
Self-Paced E-Learning enables Students to access computer-based or Web-based training materials at their own pace, thus selecting what and when they wish to learn. Self-paced e-Learning is a great way to increase performance by learning valuable skills and knowledge needed to advance people's career.
The global market for Self-Paced E-Learning was estimated to be worth US$ 6830.8 million in 2023 and is forecast to a readjusted size of US$ 11940 million by 2030 with a CAGR of 8.2% during the forecast period 2024-2030
Pluralsight, Cegos, GP Strategies, Tencent and Pearson are the key players in the global Self-Paced E-Learning market. Top 5 took up 25.65% of the global market in 2018.
North America is the largest region of Self-Paced E-Learning in the world in the past few years and it will keep increasing in the next few years. North America market took up about 31.20% of the global market in 2018, while Europe and China were about 21.17%, 18.32%.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Self-Paced E-Learning, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of Self-Paced E-Learning by region & country, by Type, and by Application.
The Self-Paced E-Learning market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Self-Paced E-Learning.
Market Segmentation
By Company
2U Inc
Wiley (Knewton)
Pluralsight
Pearson
Allen Interactions
Udacity
Udemy
City & Guilds
Amazon
Alibaba
Baidu
Tencent
LinkedIn
OpenSesame
Cegos
BizLibrary
D2L Corporation
GP Strategies
Segment by Type:
Platform
Content
Segment by Application
Skill Training
K-12 and Higher Education
By Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE
Chapter Outline
Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 2: Detailed analysis of Self-Paced E-Learning manufacturers competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Revenue of Self-Paced E-Learning in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 6: Revenue of Self-Paced E-Learning in country level. It provides sigmate data by Type, and by Application for each country/region.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Conclusion.
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1 Market Overview
1.1 Self-Paced E-Learning Product Introduction
1.2 Global Self-Paced E-Learning Market Size Forecast
1.3 Self-Paced E-Learning Market Trends & Drivers
1.3.1 Self-Paced E-Learning Industry Trends
1.3.2 Self-Paced E-Learning Market Drivers & Opportunity
1.3.3 Self-Paced E-Learning Market Challenges
1.3.4 Self-Paced E-Learning Market Restraints
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Competitive Analysis by Company
2.1 Global Self-Paced E-Learning Players Revenue Ranking (2023)
2.2 Global Self-Paced E-Learning Revenue by Company (2019-2024)
2.3 Key Companies Self-Paced E-Learning Manufacturing Base Distribution and Headquarters
2.4 Key Companies Self-Paced E-Learning Product Offered
2.5 Key Companies Time to Begin Mass Production of Self-Paced E-Learning
2.6 Self-Paced E-Learning Market Competitive Analysis
2.6.1 Self-Paced E-Learning Market Concentration Rate (2019-2024)
2.6.2 Global 5 and 10 Largest Companies by Self-Paced E-Learning Revenue in 2023
2.6.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Self-Paced E-Learning as of 2023)
2.7 Mergers & Acquisitions, Expansion
3 Segmentation by Type
3.1 Introduction by Type
3.1.1 Platform
3.1.2 Content
3.2 Global Self-Paced E-Learning Sales Value by Type
3.2.1 Global Self-Paced E-Learning Sales Value by Type (2019 VS 2023 VS 2030)
3.2.2 Global Self-Paced E-Learning Sales Value, by Type (2019-2030)
3.2.3 Global Self-Paced E-Learning Sales Value, by Type (%) (2019-2030)
4 Segmentation by Application
4.1 Introduction by Application
4.1.1 Skill Training
4.1.2 K-12 and Higher Education
4.2 Global Self-Paced E-Learning Sales Value by Application
4.2.1 Global Self-Paced E-Learning Sales Value by Application (2019 VS 2023 VS 2030)
4.2.2 Global Self-Paced E-Learning Sales Value, by Application (2019-2030)
4.2.3 Global Self-Paced E-Learning Sales Value, by Application (%) (2019-2030)
5 Segmentation by Region
