

The global Portable In-flight Entertainment System market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Portable In-flight Entertainment System is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Portable In-flight Entertainment System is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global manufacturers of Portable In-flight Entertainment System include AdonisOne, Moment(Flymingo), Bluebox, Safran, Astronics, Cornea, Oxytronic, Burrana and FDS Avionics Corp. (The U.S.), etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Portable In-flight Entertainment System, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Portable In-flight Entertainment System.
Report Scope
The Portable In-flight Entertainment System market size, estimations, and forecasts are provided in terms of output/shipments (K Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Portable In-flight Entertainment System market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Portable In-flight Entertainment System manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, production, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
AdonisOne
Moment(Flymingo)
Bluebox
Safran
Astronics
Cornea
Oxytronic
Burrana
FDS Avionics Corp. (The U.S.)
digEcor
IDAIR
Global Eagle Entertainment, Inc. (The U.S.)
Gogo LLC (The U.S.)
Honeywell International Inc (The U.S.)
Lufthansa Systems GmbH & Co. KG (Germany)
Panasonic Avionics Corporation (The U.S.)
Safran (France)
Sitaonair (Switzerland)
SmartSky Networks, LLC (The U.S.)
Thales Group (France)
Collins Aerospace
Anuvu
DivX
Segment by Type
Audio Entertainment
Video Entertainment
Segment by Application
Commercial Aircraft
Private Aircraft
Others
Production by Region
North America
Europe
China
Japan
Consumption by Region
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America, Middle East & Africa
Mexico
Brazil
Turkey
GCC Countries
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Portable In-flight Entertainment System manufacturers competitive landscape, price, production and value market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Production/output, value of Portable In-flight Entertainment System by region/country. It provides a quantitative analysis of the market size and development potential of each region in the next six years.
Chapter 4: Consumption of Portable In-flight Entertainment System in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and production of each country in the world.
Chapter 5: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 6: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product production/output, value, price, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 10: The main points and conclusions of the report.
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1 Portable In-flight Entertainment System Market Overview
1.1 Product Definition
1.2 Portable In-flight Entertainment System Segment by Type
1.2.1 Global Portable In-flight Entertainment System Market Value Growth Rate Analysis by Type 2023 VS 2030
1.2.2 Audio Entertainment
1.2.3 Video Entertainment
1.3 Portable In-flight Entertainment System Segment by Application
1.3.1 Global Portable In-flight Entertainment System Market Value Growth Rate Analysis by Application: 2023 VS 2030
1.3.2 Commercial Aircraft
1.3.3 Private Aircraft
1.3.4 Others
1.4 Global Market Growth Prospects
1.4.1 Global Portable In-flight Entertainment System Production Value Estimates and Forecasts (2019-2030)
1.4.2 Global Portable In-flight Entertainment System Production Capacity Estimates and Forecasts (2019-2030)
1.4.3 Global Portable In-flight Entertainment System Production Estimates and Forecasts (2019-2030)
1.4.4 Global Portable In-flight Entertainment System Market Average Price Estimates and Forecasts (2019-2030)
1.5 Assumptions and Limitations
2 Market Competition by Manufacturers
2.1 Global Portable In-flight Entertainment System Production Market Share by Manufacturers (2019-2024)
2.2 Global Portable In-flight Entertainment System Production Value Market Share by Manufacturers (2019-2024)
2.3 Global Key Players of Portable In-flight Entertainment System, Industry Ranking, 2022 VS 2023 VS 2024
2.4 Global Portable In-flight Entertainment System Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.5 Global Portable In-flight Entertainment System Average Price by Manufacturers (2019-2024)
2.6 Global Key Manufacturers of Portable In-flight Entertainment System, Manufacturing Base Distribution and Headquarters
2.7 Global Key Manufacturers of Portable In-flight Entertainment System, Product Offered and Application
2.8 Global Key Manufacturers of Portable In-flight Entertainment System, Date of Enter into This Industry
2.9 Portable In-flight Entertainment System Market Competitive Situation and Trends
2.9.1 Portable In-flight Entertainment System Market Concentration Rate
2.9.2 Global 5 and 10 Largest Portable In-flight Entertainment System Players Market Share by Revenue
2.10 Mergers & Acquisitions, Expansion
3 Portable In-flight Entertainment System Production by Region
3.1 Global Portable In-flight Entertainment System Production Value Estimates and Forecasts by Region: 2019 VS 2023 VS 2030
3.2 Global Portable In-flight Entertainment System Production Value by Region (2019-2030)
