
The global Mobile-based Education Apps market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Mobile-based Education Apps is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Mobile-based Education Apps is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Mobile-based Education Apps in Cell Phone is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Mobile-based Education Apps include Age of Learning, Alphabet, BenchPrep, Blackboard, BrainPOP, BYJU'S (Think and Learn Pvt. Ltd.), Coursera, Duolingo and Edmodo, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Mobile-based Education Apps, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Mobile-based Education Apps.
Report Scope
The Mobile-based Education Apps market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Mobile-based Education Apps market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Mobile-based Education Apps companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Age of Learning
Alphabet
BenchPrep
Blackboard
BrainPOP
BYJU'S (Think and Learn Pvt. Ltd.)
Coursera
Duolingo
Edmodo
Educomp Solutions Ltd.
Edx Inc
Khan Academy
Lesson Nine GmbH
Lumos Labs
MyScript
Rosetta Stone Inc
Vedantu Innovations Private Limited
WizIQ
Segment by Type
iOS System
Android System
Segment by Application
Cell Phone
Tablet
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Mobile-based Education Apps companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
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1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Mobile-based Education Apps Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 iOS System
1.2.3 Android System
1.3 Market by Application
1.3.1 Global Mobile-based Education Apps Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Cell Phone
1.3.3 Tablet
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Mobile-based Education Apps Market Perspective (2019-2030)
2.2 Mobile-based Education Apps Growth Trends by Region
2.2.1 Global Mobile-based Education Apps Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Mobile-based Education Apps Historic Market Size by Region (2019-2024)
2.2.3 Mobile-based Education Apps Forecasted Market Size by Region (2025-2030)
2.3 Mobile-based Education Apps Market Dynamics
2.3.1 Mobile-based Education Apps Industry Trends
2.3.2 Mobile-based Education Apps Market Drivers
2.3.3 Mobile-based Education Apps Market Challenges
2.3.4 Mobile-based Education Apps Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Mobile-based Education Apps Players by Revenue
3.1.1 Global Top Mobile-based Education Apps Players by Revenue (2019-2024)
3.1.2 Global Mobile-based Education Apps Revenue Market Share by Players (2019-2024)
3.2 Global Mobile-based Education Apps Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Mobile-based Education Apps Revenue
3.4 Global Mobile-based Education Apps Market Concentration Ratio
3.4.1 Global Mobile-based Education Apps Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Mobile-based Education Apps Revenue in 2023
3.5 Mobile-based Education Apps Key Players Head office and Area Served
3.6 Key Players Mobile-based Education Apps Product Solution and Service
3.7 Date of Enter into Mobile-based Education Apps Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Mobile-based Education Apps Breakdown Data by Type
4.1 Global Mobile-based Education Apps Historic Market Size by Type (2019-2024)
4.2 Global Mobile-based Education Apps Forecasted Market Size by Type (2025-2030)
5 Mobile-based Education Apps Breakdown Data by Application
5.1 Global Mobile-based Education Apps Historic Market Size by Application (2019-2024)
5.2 Global Mobile-based Education Apps Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Mobile-based Education Apps Market Size (2019-2030)
6.2 North America Mobile-based Education Apps Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Mobile-based Education Apps Market Size by Country (2019-2024)
6.4 North America Mobile-based Education Apps Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Mobile-based Education Apps Market Size (2019-2030)
7.2 Europe Mobile-based Education Apps Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Mobile-based Education Apps Market Size by Country (2019-2024)
7.4 Europe Mobile-based Education Apps Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Mobile-based Education Apps Market Size (2019-2030)
8.2 Asia-Pacific Mobile-based Education Apps Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Mobile-based Education Apps Market Size by Region (2019-2024)
8.4 Asia-Pacific Mobile-based Education Apps Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Mobile-based Education Apps Market Size (2019-2030)
9.2 Latin America Mobile-based Education Apps Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Mobile-based Education Apps Market Size by Country (2019-2024)
9.4 Latin America Mobile-based Education Apps Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Mobile-based Education Apps Market Size (2019-2030)
10.2 Middle East & Africa Mobile-based Education Apps Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Mobile-based Education Apps Market Size by Country (2019-2024)
10.4 Middle East & Africa Mobile-based Education Apps Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Age of Learning