5.1 Global Self-Paced E-Learning Sales Value by Region
5.1.1 Global Self-Paced E-Learning Sales Value by Region: 2019 VS 2023 VS 2030
5.1.2 Global Self-Paced E-Learning Sales Value by Region (2019-2024)
5.1.3 Global Self-Paced E-Learning Sales Value by Region (2025-2030)
5.1.4 Global Self-Paced E-Learning Sales Value by Region (%), (2019-2030)
5.2 North America
5.2.1 North America Self-Paced E-Learning Sales Value, 2019-2030
5.2.2 North America Self-Paced E-Learning Sales Value by Country (%), 2023 VS 2030
5.3 Europe
5.3.1 Europe Self-Paced E-Learning Sales Value, 2019-2030
5.3.2 Europe Self-Paced E-Learning Sales Value by Country (%), 2023 VS 2030
5.4 Asia Pacific
5.4.1 Asia Pacific Self-Paced E-Learning Sales Value, 2019-2030
5.4.2 Asia Pacific Self-Paced E-Learning Sales Value by Country (%), 2023 VS 2030
5.5 South America
5.5.1 South America Self-Paced E-Learning Sales Value, 2019-2030
5.5.2 South America Self-Paced E-Learning Sales Value by Country (%), 2023 VS 2030
5.6 Middle East & Africa
5.6.1 Middle East & Africa Self-Paced E-Learning Sales Value, 2019-2030
5.6.2 Middle East & Africa Self-Paced E-Learning Sales Value by Country (%), 2023 VS 2030
6 Segmentation by Key Countries/Regions
6.1 Key Countries/Regions Self-Paced E-Learning Sales Value Growth Trends, 2019 VS 2023 VS 2030
6.2 Key Countries/Regions Self-Paced E-Learning Sales Value
6.3 United States
6.3.1 United States Self-Paced E-Learning Sales Value, 2019-2030
6.3.2 United States Self-Paced E-Learning Sales Value by Type (%), 2023 VS 2030
6.3.3 United States Self-Paced E-Learning Sales Value by Application, 2023 VS 2030
6.4 Europe
6.4.1 Europe Self-Paced E-Learning Sales Value, 2019-2030
6.4.2 Europe Self-Paced E-Learning Sales Value by Type (%), 2023 VS 2030
6.4.3 Europe Self-Paced E-Learning Sales Value by Application, 2023 VS 2030
6.5 China
6.5.1 China Self-Paced E-Learning Sales Value, 2019-2030
6.5.2 China Self-Paced E-Learning Sales Value by Type (%), 2023 VS 2030
6.5.3 China Self-Paced E-Learning Sales Value by Application, 2023 VS 2030
6.6 Japan
6.6.1 Japan Self-Paced E-Learning Sales Value, 2019-2030
6.6.2 Japan Self-Paced E-Learning Sales Value by Type (%), 2023 VS 2030
6.6.3 Japan Self-Paced E-Learning Sales Value by Application, 2023 VS 2030
6.7 South Korea
6.7.1 South Korea Self-Paced E-Learning Sales Value, 2019-2030
6.7.2 South Korea Self-Paced E-Learning Sales Value by Type (%), 2023 VS 2030
6.7.3 South Korea Self-Paced E-Learning Sales Value by Application, 2023 VS 2030
6.8 Southeast Asia
6.8.1 Southeast Asia Self-Paced E-Learning Sales Value, 2019-2030
6.8.2 Southeast Asia Self-Paced E-Learning Sales Value by Type (%), 2023 VS 2030
6.8.3 Southeast Asia Self-Paced E-Learning Sales Value by Application, 2023 VS 2030
6.9 India
6.9.1 India Self-Paced E-Learning Sales Value, 2019-2030
6.9.2 India Self-Paced E-Learning Sales Value by Type (%), 2023 VS 2030
6.9.3 India Self-Paced E-Learning Sales Value by Application, 2023 VS 2030
7 Company Profiles
7.1 2U Inc
7.1.1 2U Inc Profile
7.1.2 2U Inc Main Business
7.1.3 2U Inc Self-Paced E-Learning Products, Services and Solutions
7.1.4 2U Inc Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.1.5 2U Inc Recent Developments
7.2 Wiley (Knewton)
7.2.1 Wiley (Knewton) Profile
7.2.2 Wiley (Knewton) Main Business
7.2.3 Wiley (Knewton) Self-Paced E-Learning Products, Services and Solutions
7.2.4 Wiley (Knewton) Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.2.5 Wiley (Knewton) Recent Developments
7.3 Pluralsight
7.3.1 Pluralsight Profile
7.3.2 Pluralsight Main Business
7.3.3 Pluralsight Self-Paced E-Learning Products, Services and Solutions
7.3.4 Pluralsight Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.3.5 Pearson Recent Developments
7.4 Pearson
7.4.1 Pearson Profile
7.4.2 Pearson Main Business
7.4.3 Pearson Self-Paced E-Learning Products, Services and Solutions
7.4.4 Pearson Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.4.5 Pearson Recent Developments
7.5 Allen Interactions
7.5.1 Allen Interactions Profile
7.5.2 Allen Interactions Main Business
7.5.3 Allen Interactions Self-Paced E-Learning Products, Services and Solutions
