadcasting Software Market Size Growth Rate by Type, 2019 VS 2023 VS 2030
1.2.2 Standalone Software
1.2.3 Software Used With Others
1.3 Market by Application
1.3.1 Global Live Stream Broadcasting Software Market Size Growth Rate by Application, 2019 VS 2023 VS 2030
1.3.2 Personal
1.3.3 Commercial
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Live Stream Broadcasting Software Market Perspective (2019-2030)
2.2 Global Live Stream Broadcasting Software Growth Trends by Region
2.2.1 Live Stream Broadcasting Software Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Live Stream Broadcasting Software Historic Market Size by Region (2019-2024)
2.2.3 Live Stream Broadcasting Software Forecasted Market Size by Region (2025-2030)
2.3 Live Stream Broadcasting Software Market Dynamics
2.3.1 Live Stream Broadcasting Software Industry Trends
2.3.2 Live Stream Broadcasting Software Market Drivers
2.3.3 Live Stream Broadcasting Software Market Challenges
2.3.4 Live Stream Broadcasting Software Market Restraints
3 Competition Landscape by Key Players
3.1 Global Revenue Live Stream Broadcasting Software by Players
3.1.1 Global Live Stream Broadcasting Software Revenue by Players (2019-2024)
3.1.2 Global Live Stream Broadcasting Software Revenue Market Share by Players (2019-2024)
3.2 Global Live Stream Broadcasting Software Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players of Live Stream Broadcasting Software, Ranking by Revenue, 2022 VS 2023 VS 2024
3.4 Global Live Stream Broadcasting Software Market Concentration Ratio
3.4.1 Global Live Stream Broadcasting Software Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Live Stream Broadcasting Software Revenue in 2023
3.5 Global Key Players of Live Stream Broadcasting Software Head office and Area Served
3.6 Global Key Players of Live Stream Broadcasting Software, Product and Application
3.7 Global Key Players of Live Stream Broadcasting Software, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Live Stream Broadcasting Software Breakdown Data by Type
4.1 Global Live Stream Broadcasting Software Historic Market Size by Type (2019-2024)
4.2 Global Live Stream Broadcasting Software Forecasted Market Size by Type (2025-2030)
5 Live Stream Broadcasting Software Breakdown Data by Application
5.1 Global Live Stream Broadcasting Software Historic Market Size by Application (2019-2024)
5.2 Global Live Stream Broadcasting Software Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Live Stream Broadcasting Software Market Size (2019-2030)
