
Visual effects (abbreviated VFX) is the process by which imagery is created or manipulated outside the context of a live action shot in film making.
Visual effects involve in the integration of live-action footage (special effects) and generated imagery (digital effects) to create environments which look realistic, but would be dangerous, expensive, impractical, time consuming or impossible to capture on film. Visual effects using computer-generated imagery (CGI) have recently become accessible to the independent filmmaker with the introduction of affordable and easy-to-use animation and compositing software.
Visual effects are often integral to a movie's story and appeal. Although most visual effects work is completed during post-production, it usually must be carefully planned and choreographed in pre-production and production. Visual effects primarily executed in post-production with the use of multiple tools and technologies such as graphic design, modeling, animation and similar software, while special effects such as explosions and car chases are made on set. A visual effects supervisor is usually involved with the production from an early stage to work closely with production and the film's director design, guide and lead the teams required to achieve the desired effects.
Visual effects primarily divides into two groups of:
Special effects: It covers any visual effects that take place in live action, e.g. on set explosions or stunt performances.
Digital effects (commonly shortened to digital FX or FX): It covers the various processes by which imagery is created or manipulated with or from photographic assets. Digital Effects often involve the integration of still photography and computer-generated imagery (CGI) to create environments which look realistic but would be dangerous, costly, or impossible to capture in camera. FX is usually associated with the still photography world in contrast to visual effects which is associated with motion film production.
The global Visual Effects Services market was valued at US$ 4342 million in 2023 and is anticipated to reach US$ 9933.6 million by 2030, witnessing a CAGR of 12.4% during the forecast period 2024-2030.
Global Visual Effects Services key players include Industrial Light and Magic, The Mill, Weta Digital, Moving Picture Company (MPC), etc. Global top four manufacturers hold a share over 40%.
North America is the largest market, with a share about 55%, followed by Europe, and Southeast Asia, both have a share over 30 percent.
In terms of product, Digital Effects is the largest segment, with a share over 65%. And in terms of application, the largest application is Film, followed by Television, Video Game, etc.
This report aims to provide a comprehensive presentation of the global market for Visual Effects Services, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Visual Effects Services.
Report Scope
The Visual Effects Services market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Visual Effects Services market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Visual Effects Services companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Industrial Light and Magic
The Mill
Weta Digital
Moving Picture Company (MPC)
DNEG
Sony Pictures Imageworks
Cinesite
Digital Domain
Deluxe Entertainment
Framestore
Animal Logic
Pixomondo
Digital Idea
Tippett Studio
Flatworld Solutions Pvt
Method Studios
BUF
Scanline vfx
TNG Visual Effects
Segment by Type
Special Effects
Digital Effects
Segment by Application
Television
Film
Video Game
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Visual Effects Services companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Visual Effects Services Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Special Effects
1.2.3 Digital Effects
1.3 Market by Application
1.3.1 Global Visual Effects Services Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Television
1.3.3 Film
1.3.4 Video Game
1.3.5 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Visual Effects Services Market Perspective (2019-2030)
2.2 Visual Effects Services Growth Trends by Region
2.2.1 Global Visual Effects Services Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Visual Effects Services Historic Market Size by Region (2019-2024)
2.2.3 Visual Effects Services Forecasted Market Size by Region (2025-2030)