7.5.4 Allen Interactions Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.5.5 Allen Interactions Recent Developments
7.6 Udacity
7.6.1 Udacity Profile
7.6.2 Udacity Main Business
7.6.3 Udacity Self-Paced E-Learning Products, Services and Solutions
7.6.4 Udacity Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.6.5 Udacity Recent Developments
7.7 Udemy
7.7.1 Udemy Profile
7.7.2 Udemy Main Business
7.7.3 Udemy Self-Paced E-Learning Products, Services and Solutions
7.7.4 Udemy Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.7.5 Udemy Recent Developments
7.8 City & Guilds
7.8.1 City & Guilds Profile
7.8.2 City & Guilds Main Business
7.8.3 City & Guilds Self-Paced E-Learning Products, Services and Solutions
7.8.4 City & Guilds Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.8.5 City & Guilds Recent Developments
7.9 Amazon
7.9.1 Amazon Profile
7.9.2 Amazon Main Business
7.9.3 Amazon Self-Paced E-Learning Products, Services and Solutions
7.9.4 Amazon Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.9.5 Amazon Recent Developments
7.10 Alibaba
7.10.1 Alibaba Profile
7.10.2 Alibaba Main Business
7.10.3 Alibaba Self-Paced E-Learning Products, Services and Solutions
7.10.4 Alibaba Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.10.5 Alibaba Recent Developments
7.11 Baidu
7.11.1 Baidu Profile
7.11.2 Baidu Main Business
7.11.3 Baidu Self-Paced E-Learning Products, Services and Solutions
7.11.4 Baidu Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.11.5 Baidu Recent Developments
7.12 Tencent
7.12.1 Tencent Profile
7.12.2 Tencent Main Business
7.12.3 Tencent Self-Paced E-Learning Products, Services and Solutions
7.12.4 Tencent Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.12.5 Tencent Recent Developments
7.13 LinkedIn
7.13.1 LinkedIn Profile
7.13.2 LinkedIn Main Business
7.13.3 LinkedIn Self-Paced E-Learning Products, Services and Solutions
7.13.4 LinkedIn Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.13.5 LinkedIn Recent Developments
7.14 OpenSesame
7.14.1 OpenSesame Profile
7.14.2 OpenSesame Main Business
7.14.3 OpenSesame Self-Paced E-Learning Products, Services and Solutions
7.14.4 OpenSesame Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.14.5 OpenSesame Recent Developments
7.15 Cegos
7.15.1 Cegos Profile
7.15.2 Cegos Main Business
7.15.3 Cegos Self-Paced E-Learning Products, Services and Solutions
7.15.4 Cegos Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.15.5 Cegos Recent Developments
7.16 BizLibrary
7.16.1 BizLibrary Profile
7.16.2 BizLibrary Main Business
7.16.3 BizLibrary Self-Paced E-Learning Products, Services and Solutions
7.16.4 BizLibrary Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.16.5 BizLibrary Recent Developments
7.17 D2L Corporation
7.17.1 D2L Corporation Profile
7.17.2 D2L Corporation Main Business
7.17.3 D2L Corporation Self-Paced E-Learning Products, Services and Solutions
7.17.4 D2L Corporation Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.17.5 D2L Corporation Recent Developments
7.18 GP Strategies
7.18.1 GP Strategies Profile
7.18.2 GP Strategies Main Business
7.18.3 GP Strategies Self-Paced E-Learning Products, Services and Solutions
7.18.4 GP Strategies Self-Paced E-Learning Revenue (US$ Million) & (2019-2024)
7.18.5 GP Strategies Recent Developments
8 Industry Chain Analysis
8.1 Self-Paced E-Learning Industrial Chain
8.2 Self-Paced E-Learning Upstream Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.2.3 Manufacturing Cost Structure
8.3 Midstream Analysis
8.4 Downstream Analysis (Customers Analysis)
8.5 Sales Model and Sales Channels
8.5.1 Self-Paced E-Learning Sales Model
8.5.2 Sales Channel
8.5.3 Self-Paced E-Learning Distributors
9 Research Findings and Conclusion
10 Appendix
10.1 Research Methodology
10.1.1 Methodology/Research Approach
10.1.2 Data Source
10.2 Author Details
10.3 Disclaimer
2U Inc
Wiley (Knewton)
Pluralsight
Pearson
Allen Interactions
Udacity
Udemy
City & Guilds
Amazon
Alibaba
Baidu
Tencent
LinkedIn
OpenSesame
Cegos
BizLibrary
D2L Corporation
GP Strategies
Ìý
Ìý
*If Applicable.
