
The global Web3 Games market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Web3 Games is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Web3 Games is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Web3 Games in Computers is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Web3 Games include Sky Mavis, Dapper Labs, Decentraland, Immutable, The Sandbox, Dacoco GMBH, Sorare, Gala Games and Splinterlands, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Web3 Games, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Web3 Games.
Report Scope
The Web3 Games market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Web3 Games market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Web3 Games companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Sky Mavis
Dapper Labs
Decentraland
Immutable
The Sandbox
Dacoco GMBH
Sorare
Gala Games
Splinterlands
MOBOX
DeFi Kingdoms
G.JIT JAPAN
Segment by Type
RPG
Sandbox Games
CAG
Others
Segment by Application
Computers
Phones & Tablets
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Web3 Games companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Please Note - This is an on demand report and will be delivered in 2 business days (48 hours) post payment.
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Web3 Games Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 RPG
1.2.3 Sandbox Games
1.2.4 CAG
1.2.5 Others
1.3 Market by Application
1.3.1 Global Web3 Games Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Computers
1.3.3 Phones & Tablets
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Web3 Games Market Perspective (2019-2030)
2.2 Web3 Games Growth Trends by Region
2.2.1 Global Web3 Games Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Web3 Games Historic Market Size by Region (2019-2024)
2.2.3 Web3 Games Forecasted Market Size by Region (2025-2030)
2.3 Web3 Games Market Dynamics
2.3.1 Web3 Games Industry Trends
2.3.2 Web3 Games Market Drivers
2.3.3 Web3 Games Market Challenges
2.3.4 Web3 Games Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Web3 Games Players by Revenue
3.1.1 Global Top Web3 Games Players by Revenue (2019-2024)
3.1.2 Global Web3 Games Revenue Market Share by Players (2019-2024)
3.2 Global Web3 Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Web3 Games Revenue
3.4 Global Web3 Games Market Concentration Ratio
3.4.1 Global Web3 Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Web3 Games Revenue in 2023
3.5 Web3 Games Key Players Head office and Area Served
3.6 Key Players Web3 Games Product Solution and Service
3.7 Date of Enter into Web3 Games Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Web3 Games Breakdown Data by Type
4.1 Global Web3 Games Historic Market Size by Type (2019-2024)
4.2 Global Web3 Games Forecasted Market Size by Type (2025-2030)
5 Web3 Games Breakdown Data by Application
5.1 Global Web3 Games Historic Market Size by Application (2019-2024)
5.2 Global Web3 Games Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Web3 Games Market Size (2019-2030)
6.2 North America Web3 Games Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Web3 Games Market Size by Country (2019-2024)
6.4 North America Web3 Games Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Web3 Games Market Size (2019-2030)
7.2 Europe Web3 Games Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Web3 Games Market Size by Country (2019-2024)
7.4 Europe Web3 Games Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Web3 Games Market Size (2019-2030)
8.2 Asia-Pacific Web3 Games Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Web3 Games Market Size by Region (2019-2024)
8.4 Asia-Pacific Web3 Games Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Web3 Games Market Size (2019-2030)
9.2 Latin America Web3 Games Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Web3 Games Market Size by Country (2019-2024)
9.4 Latin America Web3 Games Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Web3 Games Market Size (2019-2030)
10.2 Middle East & Africa Web3 Games Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Web3 Games Market Size by Country (2019-2024)
10.4 Middle East & Africa Web3 Games Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Sky Mavis
11.1.1 Sky Mavis Company Detail
11.1.2 Sky Mavis Business Overview
11.1.3 Sky Mavis Web3 Games Introduction
11.1.4 Sky Mavis Revenue in Web3 Games Business (2019-2024)
11.1.5 Sky Mavis Recent Development
11.2 Dapper Labs
11.2.1 Dapper Labs Company Detail
11.2.2 Dapper Labs Business Overview
11.2.3 Dapper Labs Web3 Games Introduction
11.2.4 Dapper Labs Revenue in Web3 Games Business (2019-2024)
11.2.5 Dapper Labs Recent Development
11.3 Decentraland
11.3.1 Decentraland Company Detail
11.3.2 Decentraland Business Overview
11.3.3 Decentraland Web3 Games Introduction
11.3.4 Decentraland Revenue in Web3 Games Business (2019-2024)
11.3.5 Decentraland Recent Development
11.4 Immutable
11.4.1 Immutable Company Detail
11.4.2 Immutable Business Overview
11.4.3 Immutable Web3 Games Introduction
11.4.4 Immutable Revenue in Web3 Games Business (2019-2024)
11.4.5 Immutable Recent Development
11.5 The Sandbox
11.5.1 The Sandbox Company Detail
11.5.2 The Sandbox Business Overview
11.5.3 The Sandbox Web3 Games Introduction
11.5.4 The Sandbox Revenue in Web3 Games Business (2019-2024)
11.5.5 The Sandbox Recent Development
11.6 Dacoco GMBH
11.6.1 Dacoco GMBH Company Detail
11.6.2 Dacoco GMBH Business Overview
11.6.3 Dacoco GMBH Web3 Games Introduction
11.6.4 Dacoco GMBH Revenue in Web3 Games Business (2019-2024)
11.6.5 Dacoco GMBH Recent Development
11.7 Sorare
11.7.1 Sorare Company Detail
11.7.2 Sorare Business Overview
11.7.3 Sorare Web3 Games Introduction
11.7.4 Sorare Revenue in Web3 Games Business (2019-2024)
11.7.5 Sorare Recent Development
11.8 Gala Games
11.8.1 Gala Games Company Detail
11.8.2 Gala Games Business Overview
11.8.3 Gala Games Web3 Games Introduction
11.8.4 Gala Games Revenue in Web3 Games Business (2019-2024)
11.8.5 Gala Games Recent Development
11.9 Splinterlands
11.9.1 Splinterlands Company Detail
11.9.2 Splinterlands Business Overview
11.9.3 Splinterlands Web3 Games Introduction
11.9.4 Splinterlands Revenue in Web3 Games Business (2019-2024)
11.9.5 Splinterlands Recent Development
11.10 MOBOX
11.10.1 MOBOX Company Detail
11.10.2 MOBOX Business Overview
11.10.3 MOBOX Web3 Games Introduction
11.10.4 MOBOX Revenue in Web3 Games Business (2019-2024)
11.10.5 MOBOX Recent Development
11.11 DeFi Kingdoms
11.11.1 DeFi Kingdoms Company Detail
11.11.2 DeFi Kingdoms Business Overview
11.11.3 DeFi Kingdoms Web3 Games Introduction
11.11.4 DeFi Kingdoms Revenue in Web3 Games Business (2019-2024)
11.11.5 DeFi Kingdoms Recent Development
11.12 G.JIT JAPAN
11.12.1 G.JIT JAPAN Company Detail
11.12.2 G.JIT JAPAN Business Overview
11.12.3 G.JIT JAPAN Web3 Games Introduction
11.12.4 G.JIT JAPAN Revenue in Web3 Games Business (2019-2024)
11.12.5 G.JIT JAPAN Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Sky Mavis
Dapper Labs
Decentraland
Immutable
The Sandbox
Dacoco GMBH
Sorare
Gala Games
Splinterlands
MOBOX
DeFi Kingdoms
G.JIT JAPAN
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*If Applicable.
