
This report focus on Visual Effects Education market.
At its core, Visual Effects (abbreviated VFX) is the process by which digital imagery is created to manipulate or enhance real world footage that has been filmed with a video camera.
Visual effects involve the integration of video camera footage and generated imagery to create environments which look realistic, but would be dangerous, expensive, impractical, time consuming or impossible to capture on film.
The global Visual Effects Education market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Visual Effects Education is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Visual Effects Education is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Visual Effects Education in Company Group is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Visual Effects Education include Lesley, Ballyfermot College of Further Education, Gnomon, Academy of Art University, Bournemouth University, Filmakademie Baden-Wuerttemberg, Gnomon School of VFX and Animation, Lost Boys Studios and Ringling College of Art and Design, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Visual Effects Education, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Visual Effects Education.
Report Scope
The Visual Effects Education market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Visual Effects Education market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Visual Effects Education companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Lesley
Ballyfermot College of Further Education
Gnomon
Academy of Art University
Bournemouth University
Filmakademie Baden-Wuerttemberg
Gnomon School of VFX and Animation
Lost Boys Studios
Ringling College of Art and Design
Savannah College of Art and Design
Sheridan College
Think Tank Training Centre
Vancouver Film School
Staffordshire University
ARTFX
Segment by Type
Undergraduate Programs
Graduate Programs
Segment by Application
Company Group
Personal
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Visual Effects Education companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Visual Effects Education Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Undergraduate Programs
1.2.3 Graduate Programs
1.3 Market by Application
1.3.1 Global Visual Effects Education Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Company Group
1.3.3 Personal
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Visual Effects Education Market Perspective (2019-2030)
2.2 Visual Effects Education Growth Trends by Region
2.2.1 Global Visual Effects Education Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Visual Effects Education Historic Market Size by Region (2019-2024)
2.2.3 Visual Effects Education Forecasted Market Size by Region (2025-2030)
2.3 Visual Effects Education Market Dynamics
2.3.1 Visual Effects Education Industry Trends
2.3.2 Visual Effects Education Market Drivers
2.3.3 Visual Effects Education Market Challenges
2.3.4 Visual Effects Education Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Visual Effects Education Players by Revenue
3.1.1 Global Top Visual Effects Education Players by Revenue (2019-2024)
3.1.2 Global Visual Effects Education Revenue Market Share by Players (2019-2024)
3.2 Global Visual Effects Education Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Visual Effects Education Revenue
3.4 Global Visual Effects Education Market Concentration Ratio
3.4.1 Global Visual Effects Education Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Visual Effects Education Revenue in 2023
3.5 Visual Effects Education Key Players Head office and Area Served
3.6 Key Players Visual Effects Education Product Solution and Service
3.7 Date of Enter into Visual Effects Education Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Visual Effects Education Breakdown Data by Type
4.1 Global Visual Effects Education Historic Market Size by Type (2019-2024)
4.2 Global Visual Effects Education Forecasted Market Size by Type (2025-2030)
5 Visual Effects Education Breakdown Data by Application
5.1 Global Visual Effects Education Historic Market Size by Application (2019-2024)
5.2 Global Visual Effects Education Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Visual Effects Education Market Size (2019-2030)
6.2 North America Visual Effects Education Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Visual Effects Education Market Size by Country (2019-2024)
6.4 North America Visual Effects Education Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Visual Effects Education Market Size (2019-2030)
7.2 Europe Visual Effects Education Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Visual Effects Education Market Size by Country (2019-2024)
7.4 Europe Visual Effects Education Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Visual Effects Education Market Size (2019-2030)
8.2 Asia-Pacific Visual Effects Education Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Visual Effects Education Market Size by Region (2019-2024)
8.4 Asia-Pacific Visual Effects Education Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Visual Effects Education Market Size (2019-2030)
9.2 Latin America Visual Effects Education Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Visual Effects Education Market Size by Country (2019-2024)
9.4 Latin America Visual Effects Education Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Visual Effects Education Market Size (2019-2030)
10.2 Middle East & Africa Visual Effects Education Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Visual Effects Education Market Size by Country (2019-2024)
