
Highlights
The global Massively Multiplayer Online Third-person Shooter Game market was valued at US$ million in 2022 and is anticipated to reach US$ million by 2029, witnessing a CAGR of % during the forecast period 2023-2029. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
North American market for Massively Multiplayer Online Third-person Shooter Game is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
Asia-Pacific market for Massively Multiplayer Online Third-person Shooter Game is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The global market for Massively Multiplayer Online Third-person Shooter Game in Under 18 Years Old is estimated to increase from $ million in 2023 to $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The key global companies of Massively Multiplayer Online Third-person Shooter Game include Tencent Games, Valve, Microsoft, Neowiz, Electronic Arts, Ubisoft Montréal, Nintendo, SQUARE ENIX and Sony Group, etc. In 2022, the world's top three vendors accounted for approximately % of the revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Massively Multiplayer Online Third-person Shooter Game, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Massively Multiplayer Online Third-person Shooter Game.
The Massively Multiplayer Online Third-person Shooter Game market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global Massively Multiplayer Online Third-person Shooter Game market comprehensively. Regional market sizes, concerning products by type, by application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Massively Multiplayer Online Third-person Shooter Game companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by type, by application, and by regions.
By Company
Tencent Games
Valve
Microsoft
Neowiz
Electronic Arts
Ubisoft Montréal
Nintendo
SQUARE ENIX
Sony Group
EPIC Games
Bandai Namco Holdings Inc
NetEase
Segment by Type
Mobile Games
Computer Stand-alone
Segment by Application
Under 18 Years Old
18-35 Years Old
35+ Years Old
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Massively Multiplayer Online Third-person Shooter Game companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the key companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Massively Multiplayer Online Third-person Shooter Game Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 Mobile Games
1.2.3 Computer Stand-alone
1.3 Market by Application
1.3.1 Global Massively Multiplayer Online Third-person Shooter Game Market Growth by Application: 2018 VS 2022 VS 2029
1.3.2 Under 18 Years Old
1.3.3 18-35 Years Old
1.3.4 35+ Years Old
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Massively Multiplayer Online Third-person Shooter Game Market Perspective (2018-2029)
2.2 Massively Multiplayer Online Third-person Shooter Game Growth Trends by Region
2.2.1 Global Massively Multiplayer Online Third-person Shooter Game Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 Massively Multiplayer Online Third-person Shooter Game Historic Market Size by Region (2018-2023)
2.2.3 Massively Multiplayer Online Third-person Shooter Game Forecasted Market Size by Region (2024-2029)
2.3 Massively Multiplayer Online Third-person Shooter Game Market Dynamics
2.3.1 Massively Multiplayer Online Third-person Shooter Game Industry Trends
2.3.2 Massively Multiplayer Online Third-person Shooter Game Market Drivers
2.3.3 Massively Multiplayer Online Third-person Shooter Game Market Challenges
2.3.4 Massively Multiplayer Online Third-person Shooter Game Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Massively Multiplayer Online Third-person Shooter Game Players by Revenue
3.1.1 Global Top Massively Multiplayer Online Third-person Shooter Game Players by Revenue (2018-2023)
3.1.2 Global Massively Multiplayer Online Third-person Shooter Game Revenue Market Share by Players (2018-2023)
3.2 Global Massively Multiplayer Online Third-person Shooter Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Massively Multiplayer Online Third-person Shooter Game Revenue
3.4 Global Massively Multiplayer Online Third-person Shooter Game Market Concentration Ratio
3.4.1 Global Massively Multiplayer Online Third-person Shooter Game Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Massively Multiplayer Online Third-person Shooter Game Revenue in 2022
3.5 Massively Multiplayer Online Third-person Shooter Game Key Players Head office and Area Served
3.6 Key Players Massively Multiplayer Online Third-person Shooter Game Product Solution and Service
3.7 Date of Enter into Massively Multiplayer Online Third-person Shooter Game Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Massively Multiplayer Online Third-person Shooter Game Breakdown Data by Type
4.1 Global Massively Multiplayer Online Third-person Shooter Game Historic Market Size by Type (2018-2023)
4.2 Global Massively Multiplayer Online Third-person Shooter Game Forecasted Market Size by Type (2024-2029)
5 Massively Multiplayer Online Third-person Shooter Game Breakdown Data by Application
5.1 Global Massively Multiplayer Online Third-person Shooter Game Historic Market Size by Application (2018-2023)
5.2 Global Massively Multiplayer Online Third-person Shooter Game Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America Massively Multiplayer Online Third-person Shooter Game Market Size (2018-2029)
6.2 North America Massively Multiplayer Online Third-person Shooter Game Market Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America Massively Multiplayer Online Third-person Shooter Game Market Size by Country (2018-2023)
6.4 North America Massively Multiplayer Online Third-person Shooter Game Market Size by Country (2024-2029)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Massively Multiplayer Online Third-person Shooter Game Market Size (2018-2029)