2.3 Visual Effects Services Market Dynamics
2.3.1 Visual Effects Services Industry Trends
2.3.2 Visual Effects Services Market Drivers
2.3.3 Visual Effects Services Market Challenges
2.3.4 Visual Effects Services Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Visual Effects Services Players by Revenue
3.1.1 Global Top Visual Effects Services Players by Revenue (2019-2024)
3.1.2 Global Visual Effects Services Revenue Market Share by Players (2019-2024)
3.2 Global Visual Effects Services Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Visual Effects Services Revenue
3.4 Global Visual Effects Services Market Concentration Ratio
3.4.1 Global Visual Effects Services Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Visual Effects Services Revenue in 2023
3.5 Visual Effects Services Key Players Head office and Area Served
3.6 Key Players Visual Effects Services Product Solution and Service
3.7 Date of Enter into Visual Effects Services Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Visual Effects Services Breakdown Data by Type
4.1 Global Visual Effects Services Historic Market Size by Type (2019-2024)
4.2 Global Visual Effects Services Forecasted Market Size by Type (2025-2030)
5 Visual Effects Services Breakdown Data by Application
5.1 Global Visual Effects Services Historic Market Size by Application (2019-2024)
5.2 Global Visual Effects Services Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Visual Effects Services Market Size (2019-2030)
6.2 North America Visual Effects Services Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Visual Effects Services Market Size by Country (2019-2024)
6.4 North America Visual Effects Services Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Visual Effects Services Market Size (2019-2030)
7.2 Europe Visual Effects Services Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Visual Effects Services Market Size by Country (2019-2024)
7.4 Europe Visual Effects Services Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Visual Effects Services Market Size (2019-2030)
8.2 Asia-Pacific Visual Effects Services Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Visual Effects Services Market Size by Region (2019-2024)
8.4 Asia-Pacific Visual Effects Services Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Visual Effects Services Market Size (2019-2030)
9.2 Latin America Visual Effects Services Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Visual Effects Services Market Size by Country (2019-2024)
9.4 Latin America Visual Effects Services Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Visual Effects Services Market Size (2019-2030)
10.2 Middle East & Africa Visual Effects Services Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Visual Effects Services Market Size by Country (2019-2024)
10.4 Middle East & Africa Visual Effects Services Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Industrial Light and Magic
11.1.1 Industrial Light and Magic Company Detail
11.1.2 Industrial Light and Magic Business Overview
11.1.3 Industrial Light and Magic Visual Effects Services Introduction
11.1.4 Industrial Light and Magic Revenue in Visual Effects Services Business (2019-2024)
11.1.5 Industrial Light and Magic Recent Development
11.2 The Mill
11.2.1 The Mill Company Detail
11.2.2 The Mill Business Overview
11.2.3 The Mill Visual Effects Services Introduction
11.2.4 The Mill Revenue in Visual Effects Services Business (2019-2024)
11.2.5 The Mill Recent Development
11.3 Weta Digital
11.3.1 Weta Digital Company Detail
11.3.2 Weta Digital Business Overview
11.3.3 Weta Digital Visual Effects Services Introduction
11.3.4 Weta Digital Revenue in Visual Effects Services Business (2019-2024)
11.3.5 Weta Digital Recent Development
11.4 Moving Picture Company (MPC)
11.4.1 Moving Picture Company (MPC) Company Detail
11.4.2 Moving Picture Company (MPC) Business Overview
11.4.3 Moving Picture Company (MPC) Visual Effects Services Introduction
11.4.4 Moving Picture Company (MPC) Revenue in Visual Effects Services Business (2019-2024)
11.4.5 Moving Picture Company (MPC) Recent Development
11.5 DNEG
11.5.1 DNEG Company Detail
11.5.2 DNEG Business Overview
11.5.3 DNEG Visual Effects Services Introduction
11.5.4 DNEG Revenue in Visual Effects Services Business (2019-2024)