10.4 Middle East & Africa Visual Effects Education Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Lesley
11.1.1 Lesley Company Detail
11.1.2 Lesley Business Overview
11.1.3 Lesley Visual Effects Education Introduction
11.1.4 Lesley Revenue in Visual Effects Education Business (2019-2024)
11.1.5 Lesley Recent Development
11.2 Ballyfermot College of Further Education
11.2.1 Ballyfermot College of Further Education Company Detail
11.2.2 Ballyfermot College of Further Education Business Overview
11.2.3 Ballyfermot College of Further Education Visual Effects Education Introduction
11.2.4 Ballyfermot College of Further Education Revenue in Visual Effects Education Business (2019-2024)
11.2.5 Ballyfermot College of Further Education Recent Development
11.3 Gnomon
11.3.1 Gnomon Company Detail
11.3.2 Gnomon Business Overview
11.3.3 Gnomon Visual Effects Education Introduction
11.3.4 Gnomon Revenue in Visual Effects Education Business (2019-2024)
11.3.5 Gnomon Recent Development
11.4 Academy of Art University
11.4.1 Academy of Art University Company Detail
11.4.2 Academy of Art University Business Overview
11.4.3 Academy of Art University Visual Effects Education Introduction
11.4.4 Academy of Art University Revenue in Visual Effects Education Business (2019-2024)
11.4.5 Academy of Art University Recent Development
11.5 Bournemouth University
11.5.1 Bournemouth University Company Detail
11.5.2 Bournemouth University Business Overview
11.5.3 Bournemouth University Visual Effects Education Introduction
11.5.4 Bournemouth University Revenue in Visual Effects Education Business (2019-2024)
11.5.5 Bournemouth University Recent Development
11.6 Filmakademie Baden-Wuerttemberg
11.6.1 Filmakademie Baden-Wuerttemberg Company Detail
11.6.2 Filmakademie Baden-Wuerttemberg Business Overview
11.6.3 Filmakademie Baden-Wuerttemberg Visual Effects Education Introduction
11.6.4 Filmakademie Baden-Wuerttemberg Revenue in Visual Effects Education Business (2019-2024)
11.6.5 Filmakademie Baden-Wuerttemberg Recent Development
11.7 Gnomon School of VFX and Animation
11.7.1 Gnomon School of VFX and Animation Company Detail
11.7.2 Gnomon School of VFX and Animation Business Overview
11.7.3 Gnomon School of VFX and Animation Visual Effects Education Introduction
11.7.4 Gnomon School of VFX and Animation Revenue in Visual Effects Education Business (2019-2024)
11.7.5 Gnomon School of VFX and Animation Recent Development
11.8 Lost Boys Studios
11.8.1 Lost Boys Studios Company Detail
11.8.2 Lost Boys Studios Business Overview
11.8.3 Lost Boys Studios Visual Effects Education Introduction
11.8.4 Lost Boys Studios Revenue in Visual Effects Education Business (2019-2024)
11.8.5 Lost Boys Studios Recent Development
11.9 Ringling College of Art and Design
11.9.1 Ringling College of Art and Design Company Detail
11.9.2 Ringling College of Art and Design Business Overview
11.9.3 Ringling College of Art and Design Visual Effects Education Introduction
11.9.4 Ringling College of Art and Design Revenue in Visual Effects Education Business (2019-2024)
11.9.5 Ringling College of Art and Design Recent Development
11.10 Savannah College of Art and Design
11.10.1 Savannah College of Art and Design Company Detail
11.10.2 Savannah College of Art and Design Business Overview
11.10.3 Savannah College of Art and Design Visual Effects Education Introduction
11.10.4 Savannah College of Art and Design Revenue in Visual Effects Education Business (2019-2024)
11.10.5 Savannah College of Art and Design Recent Development
11.11 Sheridan College
11.11.1 Sheridan College Company Detail
11.11.2 Sheridan College Business Overview
11.11.3 Sheridan College Visual Effects Education Introduction
11.11.4 Sheridan College Revenue in Visual Effects Education Business (2019-2024)
11.11.5 Sheridan College Recent Development
11.12 Think Tank Training Centre
11.12.1 Think Tank Training Centre Company Detail
11.12.2 Think Tank Training Centre Business Overview
11.12.3 Think Tank Training Centre Visual Effects Education Introduction
11.12.4 Think Tank Training Centre Revenue in Visual Effects Education Business (2019-2024)
11.12.5 Think Tank Training Centre Recent Development
11.13 Vancouver Film School
11.13.1 Vancouver Film School Company Detail
11.13.2 Vancouver Film School Business Overview
11.13.3 Vancouver Film School Visual Effects Education Introduction
11.13.4 Vancouver Film School Revenue in Visual Effects Education Business (2019-2024)
11.13.5 Vancouver Film School Recent Development
11.14 Staffordshire University
11.14.1 Staffordshire University Company Detail
11.14.2 Staffordshire University Business Overview
11.14.3 Staffordshire University Visual Effects Education Introduction
11.14.4 Staffordshire University Revenue in Visual Effects Education Business (2019-2024)
11.14.5 Staffordshire University Recent Development
11.15 ARTFX
11.15.1 ARTFX Company Detail
11.15.2 ARTFX Business Overview
11.15.3 ARTFX Visual Effects Education Introduction
11.15.4 ARTFX Revenue in Visual Effects Education Business (2019-2024)
11.15.5 ARTFX Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Lesley
Ballyfermot College of Further Education
Gnomon
Academy of Art University
Bournemouth University
Filmakademie Baden-Wuerttemberg
Gnomon School of VFX and Animation
Lost Boys Studios
Ringling College of Art and Design
Savannah College of Art and Design
Sheridan College
Think Tank Training Centre
Vancouver Film School
Staffordshire University
ARTFX
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*If Applicable.
