

A Webtoon is a type of online comic where each chapter is published as a single, vertical strip. They typically have Full Color artwork. Webtoons first originated in Korea and have since spread to other Asian and Western countries.
The global Online Comic Book market was valued at US$ 5461 million in 2023 and is anticipated to reach US$ 37910 million by 2030, witnessing a CAGR of 30.9% during the forecast period 2024-2030.
The online comic book market is driven by the increasing popularity of digital content consumption and the growing adoption of smartphones and tablets as preferred reading devices. Online comic books offer readers convenient access to a vast collection of titles, eliminating the need for physical copies and allowing for easy storage and portability. The rise in internet penetration and the availability of online platforms and apps for comic book distribution contribute to market growth as readers can discover, purchase, and read comics from anywhere at any time. Moreover, advancements in digital publishing technology and the use of interactive features and multimedia elements have enhanced the reading experience for online comic book enthusiasts. However, the market also faces challenges, including concerns related to piracy and copyright infringement in the digital realm. Additionally, addressing digital rights management and preserving the collectible nature of physical comic books can pose obstacles for publishers and creators. To succeed, companies must focus on offering a diverse selection of online comic book titles, collaborate with digital platforms to reach a wider audience, and address the challenges to meet the increasing demand for digital comics in the evolving landscape of the entertainment industry.
This report aims to provide a comprehensive presentation of the global market for Online Comic Book, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Online Comic Book.
Report Scope
The Online Comic Book market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Online Comic Book market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Online Comic Book companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Naver
Kakao
Lezhin Entertainment (KidariStudio)
Tappytoon
ToryComics
Toomics Global
Ridibooks (RIDI Corp)
KidariStudio
Webtoon Factory
Izneo Webtoon
Stela
Graphite
Webcomics (SideWalk Group)
SPOTTOON (Rolling Story)
Mr Blue
Marvel Unlimited
Tencent
Amazia
Shuueisha
Comico (NHN)
U17
Segment by Type
Subscription Based
Advertisement Based
Segment by Application
Mobile Phone
PC/Notebook
Tablet Computer
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Online Comic Book companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Online Comic Book Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Subscription Based
1.2.3 Advertisement Based
1.3 Market by Application
1.3.1 Global Online Comic Book Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Mobile Phone
1.3.3 PC/Notebook
1.3.4 Tablet Computer
1.3.5 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Online Comic Book Market Perspective (2019-2030)
2.2 Online Comic Book Growth Trends by Region
2.2.1 Global Online Comic Book Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Online Comic Book Historic Market Size by Region (2019-2024)
2.2.3 Online Comic Book Forecasted Market Size by Region (2025-2030)
2.3 Online Comic Book Market Dynamics
2.3.1 Online Comic Book Industry Trends
2.3.2 Online Comic Book Market Drivers
2.3.3 Online Comic Book Market Challenges
2.3.4 Online Comic Book Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Online Comic Book Players by Revenue
3.1.1 Global Top Online Comic Book Players by Revenue (2019-2024)
3.1.2 Global Online Comic Book Revenue Market Share by Players (2019-2024)
3.2 Global Online Comic Book Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Online Comic Book Revenue
3.4 Global Online Comic Book Market Concentration Ratio