11.1.1 Age of Learning Company Detail
11.1.2 Age of Learning Business Overview
11.1.3 Age of Learning Mobile-based Education Apps Introduction
11.1.4 Age of Learning Revenue in Mobile-based Education Apps Business (2019-2024)
11.1.5 Age of Learning Recent Development
11.2 Alphabet
11.2.1 Alphabet Company Detail
11.2.2 Alphabet Business Overview
11.2.3 Alphabet Mobile-based Education Apps Introduction
11.2.4 Alphabet Revenue in Mobile-based Education Apps Business (2019-2024)
11.2.5 Alphabet Recent Development
11.3 BenchPrep
11.3.1 BenchPrep Company Detail
11.3.2 BenchPrep Business Overview
11.3.3 BenchPrep Mobile-based Education Apps Introduction
11.3.4 BenchPrep Revenue in Mobile-based Education Apps Business (2019-2024)
11.3.5 BenchPrep Recent Development
11.4 Blackboard
11.4.1 Blackboard Company Detail
11.4.2 Blackboard Business Overview
11.4.3 Blackboard Mobile-based Education Apps Introduction
11.4.4 Blackboard Revenue in Mobile-based Education Apps Business (2019-2024)
11.4.5 Blackboard Recent Development
11.5 BrainPOP
11.5.1 BrainPOP Company Detail
11.5.2 BrainPOP Business Overview
11.5.3 BrainPOP Mobile-based Education Apps Introduction
11.5.4 BrainPOP Revenue in Mobile-based Education Apps Business (2019-2024)
11.5.5 BrainPOP Recent Development
11.6 BYJU'S (Think and Learn Pvt. Ltd.)
11.6.1 BYJU'S (Think and Learn Pvt. Ltd.) Company Detail
11.6.2 BYJU'S (Think and Learn Pvt. Ltd.) Business Overview
11.6.3 BYJU'S (Think and Learn Pvt. Ltd.) Mobile-based Education Apps Introduction
11.6.4 BYJU'S (Think and Learn Pvt. Ltd.) Revenue in Mobile-based Education Apps Business (2019-2024)
11.6.5 BYJU'S (Think and Learn Pvt. Ltd.) Recent Development
11.7 Coursera
11.7.1 Coursera Company Detail
11.7.2 Coursera Business Overview
11.7.3 Coursera Mobile-based Education Apps Introduction
11.7.4 Coursera Revenue in Mobile-based Education Apps Business (2019-2024)
11.7.5 Coursera Recent Development
11.8 Duolingo
11.8.1 Duolingo Company Detail
11.8.2 Duolingo Business Overview
11.8.3 Duolingo Mobile-based Education Apps Introduction
11.8.4 Duolingo Revenue in Mobile-based Education Apps Business (2019-2024)
11.8.5 Duolingo Recent Development
11.9 Edmodo
11.9.1 Edmodo Company Detail
11.9.2 Edmodo Business Overview
11.9.3 Edmodo Mobile-based Education Apps Introduction
11.9.4 Edmodo Revenue in Mobile-based Education Apps Business (2019-2024)
11.9.5 Edmodo Recent Development
11.10 Educomp Solutions Ltd.
11.10.1 Educomp Solutions Ltd. Company Detail
11.10.2 Educomp Solutions Ltd. Business Overview
11.10.3 Educomp Solutions Ltd. Mobile-based Education Apps Introduction
11.10.4 Educomp Solutions Ltd. Revenue in Mobile-based Education Apps Business (2019-2024)
11.10.5 Educomp Solutions Ltd. Recent Development
11.11 Edx Inc
11.11.1 Edx Inc Company Detail
11.11.2 Edx Inc Business Overview
11.11.3 Edx Inc Mobile-based Education Apps Introduction
11.11.4 Edx Inc Revenue in Mobile-based Education Apps Business (2019-2024)
11.11.5 Edx Inc Recent Development
11.12 Khan Academy
11.12.1 Khan Academy Company Detail
11.12.2 Khan Academy Business Overview
11.12.3 Khan Academy Mobile-based Education Apps Introduction
11.12.4 Khan Academy Revenue in Mobile-based Education Apps Business (2019-2024)
11.12.5 Khan Academy Recent Development
11.13 Lesson Nine GmbH
11.13.1 Lesson Nine GmbH Company Detail
11.13.2 Lesson Nine GmbH Business Overview
11.13.3 Lesson Nine GmbH Mobile-based Education Apps Introduction
11.13.4 Lesson Nine GmbH Revenue in Mobile-based Education Apps Business (2019-2024)
11.13.5 Lesson Nine GmbH Recent Development
11.14 Lumos Labs
11.14.1 Lumos Labs Company Detail
11.14.2 Lumos Labs Business Overview
11.14.3 Lumos Labs Mobile-based Education Apps Introduction
11.14.4 Lumos Labs Revenue in Mobile-based Education Apps Business (2019-2024)
11.14.5 Lumos Labs Recent Development
11.15 MyScript
11.15.1 MyScript Company Detail
11.15.2 MyScript Business Overview
11.15.3 MyScript Mobile-based Education Apps Introduction
11.15.4 MyScript Revenue in Mobile-based Education Apps Business (2019-2024)
11.15.5 MyScript Recent Development
11.16 Rosetta Stone Inc
11.16.1 Rosetta Stone Inc Company Detail
11.16.2 Rosetta Stone Inc Business Overview
11.16.3 Rosetta Stone Inc Mobile-based Education Apps Introduction
11.16.4 Rosetta Stone Inc Revenue in Mobile-based Education Apps Business (2019-2024)
11.16.5 Rosetta Stone Inc Recent Development
11.17 Vedantu Innovations Private Limited
11.17.1 Vedantu Innovations Private Limited Company Detail
11.17.2 Vedantu Innovations Private Limited Business Overview
11.17.3 Vedantu Innovations Private Limited Mobile-based Education Apps Introduction
11.17.4 Vedantu Innovations Private Limited Revenue in Mobile-based Education Apps Business (2019-2024)
11.17.5 Vedantu Innovations Private Limited Recent Development
11.18 WizIQ
11.18.1 WizIQ Company Detail
11.18.2 WizIQ Business Overview
11.18.3 WizIQ Mobile-based Education Apps Introduction
11.18.4 WizIQ Revenue in Mobile-based Education Apps Business (2019-2024)
11.18.5 WizIQ Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Age of Learning
Alphabet
BenchPrep
Blackboard
BrainPOP
BYJU'S (Think and Learn Pvt. Ltd.)
Coursera
Duolingo
Edmodo
Educomp Solutions Ltd.
Edx Inc
Khan Academy
Lesson Nine GmbH
Lumos Labs
MyScript
Rosetta Stone Inc
Vedantu Innovations Private Limited
WizIQ
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*If Applicable.