7.2 Europe Massively Multiplayer Online Third-person Shooter Game Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe Massively Multiplayer Online Third-person Shooter Game Market Size by Country (2018-2023)
7.4 Europe Massively Multiplayer Online Third-person Shooter Game Market Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Massively Multiplayer Online Third-person Shooter Game Market Size (2018-2029)
8.2 Asia-Pacific Massively Multiplayer Online Third-person Shooter Game Market Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific Massively Multiplayer Online Third-person Shooter Game Market Size by Region (2018-2023)
8.4 Asia-Pacific Massively Multiplayer Online Third-person Shooter Game Market Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Massively Multiplayer Online Third-person Shooter Game Market Size (2018-2029)
9.2 Latin America Massively Multiplayer Online Third-person Shooter Game Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America Massively Multiplayer Online Third-person Shooter Game Market Size by Country (2018-2023)
9.4 Latin America Massively Multiplayer Online Third-person Shooter Game Market Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Massively Multiplayer Online Third-person Shooter Game Market Size (2018-2029)
10.2 Middle East & Africa Massively Multiplayer Online Third-person Shooter Game Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa Massively Multiplayer Online Third-person Shooter Game Market Size by Country (2018-2023)
10.4 Middle East & Africa Massively Multiplayer Online Third-person Shooter Game Market Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Tencent Games
11.1.1 Tencent Games Company Detail
11.1.2 Tencent Games Business Overview
11.1.3 Tencent Games Massively Multiplayer Online Third-person Shooter Game Introduction
11.1.4 Tencent Games Revenue in Massively Multiplayer Online Third-person Shooter Game Business (2018-2023)
11.1.5 Tencent Games Recent Development
11.2 Valve
11.2.1 Valve Company Detail
11.2.2 Valve Business Overview
11.2.3 Valve Massively Multiplayer Online Third-person Shooter Game Introduction
11.2.4 Valve Revenue in Massively Multiplayer Online Third-person Shooter Game Business (2018-2023)
11.2.5 Valve Recent Development
11.3 Microsoft
11.3.1 Microsoft Company Detail
11.3.2 Microsoft Business Overview
11.3.3 Microsoft Massively Multiplayer Online Third-person Shooter Game Introduction
11.3.4 Microsoft Revenue in Massively Multiplayer Online Third-person Shooter Game Business (2018-2023)
11.3.5 Microsoft Recent Development
11.4 Neowiz
11.4.1 Neowiz Company Detail
11.4.2 Neowiz Business Overview
11.4.3 Neowiz Massively Multiplayer Online Third-person Shooter Game Introduction
11.4.4 Neowiz Revenue in Massively Multiplayer Online Third-person Shooter Game Business (2018-2023)
11.4.5 Neowiz Recent Development
11.5 Electronic Arts
11.5.1 Electronic Arts Company Detail
11.5.2 Electronic Arts Business Overview
11.5.3 Electronic Arts Massively Multiplayer Online Third-person Shooter Game Introduction
11.5.4 Electronic Arts Revenue in Massively Multiplayer Online Third-person Shooter Game Business (2018-2023)
11.5.5 Electronic Arts Recent Development
11.6 Ubisoft Montréal
11.6.1 Ubisoft Montréal Company Detail
11.6.2 Ubisoft Montréal Business Overview
11.6.3 Ubisoft Montréal Massively Multiplayer Online Third-person Shooter Game Introduction
11.6.4 Ubisoft Montréal Revenue in Massively Multiplayer Online Third-person Shooter Game Business (2018-2023)
11.6.5 Ubisoft Montréal Recent Development
11.7 Nintendo
11.7.1 Nintendo Company Detail
11.7.2 Nintendo Business Overview
11.7.3 Nintendo Massively Multiplayer Online Third-person Shooter Game Introduction
11.7.4 Nintendo Revenue in Massively Multiplayer Online Third-person Shooter Game Business (2018-2023)
11.7.5 Nintendo Recent Development
11.8 SQUARE ENIX
11.8.1 SQUARE ENIX Company Detail
11.8.2 SQUARE ENIX Business Overview
11.8.3 SQUARE ENIX Massively Multiplayer Online Third-person Shooter Game Introduction
11.8.4 SQUARE ENIX Revenue in Massively Multiplayer Online Third-person Shooter Game Business (2018-2023)
11.8.5 SQUARE ENIX Recent Development
11.9 Sony Group
11.9.1 Sony Group Company Detail
11.9.2 Sony Group Business Overview
11.9.3 Sony Group Massively Multiplayer Online Third-person Shooter Game Introduction
11.9.4 Sony Group Revenue in Massively Multiplayer Online Third-person Shooter Game Business (2018-2023)
11.9.5 Sony Group Recent Development
11.10 EPIC Games
11.10.1 EPIC Games Company Detail
11.10.2 EPIC Games Business Overview
11.10.3 EPIC Games Massively Multiplayer Online Third-person Shooter Game Introduction
11.10.4 EPIC Games Revenue in Massively Multiplayer Online Third-person Shooter Game Business (2018-2023)
11.10.5 EPIC Games Recent Development
11.11 Bandai Namco Holdings Inc
11.11.1 Bandai Namco Holdings Inc Company Detail
11.11.2 Bandai Namco Holdings Inc Business Overview
11.11.3 Bandai Namco Holdings Inc Massively Multiplayer Online Third-person Shooter Game Introduction
11.11.4 Bandai Namco Holdings Inc Revenue in Massively Multiplayer Online Third-person Shooter Game Business (2018-2023)
11.11.5 Bandai Namco Holdings Inc Recent Development
11.12 NetEase
11.12.1 NetEase Company Detail
11.12.2 NetEase Business Overview
11.12.3 NetEase Massively Multiplayer Online Third-person Shooter Game Introduction
11.12.4 NetEase Revenue in Massively Multiplayer Online Third-person Shooter Game Business (2018-2023)
11.12.5 NetEase Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Tencent Games
Valve
Microsoft
Neowiz
Electronic Arts
Ubisoft Montréal
Nintendo
SQUARE ENIX
Sony Group
EPIC Games
Bandai Namco Holdings Inc
NetEase
Ìý
Ìý
*If Applicable.