3.2.1 Global Portable In-flight Entertainment System Production Value Market Share by Region (2019-2024)
3.2.2 Global Forecasted Production Value of Portable In-flight Entertainment System by Region (2025-2030)
3.3 Global Portable In-flight Entertainment System Production Estimates and Forecasts by Region: 2019 VS 2023 VS 2030
3.4 Global Portable In-flight Entertainment System Production by Region (2019-2030)
3.4.1 Global Portable In-flight Entertainment System Production Market Share by Region (2019-2024)
3.4.2 Global Forecasted Production of Portable In-flight Entertainment System by Region (2025-2030)
3.5 Global Portable In-flight Entertainment System Market Price Analysis by Region (2019-2024)
3.6 Global Portable In-flight Entertainment System Production and Value, Year-over-Year Growth
3.6.1 North America Portable In-flight Entertainment System Production Value Estimates and Forecasts (2019-2030)
3.6.2 Europe Portable In-flight Entertainment System Production Value Estimates and Forecasts (2019-2030)
3.6.3 China Portable In-flight Entertainment System Production Value Estimates and Forecasts (2019-2030)
3.6.4 Japan Portable In-flight Entertainment System Production Value Estimates and Forecasts (2019-2030)
4 Portable In-flight Entertainment System Consumption by Region
4.1 Global Portable In-flight Entertainment System Consumption Estimates and Forecasts by Region: 2019 VS 2023 VS 2030
4.2 Global Portable In-flight Entertainment System Consumption by Region (2019-2030)
4.2.1 Global Portable In-flight Entertainment System Consumption by Region (2019-2024)
4.2.2 Global Portable In-flight Entertainment System Forecasted Consumption by Region (2025-2030)
4.3 North America
4.3.1 North America Portable In-flight Entertainment System Consumption Growth Rate by Country: 2019 VS 2023 VS 2030
4.3.2 North America Portable In-flight Entertainment System Consumption by Country (2019-2030)
4.3.3 United States
4.3.4 Canada
4.4 Europe
4.4.1 Europe Portable In-flight Entertainment System Consumption Growth Rate by Country: 2019 VS 2023 VS 2030
4.4.2 Europe Portable In-flight Entertainment System Consumption by Country (2019-2030)
4.4.3 Germany
4.4.4 France
4.4.5 U.K.
4.4.6 Italy
4.4.7 Russia
4.5 Asia Pacific
4.5.1 Asia Pacific Portable In-flight Entertainment System Consumption Growth Rate by Region: 2019 VS 2023 VS 2030
4.5.2 Asia Pacific Portable In-flight Entertainment System Consumption by Region (2019-2030)
4.5.3 China
4.5.4 Japan
4.5.5 South Korea
4.5.6 China Taiwan
4.5.7 Southeast Asia
4.5.8 India
4.6 Latin America, Middle East & Africa
4.6.1 Latin America, Middle East & Africa Portable In-flight Entertainment System Consumption Growth Rate by Country: 2019 VS 2023 VS 2030
4.6.2 Latin America, Middle East & Africa Portable In-flight Entertainment System Consumption by Country (2019-2030)
4.6.3 Mexico
4.6.4 Brazil
4.6.5 Turkey
5 Segment by Type
5.1 Global Portable In-flight Entertainment System Production by Type (2019-2030)
5.1.1 Global Portable In-flight Entertainment System Production by Type (2019-2024)
5.1.2 Global Portable In-flight Entertainment System Production by Type (2025-2030)
5.1.3 Global Portable In-flight Entertainment System Production Market Share by Type (2019-2030)
5.2 Global Portable In-flight Entertainment System Production Value by Type (2019-2030)
5.2.1 Global Portable In-flight Entertainment System Production Value by Type (2019-2024)
5.2.2 Global Portable In-flight Entertainment System Production Value by Type (2025-2030)
5.2.3 Global Portable In-flight Entertainment System Production Value Market Share by Type (2019-2030)
5.3 Global Portable In-flight Entertainment System Price by Type (2019-2030)
6 Segment by Application
6.1 Global Portable In-flight Entertainment System Production by Application (2019-2030)
6.1.1 Global Portable In-flight Entertainment System Production by Application (2019-2024)
6.1.2 Global Portable In-flight Entertainment System Production by Application (2025-2030)
6.1.3 Global Portable In-flight Entertainment System Production Market Share by Application (2019-2030)
6.2 Global Portable In-flight Entertainment System Production Value by Application (2019-2030)
6.2.1 Global Portable In-flight Entertainment System Production Value by Application (2019-2024)
6.2.2 Global Portable In-flight Entertainment System Production Value by Application (2025-2030)
6.2.3 Global Portable In-flight Entertainment System Production Value Market Share by Application (2019-2030)
6.3 Global Portable In-flight Entertainment System Price by Application (2019-2030)
7 Key Companies Profiled
7.1 AdonisOne
7.1.1 AdonisOne Portable In-flight Entertainment System Corporation Information
7.1.2 AdonisOne Portable In-flight Entertainment System Product Portfolio
7.1.3 AdonisOne Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.1.4 AdonisOne Main Business and Markets Served
7.1.5 AdonisOne Recent Developments/Updates
7.2 Moment(Flymingo)
7.2.1 Moment(Flymingo) Portable In-flight Entertainment System Corporation Information
7.2.2 Moment(Flymingo) Portable In-flight Entertainment System Product Portfolio
7.2.3 Moment(Flymingo) Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.2.4 Moment(Flymingo) Main Business and Markets Served