6.2 North America Live Stream Broadcasting Software Market Size by Type
6.2.1 North America Live Stream Broadcasting Software Market Size by Type (2019-2024)
6.2.2 North America Live Stream Broadcasting Software Market Size by Type (2025-2030)
6.2.3 North America Live Stream Broadcasting Software Market Share by Type (2019-2030)
6.3 North America Live Stream Broadcasting Software Market Size by Application
6.3.1 North America Live Stream Broadcasting Software Market Size by Application (2019-2024)
6.3.2 North America Live Stream Broadcasting Software Market Size by Application (2025-2030)
6.3.3 North America Live Stream Broadcasting Software Market Share by Application (2019-2030)
6.4 North America Live Stream Broadcasting Software Market Size by Country
6.4.1 North America Live Stream Broadcasting Software Market Size by Country: 2019 VS 2023 VS 2030
6.4.2 North America Live Stream Broadcasting Software Market Size by Country (2019-2024)
6.4.3 North America Live Stream Broadcasting Software Market Size by Country (2025-2030)
6.4.4 U.S.
6.4.5 Canada
7 Europe
7.1 Europe Live Stream Broadcasting Software Market Size (2019-2030)
7.2 Europe Live Stream Broadcasting Software Market Size by Type
7.2.1 Europe Live Stream Broadcasting Software Market Size by Type (2019-2024)
7.2.2 Europe Live Stream Broadcasting Software Market Size by Type (2025-2030)
7.2.3 Europe Live Stream Broadcasting Software Market Share by Type (2019-2030)
7.3 Europe Live Stream Broadcasting Software Market Size by Application
7.3.1 Europe Live Stream Broadcasting Software Market Size by Application (2019-2024)
7.3.2 Europe Live Stream Broadcasting Software Market Size by Application (2025-2030)
7.3.3 Europe Live Stream Broadcasting Software Market Share by Application (2019-2030)
7.4 Europe Live Stream Broadcasting Software Market Size by Country
7.4.1 Europe Live Stream Broadcasting Software Market Size by Country: 2019 VS 2023 VS 2030
7.4.2 Europe Live Stream Broadcasting Software Market Size by Country (2019-2024)
7.4.3 Europe Live Stream Broadcasting Software Market Size by Country (2025-2030)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 China
8.1 China Live Stream Broadcasting Software Market Size (2019-2030)
8.2 China Live Stream Broadcasting Software Market Size by Type
8.2.1 China Live Stream Broadcasting Software Market Size by Type (2019-2024)
8.2.2 China Live Stream Broadcasting Software Market Size by Type (2025-2030)
8.2.3 China Live Stream Broadcasting Software Market Share by Type (2019-2030)
8.3 China Live Stream Broadcasting Software Market Size by Application
8.3.1 China Live Stream Broadcasting Software Market Size by Application (2019-2024)
8.3.2 China Live Stream Broadcasting Software Market Size by Application (2025-2030)
8.3.3 China Live Stream Broadcasting Software Market Share by Application (2019-2030)
9 Asia (excluding China)
9.1 Asia Live Stream Broadcasting Software Market Size (2019-2030)
9.2 Asia Live Stream Broadcasting Software Market Size by Type
9.2.1 Asia Live Stream Broadcasting Software Market Size by Type (2019-2024)
9.2.2 Asia Live Stream Broadcasting Software Market Size by Type (2025-2030)
9.2.3 Asia Live Stream Broadcasting Software Market Share by Type (2019-2030)
9.3 Asia Live Stream Broadcasting Software Market Size by Application
9.3.1 Asia Live Stream Broadcasting Software Market Size by Application (2019-2024)
9.3.2 Asia Live Stream Broadcasting Software Market Size by Application (2025-2030)
9.3.3 Asia Live Stream Broadcasting Software Market Share by Application (2019-2030)
9.4 Asia Live Stream Broadcasting Software Market Size by Region
9.4.1 Asia Live Stream Broadcasting Software Market Size by Region: 2019 VS 2023 VS 2030
9.4.2 Asia Live Stream Broadcasting Software Market Size by Region (2019-2024)
9.4.3 Asia Live Stream Broadcasting Software Market Size by Region (2025-2030)
9.4.4 Japan
9.4.5 South Korea
9.4.6 China Taiwan
9.4.7 Southeast Asia
9.4.8 India
9.4.9 Australia
10 Middle East, Africa, and Latin America
10.1 Middle East, Africa, and Latin America Live Stream Broadcasting Software Market Size (2019-2030)
10.2 Middle East, Africa, and Latin America Live Stream Broadcasting Software Market Size by Type
10.2.1 Middle East, Africa, and Latin America Live Stream Broadcasting Software Market Size by Type (2019-2024)
10.2.2 Middle East, Africa, and Latin America Live Stream Broadcasting Software Market Size by Type (2025-2030)