11.5.5 DNEG Recent Development
11.6 Sony Pictures Imageworks
11.6.1 Sony Pictures Imageworks Company Detail
11.6.2 Sony Pictures Imageworks Business Overview
11.6.3 Sony Pictures Imageworks Visual Effects Services Introduction
11.6.4 Sony Pictures Imageworks Revenue in Visual Effects Services Business (2019-2024)
11.6.5 Sony Pictures Imageworks Recent Development
11.7 Cinesite
11.7.1 Cinesite Company Detail
11.7.2 Cinesite Business Overview
11.7.3 Cinesite Visual Effects Services Introduction
11.7.4 Cinesite Revenue in Visual Effects Services Business (2019-2024)
11.7.5 Cinesite Recent Development
11.8 Digital Domain
11.8.1 Digital Domain Company Detail
11.8.2 Digital Domain Business Overview
11.8.3 Digital Domain Visual Effects Services Introduction
11.8.4 Digital Domain Revenue in Visual Effects Services Business (2019-2024)
11.8.5 Digital Domain Recent Development
11.9 Deluxe Entertainment
11.9.1 Deluxe Entertainment Company Detail
11.9.2 Deluxe Entertainment Business Overview
11.9.3 Deluxe Entertainment Visual Effects Services Introduction
11.9.4 Deluxe Entertainment Revenue in Visual Effects Services Business (2019-2024)
11.9.5 Deluxe Entertainment Recent Development
11.10 Framestore
11.10.1 Framestore Company Detail
11.10.2 Framestore Business Overview
11.10.3 Framestore Visual Effects Services Introduction
11.10.4 Framestore Revenue in Visual Effects Services Business (2019-2024)
11.10.5 Framestore Recent Development
11.11 Animal Logic
11.11.1 Animal Logic Company Detail
11.11.2 Animal Logic Business Overview
11.11.3 Animal Logic Visual Effects Services Introduction
11.11.4 Animal Logic Revenue in Visual Effects Services Business (2019-2024)
11.11.5 Animal Logic Recent Development
11.12 Pixomondo
11.12.1 Pixomondo Company Detail
11.12.2 Pixomondo Business Overview
11.12.3 Pixomondo Visual Effects Services Introduction
11.12.4 Pixomondo Revenue in Visual Effects Services Business (2019-2024)
11.12.5 Pixomondo Recent Development
11.13 Digital Idea
11.13.1 Digital Idea Company Detail
11.13.2 Digital Idea Business Overview
11.13.3 Digital Idea Visual Effects Services Introduction
11.13.4 Digital Idea Revenue in Visual Effects Services Business (2019-2024)
11.13.5 Digital Idea Recent Development
11.14 Tippett Studio
11.14.1 Tippett Studio Company Detail
11.14.2 Tippett Studio Business Overview
11.14.3 Tippett Studio Visual Effects Services Introduction
11.14.4 Tippett Studio Revenue in Visual Effects Services Business (2019-2024)
11.14.5 Tippett Studio Recent Development
11.15 Flatworld Solutions Pvt
11.15.1 Flatworld Solutions Pvt Company Detail
11.15.2 Flatworld Solutions Pvt Business Overview
11.15.3 Flatworld Solutions Pvt Visual Effects Services Introduction
11.15.4 Flatworld Solutions Pvt Revenue in Visual Effects Services Business (2019-2024)
11.15.5 Flatworld Solutions Pvt Recent Development
11.16 Method Studios
11.16.1 Method Studios Company Detail
11.16.2 Method Studios Business Overview
11.16.3 Method Studios Visual Effects Services Introduction
11.16.4 Method Studios Revenue in Visual Effects Services Business (2019-2024)
11.16.5 Method Studios Recent Development
11.17 BUF
11.17.1 BUF Company Detail
11.17.2 BUF Business Overview
11.17.3 BUF Visual Effects Services Introduction
11.17.4 BUF Revenue in Visual Effects Services Business (2019-2024)
11.17.5 BUF Recent Development
11.18 Scanline vfx
11.18.1 Scanline vfx Company Detail
11.18.2 Scanline vfx Business Overview
11.18.3 Scanline vfx Visual Effects Services Introduction
11.18.4 Scanline vfx Revenue in Visual Effects Services Business (2019-2024)
11.18.5 Scanline vfx Recent Development
11.19 TNG Visual Effects
11.19.1 TNG Visual Effects Company Detail
11.19.2 TNG Visual Effects Business Overview
11.19.3 TNG Visual Effects Visual Effects Services Introduction
11.19.4 TNG Visual Effects Revenue in Visual Effects Services Business (2019-2024)
11.19.5 TNG Visual Effects Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Industrial Light and Magic
The Mill
Weta Digital
Moving Picture Company (MPC)
DNEG
Sony Pictures Imageworks
Cinesite
Digital Domain
Deluxe Entertainment
Framestore
Animal Logic
Pixomondo
Digital Idea
Tippett Studio
Flatworld Solutions Pvt
Method Studios
BUF
Scanline vfx
TNG Visual Effects
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*If Applicable.