7.2.5 Moment(Flymingo) Recent Developments/Updates
7.3 Bluebox
7.3.1 Bluebox Portable In-flight Entertainment System Corporation Information
7.3.2 Bluebox Portable In-flight Entertainment System Product Portfolio
7.3.3 Bluebox Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.3.4 Bluebox Main Business and Markets Served
7.3.5 Bluebox Recent Developments/Updates
7.4 Safran
7.4.1 Safran Portable In-flight Entertainment System Corporation Information
7.4.2 Safran Portable In-flight Entertainment System Product Portfolio
7.4.3 Safran Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.4.4 Safran Main Business and Markets Served
7.4.5 Safran Recent Developments/Updates
7.5 Astronics
7.5.1 Astronics Portable In-flight Entertainment System Corporation Information
7.5.2 Astronics Portable In-flight Entertainment System Product Portfolio
7.5.3 Astronics Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.5.4 Astronics Main Business and Markets Served
7.5.5 Astronics Recent Developments/Updates
7.6 Cornea
7.6.1 Cornea Portable In-flight Entertainment System Corporation Information
7.6.2 Cornea Portable In-flight Entertainment System Product Portfolio
7.6.3 Cornea Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.6.4 Cornea Main Business and Markets Served
7.6.5 Cornea Recent Developments/Updates
7.7 Oxytronic
7.7.1 Oxytronic Portable In-flight Entertainment System Corporation Information
7.7.2 Oxytronic Portable In-flight Entertainment System Product Portfolio
7.7.3 Oxytronic Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.7.4 Oxytronic Main Business and Markets Served
7.7.5 Oxytronic Recent Developments/Updates
7.8 Burrana
7.8.1 Burrana Portable In-flight Entertainment System Corporation Information
7.8.2 Burrana Portable In-flight Entertainment System Product Portfolio
7.8.3 Burrana Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.8.4 Burrana Main Business and Markets Served
7.7.5 Burrana Recent Developments/Updates
7.9 FDS Avionics Corp. (The U.S.)
7.9.1 FDS Avionics Corp. (The U.S.) Portable In-flight Entertainment System Corporation Information
7.9.2 FDS Avionics Corp. (The U.S.) Portable In-flight Entertainment System Product Portfolio
7.9.3 FDS Avionics Corp. (The U.S.) Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.9.4 FDS Avionics Corp. (The U.S.) Main Business and Markets Served
7.9.5 FDS Avionics Corp. (The U.S.) Recent Developments/Updates
7.10 digEcor
7.10.1 digEcor Portable In-flight Entertainment System Corporation Information
7.10.2 digEcor Portable In-flight Entertainment System Product Portfolio
7.10.3 digEcor Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.10.4 digEcor Main Business and Markets Served
7.10.5 digEcor Recent Developments/Updates
7.11 IDAIR
7.11.1 IDAIR Portable In-flight Entertainment System Corporation Information
7.11.2 IDAIR Portable In-flight Entertainment System Product Portfolio
7.11.3 IDAIR Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.11.4 IDAIR Main Business and Markets Served
7.11.5 IDAIR Recent Developments/Updates
7.12 Global Eagle Entertainment, Inc. (The U.S.)