10.2.3 Middle East, Africa, and Latin America Live Stream Broadcasting Software Market Share by Type (2019-2030)
10.3 Middle East, Africa, and Latin America Live Stream Broadcasting Software Market Size by Application
10.3.1 Middle East, Africa, and Latin America Live Stream Broadcasting Software Market Size by Application (2019-2024)
10.3.2 Middle East, Africa, and Latin America Live Stream Broadcasting Software Market Size by Application (2025-2030)
10.3.3 Middle East, Africa, and Latin America Live Stream Broadcasting Software Market Share by Application (2019-2030)
10.4 Middle East, Africa, and Latin America Live Stream Broadcasting Software Market Size by Country
10.4.1 Middle East, Africa, and Latin America Live Stream Broadcasting Software Market Size by Country: 2019 VS 2023 VS 2030
10.4.2 Middle East, Africa, and Latin America Live Stream Broadcasting Software Market Size by Country (2019-2024)
10.4.3 Middle East, Africa, and Latin America Live Stream Broadcasting Software Market Size by Country (2025-2030)
10.4.4 Brazil
10.4.5 Mexico
10.4.6 Turkey
10.4.7 Saudi Arabia
10.4.8 Israel
10.4.9 GCC Countries
11 Key Players Profiles
11.1 Telestream
11.1.1 Telestream Company Details
11.1.2 Telestream Business Overview
11.1.3 Telestream Live Stream Broadcasting Software Introduction
11.1.4 Telestream Revenue in Live Stream Broadcasting Software Business (2019-2024)
11.1.5 Telestream Recent Developments
11.2 FRAPS
11.2.1 FRAPS Company Details
11.2.2 FRAPS Business Overview
11.2.3 FRAPS Live Stream Broadcasting Software Introduction
11.2.4 FRAPS Revenue in Live Stream Broadcasting Software Business (2019-2024)
11.2.5 FRAPS Recent Developments
11.3 OBS Studio
11.3.1 OBS Studio Company Details
11.3.2 OBS Studio Business Overview
11.3.3 OBS Studio Live Stream Broadcasting Software Introduction
11.3.4 OBS Studio Revenue in Live Stream Broadcasting Software Business (2019-2024)
11.3.5 OBS Studio Recent Developments
11.4 vMix
11.4.1 vMix Company Details
11.4.2 vMix Business Overview
11.4.3 vMix Live Stream Broadcasting Software Introduction
11.4.4 vMix Revenue in Live Stream Broadcasting Software Business (2019-2024)
11.4.5 vMix Recent Developments
11.5 SplitmediaLabs
11.5.1 SplitmediaLabs Company Details
11.5.2 SplitmediaLabs Business Overview
11.5.3 SplitmediaLabs Live Stream Broadcasting Software Introduction
11.5.4 SplitmediaLabs Revenue in Live Stream Broadcasting Software Business (2019-2024)
11.5.5 SplitmediaLabs Recent Developments
11.6 NVIDIA ShadowPlay
11.6.1 NVIDIA ShadowPlay Company Details
11.6.2 NVIDIA ShadowPlay Business Overview
11.6.3 NVIDIA ShadowPlay Live Stream Broadcasting Software Introduction
11.6.4 NVIDIA ShadowPlay Revenue in Live Stream Broadcasting Software Business (2019-2024)
11.6.5 NVIDIA ShadowPlay Recent Developments
11.7 FFsplit
11.7.1 FFsplit Company Details
11.7.2 FFsplit Business Overview
11.7.3 FFsplit Live Stream Broadcasting Software Introduction
11.7.4 FFsplit Revenue in Live Stream Broadcasting Software Business (2019-2024)
11.7.5 FFsplit Recent Developments
11.8 Genvid Technologies
11.8.1 Genvid Technologies Company Details
11.8.2 Genvid Technologies Business Overview
11.8.3 Genvid Technologies Live Stream Broadcasting Software Introduction
11.8.4 Genvid Technologies Revenue in Live Stream Broadcasting Software Business (2019-2024)
11.8.5 Genvid Technologies Recent Developments
11.9 Lightstream Studio
11.9.1 Lightstream Studio Company Details
11.9.2 Lightstream Studio Business Overview
11.9.3 Lightstream Studio Live Stream Broadcasting Software Introduction
11.9.4 Lightstream Studio Revenue in Live Stream Broadcasting Software Business (2019-2024)
11.9.5 Lightstream Studio Recent Developments
11.10 Mixlr
11.10.1 Mixlr Company Details
11.10.2 Mixlr Business Overview
11.10.3 Mixlr Live Stream Broadcasting Software Introduction
11.10.4 Mixlr Revenue in Live Stream Broadcasting Software Business (2019-2024)
11.10.5 Mixlr Recent Developments
11.11 VidBlasterX
11.11.1 VidBlasterX Company Details
11.11.2 VidBlasterX Business Overview
11.11.3 VidBlasterX Live Stream Broadcasting Software Introduction
11.11.4 VidBlasterX Revenue in Live Stream Broadcasting Software Business (2019-2024)
11.11.5 VidBlasterX Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Telestream
FRAPS
OBS Studio
vMix
SplitmediaLabs
NVIDIA ShadowPlay
FFsplit
Genvid Technologies
Lightstream Studio
Mixlr
VidBlasterX
Ìý
Ìý
*If Applicable.
