
Online Education Platform that offers free or paid courses on programming.
The global Programming Education market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
The programming education market is influenced by several factors, including the increasing demand for coding skills in various industries, the growth of online learning platforms, and the need for specialized programming education for different age groups. There was a growing global demand for coding and programming skills across industries, including technology, finance, healthcare, and manufacturing. This demand was driven by the increasing role of technology in business operations and innovation. Online learning platforms and coding bootcamps continued to gain popularity as convenient and accessible options for acquiring programming skills. These platforms offered a wide range of courses, from beginner to advanced levels.
This report aims to provide a comprehensive presentation of the global market for Programming Education, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Programming Education.
Report Scope
The Programming Education market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Programming Education market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Programming Education companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Coursera
Roblox
CSDN
Github
Udacity
Tynker
Programming Hub
Segment by Type
Website
Application
Segment by Application
Paid Learning
Vertical Community
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Programming Education companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Programming Education Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Website
1.2.3 Application
1.3 Market by Application
1.3.1 Global Programming Education Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Paid Learning
1.3.3 Vertical Community
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Programming Education Market Perspective (2019-2030)
2.2 Programming Education Growth Trends by Region
2.2.1 Global Programming Education Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Programming Education Historic Market Size by Region (2019-2024)
2.2.3 Programming Education Forecasted Market Size by Region (2025-2030)
2.3 Programming Education Market Dynamics
2.3.1 Programming Education Industry Trends
2.3.2 Programming Education Market Drivers
2.3.3 Programming Education Market Challenges
2.3.4 Programming Education Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Programming Education Players by Revenue
3.1.1 Global Top Programming Education Players by Revenue (2019-2024)
3.1.2 Global Programming Education Revenue Market Share by Players (2019-2024)
3.2 Global Programming Education Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Programming Education Revenue
3.4 Global Programming Education Market Concentration Ratio
3.4.1 Global Programming Education Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Programming Education Revenue in 2023
3.5 Programming Education Key Players Head office and Area Served
3.6 Key Players Programming Education Product Solution and Service
3.7 Date of Enter into Programming Education Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Programming Education Breakdown Data by Type
4.1 Global Programming Education Historic Market Size by Type (2019-2024)
4.2 Global Programming Education Forecasted Market Size by Type (2025-2030)
5 Programming Education Breakdown Data by Application
5.1 Global Programming Education Historic Market Size by Application (2019-2024)
5.2 Global Programming Education Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Programming Education Market Size (2019-2030)
6.2 North America Programming Education Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Programming Education Market Size by Country (2019-2024)
6.4 North America Programming Education Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Programming Education Market Size (2019-2030)
7.2 Europe Programming Education Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Programming Education Market Size by Country (2019-2024)
7.4 Europe Programming Education Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Programming Education Market Size (2019-2030)
8.2 Asia-Pacific Programming Education Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Programming Education Market Size by Region (2019-2024)
8.4 Asia-Pacific Programming Education Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Programming Education Market Size (2019-2030)
9.2 Latin America Programming Education Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Programming Education Market Size by Country (2019-2024)
9.4 Latin America Programming Education Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Programming Education Market Size (2019-2030)
10.2 Middle East & Africa Programming Education Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Programming Education Market Size by Country (2019-2024)
10.4 Middle East & Africa Programming Education Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Coursera
11.1.1 Coursera Company Detail
11.1.2 Coursera Business Overview
11.1.3 Coursera Programming Education Introduction
11.1.4 Coursera Revenue in Programming Education Business (2019-2024)
11.1.5 Coursera Recent Development
11.2 Roblox
11.2.1 Roblox Company Detail
11.2.2 Roblox Business Overview
11.2.3 Roblox Programming Education Introduction
11.2.4 Roblox Revenue in Programming Education Business (2019-2024)
11.2.5 Roblox Recent Development
11.3 CSDN
11.3.1 CSDN Company Detail
11.3.2 CSDN Business Overview
11.3.3 CSDN Programming Education Introduction
11.3.4 CSDN Revenue in Programming Education Business (2019-2024)
11.3.5 CSDN Recent Development
11.4 Github
11.4.1 Github Company Detail
11.4.2 Github Business Overview
11.4.3 Github Programming Education Introduction
11.4.4 Github Revenue in Programming Education Business (2019-2024)
11.4.5 Github Recent Development
11.5 Udacity
11.5.1 Udacity Company Detail
11.5.2 Udacity Business Overview
11.5.3 Udacity Programming Education Introduction
11.5.4 Udacity Revenue in Programming Education Business (2019-2024)
11.5.5 Udacity Recent Development
11.6 Tynker
11.6.1 Tynker Company Detail
11.6.2 Tynker Business Overview
11.6.3 Tynker Programming Education Introduction
11.6.4 Tynker Revenue in Programming Education Business (2019-2024)
11.6.5 Tynker Recent Development
11.7 Programming Hub
11.7.1 Programming Hub Company Detail
11.7.2 Programming Hub Business Overview
11.7.3 Programming Hub Programming Education Introduction
11.7.4 Programming Hub Revenue in Programming Education Business (2019-2024)
11.7.5 Programming Hub Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Coursera
Roblox
CSDN
Github
Udacity
Tynker
Programming Hub
Ìý
Ìý
*If Applicable.