7.12.1 Global Eagle Entertainment, Inc. (The U.S.) Portable In-flight Entertainment System Corporation Information
7.12.2 Global Eagle Entertainment, Inc. (The U.S.) Portable In-flight Entertainment System Product Portfolio
7.12.3 Global Eagle Entertainment, Inc. (The U.S.) Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.12.4 Global Eagle Entertainment, Inc. (The U.S.) Main Business and Markets Served
7.12.5 Global Eagle Entertainment, Inc. (The U.S.) Recent Developments/Updates
7.13 Gogo LLC (The U.S.)
7.13.1 Gogo LLC (The U.S.) Portable In-flight Entertainment System Corporation Information
7.13.2 Gogo LLC (The U.S.) Portable In-flight Entertainment System Product Portfolio
7.13.3 Gogo LLC (The U.S.) Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.13.4 Gogo LLC (The U.S.) Main Business and Markets Served
7.13.5 Gogo LLC (The U.S.) Recent Developments/Updates
7.14 Honeywell International Inc (The U.S.)
7.14.1 Honeywell International Inc (The U.S.) Portable In-flight Entertainment System Corporation Information
7.14.2 Honeywell International Inc (The U.S.) Portable In-flight Entertainment System Product Portfolio
7.14.3 Honeywell International Inc (The U.S.) Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.14.4 Honeywell International Inc (The U.S.) Main Business and Markets Served
7.14.5 Honeywell International Inc (The U.S.) Recent Developments/Updates
7.15 Lufthansa Systems GmbH & Co. KG (Germany)
7.15.1 Lufthansa Systems GmbH & Co. KG (Germany) Portable In-flight Entertainment System Corporation Information
7.15.2 Lufthansa Systems GmbH & Co. KG (Germany) Portable In-flight Entertainment System Product Portfolio
7.15.3 Lufthansa Systems GmbH & Co. KG (Germany) Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.15.4 Lufthansa Systems GmbH & Co. KG (Germany) Main Business and Markets Served
7.15.5 Lufthansa Systems GmbH & Co. KG (Germany) Recent Developments/Updates
7.16 Panasonic Avionics Corporation (The U.S.)
7.16.1 Panasonic Avionics Corporation (The U.S.) Portable In-flight Entertainment System Corporation Information
7.16.2 Panasonic Avionics Corporation (The U.S.) Portable In-flight Entertainment System Product Portfolio
7.16.3 Panasonic Avionics Corporation (The U.S.) Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.16.4 Panasonic Avionics Corporation (The U.S.) Main Business and Markets Served
7.16.5 Panasonic Avionics Corporation (The U.S.) Recent Developments/Updates
7.17 Safran (France)
7.17.1 Safran (France) Portable In-flight Entertainment System Corporation Information
7.17.2 Safran (France) Portable In-flight Entertainment System Product Portfolio
7.17.3 Safran (France) Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.17.4 Safran (France) Main Business and Markets Served
7.17.5 Safran (France) Recent Developments/Updates
7.18 Sitaonair (Switzerland)
7.18.1 Sitaonair (Switzerland) Portable In-flight Entertainment System Corporation Information
7.18.2 Sitaonair (Switzerland) Portable In-flight Entertainment System Product Portfolio
7.18.3 Sitaonair (Switzerland) Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.18.4 Sitaonair (Switzerland) Main Business and Markets Served