3.4.1 Global Online Comic Book Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Online Comic Book Revenue in 2023
3.5 Online Comic Book Key Players Head office and Area Served
3.6 Key Players Online Comic Book Product Solution and Service
3.7 Date of Enter into Online Comic Book Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Online Comic Book Breakdown Data by Type
4.1 Global Online Comic Book Historic Market Size by Type (2019-2024)
4.2 Global Online Comic Book Forecasted Market Size by Type (2025-2030)
5 Online Comic Book Breakdown Data by Application
5.1 Global Online Comic Book Historic Market Size by Application (2019-2024)
5.2 Global Online Comic Book Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Online Comic Book Market Size (2019-2030)
6.2 North America Online Comic Book Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Online Comic Book Market Size by Country (2019-2024)
6.4 North America Online Comic Book Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Online Comic Book Market Size (2019-2030)
7.2 Europe Online Comic Book Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Online Comic Book Market Size by Country (2019-2024)
7.4 Europe Online Comic Book Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Online Comic Book Market Size (2019-2030)
8.2 Asia-Pacific Online Comic Book Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Online Comic Book Market Size by Region (2019-2024)
8.4 Asia-Pacific Online Comic Book Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Online Comic Book Market Size (2019-2030)
9.2 Latin America Online Comic Book Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Online Comic Book Market Size by Country (2019-2024)
9.4 Latin America Online Comic Book Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Online Comic Book Market Size (2019-2030)
10.2 Middle East & Africa Online Comic Book Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Online Comic Book Market Size by Country (2019-2024)
10.4 Middle East & Africa Online Comic Book Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Naver
11.1.1 Naver Company Detail
11.1.2 Naver Business Overview
11.1.3 Naver Online Comic Book Introduction
11.1.4 Naver Revenue in Online Comic Book Business (2019-2024)
11.1.5 Naver Recent Development
11.2 Kakao
11.2.1 Kakao Company Detail
11.2.2 Kakao Business Overview
11.2.3 Kakao Online Comic Book Introduction
11.2.4 Kakao Revenue in Online Comic Book Business (2019-2024)
11.2.5 Kakao Recent Development
11.3 Lezhin Entertainment (KidariStudio)
11.3.1 Lezhin Entertainment (KidariStudio) Company Detail
11.3.2 Lezhin Entertainment (KidariStudio) Business Overview
11.3.3 Lezhin Entertainment (KidariStudio) Online Comic Book Introduction
11.3.4 Lezhin Entertainment (KidariStudio) Revenue in Online Comic Book Business (2019-2024)
11.3.5 Lezhin Entertainment (KidariStudio) Recent Development
11.4 Tappytoon
11.4.1 Tappytoon Company Detail
11.4.2 Tappytoon Business Overview
11.4.3 Tappytoon Online Comic Book Introduction
11.4.4 Tappytoon Revenue in Online Comic Book Business (2019-2024)
11.4.5 Tappytoon Recent Development
11.5 ToryComics
11.5.1 ToryComics Company Detail
11.5.2 ToryComics Business Overview
11.5.3 ToryComics Online Comic Book Introduction
11.5.4 ToryComics Revenue in Online Comic Book Business (2019-2024)
11.5.5 ToryComics Recent Development
11.6 Toomics Global
11.6.1 Toomics Global Company Detail
11.6.2 Toomics Global Business Overview
11.6.3 Toomics Global Online Comic Book Introduction
11.6.4 Toomics Global Revenue in Online Comic Book Business (2019-2024)
11.6.5 Toomics Global Recent Development
11.7 Ridibooks (RIDI Corp)
11.7.1 Ridibooks (RIDI Corp) Company Detail
11.7.2 Ridibooks (RIDI Corp) Business Overview
11.7.3 Ridibooks (RIDI Corp) Online Comic Book Introduction
11.7.4 Ridibooks (RIDI Corp) Revenue in Online Comic Book Business (2019-2024)
11.7.5 Ridibooks (RIDI Corp) Recent Development
