
Free Roam
The global Open World Game market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
Games set in a world that can be explored freely
This report aims to provide a comprehensive presentation of the global market for Open World Game, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Open World Game.
Report Scope
The Open World Game market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Open World Game market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Open World Game companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
MiHoYo
Tencnt
Ubisoft
Sony
Net Ease
Nintendo Switch
Bethesda
Rockstar Games
Capcom
Kojima Productions
Softstar Entertainment
SEGA
Segment by Type
Computer Game
Mobile Game
Console Game
Segment by Application
B2P
P2P
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Open World Game companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Open World Game Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Computer Game
1.2.3 Mobile Game
1.2.4 Console Game
1.3 Market by Application
1.3.1 Global Open World Game Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 B2P
1.3.3 P2P
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Open World Game Market Perspective (2019-2030)
2.2 Open World Game Growth Trends by Region
2.2.1 Global Open World Game Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Open World Game Historic Market Size by Region (2019-2024)
2.2.3 Open World Game Forecasted Market Size by Region (2025-2030)
2.3 Open World Game Market Dynamics
2.3.1 Open World Game Industry Trends
2.3.2 Open World Game Market Drivers
2.3.3 Open World Game Market Challenges
2.3.4 Open World Game Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Open World Game Players by Revenue
3.1.1 Global Top Open World Game Players by Revenue (2019-2024)
3.1.2 Global Open World Game Revenue Market Share by Players (2019-2024)
3.2 Global Open World Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Open World Game Revenue
3.4 Global Open World Game Market Concentration Ratio
3.4.1 Global Open World Game Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Open World Game Revenue in 2023
3.5 Open World Game Key Players Head office and Area Served
3.6 Key Players Open World Game Product Solution and Service
3.7 Date of Enter into Open World Game Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Open World Game Breakdown Data by Type
4.1 Global Open World Game Historic Market Size by Type (2019-2024)
4.2 Global Open World Game Forecasted Market Size by Type (2025-2030)
5 Open World Game Breakdown Data by Application
5.1 Global Open World Game Historic Market Size by Application (2019-2024)
5.2 Global Open World Game Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Open World Game Market Size (2019-2030)
6.2 North America Open World Game Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Open World Game Market Size by Country (2019-2024)
6.4 North America Open World Game Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Open World Game Market Size (2019-2030)
7.2 Europe Open World Game Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Open World Game Market Size by Country (2019-2024)
7.4 Europe Open World Game Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Open World Game Market Size (2019-2030)
8.2 Asia-Pacific Open World Game Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Open World Game Market Size by Region (2019-2024)
8.4 Asia-Pacific Open World Game Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Open World Game Market Size (2019-2030)
9.2 Latin America Open World Game Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Open World Game Market Size by Country (2019-2024)
9.4 Latin America Open World Game Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Open World Game Market Size (2019-2030)
10.2 Middle East & Africa Open World Game Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Open World Game Market Size by Country (2019-2024)
10.4 Middle East & Africa Open World Game Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 MiHoYo
11.1.1 MiHoYo Company Detail
11.1.2 MiHoYo Business Overview
11.1.3 MiHoYo Open World Game Introduction
11.1.4 MiHoYo Revenue in Open World Game Business (2019-2024)
11.1.5 MiHoYo Recent Development
11.2 Tencnt
11.2.1 Tencnt Company Detail
11.2.2 Tencnt Business Overview
11.2.3 Tencnt Open World Game Introduction
11.2.4 Tencnt Revenue in Open World Game Business (2019-2024)
11.2.5 Tencnt Recent Development
11.3 Ubisoft
11.3.1 Ubisoft Company Detail
11.3.2 Ubisoft Business Overview
11.3.3 Ubisoft Open World Game Introduction
11.3.4 Ubisoft Revenue in Open World Game Business (2019-2024)
11.3.5 Ubisoft Recent Development
11.4 Sony
11.4.1 Sony Company Detail
11.4.2 Sony Business Overview
11.4.3 Sony Open World Game Introduction
11.4.4 Sony Revenue in Open World Game Business (2019-2024)
11.4.5 Sony Recent Development
11.5 Net Ease
11.5.1 Net Ease Company Detail
11.5.2 Net Ease Business Overview
11.5.3 Net Ease Open World Game Introduction
11.5.4 Net Ease Revenue in Open World Game Business (2019-2024)
11.5.5 Net Ease Recent Development
11.6 Nintendo Switch
11.6.1 Nintendo Switch Company Detail
11.6.2 Nintendo Switch Business Overview
11.6.3 Nintendo Switch Open World Game Introduction
11.6.4 Nintendo Switch Revenue in Open World Game Business (2019-2024)
11.6.5 Nintendo Switch Recent Development
11.7 Bethesda
11.7.1 Bethesda Company Detail
11.7.2 Bethesda Business Overview
11.7.3 Bethesda Open World Game Introduction
11.7.4 Bethesda Revenue in Open World Game Business (2019-2024)
11.7.5 Bethesda Recent Development
11.8 Rockstar Games
11.8.1 Rockstar Games Company Detail
11.8.2 Rockstar Games Business Overview
11.8.3 Rockstar Games Open World Game Introduction
11.8.4 Rockstar Games Revenue in Open World Game Business (2019-2024)
11.8.5 Rockstar Games Recent Development
11.9 Capcom
11.9.1 Capcom Company Detail
11.9.2 Capcom Business Overview
11.9.3 Capcom Open World Game Introduction
11.9.4 Capcom Revenue in Open World Game Business (2019-2024)
11.9.5 Capcom Recent Development
11.10 Kojima Productions
11.10.1 Kojima Productions Company Detail
11.10.2 Kojima Productions Business Overview
11.10.3 Kojima Productions Open World Game Introduction
11.10.4 Kojima Productions Revenue in Open World Game Business (2019-2024)
11.10.5 Kojima Productions Recent Development
11.11 Softstar Entertainment
11.11.1 Softstar Entertainment Company Detail
11.11.2 Softstar Entertainment Business Overview
11.11.3 Softstar Entertainment Open World Game Introduction
11.11.4 Softstar Entertainment Revenue in Open World Game Business (2019-2024)
11.11.5 Softstar Entertainment Recent Development
11.12 SEGA
11.12.1 SEGA Company Detail
11.12.2 SEGA Business Overview
11.12.3 SEGA Open World Game Introduction
11.12.4 SEGA Revenue in Open World Game Business (2019-2024)
11.12.5 SEGA Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
MiHoYo
Tencnt
Ubisoft
Sony
Net Ease
Nintendo Switch
Bethesda
Rockstar Games
Capcom
Kojima Productions
Softstar Entertainment
SEGA
Ìý
Ìý
*If Applicable.