7.18.5 Sitaonair (Switzerland) Recent Developments/Updates
7.19 SmartSky Networks, LLC (The U.S.)
7.19.1 SmartSky Networks, LLC (The U.S.) Portable In-flight Entertainment System Corporation Information
7.19.2 SmartSky Networks, LLC (The U.S.) Portable In-flight Entertainment System Product Portfolio
7.19.3 SmartSky Networks, LLC (The U.S.) Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.19.4 SmartSky Networks, LLC (The U.S.) Main Business and Markets Served
7.19.5 SmartSky Networks, LLC (The U.S.) Recent Developments/Updates
7.20 Thales Group (France)
7.20.1 Thales Group (France) Portable In-flight Entertainment System Corporation Information
7.20.2 Thales Group (France) Portable In-flight Entertainment System Product Portfolio
7.20.3 Thales Group (France) Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.20.4 Thales Group (France) Main Business and Markets Served
7.20.5 Thales Group (France) Recent Developments/Updates
7.21 Collins Aerospace
7.21.1 Collins Aerospace Portable In-flight Entertainment System Corporation Information
7.21.2 Collins Aerospace Portable In-flight Entertainment System Product Portfolio
7.21.3 Collins Aerospace Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.21.4 Collins Aerospace Main Business and Markets Served
7.21.5 Collins Aerospace Recent Developments/Updates
7.22 Anuvu
7.22.1 Anuvu Portable In-flight Entertainment System Corporation Information
7.22.2 Anuvu Portable In-flight Entertainment System Product Portfolio
7.22.3 Anuvu Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.22.4 Anuvu Main Business and Markets Served
7.22.5 Anuvu Recent Developments/Updates
7.23 DivX
7.23.1 DivX Portable In-flight Entertainment System Corporation Information
7.23.2 DivX Portable In-flight Entertainment System Product Portfolio
7.23.3 DivX Portable In-flight Entertainment System Production, Value, Price and Gross Margin (2019-2024)
7.23.4 DivX Main Business and Markets Served
7.23.5 DivX Recent Developments/Updates
8 Industry Chain and Sales Channels Analysis
8.1 Portable In-flight Entertainment System Industry Chain Analysis
8.2 Portable In-flight Entertainment System Key Raw Materials
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.3 Portable In-flight Entertainment System Production Mode & Process
8.4 Portable In-flight Entertainment System Sales and Marketing
8.4.1 Portable In-flight Entertainment System Sales Channels
8.4.2 Portable In-flight Entertainment System Distributors
8.5 Portable In-flight Entertainment System Customers
9 Portable In-flight Entertainment System Market Dynamics
9.1 Portable In-flight Entertainment System Industry Trends
9.2 Portable In-flight Entertainment System Market Drivers
9.3 Portable In-flight Entertainment System Market Challenges
9.4 Portable In-flight Entertainment System Market Restraints
10 Research Finding and Conclusion
11 Methodology and Data Source
11.1 Methodology/Research Approach
11.1.1 Research Programs/Design
11.1.2 Market Size Estimation
11.1.3 Market Breakdown and Data Triangulation
11.2 Data Source
11.2.1 Secondary Sources
11.2.2 Primary Sources
11.3 Author List
11.4 Disclaimer
AdonisOne
Moment(Flymingo)
Bluebox
Safran
Astronics
Cornea
Oxytronic
Burrana
FDS Avionics Corp. (The U.S.)
digEcor
IDAIR
Global Eagle Entertainment, Inc. (The U.S.)
Gogo LLC (The U.S.)
Honeywell International Inc (The U.S.)
Lufthansa Systems GmbH & Co. KG (Germany)
Panasonic Avionics Corporation (The U.S.)
Safran (France)
Sitaonair (Switzerland)
SmartSky Networks, LLC (The U.S.)
Thales Group (France)
Collins Aerospace
Anuvu
DivX
Ìý
Ìý
*If Applicable.