11.8 KidariStudio
11.8.1 KidariStudio Company Detail
11.8.2 KidariStudio Business Overview
11.8.3 KidariStudio Online Comic Book Introduction
11.8.4 KidariStudio Revenue in Online Comic Book Business (2019-2024)
11.8.5 KidariStudio Recent Development
11.9 Webtoon Factory
11.9.1 Webtoon Factory Company Detail
11.9.2 Webtoon Factory Business Overview
11.9.3 Webtoon Factory Online Comic Book Introduction
11.9.4 Webtoon Factory Revenue in Online Comic Book Business (2019-2024)
11.9.5 Webtoon Factory Recent Development
11.10 Izneo Webtoon
11.10.1 Izneo Webtoon Company Detail
11.10.2 Izneo Webtoon Business Overview
11.10.3 Izneo Webtoon Online Comic Book Introduction
11.10.4 Izneo Webtoon Revenue in Online Comic Book Business (2019-2024)
11.10.5 Izneo Webtoon Recent Development
11.11 Stela
11.11.1 Stela Company Detail
11.11.2 Stela Business Overview
11.11.3 Stela Online Comic Book Introduction
11.11.4 Stela Revenue in Online Comic Book Business (2019-2024)
11.11.5 Stela Recent Development
11.12 Graphite
11.12.1 Graphite Company Detail
11.12.2 Graphite Business Overview
11.12.3 Graphite Online Comic Book Introduction
11.12.4 Graphite Revenue in Online Comic Book Business (2019-2024)
11.12.5 Graphite Recent Development
11.13 Webcomics (SideWalk Group)
11.13.1 Webcomics (SideWalk Group) Company Detail
11.13.2 Webcomics (SideWalk Group) Business Overview
11.13.3 Webcomics (SideWalk Group) Online Comic Book Introduction
11.13.4 Webcomics (SideWalk Group) Revenue in Online Comic Book Business (2019-2024)
11.13.5 Webcomics (SideWalk Group) Recent Development
11.14 SPOTTOON (Rolling Story)
11.14.1 SPOTTOON (Rolling Story) Company Detail
11.14.2 SPOTTOON (Rolling Story) Business Overview
11.14.3 SPOTTOON (Rolling Story) Online Comic Book Introduction
11.14.4 SPOTTOON (Rolling Story) Revenue in Online Comic Book Business (2019-2024)
11.14.5 SPOTTOON (Rolling Story) Recent Development
11.15 Mr Blue
11.15.1 Mr Blue Company Detail
11.15.2 Mr Blue Business Overview
11.15.3 Mr Blue Online Comic Book Introduction
11.15.4 Mr Blue Revenue in Online Comic Book Business (2019-2024)
11.15.5 Mr Blue Recent Development
11.16 Marvel Unlimited
11.16.1 Marvel Unlimited Company Detail
11.16.2 Marvel Unlimited Business Overview
11.16.3 Marvel Unlimited Online Comic Book Introduction
11.16.4 Marvel Unlimited Revenue in Online Comic Book Business (2019-2024)
11.16.5 Marvel Unlimited Recent Development
11.17 Tencent
11.17.1 Tencent Company Detail
11.17.2 Tencent Business Overview
11.17.3 Tencent Online Comic Book Introduction
11.17.4 Tencent Revenue in Online Comic Book Business (2019-2024)
11.17.5 Tencent Recent Development
11.18 Amazia
11.18.1 Amazia Company Detail
11.18.2 Amazia Business Overview
11.18.3 Amazia Online Comic Book Introduction
11.18.4 Amazia Revenue in Online Comic Book Business (2019-2024)
11.18.5 Amazia Recent Development
11.19 Shuueisha
11.19.1 Shuueisha Company Detail
11.19.2 Shuueisha Business Overview
11.19.3 Shuueisha Online Comic Book Introduction
11.19.4 Shuueisha Revenue in Online Comic Book Business (2019-2024)
11.19.5 Shuueisha Recent Development
11.20 Comico (NHN)
11.20.1 Comico (NHN) Company Detail
11.20.2 Comico (NHN) Business Overview
11.20.3 Comico (NHN) Online Comic Book Introduction
11.20.4 Comico (NHN) Revenue in Online Comic Book Business (2019-2024)
11.20.5 Comico (NHN) Recent Development
11.21 U17
11.21.1 U17 Company Detail
11.21.2 U17 Business Overview
11.21.3 U17 Online Comic Book Introduction
11.21.4 U17 Revenue in Online Comic Book Business (2019-2024)
11.21.5 U17 Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Naver
Kakao
Lezhin Entertainment (KidariStudio)
Tappytoon
ToryComics
Toomics Global
Ridibooks (RIDI Corp)
KidariStudio
Webtoon Factory
Izneo Webtoon
Stela
Graphite
Webcomics (SideWalk Group)
SPOTTOON (Rolling Story)
Mr Blue
Marvel Unlimited
Tencent
Amazia
Shuueisha
Comico (NHN)
U17
Ìý
Ìý
*If Applicable.